+ virtual QList<NetworkId> connectedNetworks(UserId user);
+ virtual void setNetworkConnected(UserId user, const NetworkId &networkId, bool isConnected);
+
+ /* persistent channels */
+ virtual QHash<QString, QString> persistentChannels(UserId user, const NetworkId &networkId);
+ virtual void setChannelPersistent(UserId user, const NetworkId &networkId, const QString &channel, bool isJoined);
+ virtual void setPersistentChannelKey(UserId user, const NetworkId &networkId, const QString &channel, const QString &key);
+
+ /* persistent user states */
+ virtual QString awayMessage(UserId user, NetworkId networkId);
+ virtual void setAwayMessage(UserId user, NetworkId networkId, const QString &awayMsg);
+ virtual QString userModes(UserId user, NetworkId networkId);
+ virtual void setUserModes(UserId user, NetworkId networkId, const QString &userModes);