- PostgreSqlStorage(QObject *parent = 0);
- virtual ~PostgreSqlStorage();
-
- virtual AbstractSqlMigrationWriter *createMigrationWriter();
-
-public slots:
- /* General */
- virtual bool isAvailable() const;
- virtual QString displayName() const;
- virtual QString description() const;
- virtual QVariantMap setupKeys() const;
- virtual bool setup(const QVariantMap &settings = QVariantMap());
-
- // TODO: Add functions for configuring the backlog handling, i.e. defining auto-cleanup settings etc
-
- /* User handling */
-
- virtual UserId addUser(const QString &user, const QString &password);
- virtual void updateUser(UserId user, const QString &password);
- virtual void renameUser(UserId user, const QString &newName);
- virtual UserId validateUser(const QString &user, const QString &password);
- virtual UserId internalUser();
- virtual void delUser(UserId user);
- virtual void setUserSetting(UserId userId, const QString &settingName, const QVariant &data);
- virtual QVariant getUserSetting(UserId userId, const QString &settingName, const QVariant &defaultData = QVariant());
-
- /* Identity handling */
- virtual IdentityId createIdentity(UserId user, CoreIdentity &identity);
- virtual bool updateIdentity(UserId user, const CoreIdentity &identity);
- virtual void removeIdentity(UserId user, IdentityId identityId);
- virtual QList<CoreIdentity> identities(UserId user);
-
- /* Network handling */
- virtual NetworkId createNetwork(UserId user, const NetworkInfo &info);
- virtual bool updateNetwork(UserId user, const NetworkInfo &info);
- virtual bool removeNetwork(UserId user, const NetworkId &networkId);
- virtual QList<NetworkInfo> networks(UserId user);
- virtual QList<NetworkId> connectedNetworks(UserId user);
- virtual void setNetworkConnected(UserId user, const NetworkId &networkId, bool isConnected);
-
- /* persistent channels */
- virtual QHash<QString, QString> persistentChannels(UserId user, const NetworkId &networkId);
- virtual void setChannelPersistent(UserId user, const NetworkId &networkId, const QString &channel, bool isJoined);
- virtual void setPersistentChannelKey(UserId user, const NetworkId &networkId, const QString &channel, const QString &key);
-
- /* persistent user states */
- virtual QString awayMessage(UserId user, NetworkId networkId);
- virtual void setAwayMessage(UserId user, NetworkId networkId, const QString &awayMsg);
- virtual QString userModes(UserId user, NetworkId networkId);
- virtual void setUserModes(UserId user, NetworkId networkId, const QString &userModes);
-
- /* Buffer handling */
- virtual BufferInfo bufferInfo(UserId user, const NetworkId &networkId, BufferInfo::Type type, const QString &buffer = "", bool create = true);
- virtual BufferInfo getBufferInfo(UserId user, const BufferId &bufferId);
- virtual QList<BufferInfo> requestBuffers(UserId user);
- virtual QList<BufferId> requestBufferIdsForNetwork(UserId user, NetworkId networkId);
- virtual bool removeBuffer(const UserId &user, const BufferId &bufferId);
- virtual bool renameBuffer(const UserId &user, const BufferId &bufferId, const QString &newName);
- virtual bool mergeBuffersPermanently(const UserId &user, const BufferId &bufferId1, const BufferId &bufferId2);
- virtual void setBufferLastSeenMsg(UserId user, const BufferId &bufferId, const MsgId &msgId);
- virtual QHash<BufferId, MsgId> bufferLastSeenMsgIds(UserId user);
-
- /* Message handling */
- virtual bool logMessage(Message &msg);
- virtual bool logMessages(MessageList &msgs);
- virtual QList<Message> requestMsgs(UserId user, BufferId bufferId, MsgId first = -1, MsgId last = -1, int limit = -1);
- virtual QList<Message> requestAllMsgs(UserId user, MsgId first = -1, MsgId last = -1, int limit = -1);
+ PostgreSqlStorage(QObject* parent = nullptr);
+
+ std::unique_ptr<AbstractSqlMigrationWriter> createMigrationWriter() override;
+
+ /* General */
+ bool isAvailable() const override;
+ QString backendId() const override;
+ QString displayName() const override;
+ QString description() const override;
+ QVariantList setupData() const override;
+
+ // TODO: Add functions for configuring the backlog handling, i.e. defining auto-cleanup settings etc
+
+ /* User handling */
+
+ UserId addUser(const QString& user, const QString& password, const QString& authenticator = "Database") override;
+ bool updateUser(UserId user, const QString& password) override;
+ void renameUser(UserId user, const QString& newName) override;
+ UserId validateUser(const QString& user, const QString& password) override;
+ UserId getUserId(const QString& username) override;
+ QString getUserAuthenticator(const UserId userid) override;
+ UserId internalUser() override;
+ void delUser(UserId user) override;
+ void setUserSetting(UserId userId, const QString& settingName, const QVariant& data) override;
+ QVariant getUserSetting(UserId userId, const QString& settingName, const QVariant& defaultData = QVariant()) override;
+ void setCoreState(const QVariantList& data) override;
+ QVariantList getCoreState(const QVariantList& data) override;
+
+ /* Identity handling */
+ IdentityId createIdentity(UserId user, CoreIdentity& identity) override;
+ bool updateIdentity(UserId user, const CoreIdentity& identity) override;
+ void removeIdentity(UserId user, IdentityId identityId) override;
+ std::vector<CoreIdentity> identities(UserId user) override;
+
+ /* Network handling */
+ NetworkId createNetwork(UserId user, const NetworkInfo& info) override;
+ bool updateNetwork(UserId user, const NetworkInfo& info) override;
+ bool removeNetwork(UserId user, const NetworkId& networkId) override;
+ std::vector<NetworkInfo> networks(UserId user) override;
+ std::vector<NetworkId> connectedNetworks(UserId user) override;
+ void setNetworkConnected(UserId user, const NetworkId& networkId, bool isConnected) override;
+
+ /* persistent channels */
+ QHash<QString, QString> persistentChannels(UserId user, const NetworkId& networkId) override;
+ void setChannelPersistent(UserId user, const NetworkId& networkId, const QString& channel, bool isJoined) override;
+ void setPersistentChannelKey(UserId user, const NetworkId& networkId, const QString& channel, const QString& key) override;
+
+ /* persistent user states */
+ QString awayMessage(UserId user, NetworkId networkId) override;
+ void setAwayMessage(UserId user, NetworkId networkId, const QString& awayMsg) override;
+ QString userModes(UserId user, NetworkId networkId) override;
+ void setUserModes(UserId user, NetworkId networkId, const QString& userModes) override;
+
+ /* Buffer handling */
+ BufferInfo bufferInfo(UserId user, const NetworkId& networkId, BufferInfo::Type type, const QString& buffer = "", bool create = true) override;
+ BufferInfo getBufferInfo(UserId user, const BufferId& bufferId) override;
+ std::vector<BufferInfo> requestBuffers(UserId user) override;
+ std::vector<BufferId> requestBufferIdsForNetwork(UserId user, NetworkId networkId) override;
+ bool removeBuffer(const UserId& user, const BufferId& bufferId) override;
+ bool renameBuffer(const UserId& user, const BufferId& bufferId, const QString& newName) override;
+ bool mergeBuffersPermanently(const UserId& user, const BufferId& bufferId1, const BufferId& bufferId2) override;
+ QHash<BufferId, MsgId> bufferLastMsgIds(UserId user) override;
+ void setBufferLastSeenMsg(UserId user, const BufferId& bufferId, const MsgId& msgId) override;
+ QHash<BufferId, MsgId> bufferLastSeenMsgIds(UserId user) override;
+ void setBufferMarkerLineMsg(UserId user, const BufferId& bufferId, const MsgId& msgId) override;
+ QHash<BufferId, MsgId> bufferMarkerLineMsgIds(UserId user) override;
+ void setBufferActivity(UserId id, BufferId bufferId, Message::Types type) override;
+ QHash<BufferId, Message::Types> bufferActivities(UserId id) override;
+ Message::Types bufferActivity(BufferId bufferId, MsgId lastSeenMsgId) override;
+ void setHighlightCount(UserId id, BufferId bufferId, int count) override;
+ QHash<BufferId, int> highlightCounts(UserId id) override;
+ int highlightCount(BufferId bufferId, MsgId lastSeenMsgId) override;
+ QHash<QString, QByteArray> bufferCiphers(UserId user, const NetworkId& networkId) override;
+ void setBufferCipher(UserId user, const NetworkId& networkId, const QString& bufferName, const QByteArray& cipher) override;
+
+ /* Message handling */
+ bool logMessage(Message& msg) override;
+ bool logMessages(MessageList& msgs) override;
+ std::vector<Message> requestMsgs(UserId user, BufferId bufferId, MsgId first = -1, MsgId last = -1, int limit = -1) override;
+ std::vector<Message> requestMsgsFiltered(UserId user,
+ BufferId bufferId,
+ MsgId first = -1,
+ MsgId last = -1,
+ int limit = -1,
+ Message::Types type = Message::Types{-1},
+ Message::Flags flags = Message::Flags{-1}) override;
+ std::vector<Message> requestMsgsForward(UserId user,
+ BufferId bufferId,
+ MsgId first = -1,
+ MsgId last = -1,
+ int limit = -1,
+ Message::Types type = Message::Types{-1},
+ Message::Flags flags = Message::Flags{-1}) override;
+ std::vector<Message> requestAllMsgs(UserId user, MsgId first = -1, MsgId last = -1, int limit = -1) override;
+ std::vector<Message> requestAllMsgsFiltered(UserId user,
+ MsgId first = -1,
+ MsgId last = -1,
+ int limit = -1,
+ Message::Types type = Message::Types{-1},
+ Message::Flags flags = Message::Flags{-1}) override;
+
+ /* Sysident handling */
+ QMap<UserId, QString> getAllAuthUserNames() override;