+public:
+ CoreSession(UserId, bool restoreState, QObject *parent = 0);
+ ~CoreSession();
+
+ QList<BufferInfo> buffers() const;
+ inline UserId user() const { return _user; }
+ CoreNetwork *network(NetworkId) const;
+ CoreIdentity *identity(IdentityId) const;
+ inline CoreNetworkConfig *networkConfig() const { return _networkConfig; }
+ NetworkConnection *networkConnection(NetworkId) const;
+
+ QVariant sessionState();
+
+ inline SignalProxy *signalProxy() const { return _signalProxy; }
+
+ const AliasManager &aliasManager() const { return _aliasManager; }
+ AliasManager &aliasManager() { return _aliasManager; }
+
+ inline CoreIrcListHelper *ircListHelper() const { return _ircListHelper; }
+
+ inline CoreIgnoreListManager *ignoreListManager() { return &_ignoreListManager; }
+// void attachNetworkConnection(NetworkConnection *conn);
+
+ //! Return necessary data for restoring the session after restarting the core
+ void restoreSessionState();
+
+public slots:
+ void addClient(QIODevice *device);
+ void addClient(SignalProxy *proxy);
+
+ void msgFromClient(BufferInfo, QString message);
+
+ //! Create an identity and propagate the changes to the clients.
+ /** \param identity The identity to be created.
+ */
+ void createIdentity(const Identity &identity, const QVariantMap &additional);
+ void createIdentity(const CoreIdentity &identity);
+
+ //! Remove identity and propagate that fact to the clients.
+ /** \param identity The identity to be removed.
+ */
+ void removeIdentity(IdentityId identity);
+
+ //! Create a network and propagate the changes to the clients.
+ /** \param info The network's settings.
+ */
+ void createNetwork(const NetworkInfo &info, const QStringList &persistentChannels = QStringList());