+ void networkConnected(NetworkId networkid);
+ void networkDisconnected(NetworkId networkid);
+
+ //! Called when storage updated a BufferInfo.
+ /** This emits bufferInfoUpdated() via SignalProxy, iff it's one of our buffers.
+ * \param user The buffer's owner (not necessarily us)
+ * \param bufferInfo The updated BufferInfo
+ */
+ void updateBufferInfo(UserId user, const BufferInfo &bufferInfo);