-void CoreSession::restoreState(const QVariant &previousState) { // FIXME
- // Session restore
- /*
- QVariantMap state = previousState.toMap();
- if(state.contains("ConnectedServers")) {
- foreach(QVariant v, state["ConnectedServers"].toList()) {
- QVariantMap m = v.toMap();
- QString net = m["Network"].toString();
- if(!net.isEmpty()) connectToNetwork(net, m["State"]);
- }
+void CoreSession::restoreSessionState() {
+ CoreUserSettings s(user());
+ uint build = s.sessionState().toMap()["CoreBuild"].toUInt();
+ if(build < 362) {
+ qWarning() << qPrintable(tr("Session state does not exist or is too old!"));
+ return;
+ }
+ QVariantList conn = s.sessionState().toMap()["ConnectedNetworks"].toList();
+ foreach(QVariant v, conn) {
+ NetworkId id = v.toMap()["NetworkId"].value<NetworkId>();
+ if(_networks.keys().contains(id)) connectToNetwork(id, v.toMap()["State"]);