+ /**}@*/
+
+ inline int peerCount() const { return _peerMap.size(); }
+ QVariantList peerData();
+
+ Peer* peerById(int peerId);
+
+ /**
+ * @return If handling a signal, the Peer from which the current signal originates
+ */
+ Peer* sourcePeer();
+ void setSourcePeer(Peer* sourcePeer);
+
+ /**
+ * @return If sending a signal, the Peer to which the current signal is directed
+ */
+ Peer* targetPeer();
+ void setTargetPeer(Peer* targetPeer);
+
+protected:
+ void customEvent(QEvent* event) override;
+ void sync_call__(const SyncableObject* obj, ProxyMode modeType, const char* funcname, va_list ap);
+ void renameObject(const SyncableObject* obj, const QString& newname, const QString& oldname);
+
+private slots:
+ void removePeerBySender();
+ void objectRenamed(const QByteArray& classname, const QString& newname, const QString& oldname);
+ void updateSecureState();
+
+signals:
+ void peerRemoved(Peer* peer);
+ void connected();
+ void disconnected();
+ void objectInitialized(SyncableObject*);
+ void heartBeatIntervalChanged(int secs);
+ void maxHeartBeatCountChanged(int max);
+ void lagUpdated(int lag);
+ void secureStateChanged(bool);
+
+private:
+ template<class T>
+ class PeerMessageEvent;
+
+ void init();
+ void initServer();
+ void initClient();
+
+ static const QMetaObject* metaObject(const QObject* obj);
+
+ void removePeer(Peer* peer);
+ void removeAllPeers();
+
+ int nextPeerId() { return _lastPeerId++; }
+
+ /**
+ * Attaches a SlotObject for the given signal name.
+ *
+ * @param signalName Signal name to be associated with the SlotObject
+ * @param slotObject The SlotObject instance to be invoked for incoming and matching RpcCall messages
+ */
+ void attachSlotObject(const QByteArray& signalName, std::unique_ptr<SlotObjectBase> slotObject);
+
+ /**
+ * Deletes all SlotObjects associated with the given context.
+ *
+ * @param context The context
+ */
+ void detachSlotObjects(const QObject* context);
+
+ /**
+ * Dispatches an RpcMessage for the given signal and parameters.
+ *
+ * @param signalName The signal
+ * @param params The parameters
+ */
+ void dispatchSignal(QByteArray signalName, QVariantList params);
+
+ template<class T>
+ void dispatch(const T& protoMessage);
+ template<class T>
+ void dispatch(Peer* peer, const T& protoMessage);
+
+ void handle(Peer* peer, const Protocol::SyncMessage& syncMessage);
+ void handle(Peer* peer, const Protocol::RpcCall& rpcCall);
+ void handle(Peer* peer, const Protocol::InitRequest& initRequest);
+ void handle(Peer* peer, const Protocol::InitData& initData);
+
+ template<class T>
+ void handle(Peer*, T)
+ {
+ Q_ASSERT(0);
+ }
+
+ bool invokeSlot(QObject* receiver, int methodId, const QVariantList& params, QVariant& returnValue, Peer* peer = nullptr);
+ bool invokeSlot(QObject* receiver, int methodId, const QVariantList& params = QVariantList(), Peer* peer = nullptr);
+
+ void requestInit(SyncableObject* obj);
+ QVariantMap initData(SyncableObject* obj) const;
+ void setInitData(SyncableObject* obj, const QVariantMap& properties);
+
+ static void disconnectDevice(QIODevice* dev, const QString& reason = QString());
+
+private:
+ QHash<int, Peer*> _peerMap;
+
+ // containg a list of argtypes for fast access
+ QHash<const QMetaObject*, ExtendedMetaObject*> _extendedMetaObjects;
+
+ std::unordered_multimap<QByteArray, std::unique_ptr<SlotObjectBase>, Hash<QByteArray>> _attachedSlots; ///< Attached slot objects
+
+ // slaves for sync
+ using ObjectId = QHash<QString, SyncableObject*>;
+ QHash<QByteArray, ObjectId> _syncSlave;
+
+ ProxyMode _proxyMode;
+ int _heartBeatInterval;
+ int _maxHeartBeatCount;
+
+ bool _secure; // determines if all connections are in a secured state (using ssl or internal connections)
+
+ int _lastPeerId = 0;
+
+ QSet<Peer*> _restrictedTargets;
+ bool _restrictMessageTarget = false;
+
+ Peer* _sourcePeer = nullptr;
+ Peer* _targetPeer = nullptr;
+
+ friend class SyncableObject;
+ friend class Peer;
+};
+
+// ---- Template function implementations ---------------------------------------
+
+template<typename Signal>
+bool SignalProxy::attachSignal(const typename FunctionTraits<Signal>::ClassType* sender, Signal signal, const QByteArray& signalName)
+{
+ static_assert(std::is_member_function_pointer<Signal>::value, "Signal must be given as member function pointer");
+
+ // Determine the signalName to be stored in the RpcCall
+ QByteArray name;
+ if (signalName.isEmpty()) {
+ auto method = QMetaMethod::fromSignal(signal);
+ if (!method.isValid()) {
+ qWarning().nospace() << Q_FUNC_INFO << ": Function pointer is not a signal";
+ return false;
+ }
+ name = "2" + method.methodSignature(); // SIGNAL() prefixes the signature with "2"
+ }
+ else {
+ name = QMetaObject::normalizedSignature(signalName.constData());
+ }
+
+ // Upon signal emission, marshall the signal's arguments into a QVariantList and dispatch an RpcCall message
+ connect(sender, signal, this, [this, signalName = std::move(name)](auto&&... args) {
+ this->dispatchSignal(std::move(signalName), {QVariant::fromValue<decltype(args)>(args)...});
+ });
+
+ return true;
+}
+
+template<typename Slot, typename>
+bool SignalProxy::attachSlot(const QByteArray& signalName, typename FunctionTraits<Slot>::ClassType* receiver, Slot slot)
+{
+ // Create a wrapper function that invokes the member function pointer for the receiver instance
+ attachSlotObject(signalName, std::make_unique<SlotObject<Slot>>(receiver, [receiver, slot = std::move(slot)](auto&&... args) {
+ (receiver->*slot)(std::forward<decltype(args)>(args)...);
+ }));
+ return true;
+}
+
+template<typename Slot, typename>
+bool SignalProxy::attachSlot(const QByteArray& signalName, const QObject* context, Slot slot)
+{
+ static_assert(!std::is_same<Slot, const char*>::value, "Old-style slots not supported");
+
+ attachSlotObject(signalName, std::make_unique<SlotObject<Slot>>(context, std::move(slot)));
+ return true;
+}
+
+/**
+ * Base object for storing a slot (or functor) to be invoked with a list of arguments.
+ *
+ * @note Having this untemplated base class for SlotObject allows for handling slots in the implementation rather than in the header.
+ */
+class COMMON_EXPORT SignalProxy::SlotObjectBase
+{
+public:
+ virtual ~SlotObjectBase() = default;
+
+ /**
+ * @returns The context associated with the slot
+ */
+ const QObject* context() const;
+
+ /**
+ * Invokes the slot with the given list of parameters.
+ *
+ * If the parameters cannot all be converted to the slot's argument types, or there is a mismatch in argument count,
+ * the invocation will fail.
+ *
+ * @param params List of arguments marshalled as QVariants
+ * @returns true if the invocation was successful
+ */
+ virtual bool invoke(const QVariantList& params) const = 0;
+
+protected:
+ SlotObjectBase(const QObject* context);
+
+private:
+ const QObject* _context;
+};
+
+/**
+ * Specialization of SlotObjectBase for a particular type of slot.
+ *
+ * Callable may be a function wrapper around a member function pointer of type Slot,
+ * or a functor that can be invoked directly.
+ *
+ * @tparam Slot Type of the slot, used for determining the callable's signature
+ * @tparam Callable Type of the actual callable to be invoked
+ */
+template<typename Slot, typename Callable>
+class SignalProxy::SlotObject : public SlotObjectBase
+{
+public:
+ /**
+ * Constructs a SlotObject for the given callable, whose lifetime is controlled by context.
+ *
+ * @param context Context object; if destroyed, the slot object will be destroyed as well by SignalProxy.
+ * @param callable Callable to be invoked
+ */
+ SlotObject(const QObject* context, Callable callable)
+ : SlotObjectBase(context)
+ , _callable(std::move(callable))
+ {}
+
+ // See base class
+ bool invoke(const QVariantList& params) const override
+ {
+ if (QThread::currentThread() != context()->thread()) {
+ qWarning() << "Cannot call slot in different thread!";
+ return false;
+ }
+ return invokeWithArgsList(_callable, params) ? true : false;
+ }
+
+private:
+ Callable _callable;
+};
+
+// ==================================================
+// ExtendedMetaObject
+// ==================================================
+class SignalProxy::ExtendedMetaObject
+{
+ class MethodDescriptor
+ {
+ public:
+ MethodDescriptor(const QMetaMethod& method);
+ MethodDescriptor() = default;
+
+ inline const QByteArray& methodName() const { return _methodName; }
+ inline const QList<int>& argTypes() const { return _argTypes; }
+ inline int returnType() const { return _returnType; }
+ inline int minArgCount() const { return _minArgCount; }
+ inline SignalProxy::ProxyMode receiverMode() const { return _receiverMode; }
+
+ private:
+ QByteArray _methodName;
+ QList<int> _argTypes;
+ int _returnType{-1};
+ int _minArgCount{-1};
+ SignalProxy::ProxyMode _receiverMode{
+ SignalProxy::Client}; // Only acceptable as a Sync Call if the receiving SignalProxy is in this mode.
+ };
+
+public:
+ ExtendedMetaObject(const QMetaObject* meta, bool checkConflicts);
+
+ inline const QByteArray& methodName(int methodId) { return methodDescriptor(methodId).methodName(); }
+ inline const QList<int>& argTypes(int methodId) { return methodDescriptor(methodId).argTypes(); }
+ inline int returnType(int methodId) { return methodDescriptor(methodId).returnType(); }
+ inline int minArgCount(int methodId) { return methodDescriptor(methodId).minArgCount(); }
+ inline SignalProxy::ProxyMode receiverMode(int methodId) { return methodDescriptor(methodId).receiverMode(); }
+
+ inline int methodId(const QByteArray& methodName) { return _methodIds.contains(methodName) ? _methodIds[methodName] : -1; }
+
+ inline int updatedRemotelyId() { return _updatedRemotelyId; }
+
+ inline const QHash<QByteArray, int>& slotMap() { return _methodIds; }
+ const QHash<int, int>& receiveMap();
+
+ const QMetaObject* metaObject() const { return _meta; }
+
+ static QByteArray methodName(const QMetaMethod& method);
+ static QString methodBaseName(const QMetaMethod& method);
+
+private:
+ const MethodDescriptor& methodDescriptor(int methodId);
+
+ const QMetaObject* _meta;
+ int _updatedRemotelyId; // id of the updatedRemotely() signal - makes things faster
+
+ QHash<int, MethodDescriptor> _methods;
+ QHash<QByteArray, int> _methodIds;
+ QHash<int, int> _receiveMap; // if slot x is called then hand over the result to slot y
+};