- public:
-
- enum ProxyType { Client, Server };
-
- SignalProxy(ProxyType type, QIODevice *device = 0, QObject *parent = 0);
- ~SignalProxy();
-
- void attachSignal(QObject* sender, const char* signal, const QByteArray& rpcFunction = QByteArray());
- void attachSlot(const QByteArray& rpcFunction, QObject* recv, const char* slot);
-
- public slots:
- void addPeer(QIODevice *device);
-
- void sendSignal(const char *signal, QVariant p1 = QVariant(), QVariant p2 = QVariant(), QVariant p3 = QVariant(), QVariant p4 = QVariant(),
- QVariant p5 = QVariant(), QVariant p6 = QVariant(), QVariant p7 = QVariant(), QVariant p8 = QVariant(), QVariant p9 = QVariant());
+public:
+ enum ProxyMode {
+ Server,
+ Client
+ };
+
+ enum RequestType {
+ Sync = 1,
+ RpcCall,
+ InitRequest,
+ InitData,
+ HeartBeat
+ };
+
+ SignalProxy(QObject *parent);
+ SignalProxy(ProxyMode mode, QObject *parent);
+ SignalProxy(ProxyMode mode, QIODevice *device, QObject *parent);
+ virtual ~SignalProxy();
+
+ void setProxyMode(ProxyMode mode);
+ ProxyMode proxyMode() const;
+
+ bool addPeer(QIODevice *iodev);
+ void removePeer(QIODevice *iodev = 0);
+
+ bool attachSignal(QObject *sender, const char *signal, const QByteArray& sigName = QByteArray());
+ bool attachSlot(const QByteArray& sigName, QObject *recv, const char *slot);
+
+ void synchronize(SyncableObject *obj);
+
+ void setInitialized(SyncableObject *obj);
+ bool isInitialized(SyncableObject *obj) const;
+ void requestInit(SyncableObject *obj);
+
+ void detachObject(QObject *obj);
+ void detachSignals(QObject *sender);
+ void detachSlots(QObject *receiver);
+ void stopSync(SyncableObject *obj);
+
+ //! Writes a QVariant to a device.
+ /** The data item is prefixed with the resulting blocksize,
+ * so the corresponding function readDataFromDevice() can check if enough data is available
+ * at the device to reread the item.
+ */
+ static void writeDataToDevice(QIODevice *dev, const QVariant &item, bool compressed = false);
+
+ //! Reads a data item from a device that has been written by writeDataToDevice().
+ /** If not enough data bytes are available, the function returns false and the QVariant reference
+ * remains untouched.
+ */
+ static bool readDataFromDevice(QIODevice *dev, quint32 &blockSize, QVariant &item, bool compressed = false);
+
+ static QString methodBaseName(const QMetaMethod &method);
+
+ const QList<int> &argTypes(QObject *obj, int methodId);
+ const int &returnType(QObject *obj, int methodId);
+ const int &minArgCount(QObject *obj, int methodId);
+ const QByteArray &methodName(QObject *obj, int methodId);
+ const QHash<QByteArray, int> &syncMap(SyncableObject *obj);
+ const QHash<int, int> &receiveMap(SyncableObject *obj);
+ int updatedRemotelyId(SyncableObject *obj);
+
+ typedef QHash<int, QList<int> > ArgHash;
+ typedef QHash<int, QByteArray> MethodNameHash;
+ struct ClassInfo {
+ ArgHash argTypes;
+ QHash<int, int> returnType;
+ QHash<int, int> minArgCount;
+ MethodNameHash methodNames;
+ int updatedRemotelyId; // id of the updatedRemotely() signal - makes things faster
+ QHash<QByteArray, int> syncMap;
+ QHash<int, int> receiveMap;
+ };
+
+ void dumpProxyStats();