+QDataStream &operator<<(QDataStream &out, const NetworkInfo &info)
+{
+ QVariantMap i;
+ i["NetworkName"] = info.networkName;
+ i["ServerList"] = toVariantList(info.serverList);
+ i["Perform"] = info.perform;
+ i["AutoIdentifyService"] = info.autoIdentifyService;
+ i["AutoIdentifyPassword"] = info.autoIdentifyPassword;
+ i["SaslAccount"] = info.saslAccount;
+ i["SaslPassword"] = info.saslPassword;
+ i["CodecForServer"] = info.codecForServer;
+ i["CodecForEncoding"] = info.codecForEncoding;
+ i["CodecForDecoding"] = info.codecForDecoding;
+ i["NetworkId"] = QVariant::fromValue<NetworkId>(info.networkId);
+ i["Identity"] = QVariant::fromValue<IdentityId>(info.identity);
+ i["MessageRateBurstSize"] = info.messageRateBurstSize;
+ i["MessageRateDelay"] = info.messageRateDelay;
+ i["AutoReconnectInterval"] = info.autoReconnectInterval;
+ i["AutoReconnectRetries"] = info.autoReconnectRetries;
+ i["RejoinChannels"] = info.rejoinChannels;
+ i["UseRandomServer"] = info.useRandomServer;
+ i["UseAutoIdentify"] = info.useAutoIdentify;
+ i["UseSasl"] = info.useSasl;
+ i["UseAutoReconnect"] = info.useAutoReconnect;
+ i["UnlimitedReconnectRetries"] = info.unlimitedReconnectRetries;
+ i["UseCustomMessageRate"] = info.useCustomMessageRate;
+ i["UnlimitedMessageRate"] = info.unlimitedMessageRate;
+ out << i;
+ return out;
+}
+
+
+QDataStream &operator>>(QDataStream &in, NetworkInfo &info)
+{
+ QVariantMap i;
+ in >> i;
+ info.networkName = i["NetworkName"].toString();
+ info.serverList = fromVariantList<Network::Server>(i["ServerList"].toList());
+ info.perform = i["Perform"].toStringList();
+ info.autoIdentifyService = i["AutoIdentifyService"].toString();
+ info.autoIdentifyPassword = i["AutoIdentifyPassword"].toString();
+ info.saslAccount = i["SaslAccount"].toString();
+ info.saslPassword = i["SaslPassword"].toString();
+ info.codecForServer = i["CodecForServer"].toByteArray();
+ info.codecForEncoding = i["CodecForEncoding"].toByteArray();
+ info.codecForDecoding = i["CodecForDecoding"].toByteArray();
+ info.networkId = i["NetworkId"].value<NetworkId>();
+ info.identity = i["Identity"].value<IdentityId>();
+ info.messageRateBurstSize = i["MessageRateBurstSize"].toUInt();
+ info.messageRateDelay = i["MessageRateDelay"].toUInt();
+ info.autoReconnectInterval = i["AutoReconnectInterval"].toUInt();
+ info.autoReconnectRetries = i["AutoReconnectRetries"].toInt();
+ info.rejoinChannels = i["RejoinChannels"].toBool();
+ info.useRandomServer = i["UseRandomServer"].toBool();
+ info.useAutoIdentify = i["UseAutoIdentify"].toBool();
+ info.useSasl = i["UseSasl"].toBool();
+ info.useAutoReconnect = i["UseAutoReconnect"].toBool();
+ info.unlimitedReconnectRetries = i["UnlimitedReconnectRetries"].toBool();
+ info.useCustomMessageRate = i["UseCustomMessageRate"].toBool();
+ info.unlimitedMessageRate = i["UnlimitedMessageRate"].toBool();
+ return in;
+}
+
+
+QDebug operator<<(QDebug dbg, const NetworkInfo &i)
+{
+ dbg.nospace() << "(id = " << i.networkId << " name = " << i.networkName << " identity = " << i.identity
+ << " codecForServer = " << i.codecForServer << " codecForEncoding = " << i.codecForEncoding << " codecForDecoding = " << i.codecForDecoding
+ << " serverList = " << i.serverList << " useRandomServer = " << i.useRandomServer << " perform = " << i.perform
+ << " useAutoIdentify = " << i.useAutoIdentify << " autoIdentifyService = " << i.autoIdentifyService << " autoIdentifyPassword = " << i.autoIdentifyPassword
+ << " useSasl = " << i.useSasl << " saslAccount = " << i.saslAccount << " saslPassword = " << i.saslPassword
+ << " useAutoReconnect = " << i.useAutoReconnect << " autoReconnectInterval = " << i.autoReconnectInterval
+ << " autoReconnectRetries = " << i.autoReconnectRetries << " unlimitedReconnectRetries = " << i.unlimitedReconnectRetries
+ << " rejoinChannels = " << i.rejoinChannels
+ << " useCustomMessageRate = " << i.useCustomMessageRate
+ << " messageRateBurstSize = " << i.messageRateBurstSize
+ << " messageRateDelay = " << i.messageRateDelay
+ << " unlimitedMessageRate = " << i.unlimitedMessageRate
+ << ")";
+ return dbg.space();
+}
+
+
+QDataStream &operator<<(QDataStream &out, const Network::Server &server)
+{
+ QVariantMap serverMap;
+ serverMap["Host"] = server.host;
+ serverMap["Port"] = server.port;
+ serverMap["Password"] = server.password;
+ serverMap["UseSSL"] = server.useSsl;
+ serverMap["sslVerify"] = server.sslVerify;
+ serverMap["sslVersion"] = server.sslVersion;
+ serverMap["UseProxy"] = server.useProxy;
+ serverMap["ProxyType"] = server.proxyType;
+ serverMap["ProxyHost"] = server.proxyHost;
+ serverMap["ProxyPort"] = server.proxyPort;
+ serverMap["ProxyUser"] = server.proxyUser;
+ serverMap["ProxyPass"] = server.proxyPass;
+ out << serverMap;
+ return out;
+}
+
+
+QDataStream &operator>>(QDataStream &in, Network::Server &server)
+{
+ QVariantMap serverMap;
+ in >> serverMap;
+ server.host = serverMap["Host"].toString();
+ server.port = serverMap["Port"].toUInt();
+ server.password = serverMap["Password"].toString();
+ server.useSsl = serverMap["UseSSL"].toBool();
+ server.sslVerify = serverMap["sslVerify"].toBool();
+ server.sslVersion = serverMap["sslVersion"].toInt();
+ server.useProxy = serverMap["UseProxy"].toBool();
+ server.proxyType = serverMap["ProxyType"].toInt();
+ server.proxyHost = serverMap["ProxyHost"].toString();
+ server.proxyPort = serverMap["ProxyPort"].toUInt();
+ server.proxyUser = serverMap["ProxyUser"].toString();
+ server.proxyPass = serverMap["ProxyPass"].toString();
+ return in;
+}
+
+
+bool Network::Server::operator==(const Server &other) const
+{
+ if (host != other.host) return false;
+ if (port != other.port) return false;
+ if (password != other.password) return false;
+ if (useSsl != other.useSsl) return false;
+ if (sslVerify != other.sslVerify) return false;
+ if (sslVersion != other.sslVersion) return false;
+ if (useProxy != other.useProxy) return false;
+ if (proxyType != other.proxyType) return false;
+ if (proxyHost != other.proxyHost) return false;
+ if (proxyPort != other.proxyPort) return false;
+ if (proxyUser != other.proxyUser) return false;
+ if (proxyPass != other.proxyPass) return false;
+ return true;
+}
+
+
+bool Network::Server::operator!=(const Server &other) const
+{
+ return !(*this == other);
+}