Q_PROPERTY(QString name READ name STORED false)
Q_PROPERTY(QString topic READ topic WRITE setTopic STORED false)
Q_PROPERTY(QString name READ name STORED false)
Q_PROPERTY(QString topic READ topic WRITE setTopic STORED false)
- QTextCodec *codecForEncoding() const;
- QTextCodec *codecForDecoding() const;
+ inline QTextCodec *codecForEncoding() const { return _codecForEncoding; }
+ inline QTextCodec *codecForDecoding() const { return _codecForDecoding; }
void setCodecForEncoding(const QString &codecName);
void setCodecForEncoding(QTextCodec *codec);
void setCodecForDecoding(const QString &codecName);
void setCodecForDecoding(QTextCodec *codec);
QString decodeString(const QByteArray &text) const;
void setCodecForEncoding(const QString &codecName);
void setCodecForEncoding(QTextCodec *codec);
void setCodecForDecoding(const QString &codecName);
void setCodecForDecoding(QTextCodec *codec);
QString decodeString(const QByteArray &text) const;
- void join(IrcUser *ircuser);
- void join(const QString &nick);
+ void joinIrcUsers(const QList<IrcUser *> &users, const QStringList &modes);
+ void joinIrcUsers(const QStringList &nicks, const QStringList &modes);
+ void joinIrcUsers(IrcUser *ircuser);
+ void joinIrcUsers(const QString &nick);
void userModesSet(QString nick, QString modes);
//void userModesSet(IrcUser *ircuser, QString modes);
void userModeAdded(QString nick, QString mode);
void userModesSet(QString nick, QString modes);
//void userModesSet(IrcUser *ircuser, QString modes);
void userModeAdded(QString nick, QString mode);
void userModeRemoved(QString nick, QString mode);
//void userModeRemoved(IrcUser *ircuser, QString mode);
void userModeRemoved(QString nick, QString mode);
//void userModeRemoved(IrcUser *ircuser, QString mode);
void ircUserParted(IrcUser *ircuser);
void ircUserNickSet(IrcUser *ircuser, QString nick);
void ircUserModeAdded(IrcUser *ircuser, QString mode);
void ircUserParted(IrcUser *ircuser);
void ircUserNickSet(IrcUser *ircuser, QString nick);
void ircUserModeAdded(IrcUser *ircuser, QString mode);