-class Identity : public SyncableObject {
- Q_OBJECT
-
- Q_PROPERTY(IdentityId identityId READ id WRITE setId STORED false);
- Q_PROPERTY(QString identityName READ identityName WRITE setIdentityName STORED false);
- Q_PROPERTY(QString realName READ realName WRITE setRealName STORED false);
- Q_PROPERTY(QStringList nicks READ nicks WRITE setNicks STORED false);
- Q_PROPERTY(QString awayNick READ awayNick WRITE setAwayNick STORED false);
- Q_PROPERTY(bool awayNickEnabled READ awayNickEnabled WRITE setAwayNickEnabled STORED false);
- Q_PROPERTY(QString awayReason READ awayReason WRITE setAwayReason STORED false);
- Q_PROPERTY(bool awayReasonEnabled READ awayReasonEnabled WRITE setAwayReasonEnabled STORED false);
- Q_PROPERTY(bool autoAwayEnabled READ autoAwayEnabled WRITE setAutoAwayEnabled STORED false);
- Q_PROPERTY(int autoAwayTime READ autoAwayTime WRITE setAutoAwayTime STORED false);
- Q_PROPERTY(QString autoAwayReason READ autoAwayReason WRITE setAutoAwayReason STORED false);
- Q_PROPERTY(bool autoAwayReasonEnabled READ autoAwayReasonEnabled WRITE setAutoAwayReasonEnabled STORED false);
- Q_PROPERTY(bool detachAwayEnabled READ detachAwayEnabled WRITE setDetachAwayEnabled STORED false);
- Q_PROPERTY(QString detachAwayReason READ detachAwayReason WRITE setDetachAwayReason STORED false);
- Q_PROPERTY(bool detachAwayReasonEnabled READ detachAwayReasonEnabled WRITE setDetachAwayReasonEnabled STORED false);
- Q_PROPERTY(QString ident READ ident WRITE setIdent STORED false);
- Q_PROPERTY(QString kickReason READ kickReason WRITE setKickReason STORED false);
- Q_PROPERTY(QString partReason READ partReason WRITE setPartReason STORED false);
- Q_PROPERTY(QString quitReason READ quitReason WRITE setQuitReason STORED false);
-
- public:
- Identity(IdentityId id = 0, QObject *parent = 0);
+class Identity : public SyncableObject
+{
+ SYNCABLE_OBJECT
+ Q_OBJECT
+
+ Q_PROPERTY(IdentityId identityId READ id WRITE setId)
+ Q_PROPERTY(QString identityName READ identityName WRITE setIdentityName)
+ Q_PROPERTY(QString realName READ realName WRITE setRealName)
+ Q_PROPERTY(QStringList nicks READ nicks WRITE setNicks)
+ Q_PROPERTY(QString awayNick READ awayNick WRITE setAwayNick)
+ Q_PROPERTY(bool awayNickEnabled READ awayNickEnabled WRITE setAwayNickEnabled)
+ Q_PROPERTY(QString awayReason READ awayReason WRITE setAwayReason)
+ Q_PROPERTY(bool awayReasonEnabled READ awayReasonEnabled WRITE setAwayReasonEnabled)
+ Q_PROPERTY(bool autoAwayEnabled READ autoAwayEnabled WRITE setAutoAwayEnabled)
+ Q_PROPERTY(int autoAwayTime READ autoAwayTime WRITE setAutoAwayTime)
+ Q_PROPERTY(QString autoAwayReason READ autoAwayReason WRITE setAutoAwayReason)
+ Q_PROPERTY(bool autoAwayReasonEnabled READ autoAwayReasonEnabled WRITE setAutoAwayReasonEnabled)
+ Q_PROPERTY(bool detachAwayEnabled READ detachAwayEnabled WRITE setDetachAwayEnabled)
+ Q_PROPERTY(QString detachAwayReason READ detachAwayReason WRITE setDetachAwayReason)
+ Q_PROPERTY(bool detachAwayReasonEnabled READ detachAwayReasonEnabled WRITE setDetachAwayReasonEnabled)
+ Q_PROPERTY(QString ident READ ident WRITE setIdent)
+ Q_PROPERTY(QString kickReason READ kickReason WRITE setKickReason)
+ Q_PROPERTY(QString partReason READ partReason WRITE setPartReason)
+ Q_PROPERTY(QString quitReason READ quitReason WRITE setQuitReason)
+
+public :
+ Identity(IdentityId id = 0, QObject *parent = 0);