+void Identity::setAwayNickEnabled(bool enabled) {
+ _awayNickEnabled = enabled;
+ emit awayNickEnabledSet(enabled);
+}
+
+void Identity::setAwayReasonEnabled(bool enabled) {
+ _awayReasonEnabled = enabled;
+ emit awayReasonEnabledSet(enabled);
+}
+
+void Identity::setReturnMessageEnabled(bool enabled) {
+ _returnMessageEnabled = enabled;
+ emit returnMessageEnabledSet(enabled);
+}
+
+void Identity::setAutoAwayEnabled(bool enabled) {
+ _autoAwayEnabled = enabled;
+ emit autoAwayEnabledSet(enabled);
+}
+
+void Identity::setAutoAwayTime(int time) {
+ _autoAwayTime = time;
+ emit autoAwayTimeSet(time);
+}
+
+void Identity::setAutoAwayReason(const QString & reason) {
+ _autoAwayReason = reason;
+ emit autoAwayReasonSet(reason);
+}
+
+void Identity::setAutoAwayReasonEnabled(bool enabled) {
+ _autoAwayReasonEnabled = enabled;
+ emit autoAwayReasonEnabledSet(enabled);
+}
+
+void Identity::setAutoReturnMessage(const QString & message) {
+ _autoReturnMessage = message;
+ emit autoReturnMessageSet(message);
+}
+
+void Identity::setAutoReturnMessageEnabled(bool enabled) {
+ _autoReturnMessageEnabled = enabled;
+ emit autoReturnMessageEnabledSet(enabled);
+}
+
+void Identity::setIdent(const QString & ident) {
+ _ident = ident;
+ emit identSet(ident);
+}
+
+void Identity::setKickReason(const QString & reason) {
+ _kickReason = reason;
+ emit kickReasonSet(reason);
+}
+
+void Identity::setPartReason(const QString & reason) {
+ _partReason = reason;
+ emit partReasonSet(reason);
+}
+
+void Identity::setQuitReason(const QString & reason) {
+ _quitReason = reason;
+ emit quitReasonSet(reason);
+}
+
+/*** ***/
+