- connect(network, SIGNAL(networkNameSet(QString)),
- this, SLOT(setNetworkName(QString)));
- connect(network, SIGNAL(currentServerSet(QString)),
- this, SLOT(setCurrentServer(QString)));
- connect(network, SIGNAL(ircChannelAdded(IrcChannel *)),
- this, SLOT(attachIrcChannel(IrcChannel *)));
- connect(network, SIGNAL(ircUserAdded(IrcUser *)),
- this, SLOT(attachIrcUser(IrcUser *)));
- connect(network, SIGNAL(connectedSet(bool)),
- this, SIGNAL(networkDataChanged()));
- connect(network, SIGNAL(destroyed()),
- this, SLOT(onNetworkDestroyed()));
+ connect(network, &Network::networkNameSet,
+ this, &NetworkItem::setNetworkName);
+ connect(network, &Network::currentServerSet,
+ this, &NetworkItem::setCurrentServer);
+ connect(network, &Network::ircChannelAdded,
+ this, &NetworkItem::attachIrcChannel);
+ connect(network, &Network::ircUserAdded,
+ this, &NetworkItem::attachIrcUser);
+ connect(network, &Network::connectedSet,
+ this, &NetworkItem::networkDataChanged);
+ connect(network, &QObject::destroyed,
+ this, &NetworkItem::onNetworkDestroyed);