+ _statusBufferItem = new StatusBufferItem(bufferInfo, this);
+ bufferItem = _statusBufferItem;
+ disconnect(this, SIGNAL(networkDataChanged(int)), this, SIGNAL(dataChanged(int)));
+ connect(this, SIGNAL(networkDataChanged(int)), bufferItem, SIGNAL(dataChanged(int)));
+ connect(bufferItem, SIGNAL(dataChanged(int)), this, SIGNAL(dataChanged(int)));