+void CoreConnection::resetConnection(bool wantReconnect)
+{
+ if (_resetting)
+ return;
+ _resetting = true;
+
+ _wantReconnect = wantReconnect;
+
+ if (_peer) {
+ disconnect(_socket, 0, this, 0);
+ disconnect(_peer, 0, this, 0);
+ _peer->close();
+
+ if (_peer->parent() == this)
+ _peer->deleteLater(); // if it's not us, it belongs to the sigproxy which will delete it
+ _socket = 0; // socket is owned and will be deleted by RemoteConnection
+ _peer = 0;
+ }
+ else if (_socket) {
+ disconnect(_socket, 0, this, 0);
+ _socket->deleteLater();
+ _socket = 0;
+ }
+
+ _requestedDisconnect = false;
+
+ _coreMsgBuffer.clear();
+ _netsToSync.clear();
+ _numNetsToSync = 0;
+
+ setProgressMaximum(-1); // disable
+ setState(Disconnected);
+ emit lagUpdated(-1);
+
+ emit connectionMsg(tr("Disconnected from core."));
+ emit encrypted(false);
+
+ // initiate if a reconnect if appropriate
+ CoreConnectionSettings s;
+ if (wantReconnect && s.autoReconnect()) {
+ _reconnectTimer.start();
+ }
+
+ _resetting = false;
+}
+
+
+void CoreConnection::reconnectToCore()
+{
+ if (currentAccount().isValid())
+ connectToCore(currentAccount().accountId());
+}
+
+
+bool CoreConnection::connectToCore(AccountId accId)
+{
+ if (isConnected())
+ return false;
+
+ CoreAccountSettings s;
+
+ // FIXME: Don't force connection to internal core in mono client
+ if (Quassel::runMode() == Quassel::Monolithic) {
+ _account = accountModel()->account(accountModel()->internalAccount());
+ Q_ASSERT(_account.isValid());
+ }
+ else {
+ if (!accId.isValid()) {
+ // check our settings and figure out what to do
+ if (!s.autoConnectOnStartup())
+ return false;
+ if (s.autoConnectToFixedAccount())
+ accId = s.autoConnectAccount();
+ else
+ accId = s.lastAccount();
+ if (!accId.isValid())
+ return false;
+ }
+ _account = accountModel()->account(accId);
+ if (!_account.accountId().isValid()) {
+ return false;
+ }
+ if (Quassel::runMode() != Quassel::Monolithic) {
+ if (_account.isInternal())
+ return false;
+ }
+ }
+
+ s.setLastAccount(accId);
+ connectToCurrentAccount();
+ return true;