// If using Solid, we don't want to reconnect if we're offline
if (s.networkDetectionMode() == CoreConnectionSettings::UseSolid) {
if (Solid::Networking::status() != Solid::Networking::Connected
// If using Solid, we don't want to reconnect if we're offline
if (s.networkDetectionMode() == CoreConnectionSettings::UseSolid) {
if (Solid::Networking::status() != Solid::Networking::Connected