- inline bool isLocked() { return _locked || sortAlphabetically(); }
- inline void setLocked(bool locked) { _locked = locked; }
- inline void lock() { setLocked(true); };
- inline void unlock() { setLocked(false); };
+ inline bool isLocked() { return _locked || sortAlphabetically(); }
+ inline void setLocked(bool locked) { _locked = locked; }
+ inline void lock() { setLocked(true); };
+ inline void unlock() { setLocked(false); };
+
+private slots:
+ void ensureDecoration(); // remove this in next release