- } else {
- // the regular case: we can deliver where it was supposed to go
- b = buffer(msg.bufferInfo());
- b->appendMsg(msg);
- }
-
- //bufferModel()->updateBufferActivity(msg);
-
- if(msg.type() == Message::Plain || msg.type() == Message::Notice || msg.type() == Message::Action) {
- const Network *net = network(msg.bufferInfo().networkId());
- QString networkName = net != 0
- ? net->networkName() + ":"
- : QString();
- QString sender = networkName + msg.bufferInfo().bufferName() + ":" + msg.sender();
- Message mmsg = Message(msg.timestamp(), msg.bufferInfo(), msg.type(), msg.text(), sender, msg.flags());
- monitorBuffer()->appendMsg(mmsg);
- }
-}
-
-void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
- //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
-}
-
-void Client::receiveBacklog(BufferId bufferId, const QVariantList &msgs) {
- Buffer *buffer_ = buffer(bufferId);
- if(!buffer_) {
- qWarning() << "Client::recvBacklogData(): received Backlog for unknown Buffer:" << bufferId;
- return;
- }
-
- if(msgs.isEmpty())
- return; // no work to be done...
-
- QVariantList::const_iterator msgIter = msgs.constBegin();
- QVariantList::const_iterator msgIterEnd = msgs.constEnd();
- Message msg;
- while(msgIter != msgIterEnd) {
- msg = (*msgIter).value<Message>();
- buffer_->prependMsg(msg);
- msgIter++;
- }
-
- if(!layoutQueue.contains(buffer_))
- layoutQueue.append(buffer_);
-
- if(!layoutTimer->isActive()) {
- layoutTimer->start();
- }
-}
-
-void Client::layoutMsg() {
- if(layoutQueue.isEmpty()) {
- layoutTimer->stop();
- return;
- }
-
- Buffer *buffer = layoutQueue.takeFirst();
- if(buffer->layoutMsg()) {
- layoutQueue.append(buffer); // Buffer has more messages in its queue --> Round Robin
- return;
- }
-
- if(layoutQueue.isEmpty())
- layoutTimer->stop();
-}
-
-AbstractUiMsg *Client::layoutMsg(const Message &msg) {
- return instance()->mainUi->layoutMsg(msg);
-}
-
-void Client::checkForHighlight(Message &msg) {
- const Network *net = network(msg.bufferInfo().networkId());
- if(net && !net->myNick().isEmpty()) {
- QRegExp nickRegExp("^(.*\\W)?" + QRegExp::escape(net->myNick()) + "(\\W.*)?$");
- if((msg.type() & (Message::Plain | Message::Notice | Message::Action)) && !(msg.flags() & Message::Self) && nickRegExp.exactMatch(msg.text()))
- msg.setFlags(msg.flags() | Message::Highlight);
- }
-}
-
-void Client::updateLastSeenMsg(BufferId id, const MsgId &msgId) {
- Buffer *b = buffer(id);
- if(!b) {
- qWarning() << "Client::updateLastSeen(): Unknown buffer" << id;
- return;
- }
- b->setLastSeenMsg(msgId);
-}
-
-void Client::setBufferLastSeenMsg(BufferId id, const MsgId &msgId) {
- if(!bufferSyncer())
- return;
- bufferSyncer()->requestSetLastSeenMsg(id, msgId);
-}
-
-void Client::removeBuffer(BufferId id) {
- if(!bufferSyncer()) return;
- bufferSyncer()->requestRemoveBuffer(id);
-}
-
-void Client::bufferRemoved(BufferId bufferId) {
- // first remove the buffer from has. this prohibits further lastSeenUpdates
- Buffer *buff = 0;
- if(_buffers.contains(bufferId)) {
- buff = _buffers.take(bufferId);
- disconnect(buff, 0, this, 0);
- }
-
- // then we select a sane buffer (status buffer)
- /* we have to manually select a buffer because otherwise inconsitent changes
- * to the model might occur:
- * the result of a buffer removal triggers a change in the selection model.
- * the newly selected buffer might be a channel that hasn't been selected yet
- * and a new nickview would be created (which never heard of the "rowsAboutToBeRemoved").
- * this new view (and/or) its sort filter will then only receive a "rowsRemoved" signal.
- */
- QModelIndex current = bufferModel()->currentIndex();
- if(current.data(NetworkModel::BufferIdRole).value<BufferId>() == bufferId) {
- bufferModel()->setCurrentIndex(current.sibling(0,0));
- }
-
- // and remove it from the model
- networkModel()->removeBuffer(bufferId);
-
- if(buff)
- buff->deleteLater();
-}
-
-void Client::bufferRenamed(BufferId bufferId, const QString &newName) {
- QModelIndex bufferIndex = networkModel()->bufferIndex(bufferId);
- if(bufferIndex.isValid()) {
- networkModel()->setData(bufferIndex, newName, Qt::DisplayRole);
- }