+Client::Client(std::unique_ptr<AbstractUi> ui, QObject *parent)
+ : QObject(parent), Singleton<Client>(this),
+ _signalProxy(new SignalProxy(SignalProxy::Client, this)),
+ _mainUi(std::move(ui)),
+ _networkModel(new NetworkModel(this)),
+ _bufferModel(new BufferModel(_networkModel)),
+ _bufferSyncer(nullptr),
+ _aliasManager(nullptr),
+ _backlogManager(new ClientBacklogManager(this)),
+ _bufferViewManager(nullptr),
+ _bufferViewOverlay(new BufferViewOverlay(this)),
+ _coreInfo(new CoreInfo(this)),
+ _dccConfig(nullptr),
+ _ircListHelper(new ClientIrcListHelper(this)),
+ _inputHandler(new ClientUserInputHandler(this)),
+ _networkConfig(nullptr),
+ _ignoreListManager(nullptr),
+ _highlightRuleManager(nullptr),
+ _transferManager(nullptr),
+ _transferModel(new TransferModel(this)),
+ _messageModel(_mainUi->createMessageModel(this)),
+ _messageProcessor(_mainUi->createMessageProcessor(this)),
+ _coreAccountModel(new CoreAccountModel(this)),
+ _coreConnection(new CoreConnection(this)),
+ _connected(false)
+{
+#ifdef EMBED_DATA
+ Q_INIT_RESOURCE(data);
+#endif
+
+ //connect(mainUi(), SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
+ connect(mainUi(), SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
+ connect(this, SIGNAL(connected()), mainUi(), SLOT(connectedToCore()));
+ connect(this, SIGNAL(disconnected()), mainUi(), SLOT(disconnectedFromCore()));
+
+ connect(this, SIGNAL(networkRemoved(NetworkId)), _networkModel, SLOT(networkRemoved(NetworkId)));
+ connect(this, SIGNAL(networkRemoved(NetworkId)), _messageProcessor, SLOT(networkRemoved(NetworkId)));
+
+ connect(backlogManager(), SIGNAL(messagesReceived(BufferId, int)), _messageModel, SLOT(messagesReceived(BufferId, int)));
+ connect(coreConnection(), SIGNAL(stateChanged(CoreConnection::ConnectionState)), SLOT(connectionStateChanged(CoreConnection::ConnectionState)));
+
+ SignalProxy *p = signalProxy();
+
+ p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &)));
+ p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
+
+ p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), _networkModel, SLOT(bufferUpdated(BufferInfo)));
+ p->attachSignal(inputHandler(), SIGNAL(sendInput(BufferInfo, QString)));
+ p->attachSignal(this, SIGNAL(requestNetworkStates()));
+
+ p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &, const QVariantMap &)), SIGNAL(createIdentity(const Identity &, const QVariantMap &)));
+ p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId)));
+ p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &)));
+ p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId)));
+
+ p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &, const QStringList &)), SIGNAL(createNetwork(const NetworkInfo &, const QStringList &)));
+ p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId)));
+ p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId)));
+ p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId)));