-bool Client::connectedToCore = false;
-Client::ClientMode Client::clientMode;
-QVariantMap Client::coreConnectionInfo;
-QHash<BufferId, Buffer *> Client::buffers;
-QHash<uint, BufferId> Client::bufferIds;
-QHash<QString, QHash<QString, QVariantMap> > Client::nicks;
-QHash<QString, bool> Client::netConnected;
-QStringList Client::netsAwaitingInit;
-QHash<QString, QString> Client::ownNick;
-
-Client *Client::instance() {
- if(instanceptr) return instanceptr;
- instanceptr = new Client();
- return instanceptr;
-}
-
-void Client::destroy() {
- delete instanceptr;
- instanceptr = 0;
-}
-
-Client::Client() {
- _signalProxy = new SignalProxy(SignalProxy::Client, 0, this);
-
- connectedToCore = false;
- socket = 0;
-}
-
-void Client::init(AbstractUi *ui) {
- instance()->mainUi = ui;
- instance()->init();
-}
-
-void Client::init() {
- blockSize = 0;
-
- _bufferModel = new BufferTreeModel(this);
-
- connect(this, SIGNAL(bufferSelected(Buffer *)), _bufferModel, SLOT(selectBuffer(Buffer *)));
- connect(this, SIGNAL(bufferUpdated(Buffer *)), _bufferModel, SLOT(bufferUpdated(Buffer *)));
- connect(this, SIGNAL(bufferActivity(Buffer::ActivityLevel, Buffer *)), _bufferModel, SLOT(bufferActivity(Buffer::ActivityLevel, Buffer *)));
-
- SignalProxy *p = signalProxy();
- p->attachSignal(this, SIGNAL(sendSessionData(const QString &, const QVariant &)), SIGNAL(clientSessionDataChanged(const QString &, const QVariant &)));
- p->attachSlot(SIGNAL(coreSessionDataChanged(const QString &, const QVariant &)), this, SLOT(recvSessionData(const QString &, const QVariant &)));
- p->attachSlot(SIGNAL(coreState(const QVariant &)), this, SLOT(recvCoreState(const QVariant &)));
- p->attachSlot(SIGNAL(networkState(QString, QVariant)), this, SLOT(recvNetworkState(QString, QVariant)));
- p->attachSlot(SIGNAL(networkConnected(QString)), this, SLOT(networkConnected(QString)));
- p->attachSlot(SIGNAL(networkDisconnected(QString)), this, SLOT(networkDisconnected(QString)));
- p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &)));
- p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
- p->attachSlot(SIGNAL(topicSet(QString, QString, QString)), this, SLOT(setTopic(QString, QString, QString)));
- p->attachSlot(SIGNAL(nickAdded(QString, QString, QVariantMap)), this, SLOT(addNick(QString, QString, QVariantMap)));
- p->attachSlot(SIGNAL(nickRemoved(QString, QString)), this, SLOT(removeNick(QString, QString)));
- p->attachSlot(SIGNAL(nickRenamed(QString, QString, QString)), this, SLOT(renameNick(QString, QString, QString)));
- p->attachSlot(SIGNAL(nickUpdated(QString, QString, QVariantMap)), this, SLOT(updateNick(QString, QString, QVariantMap)));
- p->attachSlot(SIGNAL(ownNickSet(QString, QString)), this, SLOT(setOwnNick(QString, QString)));
- p->attachSlot(SIGNAL(backlogData(BufferId, const QVariantList &, bool)), this, SLOT(recvBacklogData(BufferId, const QVariantList &, bool)));
- p->attachSlot(SIGNAL(bufferIdUpdated(BufferId)), this, SLOT(updateBufferId(BufferId)));
- p->attachSignal(this, SIGNAL(sendInput(BufferId, QString)));
- p->attachSignal(this, SIGNAL(requestNetworkStates()));
-
- connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
- connect(mainUi, SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
- connect(this, SIGNAL(connected()), mainUi, SLOT(connectedToCore()));
- connect(this, SIGNAL(disconnected()), mainUi, SLOT(disconnectedFromCore()));
-
- layoutTimer = new QTimer(this);
- layoutTimer->setInterval(0);
- layoutTimer->setSingleShot(false);
- connect(layoutTimer, SIGNAL(timeout()), this, SLOT(layoutMsg()));
-}
-
-Client::~Client() {
- foreach(Buffer *buf, buffers.values()) delete buf; // this is done by disconnectFromCore()! FIXME?
- Q_ASSERT(!buffers.count());
-}
-
-BufferTreeModel *Client::bufferModel() {
- return instance()->_bufferModel;
-}
-
-SignalProxy *Client::signalProxy() {
- return instance()->_signalProxy;
-}
-
-bool Client::isConnected() {
- return connectedToCore;
-}
-
-void Client::connectToCore(const QVariantMap &conn) {
- // TODO implement SSL
- coreConnectionInfo = conn;
- if(isConnected()) {
- emit coreConnectionError(tr("Already connected to Core!"));
- return;
- }
- if(socket != 0) socket->deleteLater();
- if(conn["Host"].toString().isEmpty()) {
- clientMode = LocalCore;
- socket = new QBuffer(this);
- connect(socket, SIGNAL(readyRead()), this, SLOT(coreHasData()));
- socket->open(QIODevice::ReadWrite);
- //QVariant state = connectToLocalCore(coreConnectionInfo["User"].toString(), coreConnectionInfo["Password"].toString());
- //syncToCore(state);
- coreSocketConnected();
- } else {
- clientMode = RemoteCore;
- emit coreConnectionMsg(tr("Connecting..."));
- Q_ASSERT(!socket);
- QTcpSocket *sock = new QTcpSocket(this);
- socket = sock;
- connect(sock, SIGNAL(readyRead()), this, SLOT(coreHasData()));
- connect(sock, SIGNAL(connected()), this, SLOT(coreSocketConnected()));
- connect(sock, SIGNAL(disconnected()), this, SLOT(coreSocketDisconnected()));
- connect(signalProxy(), SIGNAL(peerDisconnected()), this, SLOT(coreSocketDisconnected()));
- //connect(sock, SIGNAL(stateChanged(QAbstractSocket::SocketState)), this, SLOT(coreSocketStateChanged(QAbstractSocket::SocketState)));
- connect(sock, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(coreSocketError(QAbstractSocket::SocketError)));
- sock->connectToHost(conn["Host"].toString(), conn["Port"].toUInt());
- }
-}
-
-void Client::disconnectFromCore() {
- if(clientMode == RemoteCore) {
- socket->close();
- //QAbstractSocket *sock = qobject_cast<QAbstractSocket*>(socket);
- //Q_ASSERT(sock);
- //sock->disconnectFromHost();
- } else {
- socket->close();
- //disconnectFromLocalCore();
- coreSocketDisconnected();
- }
-}
-
-void Client::coreSocketConnected() {
- connect(this, SIGNAL(recvPartialItem(uint, uint)), this, SIGNAL(coreConnectionProgress(uint, uint)));
- emit coreConnectionMsg(tr("Synchronizing to core..."));
- QVariantMap clientInit;
- clientInit["GuiProtocol"] = GUI_PROTOCOL;
- clientInit["User"] = coreConnectionInfo["User"].toString();
- clientInit["Password"] = coreConnectionInfo["Password"].toString();
- writeDataToDevice(socket, clientInit);
-}
-
-void Client::coreSocketDisconnected() {
- connectedToCore = false;
- emit disconnected();
- socket->deleteLater();
- blockSize = 0;
-
- /* Clear internal data. Hopefully nothing relies on it at this point. */
- _bufferModel->clear();
- // Buffers, if deleted, send a signal that causes their removal from buffers and bufferIds.
- // So we cannot simply go through the array in a loop (or use qDeleteAll) for deletion...
- while(buffers.count()) { delete buffers.take(buffers.keys()[0]); }
- Q_ASSERT(!buffers.count()); // should be empty now!
- Q_ASSERT(!bufferIds.count());
- coreConnectionInfo.clear();
- sessionData.clear();
- nicks.clear();
- netConnected.clear();
- netsAwaitingInit.clear();
- ownNick.clear();
- layoutQueue.clear();
- layoutTimer->stop();
-}
-
-void Client::coreSocketStateChanged(QAbstractSocket::SocketState state) {
- if(state == QAbstractSocket::UnconnectedState) coreSocketDisconnected();
-}
-
-void Client::recvCoreState(const QVariant &state) {
- disconnect(this, SIGNAL(recvPartialItem(uint, uint)), this, SIGNAL(coreConnectionProgress(uint, uint)));
- disconnect(socket, 0, this, 0); // rest of communication happens through SignalProxy
- signalProxy()->addPeer(socket);
- syncToCore(state);
-}
-
-// TODO: auth errors
-void Client::syncToCore(const QVariant &coreState) {
- if(!coreState.toMap().contains("SessionState")) {
- emit coreConnectionError(tr("Invalid data received from core!"));
- disconnectFromCore();
- return;
- }
- QVariantMap sessionState = coreState.toMap()["SessionState"].toMap();
- QVariantMap sessData = sessionState["SessionData"].toMap();
-
- foreach(QString key, sessData.keys()) {
- recvSessionData(key, sessData[key]);
- }
- QList<QVariant> coreBuffers = sessionState["Buffers"].toList();
- /* make lookups by id faster */
- foreach(QVariant vid, coreBuffers) {
- BufferId id = vid.value<BufferId>();
- bufferIds[id.uid()] = id; // make lookups by id faster
- buffer(id); // create all buffers, so we see them in the network views
- }
- netsAwaitingInit = sessionState["Networks"].toStringList();
- connectedToCore = true;
- if(netsAwaitingInit.count()) {
- emit coreConnectionMsg(tr("Requesting network states..."));
- emit coreConnectionProgress(0, netsAwaitingInit.count());
- emit requestNetworkStates();
- }
- else {
- emit coreConnectionProgress(1, 1);
+AbstractUi *Client::mainUi()
+{
+ return instance()->_mainUi.get();
+}
+
+
+bool Client::isCoreFeatureEnabled(Quassel::Feature feature)
+{
+ return coreConnection()->peer() ? coreConnection()->peer()->hasFeature(feature) : false;
+}
+
+
+bool Client::isConnected()
+{
+ return instance()->_connected;
+}
+
+
+bool Client::internalCore()
+{
+ return currentCoreAccount().isInternal();
+}
+
+
+void Client::onDbUpgradeInProgress(bool inProgress)
+{
+ emit dbUpgradeInProgress(inProgress);
+}
+
+
+void Client::onExitRequested(int exitCode, const QString &reason)
+{
+ if (!reason.isEmpty()) {
+ qCritical() << reason;
+ emit exitRequested(reason);
+ }
+ QCoreApplication::exit(exitCode);
+}
+
+
+/*** Network handling ***/
+
+QList<NetworkId> Client::networkIds()
+{
+ return instance()->_networks.keys();
+}
+
+
+const Network *Client::network(NetworkId networkid)
+{
+ if (instance()->_networks.contains(networkid)) return instance()->_networks[networkid];
+ else return 0;
+}
+
+
+void Client::createNetwork(const NetworkInfo &info, const QStringList &persistentChannels)
+{
+ emit instance()->requestCreateNetwork(info, persistentChannels);
+}
+
+
+void Client::removeNetwork(NetworkId id)
+{
+ emit instance()->requestRemoveNetwork(id);
+}
+
+
+void Client::updateNetwork(const NetworkInfo &info)
+{
+ Network *netptr = instance()->_networks.value(info.networkId, 0);
+ if (!netptr) {
+ qWarning() << "Update for unknown network requested:" << info;
+ return;
+ }
+ netptr->requestSetNetworkInfo(info);
+}
+
+
+void Client::addNetwork(Network *net)
+{
+ net->setProxy(signalProxy());
+ signalProxy()->synchronize(net);
+ networkModel()->attachNetwork(net);
+ connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed()));
+ instance()->_networks[net->networkId()] = net;
+ emit instance()->networkCreated(net->networkId());
+}
+
+
+void Client::coreNetworkCreated(NetworkId id)
+{
+ if (_networks.contains(id)) {
+ qWarning() << "Creation of already existing network requested!";
+ return;
+ }
+ Network *net = new Network(id, this);
+ addNetwork(net);
+}
+
+
+void Client::coreNetworkRemoved(NetworkId id)
+{
+ if (!_networks.contains(id))
+ return;
+ Network *net = _networks.take(id);
+ emit networkRemoved(net->networkId());
+ net->deleteLater();
+}
+
+
+/*** Identity handling ***/
+
+QList<IdentityId> Client::identityIds()
+{
+ return instance()->_identities.keys();
+}
+
+
+const Identity *Client::identity(IdentityId id)
+{
+ if (instance()->_identities.contains(id)) return instance()->_identities[id];
+ else return 0;
+}
+
+
+void Client::createIdentity(const CertIdentity &id)
+{
+ QVariantMap additional;
+#ifdef HAVE_SSL
+ additional["KeyPem"] = id.sslKey().toPem();
+ additional["CertPem"] = id.sslCert().toPem();
+#endif
+ emit instance()->requestCreateIdentity(id, additional);
+}
+
+
+void Client::updateIdentity(IdentityId id, const QVariantMap &ser)
+{
+ Identity *idptr = instance()->_identities.value(id, 0);
+ if (!idptr) {
+ qWarning() << "Update for unknown identity requested:" << id;
+ return;
+ }
+ idptr->requestUpdate(ser);
+}
+
+
+void Client::removeIdentity(IdentityId id)
+{
+ emit instance()->requestRemoveIdentity(id);
+}
+
+
+void Client::coreIdentityCreated(const Identity &other)
+{
+ if (!_identities.contains(other.id())) {
+ Identity *identity = new Identity(other, this);
+ _identities[other.id()] = identity;
+ identity->setInitialized();
+ signalProxy()->synchronize(identity);
+ emit identityCreated(other.id());
+ }
+ else {
+ qWarning() << tr("Identity already exists in client!");
+ }
+}
+
+
+void Client::coreIdentityRemoved(IdentityId id)
+{
+ if (_identities.contains(id)) {
+ emit identityRemoved(id);
+ Identity *i = _identities.take(id);
+ i->deleteLater();
+ }
+}
+
+
+/*** User input handling ***/
+
+void Client::userInput(const BufferInfo &bufferInfo, const QString &message)
+{
+ // we need to make sure that AliasManager is ready before processing input
+ if (aliasManager() && aliasManager()->isInitialized())
+ inputHandler()->handleUserInput(bufferInfo, message);
+ else
+ instance()->_userInputBuffer.append(qMakePair(bufferInfo, message));
+}
+
+
+void Client::sendBufferedUserInput()
+{
+ for (int i = 0; i < _userInputBuffer.count(); i++)
+ userInput(_userInputBuffer.at(i).first, _userInputBuffer.at(i).second);
+
+ _userInputBuffer.clear();
+}
+
+
+/*** core connection stuff ***/
+
+void Client::connectionStateChanged(CoreConnection::ConnectionState state)
+{
+ switch (state) {
+ case CoreConnection::Disconnected:
+ setDisconnectedFromCore();
+ break;
+ case CoreConnection::Synchronized:
+ setSyncedToCore();
+ break;
+ default:
+ break;
+ }
+}
+
+
+void Client::setSyncedToCore()
+{
+ // create buffersyncer
+ Q_ASSERT(!_bufferSyncer);
+ _bufferSyncer = new BufferSyncer(this);
+ connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), _networkModel, SLOT(setLastSeenMsgId(BufferId, MsgId)));
+ connect(bufferSyncer(), SIGNAL(markerLineSet(BufferId, MsgId)), _networkModel, SLOT(setMarkerLineMsgId(BufferId, MsgId)));
+ connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId)));
+ connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString)));
+ connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), this, SLOT(buffersPermanentlyMerged(BufferId, BufferId)));
+ connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), _messageModel, SLOT(buffersPermanentlyMerged(BufferId, BufferId)));
+ connect(bufferSyncer(), SIGNAL(bufferMarkedAsRead(BufferId)), SIGNAL(bufferMarkedAsRead(BufferId)));
+ connect(bufferSyncer(), SIGNAL(bufferActivityChanged(BufferId, const Message::Types)), _networkModel, SLOT(bufferActivityChanged(BufferId, const Message::Types)));
+ connect(bufferSyncer(), SIGNAL(highlightCountChanged(BufferId, int)), _networkModel, SLOT(highlightCountChanged(BufferId, int)));
+ connect(networkModel(), SIGNAL(requestSetLastSeenMsg(BufferId, MsgId)), bufferSyncer(), SLOT(requestSetLastSeenMsg(BufferId, const MsgId &)));
+
+ SignalProxy *p = signalProxy();
+ p->synchronize(bufferSyncer());
+
+ // create a new BufferViewManager
+ Q_ASSERT(!_bufferViewManager);
+ _bufferViewManager = new ClientBufferViewManager(p, this);
+ connect(_bufferViewManager, SIGNAL(initDone()), _bufferViewOverlay, SLOT(restore()));
+
+ // create AliasManager
+ Q_ASSERT(!_aliasManager);
+ _aliasManager = new ClientAliasManager(this);
+ connect(aliasManager(), SIGNAL(initDone()), SLOT(sendBufferedUserInput()));
+ p->synchronize(aliasManager());
+
+ // create NetworkConfig
+ Q_ASSERT(!_networkConfig);
+ _networkConfig = new NetworkConfig("GlobalNetworkConfig", this);
+ p->synchronize(networkConfig());
+
+ // create IgnoreListManager
+ Q_ASSERT(!_ignoreListManager);
+ _ignoreListManager = new ClientIgnoreListManager(this);
+ p->synchronize(ignoreListManager());
+
+ // create Core-Side HighlightRuleManager
+ Q_ASSERT(!_highlightRuleManager);
+ _highlightRuleManager = new HighlightRuleManager(this);
+ p->synchronize(highlightRuleManager());
+ // Listen to network removed events
+ connect(this, SIGNAL(networkRemoved(NetworkId)),
+ _highlightRuleManager, SLOT(networkRemoved(NetworkId)));
+
+/* not ready yet
+ // create TransferManager and DccConfig if core supports them
+ Q_ASSERT(!_dccConfig);
+ Q_ASSERT(!_transferManager);
+ if (isCoreFeatureEnabled(Quassel::Feature::DccFileTransfer)) {
+ _dccConfig = new DccConfig(this);
+ p->synchronize(dccConfig());
+ _transferManager = new ClientTransferManager(this);
+ _transferModel->setManager(_transferManager);
+ p->synchronize(transferManager());
+ }
+*/
+
+ // trigger backlog request once all active bufferviews are initialized
+ connect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(finishConnectionInitialization()));
+
+ _connected = true;