-Buffer * Client::buffer(BufferId id) {
- Client *client = Client::instance();
- if(!buffers.contains(id)) {
- Buffer *b = new Buffer(id);
- b->setOwnNick(ownNick[id.network()]);
- connect(b, SIGNAL(userInput(BufferId, QString)), client, SLOT(userInput(BufferId, QString)));
- connect(b, SIGNAL(bufferUpdated(Buffer *)), client, SIGNAL(bufferUpdated(Buffer *)));
- connect(b, SIGNAL(bufferDestroyed(Buffer *)), client, SIGNAL(bufferDestroyed(Buffer *)));
- connect(b, SIGNAL(bufferDestroyed(Buffer *)), client, SLOT(removeBuffer(Buffer *)));
- buffers[id] = b;
- emit client->bufferUpdated(b);
+void Client::setConnectedToCore(AccountId id, QIODevice *socket) {
+ if(socket) { // external core
+ // if the socket is an orphan, the signalProxy adopts it.
+ // -> we don't need to care about it anymore
+ socket->setParent(0);
+ signalProxy()->addPeer(socket);
+ }
+ _internalCore = !socket;
+ _connectedToCore = true;
+ setCurrentCoreAccount(id);
+}
+
+void Client::setSyncedToCore() {
+ // create buffersyncer
+ Q_ASSERT(!_bufferSyncer);
+ _bufferSyncer = new BufferSyncer(this);
+ connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), _networkModel, SLOT(setLastSeenMsgId(BufferId, MsgId)));
+ connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId)));
+ connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString)));
+ connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), this, SLOT(buffersPermanentlyMerged(BufferId, BufferId)));
+ connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), _messageModel, SLOT(buffersPermanentlyMerged(BufferId, BufferId)));
+ connect(networkModel(), SIGNAL(setLastSeenMsg(BufferId, MsgId)), bufferSyncer(), SLOT(requestSetLastSeenMsg(BufferId, const MsgId &)));
+ signalProxy()->synchronize(bufferSyncer());
+
+ // create a new BufferViewManager
+ Q_ASSERT(!_bufferViewManager);
+ _bufferViewManager = new ClientBufferViewManager(signalProxy(), this);
+ connect(bufferViewManager(), SIGNAL(initDone()), this, SLOT(createDefaultBufferView()));
+
+ // create AliasManager
+ Q_ASSERT(!_aliasManager);
+ _aliasManager = new ClientAliasManager(this);
+ connect(aliasManager(), SIGNAL(initDone()), SLOT(sendBufferedUserInput()));
+ signalProxy()->synchronize(aliasManager());
+
+ // create NetworkConfig
+ Q_ASSERT(!_networkConfig);
+ _networkConfig = new NetworkConfig("GlobalNetworkConfig", this);
+ signalProxy()->synchronize(networkConfig());
+
+ // create IgnoreListManager
+ Q_ASSERT(!_ignoreListManager);
+ _ignoreListManager = new ClientIgnoreListManager(this);
+ signalProxy()->synchronize(ignoreListManager());
+
+ // trigger backlog request once all active bufferviews are initialized
+ connect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
+
+ _syncedToCore = true;
+ emit connected();
+ emit coreConnectionStateChanged(true);
+}
+
+void Client::requestInitialBacklog() {
+ // usually it _should_ take longer until the bufferViews are initialized, so that's what
+ // triggers this slot. But we have to make sure that we know all buffers yet.
+ // so we check the BufferSyncer and in case it wasn't initialized we wait for that instead
+ if(!bufferSyncer()->isInitialized()) {
+ connect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
+ connect(bufferSyncer(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
+ return;