-void Client::setConnectedToCore(AccountId id, QIODevice *socket) {
- if(socket) { // external core
- // if the socket is an orphan, the signalProxy adopts it.
- // -> we don't need to care about it anymore
- socket->setParent(0);
- signalProxy()->addPeer(socket);
- }
- _internalCore = !socket;
- _connectedToCore = true;
- setCurrentCoreAccount(id);
-}
-
-void Client::setSyncedToCore() {
- // create buffersyncer
- Q_ASSERT(!_bufferSyncer);
- _bufferSyncer = new BufferSyncer(this);
- connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), _networkModel, SLOT(setLastSeenMsgId(BufferId, MsgId)));
- connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId)));
- connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString)));
- connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), this, SLOT(buffersPermanentlyMerged(BufferId, BufferId)));
- connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), _messageModel, SLOT(buffersPermanentlyMerged(BufferId, BufferId)));
- connect(networkModel(), SIGNAL(setLastSeenMsg(BufferId, MsgId)), bufferSyncer(), SLOT(requestSetLastSeenMsg(BufferId, const MsgId &)));
- signalProxy()->synchronize(bufferSyncer());
-
- // create a new BufferViewManager
- Q_ASSERT(!_bufferViewManager);
- _bufferViewManager = new ClientBufferViewManager(signalProxy(), this);
- connect(bufferViewManager(), SIGNAL(initDone()), this, SLOT(createDefaultBufferView()));
- connect(bufferViewManager(), SIGNAL(viewsInitialized()), this, SLOT(requestInitialBacklog()));
-
- // create AliasManager
- Q_ASSERT(!_aliasManager);
- _aliasManager = new ClientAliasManager(this);
- connect(aliasManager(), SIGNAL(initDone()), SLOT(sendBufferedUserInput()));
- signalProxy()->synchronize(aliasManager());
-
- _syncedToCore = true;
- emit connected();
- emit coreConnectionStateChanged(true);
-}
-
-void Client::requestInitialBacklog() {
- // usually it _should_ take longer until the bufferViews are initialized, so that's what
- // triggers this slot. But we have to make sure that we know all buffers yet.
- // so we check the BufferSyncer and in case it wasn't initialized we wait for that instead
- if(!bufferSyncer()->isInitialized()) {
- disconnect(bufferViewManager(), SIGNAL(viewsInitialized()), this, SLOT(requestInitialBacklog()));
- connect(bufferSyncer(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
- return;
- }
- _backlogManager->requestInitialBacklog();
-}
-
-void Client::createDefaultBufferView() {
- if(bufferViewManager()->bufferViewConfigs().isEmpty()) {
- BufferViewConfig config(-1);
- config.setBufferViewName(tr("All Buffers"));
- config.initSetBufferList(networkModel()->allBufferIdsSorted());
- bufferViewManager()->requestCreateBufferView(config.toVariantMap());
- }
-}
-
-void Client::disconnectFromCore() {
- if(!isConnected())
- return;
-
- signalProxy()->removeAllPeers();
-}
-
-void Client::disconnectedFromCore() {
- _connectedToCore = false;
- _syncedToCore = false;
- emit disconnected();
- emit coreConnectionStateChanged(false);
-
- backlogManager()->reset();
- messageProcessor()->reset();
-
- // Clear internal data. Hopefully nothing relies on it at this point.
- setCurrentCoreAccount(0);
-
- if(_bufferSyncer) {
- _bufferSyncer->deleteLater();
- _bufferSyncer = 0;
- }
-
- if(_bufferViewManager) {
- _bufferViewManager->deleteLater();
- _bufferViewManager = 0;
- }
-
- if(_aliasManager) {
- _aliasManager->deleteLater();
- _aliasManager = 0;
- }
-
- // we probably don't want to save pending input for reconnect
- _userInputBuffer.clear();
-
- _messageModel->clear();
- _networkModel->clear();
-
- QHash<NetworkId, Network*>::iterator netIter = _networks.begin();
- while(netIter != _networks.end()) {
- Network *net = netIter.value();
- emit networkRemoved(net->networkId());
- disconnect(net, SIGNAL(destroyed()), this, 0);
- netIter = _networks.erase(netIter);
- net->deleteLater();
- }
- Q_ASSERT(_networks.isEmpty());
+void Client::connectionStateChanged(CoreConnection::ConnectionState state)
+{
+ switch (state) {
+ case CoreConnection::Disconnected:
+ setDisconnectedFromCore();
+ break;
+ case CoreConnection::Synchronized:
+ setSyncedToCore();
+ break;
+ default:
+ break;
+ }
+}
+
+
+void Client::setSyncedToCore()
+{
+ // create buffersyncer
+ Q_ASSERT(!_bufferSyncer);
+ _bufferSyncer = new BufferSyncer(this);
+ connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), _networkModel, SLOT(setLastSeenMsgId(BufferId, MsgId)));
+ connect(bufferSyncer(), SIGNAL(markerLineSet(BufferId, MsgId)), _networkModel, SLOT(setMarkerLineMsgId(BufferId, MsgId)));
+ connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId)));
+ connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString)));
+ connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), this, SLOT(buffersPermanentlyMerged(BufferId, BufferId)));
+ connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), _messageModel, SLOT(buffersPermanentlyMerged(BufferId, BufferId)));
+ connect(bufferSyncer(), SIGNAL(bufferMarkedAsRead(BufferId)), SIGNAL(bufferMarkedAsRead(BufferId)));
+ connect(networkModel(), SIGNAL(requestSetLastSeenMsg(BufferId, MsgId)), bufferSyncer(), SLOT(requestSetLastSeenMsg(BufferId, const MsgId &)));
+ signalProxy()->synchronize(bufferSyncer());
+
+ // create a new BufferViewManager
+ Q_ASSERT(!_bufferViewManager);
+ _bufferViewManager = new ClientBufferViewManager(signalProxy(), this);
+ connect(_bufferViewManager, SIGNAL(initDone()), _bufferViewOverlay, SLOT(restore()));
+
+ // create AliasManager
+ Q_ASSERT(!_aliasManager);
+ _aliasManager = new ClientAliasManager(this);
+ connect(aliasManager(), SIGNAL(initDone()), SLOT(sendBufferedUserInput()));
+ signalProxy()->synchronize(aliasManager());
+
+ // create NetworkConfig
+ Q_ASSERT(!_networkConfig);
+ _networkConfig = new NetworkConfig("GlobalNetworkConfig", this);
+ signalProxy()->synchronize(networkConfig());
+
+ // create IgnoreListManager
+ Q_ASSERT(!_ignoreListManager);
+ _ignoreListManager = new ClientIgnoreListManager(this);
+ signalProxy()->synchronize(ignoreListManager());
+
+ Q_ASSERT(!_transferManager);
+ _transferManager = new ClientTransferManager(this);
+ signalProxy()->synchronize(transferManager());
+
+ // trigger backlog request once all active bufferviews are initialized
+ connect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
+
+ _connected = true;
+ emit connected();
+ emit coreConnectionStateChanged(true);
+}
+
+
+void Client::requestInitialBacklog()
+{
+ // usually it _should_ take longer until the bufferViews are initialized, so that's what
+ // triggers this slot. But we have to make sure that we know all buffers yet.
+ // so we check the BufferSyncer and in case it wasn't initialized we wait for that instead
+ if (!bufferSyncer()->isInitialized()) {
+ disconnect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
+ connect(bufferSyncer(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
+ return;
+ }
+ disconnect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
+ disconnect(bufferSyncer(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
+
+ _backlogManager->requestInitialBacklog();
+}
+
+
+void Client::disconnectFromCore()
+{
+ if (!coreConnection()->isConnected())
+ return;
+
+ coreConnection()->disconnectFromCore();
+}
+
+
+void Client::setDisconnectedFromCore()
+{
+ _connected = false;
+ _coreFeatures = 0;
+
+ emit disconnected();
+ emit coreConnectionStateChanged(false);
+
+ backlogManager()->reset();
+ messageProcessor()->reset();
+
+ // Clear internal data. Hopefully nothing relies on it at this point.
+
+ if (_bufferSyncer) {
+ _bufferSyncer->deleteLater();
+ _bufferSyncer = 0;
+ }