+ void switchToBuffer(const BufferId &bufferId);
+ void switchToBufferIndex(const QModelIndex &bufferIdx);
+ void switchToOrJoinBuffer(NetworkId network, const QString &bufferName, bool isQuery = false);
+ void switchToOrStartQuery(NetworkId network, const QString &nick) {
+ switchToOrJoinBuffer(network, nick, true);
+ }
+ void switchToBufferAfterCreation(NetworkId network, const QString &name);
+
+private slots:
+ void debug_currentChanged(QModelIndex current, QModelIndex previous);
+ void newNetwork(NetworkId id);
+ void networkConnectionChanged(Network::ConnectionState state);
+ void newBuffers(const QModelIndex &parent, int start, int end);