-void BufferModel::debug_currentChanged(QModelIndex current, QModelIndex previous) {
- Q_UNUSED(previous);
- qDebug() << "Switched current Buffer: " << current << current.data().toString() << "Buffer:" << current.data(NetworkModel::BufferIdRole).value<BufferId>();
+void BufferModel::debug_currentChanged(QModelIndex current, QModelIndex previous)
+{
+ Q_UNUSED(previous);
+ qDebug() << "Switched current Buffer: " << current << current.data().toString()
+ << "Buffer:" << current.data(NetworkModel::BufferIdRole).value<BufferId>();
+}
+
+void BufferModel::newBuffers(const QModelIndex& parent, int start, int end)
+{
+ if (parent.data(NetworkModel::ItemTypeRole) != NetworkModel::NetworkItemType)
+ return;
+
+ for (int row = start; row <= end; row++) {
+ QModelIndex child = parent.model()->index(row, 0, parent);
+ newBuffer(child.data(NetworkModel::BufferIdRole).value<BufferId>());
+ }
+}
+
+void BufferModel::newBuffer(BufferId bufferId)
+{
+ BufferInfo bufferInfo = Client::networkModel()->bufferInfo(bufferId);
+ if (_bufferToSwitchTo.first == bufferInfo.networkId() && _bufferToSwitchTo.second == bufferInfo.bufferName()) {
+ _bufferToSwitchTo.first = 0;
+ _bufferToSwitchTo.second.clear();
+ switchToBuffer(bufferId);
+ }
+}
+
+void BufferModel::switchToBufferAfterCreation(NetworkId network, const QString& name)
+{
+ _bufferToSwitchTo = qMakePair(network, name);