-void Buffer::processUserInput(QString msg) {
- // TODO User Input processing (plugins) -> well, this goes through MainWin into Core for processing... so...
- emit userInput(_bufferInfo, msg);
-}
-
-// no longer needed
-// back reference:
-// void Buffer::setTopic(QString t) {
-// _topic = t;
-// emit topicSet(t);
-// emit bufferUpdated(this);
-// }
-
-// void Buffer::addNick(QString nick, QVariantMap props) {
-// if(nick == ownNick()) setActive(true);
-// nicks[nick] = props;
-// emit nickListChanged(nicks);
-// }
-
-// void Buffer::updateNick(QString nick, QVariantMap props) {
-// nicks[nick] = props;
-// emit nickListChanged(nicks);
-// }
-
-// void Buffer::renameNick(QString oldnick, QString newnick) {
-// QVariant v = nicks.take(oldnick);
-// nicks[newnick] = v;
-// emit nickListChanged(nicks);
-// }
-
-// void Buffer::removeNick(QString nick) {
-// if(nick == ownNick()) setActive(false);
-// nicks.remove(nick);
-// emit nickListChanged(nicks);
-// }
-
-// void Buffer::setOwnNick(QString nick) {
-// _ownNick = nick;
-// emit ownNickSet(nick);
-// }