-bool BacklogRequester::buffer(BufferId bufferId, const MessageList &messages) {
- _bufferedMessages << messages;
- _buffersWaiting.remove(bufferId);
- return !_buffersWaiting.isEmpty();
+void BacklogRequester::setWaitingBuffers(const QSet<BufferId>& buffers)
+{
+ _buffersWaiting = buffers;
+ _totalBuffers = _buffersWaiting.count();
+}
+
+void BacklogRequester::addWaitingBuffer(BufferId buffer)
+{
+ _buffersWaiting << buffer;
+ _totalBuffers++;
+}
+
+bool BacklogRequester::buffer(BufferId bufferId, const MessageList& messages)
+{
+ _bufferedMessages << messages;
+ _buffersWaiting.remove(bufferId);
+ return !_buffersWaiting.isEmpty();
+}
+
+BufferIdList BacklogRequester::allBufferIds() const
+{
+ QSet<BufferId> bufferIds = Client::bufferViewOverlay()->bufferIds();
+ bufferIds += Client::bufferViewOverlay()->tempRemovedBufferIds();
+ return bufferIds.toList();
+}
+
+void BacklogRequester::flushBuffer()
+{
+ if (!_buffersWaiting.isEmpty()) {
+ qWarning() << Q_FUNC_INFO << "was called before all backlog was received:" << _buffersWaiting.count() << "buffers are waiting.";
+ }
+ _bufferedMessages.clear();
+ _totalBuffers = 0;
+ _buffersWaiting.clear();