+ QStringList lines = ui.inputEdit->text().split('\n', QString::SkipEmptyParts);
+ foreach(QString msg, lines) {
+ if(msg.isEmpty()) continue;
+ emit sendInput(networkName(), bufferName(), msg);
+ }
+ ui.inputEdit->clear();
+}
+
+void ChannelWidget::recvMessage(Message msg) {
+ QString s, n;
+ QString c = stdCol;
+ QString user = userFromMask(msg.sender);
+ QString host = hostFromMask(msg.sender);
+ QString nick = nickFromMask(msg.sender);
+ switch(msg.type) {
+ case Message::Msg:
+ c = stdCol; n = QString("<%1>").arg(nick); s = msg.msg;
+ break;
+ case Message::Server:
+ c = serverCol; s = msg.msg;
+ break;
+ case Message::Error:
+ c = errorCol; s = msg.msg;
+ break;
+ case Message::Join:
+ c = joinCol;
+ s = QString(tr("--> %1 (%2@%3) has joined %4")).arg(nick).arg(user).arg(host).arg(bufferName());
+ break;
+ case Message::Part:
+ c = partCol;
+ s = QString(tr("<-- %1 (%2@%3) has left %4")).arg(nick).arg(user).arg(host).arg(bufferName());
+ if(!msg.msg.isEmpty()) s = QString("%1 (%2)").arg(s).arg(msg.msg);
+ break;
+ case Message::Kick:
+ { c = kickCol;
+ QString victim = msg.msg.section(" ", 0, 0);
+ if(victim == ui.ownNick->currentText()) victim = tr("you");
+ QString kickmsg = msg.msg.section(" ", 1);
+ s = QString(tr("--> %1 has kicked %2 from %3")).arg(nick).arg(victim).arg(bufferName());
+ if(!kickmsg.isEmpty()) s = QString("%1 (%2)").arg(s).arg(kickmsg);
+ }
+ break;
+ case Message::Quit:
+ c = quitCol;
+ s = QString(tr("<-- %1 (%2@%3) has quit")).arg(nick).arg(user).arg(host);
+ if(!msg.msg.isEmpty()) s = QString("%1 (%2)").arg(s).arg(msg.msg);
+ break;
+ case Message::Nick:
+ c = nickCol;
+ if(nick == msg.msg) s = QString(tr("<-> You are now known as %1")).arg(msg.msg);
+ else s = QString(tr("<-> %1 is now known as %2")).arg(nick).arg(msg.msg);
+ break;
+ case Message::Mode:
+ c = serverCol;
+ if(nick.isEmpty()) s = tr("*** User mode: %1").arg(msg.msg);
+ else s = tr("*** Mode %1 by %2").arg(msg.msg).arg(nick);
+ break;
+ default:
+ c = stdCol; n = QString("[%1]").arg(msg.sender); s = msg.msg;
+ break;
+ }
+ s.replace('&', "&"); s.replace('<', "<"); s.replace('>', ">");
+ QString html = QString("<table cellspacing=0 cellpadding=0><tr>"
+ "<td width=50><div style=\"color:%2;\">[%1]</div></td>")
+ .arg(msg.timeStamp.toLocalTime().toString("hh:mm:ss")).arg("darkblue");
+ if(!n.isEmpty())
+ html += QString("<td width=150><div align=right style=\"white-space:pre;margin-left:6px;color:%2;\">%1</div></td>")
+ .arg(n).arg("royalblue");
+ html += QString("<td><div style=\"white-space:pre-wrap;margin-left:6px;color:%2;\">%1</div></td>""</tr></table>").arg(s).arg(c);
+ ui.chatWidget->append(html); // qDebug() << html;
+ //ui.chatWidget->append(QString("<table border=1 cellspacing=0 cellpadding=0><tr><td>%1</td><td width=100 style=border-right-width:1px;><div style=margin-left:8px; margin-right:8px;>%2</div></td><td style=color:firebrick> %3</td></tr></table>")
+ //.arg(msg.timeStamp.toLocalTime().toString("hh:mm:ss")).arg(nick).arg(s));
+ ui.chatWidget->ensureCursorVisible();
+}
+
+void ChannelWidget::recvStatusMsg(QString msg) {
+ ui.chatWidget->insertPlainText(QString("[STATUS] %1").arg(msg));
+ ui.chatWidget->ensureCursorVisible();
+}
+
+void ChannelWidget::setTopic(QString topic) {
+ ui.topicEdit->setText(topic);
+}
+
+void ChannelWidget::setNicks(QStringList nicks) {
+
+
+}
+
+void ChannelWidget::addNick(QString nick, VarMap props) {
+ nicks[nick] = props;
+ updateNickList();
+ if(completer) delete completer;
+ completer = new QCompleter(nicks.keys());
+ ui.inputEdit->setCompleter(completer);
+}
+
+void ChannelWidget::updateNick(QString nick, VarMap props) {
+ nicks[nick] = props;
+ updateNickList();
+}
+
+void ChannelWidget::renameNick(QString oldnick, QString newnick) {
+ QVariant v = nicks.take(oldnick);
+ nicks[newnick] = v;
+ updateNickList();
+}
+
+void ChannelWidget::removeNick(QString nick) {
+ nicks.remove(nick);
+ updateNickList();
+}
+
+void ChannelWidget::setOwnNick(QString nick) {
+ ui.ownNick->clear();
+ ui.ownNick->addItem(nick);
+}
+
+void ChannelWidget::updateNickList() {
+ ui.nickTree->clear();
+ if(nicks.count() != 1) ui.nickTree->setHeaderLabel(tr("%1 Users").arg(nicks.count()));
+ else ui.nickTree->setHeaderLabel(tr("1 User"));
+ QTreeWidgetItem *ops = new QTreeWidgetItem();
+ QTreeWidgetItem *voiced = new QTreeWidgetItem();
+ QTreeWidgetItem *users = new QTreeWidgetItem();
+ // To sort case-insensitive, we have to put all nicks in a map which is sorted by (lowercase) key...
+ QMap<QString, QString> sorted;
+ foreach(QString n, nicks.keys()) { sorted[n.toLower()] = n; }
+ foreach(QString n, sorted.keys()) {
+ QString nick = sorted[n];
+ QString mode = nicks[nick].toMap()["Channels"].toMap()[bufferName()].toMap()["Mode"].toString();
+ if(mode.contains('o')) { new QTreeWidgetItem(ops, QStringList(QString("@%1").arg(nick))); }
+ else if(mode.contains('v')) { new QTreeWidgetItem(voiced, QStringList(QString("+%1").arg(nick))); }
+ else new QTreeWidgetItem(users, QStringList(nick));
+ }
+ if(ops->childCount()) {
+ ops->setText(0, tr("%1 Operators").arg(ops->childCount()));
+ ui.nickTree->addTopLevelItem(ops);
+ ops->setExpanded(opsExpanded);
+ } else delete ops;
+ if(voiced->childCount()) {
+ voiced->setText(0, tr("%1 Voiced").arg(voiced->childCount()));
+ ui.nickTree->addTopLevelItem(voiced);
+ voiced->setExpanded(voicedExpanded);
+ } else delete voiced;
+ if(users->childCount()) {
+ users->setText(0, tr("%1 Users").arg(users->childCount()));
+ ui.nickTree->addTopLevelItem(users);
+ users->setExpanded(usersExpanded);
+ } else delete users;
+}
+
+void ChannelWidget::itemExpansionChanged(QTreeWidgetItem *item) {
+ if(item->child(0)->text(0).startsWith('@')) opsExpanded = item->isExpanded();
+ else if(item->child(0)->text(0).startsWith('+')) voicedExpanded = item->isExpanded();
+ else usersExpanded = item->isExpanded();
+}
+
+/**********************************************************************************************/
+
+
+IrcWidget::IrcWidget(QWidget *parent) : QWidget(parent) {
+ ui.setupUi(this);
+ ui.tabWidget->removeTab(0);
+
+ connect(guiProxy, SIGNAL(csDisplayMsg(QString, QString, Message)), this, SLOT(recvMessage(QString, QString, Message)));
+ connect(guiProxy, SIGNAL(csDisplayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
+ connect(guiProxy, SIGNAL(csTopicSet(QString, QString, QString)), this, SLOT(setTopic(QString, QString, QString)));
+ connect(guiProxy, SIGNAL(csSetNicks(QString, QString, QStringList)), this, SLOT(setNicks(QString, QString, QStringList)));
+ connect(guiProxy, SIGNAL(csNickAdded(QString, QString, VarMap)), this, SLOT(addNick(QString, QString, VarMap)));
+ connect(guiProxy, SIGNAL(csNickRemoved(QString, QString)), this, SLOT(removeNick(QString, QString)));
+ connect(guiProxy, SIGNAL(csNickRenamed(QString, QString, QString)), this, SLOT(renameNick(QString, QString, QString)));
+ connect(guiProxy, SIGNAL(csNickUpdated(QString, QString, VarMap)), this, SLOT(updateNick(QString, QString, VarMap)));
+ connect(guiProxy, SIGNAL(csOwnNickSet(QString, QString)), this, SLOT(setOwnNick(QString, QString)));
+ connect(this, SIGNAL(sendInput( QString, QString, QString )), guiProxy, SLOT(gsUserInput(QString, QString, QString)));