- connect(coreProxy, SIGNAL(requestServerStates()), this, SIGNAL(serverStateRequested()));
- connect(coreProxy, SIGNAL(gsRequestConnect(QStringList)), this, SLOT(connectToIrc(QStringList)));
- connect(coreProxy, SIGNAL(gsUserInput(BufferId, QString)), this, SLOT(msgFromGUI(BufferId, QString)));
- connect(coreProxy, SIGNAL(gsImportBacklog()), &backlog, SLOT(importOldBacklog()));
- connect(coreProxy, SIGNAL(gsRequestBacklog(BufferId, QVariant, QVariant)), this, SLOT(sendBacklog(BufferId, QVariant, QVariant)));
- connect(this, SIGNAL(displayMsg(Message)), coreProxy, SLOT(csDisplayMsg(Message)));
- connect(this, SIGNAL(displayStatusMsg(QString, QString)), coreProxy, SLOT(csDisplayStatusMsg(QString, QString)));
- connect(this, SIGNAL(backlogData(BufferId, QList<QVariant>, bool)), coreProxy, SLOT(csBacklogData(BufferId, QList<QVariant>, bool)));
- connect(&backlog, SIGNAL(bufferIdUpdated(BufferId)), coreProxy, SLOT(csUpdateBufferId(BufferId)));
- connect(this, SIGNAL(bufferIdUpdated(BufferId)), coreProxy, SLOT(csUpdateBufferId(BufferId)));
+}
+
+void Core::init() {
+ if(!SqliteStorage::isAvailable()) {
+ qFatal("Sqlite is currently required! Please make sure your Qt library has sqlite support enabled.");
+ }
+ //SqliteStorage::init();
+ storage = new SqliteStorage();
+ connect(Global::instance(), SIGNAL(dataPutLocally(UserId, QString)), this, SLOT(updateGlobalData(UserId, QString)));
+ connect(&server, SIGNAL(newConnection()), this, SLOT(incomingConnection()));
+ //startListening(); // FIXME
+ if(Global::runMode == Global::Monolithic) { // TODO Make GUI user configurable
+ try {
+ guiUser = storage->validateUser("Default", "password");
+ } catch(Storage::AuthError) {
+ guiUser = storage->addUser("Default", "password");
+ }
+ Q_ASSERT(guiUser);
+ Global::setGuiUser(guiUser);
+ createSession(guiUser);
+ } else guiUser = 0;
+
+ // Read global settings from config file
+ QSettings s;
+ s.beginGroup("Global");
+ foreach(QString unum, s.childGroups()) {
+ UserId uid = unum.toUInt();
+ s.beginGroup(unum);
+ foreach(QString key, s.childKeys()) {
+ Global::updateData(uid, key, s.value(key));
+ }
+ s.endGroup();
+ }
+ s.endGroup();
+}
+
+Core::~Core() {
+ foreach(QTcpSocket *sock, validClients.keys()) {
+ delete sock;
+ }
+ qDeleteAll(sessions);
+ delete storage;
+}
+
+CoreSession *Core::session(UserId uid) {
+ Core *core = instance();
+ if(core->sessions.contains(uid)) return core->sessions[uid];
+ else return 0;
+}
+
+CoreSession *Core::guiSession() {
+ Core *core = instance();
+ if(core->guiUser && core->sessions.contains(core->guiUser)) return core->sessions[core->guiUser];
+ else return 0;
+}
+
+CoreSession *Core::createSession(UserId uid) {
+ Core *core = instance();
+ Q_ASSERT(!core->sessions.contains(uid));
+ CoreSession *sess = new CoreSession(uid, core->storage);
+ core->sessions[uid] = sess;
+ connect(sess, SIGNAL(proxySignal(CoreSignal, QVariant, QVariant, QVariant)), core, SLOT(recvProxySignal(CoreSignal, QVariant, QVariant, QVariant)));
+ return sess;
+}
+
+
+bool Core::startListening(uint port) {
+ if(!server.listen(QHostAddress::Any, port)) {
+ qWarning(QString(QString("Could not open GUI client port %1: %2").arg(port).arg(server.errorString())).toAscii());
+ return false;
+ }
+ qDebug() << "Listening for GUI clients on port" << server.serverPort();
+ return true;
+}
+
+void Core::stopListening() {
+ server.close();
+ qDebug() << "No longer listening for GUI clients.";
+}
+
+void Core::incomingConnection() {
+ // TODO implement SSL
+ QTcpSocket *socket = server.nextPendingConnection();
+ connect(socket, SIGNAL(disconnected()), this, SLOT(clientDisconnected()));
+ connect(socket, SIGNAL(readyRead()), this, SLOT(clientHasData()));
+ blockSizes.insert(socket, (quint32)0);
+ qDebug() << "Client connected from " << socket->peerAddress().toString();
+}
+
+void Core::clientHasData() {
+ QTcpSocket *socket = dynamic_cast<QTcpSocket*>(sender());
+ Q_ASSERT(socket && blockSizes.contains(socket));
+ quint32 bsize = blockSizes.value(socket);
+ QVariant item;
+ while(readDataFromDevice(socket, bsize, item)) {
+ if(validClients.contains(socket)) {
+ QList<QVariant> sigdata = item.toList();
+ if((GUISignal)sigdata[0].toInt() == GS_UPDATE_GLOBAL_DATA) {
+ processClientUpdate(socket, sigdata[1].toString(), sigdata[2]);
+ } else {
+ sessions[validClients[socket]]->processSignal((GUISignal)sigdata[0].toInt(), sigdata[1], sigdata[2], sigdata[3]);
+ }
+ } else {
+ // we need to auth the client
+ try {
+ processClientInit(socket, item);
+ } catch(Storage::AuthError) {
+ qWarning() << "Authentification error!"; // FIXME
+ socket->close();
+ return;
+ } catch(Exception e) {
+ qWarning() << "Client init error:" << e.msg();
+ socket->close();
+ return;
+ }
+ }
+ blockSizes[socket] = bsize = 0;
+ }
+ blockSizes[socket] = bsize;
+}
+
+void Core::clientDisconnected() {
+ QTcpSocket *socket = dynamic_cast<QTcpSocket*>(sender());
+ blockSizes.remove(socket);
+ validClients.remove(socket);
+ qDebug() << "Client disconnected.";
+ // TODO remove unneeded sessions - if necessary/possible...
+}
+
+void Core::processClientInit(QTcpSocket *socket, const QVariant &v) {
+ VarMap msg = v.toMap();
+ if(msg["GUIProtocol"].toUInt() != GUI_PROTOCOL) {
+ //qWarning() << "Client version mismatch.";
+ throw Exception("GUI client version mismatch");
+ }
+ // Auth
+ UserId uid = storage->validateUser(msg["User"].toString(), msg["Password"].toString()); // throws exception if this failed
+
+ // Find or create session for validated user
+ CoreSession *sess;
+ if(sessions.contains(uid)) sess = sessions[uid];
+ else {
+ sess = createSession(uid);
+ validClients[socket] = uid;
+ }
+ VarMap reply;
+ VarMap coreData;
+ // FIXME
+ QStringList dataKeys = Global::keys(uid);
+ QString key;
+ foreach(key, dataKeys) {
+ coreData[key] = Global::data(key);
+ }
+ reply["CoreData"] = coreData;
+ reply["SessionState"] = sess->sessionState();
+ QList<QVariant> sigdata;
+ sigdata.append(CS_CORE_STATE); sigdata.append(QVariant(reply)); sigdata.append(QVariant()); sigdata.append(QVariant());
+ writeDataToDevice(socket, QVariant(sigdata));
+ sess->sendServerStates();
+}
+
+void Core::processClientUpdate(QTcpSocket *socket, QString key, const QVariant &data) {
+ UserId uid = validClients[socket];
+ Global::updateData(uid, key, data);
+ QList<QVariant> sigdata;
+ sigdata.append(CS_UPDATE_GLOBAL_DATA); sigdata.append(key); sigdata.append(data); sigdata.append(QVariant());
+ foreach(QTcpSocket *s, validClients.keys()) {
+ if(validClients[s] == uid && s != socket) writeDataToDevice(s, QVariant(sigdata));
+ }
+}
+
+void Core::updateGlobalData(UserId uid, QString key) {
+ QVariant data = Global::data(uid, key);
+ QList<QVariant> sigdata;
+ sigdata.append(CS_UPDATE_GLOBAL_DATA); sigdata.append(key); sigdata.append(data); sigdata.append(QVariant());
+ foreach(QTcpSocket *socket, validClients.keys()) {
+ if(validClients[socket] == uid) writeDataToDevice(socket, QVariant(sigdata));
+ }
+}
+
+void Core::recvProxySignal(CoreSignal sig, QVariant arg1, QVariant arg2, QVariant arg3) {
+ CoreSession *sess = qobject_cast<CoreSession*>(sender());
+ Q_ASSERT(sess);
+ UserId uid = sess->userId();
+ QList<QVariant> sigdata;
+ sigdata.append(sig); sigdata.append(arg1); sigdata.append(arg2); sigdata.append(arg3);
+ //qDebug() << "Sending signal: " << sigdata;
+ foreach(QTcpSocket *socket, validClients.keys()) {
+ if(validClients[socket] == uid) writeDataToDevice(socket, QVariant(sigdata));
+ }
+}
+
+/*