/***************************************************************************
- * Copyright (C) 2005-08 by the Quassel Project *
+ * Copyright (C) 2005-2016 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
- * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************/
#include "bufferview.h"
-#include "buffermodel.h"
-#include "bufferviewfilter.h"
-#include "buffersyncer.h"
-#include "client.h"
-#include "mappedselectionmodel.h"
-#include "network.h"
-#include "networkmodel.h"
-
-#include "uisettings.h"
-
-#include "global.h"
-
+#include <QApplication>
#include <QAction>
#include <QFlags>
#include <QHeaderView>
-#include <QInputDialog>
#include <QLineEdit>
#include <QMenu>
#include <QMessageBox>
+#include <QSet>
+
+#include "action.h"
+#include "buffermodel.h"
+#include "bufferviewfilter.h"
+#include "buffersettings.h"
+#include "buffersyncer.h"
+#include "client.h"
+#include "contextmenuactionprovider.h"
+#include "graphicalui.h"
+#include "network.h"
+#include "networkmodel.h"
+#include "contextmenuactionprovider.h"
/*****************************************
* The TreeView showing the Buffers
*****************************************/
// Please be carefull when reimplementing methods which are used to inform the view about changes to the data
-// to be on the safe side: call QTreeView's method aswell
-BufferView::BufferView(QWidget *parent) : QTreeView(parent) {
- setContextMenuPolicy(Qt::CustomContextMenu);
+// to be on the safe side: call QTreeView's method aswell (or TreeViewTouch's)
+BufferView::BufferView(QWidget *parent)
+ : TreeViewTouch(parent)
+{
+ connect(this, SIGNAL(collapsed(const QModelIndex &)), SLOT(storeExpandedState(const QModelIndex &)));
+ connect(this, SIGNAL(expanded(const QModelIndex &)), SLOT(storeExpandedState(const QModelIndex &)));
+
+ setSelectionMode(QAbstractItemView::ExtendedSelection);
- connect(this, SIGNAL(customContextMenuRequested(const QPoint &)),
- this, SLOT(showContextMenu(const QPoint &)));
+ QAbstractItemDelegate *oldDelegate = itemDelegate();
+ BufferViewDelegate *tristateDelegate = new BufferViewDelegate(this);
+ setItemDelegate(tristateDelegate);
+ delete oldDelegate;
}
-void BufferView::init() {
- setIndentation(10);
- header()->setContextMenuPolicy(Qt::ActionsContextMenu);
- hideColumn(1);
- hideColumn(2);
- expandAll();
- setAnimated(true);
+void BufferView::init()
+{
+ header()->setContextMenuPolicy(Qt::ActionsContextMenu);
+ hideColumn(1);
+ hideColumn(2);
+ setIndentation(10);
+
+ expandAll();
+
+ header()->hide(); // nobody seems to use this anyway
+
+ // breaks with Qt 4.8
+ if (QString("4.8.0") > qVersion()) // FIXME breaks with Qt versions >= 4.10!
+ setAnimated(true);
+
+ // FIXME This is to workaround bug #663
+ setUniformRowHeights(true);
#ifndef QT_NO_DRAGANDDROP
- setDragEnabled(true);
- setAcceptDrops(true);
- setDropIndicatorShown(true);
+ setDragEnabled(true);
+ setAcceptDrops(true);
+ setDropIndicatorShown(true);
#endif
- setSortingEnabled(true);
- sortByColumn(0, Qt::AscendingOrder);
-#ifndef Q_WS_QWS
- // this is a workaround to not join channels automatically... we need a saner way to navigate for qtopia anyway though,
- // such as mark first, activate at second click...
- connect(this, SIGNAL(activated(QModelIndex)), this, SLOT(joinChannel(QModelIndex)));
+ setSortingEnabled(true);
+ sortByColumn(0, Qt::AscendingOrder);
+
+ // activated() fails on X11 and Qtopia at least
+#if defined Q_WS_QWS || defined Q_WS_X11
+ disconnect(this, SIGNAL(doubleClicked(QModelIndex)), this, SLOT(joinChannel(QModelIndex)));
+ connect(this, SIGNAL(doubleClicked(QModelIndex)), SLOT(joinChannel(QModelIndex)));
#else
- connect(this, SIGNAL(doubleClicked(QModelIndex)), this, SLOT(joinChannel(QModelIndex))); // Qtopia uses single click for activation
+ // afaik this is better on Mac and Windows
+ disconnect(this, SIGNAL(activated(QModelIndex)), this, SLOT(joinChannel(QModelIndex)));
+ connect(this, SIGNAL(activated(QModelIndex)), SLOT(joinChannel(QModelIndex)));
#endif
}
-void BufferView::setModel(QAbstractItemModel *model) {
- delete selectionModel();
- if(QTreeView::model()) {
- disconnect(QTreeView::model(), SIGNAL(layoutChanged()), this, SLOT(layoutChanged()));
- }
-
- QTreeView::setModel(model);
- init();
- // remove old Actions
- QList<QAction *> oldactions = header()->actions();
- foreach(QAction *action, oldactions) {
- header()->removeAction(action);
- action->deleteLater();
- }
-
- if(!model)
- return;
-
- connect(model, SIGNAL(layoutChanged()), this, SLOT(layoutChanged()));
-
- QString sectionName;
- QAction *showSection;
- for(int i = 1; i < model->columnCount(); i++) {
- sectionName = (model->headerData(i, Qt::Horizontal, Qt::DisplayRole)).toString();
- showSection = new QAction(sectionName, header());
- showSection->setCheckable(true);
- showSection->setChecked(!isColumnHidden(i));
- showSection->setProperty("column", i);
- connect(showSection, SIGNAL(toggled(bool)), this, SLOT(toggleHeader(bool)));
- header()->addAction(showSection);
- }
-
-}
-
-void BufferView::setFilteredModel(QAbstractItemModel *model_, BufferViewConfig *config) {
- BufferViewFilter *filter = qobject_cast<BufferViewFilter *>(model());
- if(filter) {
- filter->setConfig(config);
+
+void BufferView::setModel(QAbstractItemModel *model)
+{
+ delete selectionModel();
+
+ TreeViewTouch::setModel(model);
+ init();
+ // remove old Actions
+ QList<QAction *> oldactions = header()->actions();
+ foreach(QAction *action, oldactions) {
+ header()->removeAction(action);
+ action->deleteLater();
+ }
+
+ if (!model)
+ return;
+
+ QString sectionName;
+ QAction *showSection;
+ for (int i = 1; i < model->columnCount(); i++) {
+ sectionName = (model->headerData(i, Qt::Horizontal, Qt::DisplayRole)).toString();
+ showSection = new QAction(sectionName, header());
+ showSection->setCheckable(true);
+ showSection->setChecked(!isColumnHidden(i));
+ showSection->setProperty("column", i);
+ connect(showSection, SIGNAL(toggled(bool)), this, SLOT(toggleHeader(bool)));
+ header()->addAction(showSection);
+ }
+
+ connect(model, SIGNAL(layoutChanged()), this, SLOT(on_layoutChanged()));
+}
+
+
+void BufferView::setFilteredModel(QAbstractItemModel *model_, BufferViewConfig *config)
+{
+ BufferViewFilter *filter = qobject_cast<BufferViewFilter *>(model());
+ if (filter) {
+ filter->setConfig(config);
+ setConfig(config);
+ return;
+ }
+
+ if (model()) {
+ disconnect(this, 0, model(), 0);
+ disconnect(model(), 0, this, 0);
+ }
+
+ if (!model_) {
+ setModel(model_);
+ }
+ else {
+ BufferViewFilter *filter = new BufferViewFilter(model_, config);
+ setModel(filter);
+ connect(filter, SIGNAL(configChanged()), this, SLOT(on_configChanged()));
+ }
setConfig(config);
- return;
- }
-
- if(model()) {
- disconnect(this, 0, model(), 0);
- }
-
- if(!model_) {
- setModel(model_);
- } else {
- BufferViewFilter *filter = new BufferViewFilter(model_, config);
- setModel(filter);
- connect(this, SIGNAL(removeBuffer(const QModelIndex &)),
- filter, SLOT(removeBuffer(const QModelIndex &)));
- }
- setConfig(config);
-}
-
-void BufferView::setSelectionModel(QItemSelectionModel *selectionModel) {
- if(QTreeView::selectionModel())
- disconnect(selectionModel, SIGNAL(currentChanged(QModelIndex, QModelIndex)),
- model(), SIGNAL(checkPreviousCurrentForRemoval(QModelIndex, QModelIndex)));
-
- QTreeView::setSelectionModel(selectionModel);
- BufferViewFilter *filter = qobject_cast<BufferViewFilter *>(model());
- if(filter) {
- connect(selectionModel, SIGNAL(currentChanged(QModelIndex, QModelIndex)),
- filter, SLOT(checkPreviousCurrentForRemoval(QModelIndex, QModelIndex)));
- }
-}
-
-void BufferView::setConfig(BufferViewConfig *config) {
- if(_config == config)
- return;
-
- if(_config) {
- disconnect(_config, 0, this, 0);
- }
-
- _config = config;
- if(config) {
- connect(config, SIGNAL(networkIdSet(const NetworkId &)), this, SLOT(setRootIndexForNetworkId(const NetworkId &)));
- setRootIndexForNetworkId(config->networkId());
- } else {
- setRootIndex(QModelIndex());
- }
-}
-
-void BufferView::setRootIndexForNetworkId(const NetworkId &networkId) {
- if(!networkId.isValid() || !model()) {
- setRootIndex(QModelIndex());
- } else {
- int networkCount = model()->rowCount();
- QModelIndex child;
- for(int i = 0; i < networkCount; i++) {
- child = model()->index(i, 0);
- if(networkId == model()->data(child, NetworkModel::NetworkIdRole).value<NetworkId>())
- setRootIndex(child);
+}
+
+
+void BufferView::setConfig(BufferViewConfig *config)
+{
+ if (_config == config)
+ return;
+
+ if (_config) {
+ disconnect(_config, 0, this, 0);
+ }
+
+ _config = config;
+ if (config) {
+ connect(config, SIGNAL(networkIdSet(const NetworkId &)), this, SLOT(setRootIndexForNetworkId(const NetworkId &)));
+ setRootIndexForNetworkId(config->networkId());
+ }
+ else {
+ setIndentation(10);
+ setRootIndex(QModelIndex());
+ }
+}
+
+
+void BufferView::setRootIndexForNetworkId(const NetworkId &networkId)
+{
+ if (!networkId.isValid() || !model()) {
+ setIndentation(10);
+ setRootIndex(QModelIndex());
+ }
+ else {
+ setIndentation(5);
+ int networkCount = model()->rowCount();
+ QModelIndex child;
+ for (int i = 0; i < networkCount; i++) {
+ child = model()->index(i, 0);
+ if (networkId == model()->data(child, NetworkModel::NetworkIdRole).value<NetworkId>())
+ setRootIndex(child);
+ }
}
- }
}
-void BufferView::joinChannel(const QModelIndex &index) {
- BufferInfo::Type bufferType = (BufferInfo::Type)index.data(NetworkModel::BufferTypeRole).value<int>();
- if(bufferType != BufferInfo::ChannelBuffer)
- return;
+void BufferView::joinChannel(const QModelIndex &index)
+{
+ BufferInfo::Type bufferType = (BufferInfo::Type)index.data(NetworkModel::BufferTypeRole).value<int>();
+
+ if (bufferType != BufferInfo::ChannelBuffer)
+ return;
- BufferInfo bufferInfo = index.data(NetworkModel::BufferInfoRole).value<BufferInfo>();
-
- Client::userInput(bufferInfo, QString("/JOIN %1").arg(bufferInfo.bufferName()));
+ BufferInfo bufferInfo = index.data(NetworkModel::BufferInfoRole).value<BufferInfo>();
+
+ Client::userInput(bufferInfo, QString("/JOIN %1").arg(bufferInfo.bufferName()));
}
-void BufferView::keyPressEvent(QKeyEvent *event) {
- if(event->key() == Qt::Key_Backspace || event->key() == Qt::Key_Delete) {
- event->accept();
- QModelIndex index = selectionModel()->selectedIndexes().first();
- if(index.isValid()) {
- emit removeBuffer(index);
+
+void BufferView::keyPressEvent(QKeyEvent *event)
+{
+ if (event->key() == Qt::Key_Backspace || event->key() == Qt::Key_Delete) {
+ event->accept();
+ removeSelectedBuffers();
+ }
+ TreeViewTouch::keyPressEvent(event);
+}
+
+
+void BufferView::dropEvent(QDropEvent *event)
+{
+ QModelIndex index = indexAt(event->pos());
+
+ QRect indexRect = visualRect(index);
+ QPoint cursorPos = event->pos();
+
+ // check if we're really _on_ the item and not indicating a move to just above or below the item
+ const int margin = 2;
+ if (cursorPos.y() - indexRect.top() < margin
+ || indexRect.bottom() - cursorPos.y() < margin)
+ return TreeViewTouch::dropEvent(event);
+
+ QList<QPair<NetworkId, BufferId> > bufferList = Client::networkModel()->mimeDataToBufferList(event->mimeData());
+ if (bufferList.count() != 1)
+ return TreeViewTouch::dropEvent(event);
+
+ BufferId bufferId2 = bufferList[0].second;
+
+ if (index.data(NetworkModel::ItemTypeRole) != NetworkModel::BufferItemType)
+ return TreeViewTouch::dropEvent(event);
+
+ if (index.data(NetworkModel::BufferTypeRole) != BufferInfo::QueryBuffer)
+ return TreeViewTouch::dropEvent(event);
+
+ BufferId bufferId1 = index.data(NetworkModel::BufferIdRole).value<BufferId>();
+ if (bufferId1 == bufferId2)
+ return TreeViewTouch::dropEvent(event);
+
+ int res = QMessageBox::question(0, tr("Merge buffers permanently?"),
+ tr("Do you want to merge the buffer \"%1\" permanently into buffer \"%2\"?\n This cannot be reversed!").arg(Client::networkModel()->bufferName(bufferId2)).arg(Client::networkModel()->bufferName(bufferId1)),
+ QMessageBox::Yes|QMessageBox::No, QMessageBox::No);
+ if (res == QMessageBox::Yes) {
+ Client::mergeBuffersPermanently(bufferId1, bufferId2);
+ }
+}
+
+
+void BufferView::removeSelectedBuffers(bool permanently)
+{
+ if (!config())
+ return;
+
+ BufferId bufferId;
+ QSet<BufferId> removedRows;
+ foreach(QModelIndex index, selectionModel()->selectedIndexes()) {
+ if (index.data(NetworkModel::ItemTypeRole) != NetworkModel::BufferItemType)
+ continue;
+
+ bufferId = index.data(NetworkModel::BufferIdRole).value<BufferId>();
+ if (removedRows.contains(bufferId))
+ continue;
+
+ removedRows << bufferId;
}
- }
- QTreeView::keyPressEvent(event);
-}
-
-void BufferView::rowsInserted(const QModelIndex & parent, int start, int end) {
- QTreeView::rowsInserted(parent, start, end);
-
- // ensure that newly inserted network nodes are expanded per default
- if(parent.data(NetworkModel::ItemTypeRole) != NetworkModel::NetworkItemType)
- return;
-
- if(model()->rowCount(parent) == 1 && parent.data(NetworkModel::ItemActiveRole) == true) {
- // without updating the parent the expand will have no effect... Qt Bug?
- update(parent);
- expand(parent);
- }
-}
-
-void BufferView::layoutChanged() {
- Q_ASSERT(model());
-
- // expand all active networks
- QModelIndex networkIdx;
- for(int row = 0; row < model()->rowCount(); row++) {
- networkIdx = model()->index(row, 0);
- update(networkIdx);
- if(model()->rowCount(networkIdx) > 0 && model()->data(networkIdx, NetworkModel::ItemActiveRole) == true) {
- expand(networkIdx);
- } else {
- collapse(networkIdx);
+
+ foreach(BufferId bufferId, removedRows) {
+ if (permanently)
+ config()->requestRemoveBufferPermanently(bufferId);
+ else
+ config()->requestRemoveBuffer(bufferId);
}
- }
+}
- // update selection to current one
- MappedSelectionModel *mappedSelectionModel = qobject_cast<MappedSelectionModel *>(selectionModel());
- if(!config() || !mappedSelectionModel)
- return;
- mappedSelectionModel->mappedSetCurrentIndex(Client::bufferModel()->standardSelectionModel()->currentIndex(), QItemSelectionModel::Current);
- mappedSelectionModel->mappedSelect(Client::bufferModel()->standardSelectionModel()->selection(), QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows);
+void BufferView::rowsInserted(const QModelIndex &parent, int start, int end)
+{
+ TreeViewTouch::rowsInserted(parent, start, end);
+
+ // ensure that newly inserted network nodes are expanded per default
+ if (parent.data(NetworkModel::ItemTypeRole) != NetworkModel::NetworkItemType)
+ return;
+
+ setExpandedState(parent);
}
-void BufferView::dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight) {
- QTreeView::dataChanged(topLeft, bottomRight);
-
- // determine how many items have been changed and if any of them is a networkitem
- // which just swichted from active to inactive or vice versa
- if(topLeft.data(NetworkModel::ItemTypeRole) != NetworkModel::NetworkItemType)
- return;
- for(int i = topLeft.row(); i <= bottomRight.row(); i++) {
- QModelIndex networkIdx = topLeft.sibling(topLeft.row(), 0);
- if(model()->rowCount(networkIdx) == 0)
- continue;
+void BufferView::on_layoutChanged()
+{
+ int numNets = model()->rowCount(QModelIndex());
+ for (int row = 0; row < numNets; row++) {
+ QModelIndex networkIdx = model()->index(row, 0, QModelIndex());
+ setExpandedState(networkIdx);
+ }
+}
+
+
+void BufferView::on_configChanged()
+{
+ Q_ASSERT(model());
+
+ // expand all active networks... collapse inactive ones... unless manually changed
+ QModelIndex networkIdx;
+ NetworkId networkId;
+ for (int row = 0; row < model()->rowCount(); row++) {
+ networkIdx = model()->index(row, 0);
+ if (model()->rowCount(networkIdx) == 0)
+ continue;
+
+ networkId = model()->data(networkIdx, NetworkModel::NetworkIdRole).value<NetworkId>();
+ if (!networkId.isValid())
+ continue;
+
+ setExpandedState(networkIdx);
+ }
+
+ if (config()) {
+ // update selection to current one
+ Client::bufferModel()->synchronizeView(this);
+ }
+}
+
+
+void BufferView::storeExpandedState(const QModelIndex &networkIdx)
+{
+ NetworkId networkId = model()->data(networkIdx, NetworkModel::NetworkIdRole).value<NetworkId>();
+
+ int oldState = 0;
+ if (isExpanded(networkIdx))
+ oldState |= WasExpanded;
+ if (model()->data(networkIdx, NetworkModel::ItemActiveRole).toBool())
+ oldState |= WasActive;
+
+ _expandedState[networkId] = oldState;
+}
+
- bool isActive = networkIdx.data(NetworkModel::ItemActiveRole).toBool();
-#ifdef SPUTDEV
- if(isExpanded(networkIdx) != isActive) setExpanded(networkIdx, true);
+void BufferView::setExpandedState(const QModelIndex &networkIdx)
+{
+ if (model()->data(networkIdx, NetworkModel::ItemTypeRole) != NetworkModel::NetworkItemType)
+ return;
+
+ if (model()->rowCount(networkIdx) == 0)
+ return;
+
+ NetworkId networkId = model()->data(networkIdx, NetworkModel::NetworkIdRole).value<NetworkId>();
+
+ bool networkActive = model()->data(networkIdx, NetworkModel::ItemActiveRole).toBool();
+ bool expandNetwork = networkActive;
+ if (_expandedState.contains(networkId)) {
+ int oldState = _expandedState[networkId];
+ if ((bool)(oldState & WasActive) == networkActive)
+ expandNetwork = (bool)(oldState & WasExpanded);
+ }
+
+ if (expandNetwork != isExpanded(networkIdx)) {
+ update(networkIdx);
+ setExpanded(networkIdx, expandNetwork);
+ }
+ storeExpandedState(networkIdx); // this call is needed to keep track of the isActive state
+}
+
+#if QT_VERSION < 0x050000
+void BufferView::dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight)
+{
+ TreeViewTouch::dataChanged(topLeft, bottomRight);
#else
- if(isExpanded(networkIdx) != isActive) setExpanded(networkIdx, isActive);
+void BufferView::dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight, const QVector<int> &roles)
+{
+ TreeViewTouch::dataChanged(topLeft, bottomRight, roles);
#endif
- }
-}
-
-
-void BufferView::toggleHeader(bool checked) {
- QAction *action = qobject_cast<QAction *>(sender());
- header()->setSectionHidden((action->property("column")).toInt(), !checked);
-}
-
-void BufferView::showContextMenu(const QPoint &pos) {
- QModelIndex index = indexAt(pos);
- if(!index.isValid()) return;
- QMenu contextMenu(this);
- QAction *connectNetAction = new QAction(tr("Connect"), this);
- QAction *disconnectNetAction = new QAction(tr("Disconnect"), this);
- QAction *joinChannelAction = new QAction(tr("Join Channel"), this);
-
- QAction *joinBufferAction = new QAction(tr("Join"), this);
- QAction *partBufferAction = new QAction(tr("Part"), this);
- QAction *removeBufferAction = new QAction(tr("Delete buffer"), this);
-
- QMenu *hideEventsMenu = new QMenu(tr("Hide Events"), this);
- QAction *hideJoinAction = hideEventsMenu->addAction(tr("Join Events"));
- QAction *hidePartAction = hideEventsMenu->addAction(tr("Part Events"));
- QAction *hideKillAction = hideEventsMenu->addAction(tr("Kill Events"));
- QAction *hideQuitAction = hideEventsMenu->addAction(tr("Quit Events"));
- QAction *hideModeAction = hideEventsMenu->addAction(tr("Mode Events"));
- hideJoinAction->setCheckable(true);
- hidePartAction->setCheckable(true);
- hideKillAction->setCheckable(true);
- hideQuitAction->setCheckable(true);
- hideModeAction->setCheckable(true);
- hideJoinAction->setEnabled(false);
- hidePartAction->setEnabled(false);
- hideKillAction->setEnabled(false);
- hideQuitAction->setEnabled(false);
- hideModeAction->setEnabled(false);
-
- QAction *ignoreListAction = new QAction(tr("Ignore list"), this);
- ignoreListAction->setEnabled(false);
- QAction *whoBufferAction = new QAction(tr("WHO"), this);
-
- if(index.data(NetworkModel::ItemTypeRole) == NetworkModel::NetworkItemType) {
- if(index.data(NetworkModel::ItemActiveRole).toBool()) {
- contextMenu.addAction(disconnectNetAction);
- contextMenu.addSeparator();
- contextMenu.addAction(joinChannelAction);
- } else {
- contextMenu.addAction(connectNetAction);
+
+ // determine how many items have been changed and if any of them is a networkitem
+ // which just swichted from active to inactive or vice versa
+ if (topLeft.data(NetworkModel::ItemTypeRole) != NetworkModel::NetworkItemType)
+ return;
+
+ for (int i = topLeft.row(); i <= bottomRight.row(); i++) {
+ QModelIndex networkIdx = topLeft.sibling(i, 0);
+ setExpandedState(networkIdx);
}
- }
-
- BufferInfo bufferInfo = index.data(NetworkModel::BufferInfoRole).value<BufferInfo>();
- QString channelname = index.sibling(index.row(), 0).data().toString();
-
- if(index.data(NetworkModel::ItemTypeRole) == NetworkModel::BufferItemType) {
- if(bufferInfo.type() != BufferInfo::ChannelBuffer && bufferInfo.type() != BufferInfo::QueryBuffer) return;
- contextMenu.addAction(joinBufferAction);
- contextMenu.addAction(partBufferAction);
- contextMenu.addAction(removeBufferAction);
- contextMenu.addMenu(hideEventsMenu);
- contextMenu.addAction(ignoreListAction);
- contextMenu.addAction(whoBufferAction);
-
- if(bufferInfo.type() == BufferInfo::ChannelBuffer) {
- if(index.data(NetworkModel::ItemActiveRole).toBool()) {
- removeBufferAction->setEnabled(false);
- removeBufferAction->setToolTip("To delete the buffer, part the channel first.");
- joinBufferAction->setVisible(false);
- whoBufferAction->setVisible(false);
- } else {
- partBufferAction->setVisible(false);
- }
- } else {
- joinBufferAction->setVisible(false);
- partBufferAction->setVisible(false);
+}
+
+
+void BufferView::toggleHeader(bool checked)
+{
+ QAction *action = qobject_cast<QAction *>(sender());
+ header()->setSectionHidden((action->property("column")).toInt(), !checked);
+}
+
+
+void BufferView::contextMenuEvent(QContextMenuEvent *event)
+{
+ QModelIndex index = indexAt(event->pos());
+ if (!index.isValid())
+ index = rootIndex();
+
+ QMenu contextMenu(this);
+
+ if (index.isValid()) {
+ addActionsToMenu(&contextMenu, index);
}
- }
-
- QAction *result = contextMenu.exec(QCursor::pos());
- if(result == connectNetAction || result == disconnectNetAction) {
- const Network *network = Client::network(index.data(NetworkModel::NetworkIdRole).value<NetworkId>());
- if(!network) return;
- if(network->connectionState() == Network::Disconnected)
- network->requestConnect();
- else
- network->requestDisconnect();
- } else
- if(result == joinChannelAction) {
- // FIXME no QInputDialog in Qtopia
-#ifndef Q_WS_QWS
- bool ok;
- QString channelName = QInputDialog::getText(this, tr("Join Channel"),
- tr("Input channel name:"),QLineEdit::Normal,
- QDir::home().dirName(), &ok);
-
- if (ok && !channelName.isEmpty()) {
- BufferInfo bufferInfo = index.child(0,0).data(NetworkModel::BufferInfoRole).value<BufferInfo>();
- if(bufferInfo.isValid()) {
- Client::instance()->userInput(bufferInfo, QString("/J %1").arg(channelName));
- }
+
+ addFilterActions(&contextMenu, index);
+
+ if (!contextMenu.actions().isEmpty())
+ contextMenu.exec(QCursor::pos());
+}
+
+
+void BufferView::addActionsToMenu(QMenu *contextMenu, const QModelIndex &index)
+{
+ QModelIndexList indexList = selectedIndexes();
+ // make sure the item we clicked on is first
+ indexList.removeAll(index);
+ indexList.prepend(index);
+
+ GraphicalUi::contextMenuActionProvider()->addActions(contextMenu, indexList, this, "menuActionTriggered", (bool)config());
+}
+
+
+void BufferView::addFilterActions(QMenu *contextMenu, const QModelIndex &index)
+{
+ BufferViewFilter *filter = qobject_cast<BufferViewFilter *>(model());
+ if (filter) {
+ QList<QAction *> filterActions = filter->actions(index);
+ if (!filterActions.isEmpty()) {
+ contextMenu->addSeparator();
+ foreach(QAction *action, filterActions) {
+ contextMenu->addAction(action);
+ }
+ }
}
-#endif
- } else
- if(result == joinBufferAction) {
- Client::instance()->userInput(bufferInfo, QString("/JOIN %1").arg(channelname));
- } else
- if(result == partBufferAction) {
- Client::instance()->userInput(bufferInfo, QString("/PART %1").arg(channelname));
- } else
- if(result == removeBufferAction) {
- int res = QMessageBox::question(this, tr("Remove buffer permanently?"),
- tr("Do you want to delete the buffer \"%1\" permanently? This will delete all related data, including all backlog "
- "data, from the core's database!").arg(bufferInfo.bufferName()),
- QMessageBox::Yes|QMessageBox::No, QMessageBox::No);
- if(res == QMessageBox::Yes) {
- Client::removeBuffer(bufferInfo.bufferId());
- }
- } else
- if(result == whoBufferAction) {
- Client::instance()->userInput(bufferInfo, QString("/WHO %1").arg(channelname));
- }
-}
-
-void BufferView::wheelEvent(QWheelEvent* event) {
- if(UiSettings().value("MouseWheelChangesBuffers", QVariant(true)).toBool() == (bool)(event->modifiers() & Qt::AltModifier))
- return QTreeView::wheelEvent(event);
-
- int rowDelta = ( event->delta() > 0 ) ? -1 : 1;
- QModelIndex currentIndex = selectionModel()->currentIndex();
- QModelIndex resultingIndex;
- if( model()->hasIndex( currentIndex.row() + rowDelta, currentIndex.column(), currentIndex.parent() ) )
- {
- resultingIndex = currentIndex.sibling( currentIndex.row() + rowDelta, currentIndex.column() );
+}
+
+
+void BufferView::menuActionTriggered(QAction *result)
+{
+ ContextMenuActionProvider::ActionType type = (ContextMenuActionProvider::ActionType)result->data().toInt();
+ switch (type) {
+ case ContextMenuActionProvider::HideBufferTemporarily:
+ removeSelectedBuffers();
+ break;
+ case ContextMenuActionProvider::HideBufferPermanently:
+ removeSelectedBuffers(true);
+ break;
+ default:
+ return;
}
- else //if we scroll into a the parent node...
- {
- QModelIndex parent = currentIndex.parent();
- QModelIndex aunt = parent.sibling( parent.row() + rowDelta, parent.column() );
- if( rowDelta == -1 )
- resultingIndex = aunt.child( model()->rowCount( aunt ) - 1, 0 );
- else
- resultingIndex = aunt.child( 0, 0 );
- if( !resultingIndex.isValid() )
- return;
- }
- selectionModel()->setCurrentIndex( resultingIndex, QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows );
- selectionModel()->select( resultingIndex, QItemSelectionModel::ClearAndSelect );
-
}
-QSize BufferView::sizeHint() const {
- return QTreeView::sizeHint();
-
- if(!model())
- return QTreeView::sizeHint();
+void BufferView::nextBuffer()
+{
+ changeBuffer(Forward);
+}
- if(model()->rowCount() == 0)
- return QSize(120, 50);
- int columnSize = 0;
- for(int i = 0; i < model()->columnCount(); i++) {
- if(!isColumnHidden(i))
- columnSize += sizeHintForColumn(i);
- }
- return QSize(columnSize, 50);
+void BufferView::previousBuffer()
+{
+ changeBuffer(Backward);
}
+
+void BufferView::changeBuffer(Direction direction)
+{
+ QModelIndex currentIndex = selectionModel()->currentIndex();
+ QModelIndex resultingIndex;
+
+ if (currentIndex.parent().isValid()) {
+ //If we are a child node just switch among siblings unless it's the first/last child
+ resultingIndex = currentIndex.sibling(currentIndex.row() + direction, 0);
+
+ if (!resultingIndex.isValid()) {
+ QModelIndex parent = currentIndex.parent();
+ if (direction == Backward)
+ resultingIndex = parent;
+ else
+ resultingIndex = parent.sibling(parent.row() + direction, 0);
+ }
+ }
+ else {
+ //If we have a toplevel node, try and get an adjacent child
+ if (direction == Backward) {
+ QModelIndex newParent = currentIndex.sibling(currentIndex.row() - 1, 0);
+ if (model()->hasChildren(newParent))
+ resultingIndex = newParent.child(model()->rowCount(newParent) - 1, 0);
+ else
+ resultingIndex = newParent;
+ }
+ else {
+ if (model()->hasChildren(currentIndex))
+ resultingIndex = currentIndex.child(0, 0);
+ else
+ resultingIndex = currentIndex.sibling(currentIndex.row() + 1, 0);
+ }
+ }
+
+ if (!resultingIndex.isValid())
+ return;
+
+ selectionModel()->setCurrentIndex(resultingIndex, QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows);
+ selectionModel()->select(resultingIndex, QItemSelectionModel::ClearAndSelect);
+}
+
+
+void BufferView::wheelEvent(QWheelEvent *event)
+{
+ if (ItemViewSettings().mouseWheelChangesBuffer() == (bool)(event->modifiers() & Qt::AltModifier))
+ return TreeViewTouch::wheelEvent(event);
+
+ int rowDelta = (event->delta() > 0) ? -1 : 1;
+ changeBuffer((Direction)rowDelta);
+}
+
+
+void BufferView::hideCurrentBuffer()
+{
+ QModelIndex index = selectionModel()->currentIndex();
+ if (index.data(NetworkModel::ItemTypeRole) != NetworkModel::BufferItemType)
+ return;
+
+ BufferId bufferId = index.data(NetworkModel::BufferIdRole).value<BufferId>();
+
+ //The check above means we won't be looking at a network, which should always be the first row, so we can just go backwards.
+ changeBuffer(Backward);
+
+ /*if(removedRows.contains(bufferId))
+ continue;
+
+ removedRows << bufferId;*/
+ /*if(permanently)
+ config()->requestRemoveBufferPermanently(bufferId);
+ else*/
+ config()->requestRemoveBuffer(bufferId);
+}
+
+
+QSize BufferView::sizeHint() const
+{
+ return TreeViewTouch::sizeHint();
+
+ if (!model())
+ return TreeViewTouch::sizeHint();
+
+ if (model()->rowCount() == 0)
+ return QSize(120, 50);
+
+ int columnSize = 0;
+ for (int i = 0; i < model()->columnCount(); i++) {
+ if (!isColumnHidden(i))
+ columnSize += sizeHintForColumn(i);
+ }
+ return QSize(columnSize, 50);
+}
+
+
+// ****************************************
+// BufferViewDelgate
+// ****************************************
+class ColorsChangedEvent : public QEvent
+{
+public:
+ ColorsChangedEvent() : QEvent(QEvent::User) {};
+};
+
+
+BufferViewDelegate::BufferViewDelegate(QObject *parent)
+ : QStyledItemDelegate(parent)
+{
+}
+
+
+void BufferViewDelegate::customEvent(QEvent *event)
+{
+ if (event->type() != QEvent::User)
+ return;
+
+ event->accept();
+}
+
+
+bool BufferViewDelegate::editorEvent(QEvent *event, QAbstractItemModel *model, const QStyleOptionViewItem &option, const QModelIndex &index)
+{
+ if (event->type() != QEvent::MouseButtonRelease)
+ return QStyledItemDelegate::editorEvent(event, model, option, index);
+
+ if (!(model->flags(index) & Qt::ItemIsUserCheckable))
+ return QStyledItemDelegate::editorEvent(event, model, option, index);
+
+ QVariant value = index.data(Qt::CheckStateRole);
+ if (!value.isValid())
+ return QStyledItemDelegate::editorEvent(event, model, option, index);
+
+ QStyleOptionViewItemV4 viewOpt(option);
+ initStyleOption(&viewOpt, index);
+
+ QRect checkRect = viewOpt.widget->style()->subElementRect(QStyle::SE_ItemViewItemCheckIndicator, &viewOpt, viewOpt.widget);
+ QMouseEvent *me = static_cast<QMouseEvent *>(event);
+
+ if (me->button() != Qt::LeftButton || !checkRect.contains(me->pos()))
+ return QStyledItemDelegate::editorEvent(event, model, option, index);
+
+ Qt::CheckState state = static_cast<Qt::CheckState>(value.toInt());
+ if (state == Qt::Unchecked)
+ state = Qt::PartiallyChecked;
+ else if (state == Qt::PartiallyChecked)
+ state = Qt::Checked;
+ else
+ state = Qt::Unchecked;
+ model->setData(index, state, Qt::CheckStateRole);
+ return true;
+}
+
+
// ==============================
// BufferView Dock
// ==============================
BufferViewDock::BufferViewDock(BufferViewConfig *config, QWidget *parent)
- : QDockWidget(config->bufferViewName(), parent)
+ : QDockWidget(parent),
+ _active(false),
+ _title(config->bufferViewName())
+{
+ setObjectName("BufferViewDock-" + QString::number(config->bufferViewId()));
+ toggleViewAction()->setData(config->bufferViewId());
+ setAllowedAreas(Qt::RightDockWidgetArea|Qt::LeftDockWidgetArea);
+ connect(config, SIGNAL(bufferViewNameSet(const QString &)), this, SLOT(bufferViewRenamed(const QString &)));
+ updateTitle();
+}
+
+
+void BufferViewDock::updateTitle()
{
- setObjectName("BufferViewDock-" + QString::number(config->bufferViewId()));
- toggleViewAction()->setData(config->bufferViewId());
- setAllowedAreas(Qt::RightDockWidgetArea|Qt::LeftDockWidgetArea);
- connect(config, SIGNAL(bufferViewNameSet(const QString &)), this, SLOT(bufferViewRenamed(const QString &)));
+ QString title = _title;
+ if (isActive())
+ title.prepend(QString::fromUtf8("• "));
+ setWindowTitle(title);
}
-BufferViewDock::BufferViewDock(QWidget *parent)
- : QDockWidget(tr("All Buffers"), parent)
+
+void BufferViewDock::setActive(bool active)
+{
+ if (active != isActive()) {
+ _active = active;
+ updateTitle();
+ if (active)
+ raise(); // for tabbed docks
+ }
+}
+
+
+void BufferViewDock::bufferViewRenamed(const QString &newName)
{
- setObjectName("BufferViewDock--1");
- toggleViewAction()->setData((int)-1);
- setAllowedAreas(Qt::RightDockWidgetArea|Qt::LeftDockWidgetArea);
+ _title = newName;
+ updateTitle();
+ toggleViewAction()->setText(newName);
}
-void BufferViewDock::bufferViewRenamed(const QString &newName) {
- setWindowTitle(newName);
- toggleViewAction()->setText(newName);
+
+int BufferViewDock::bufferViewId() const
+{
+ BufferView *view = bufferView();
+ if (!view)
+ return 0;
+
+ if (view->config())
+ return view->config()->bufferViewId();
+ else
+ return 0;
+}
+
+
+BufferViewConfig *BufferViewDock::config() const
+{
+ BufferView *view = bufferView();
+ if (!view)
+ return 0;
+ else
+ return view->config();
}