/***************************************************************************
- * Copyright (C) 2005-08 by the Quassel Project *
+ * Copyright (C) 2005-09 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
***************************************************************************/
#include <QGraphicsTextItem>
+#include <QKeyEvent>
+#include <QMenu>
#include <QScrollBar>
-#include "chatlinemodelitem.h"
+#include "bufferwidget.h"
#include "chatscene.h"
#include "chatview.h"
#include "client.h"
#include "messagefilter.h"
-#include "quasselui.h"
+#include "qtui.h"
+#include "qtuistyle.h"
+#include "clientignorelistmanager.h"
ChatView::ChatView(BufferId bufferId, QWidget *parent)
: QGraphicsView(parent),
AbstractChatView(),
- _currentScaleFactor(1)
+ _bufferContainer(0),
+ _currentScaleFactor(1),
+ _invalidateFilter(false)
{
QList<BufferId> filterList;
filterList.append(bufferId);
ChatView::ChatView(MessageFilter *filter, QWidget *parent)
: QGraphicsView(parent),
AbstractChatView(),
- _currentScaleFactor(1)
+ _bufferContainer(0),
+ _currentScaleFactor(1),
+ _invalidateFilter(false)
{
init(filter);
}
void ChatView::init(MessageFilter *filter) {
setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
- setAlignment(Qt::AlignBottom);
+ setVerticalScrollBarPolicy(Qt::ScrollBarAsNeeded);
+ setAlignment(Qt::AlignLeft|Qt::AlignBottom);
setInteractive(true);
//setOptimizationFlags(QGraphicsView::DontClipPainter | QGraphicsView::DontAdjustForAntialiasing);
// setOptimizationFlags(QGraphicsView::DontAdjustForAntialiasing);
_scrollTimer.setSingleShot(true);
connect(&_scrollTimer, SIGNAL(timeout()), SLOT(scrollTimerTimeout()));
- _scene = new ChatScene(filter, filter->idString(), viewport()->width() - 2, this); // see below: resizeEvent()
- connect(_scene, SIGNAL(sceneRectChanged(const QRectF &)), this, SLOT(sceneRectChanged(const QRectF &)));
+ _scene = new ChatScene(filter, filter->idString(), viewport()->width(), this);
+ connect(_scene, SIGNAL(sceneRectChanged(const QRectF &)), this, SLOT(adjustSceneRect()));
connect(_scene, SIGNAL(lastLineChanged(QGraphicsItem *, qreal)), this, SLOT(lastLineChanged(QGraphicsItem *, qreal)));
connect(_scene, SIGNAL(mouseMoveWhileSelecting(const QPointF &)), this, SLOT(mouseMoveWhileSelecting(const QPointF &)));
setScene(_scene);
- // installEventFilter(_scene);
connect(verticalScrollBar(), SIGNAL(valueChanged(int)), this, SLOT(verticalScrollbarChanged(int)));
+
+ // only connect if client is synched with a core
+ if(Client::isConnected())
+ connect(Client::ignoreListManager(), SIGNAL(ignoreListChanged()), this, SLOT(invalidateFilter()));
+}
+
+bool ChatView::event(QEvent *event) {
+ if(event->type() == QEvent::KeyPress) {
+ QKeyEvent *keyEvent = static_cast<QKeyEvent*>(event);
+ switch(keyEvent->key()) {
+ case Qt::Key_Up:
+ case Qt::Key_Down:
+ case Qt::Key_PageUp:
+ case Qt::Key_PageDown:
+ if(!verticalScrollBar()->isVisible()) {
+ scene()->requestBacklog();
+ return true;
+ }
+ default:
+ break;
+ }
+ }
+
+ if(event->type() == QEvent::Wheel) {
+ if(!verticalScrollBar()->isVisible()) {
+ scene()->requestBacklog();
+ return true;
+ }
+ }
+
+ if(event->type() == QEvent::Show) {
+ if(_invalidateFilter)
+ invalidateFilter();
+ }
+
+ return QGraphicsView::event(event);
}
void ChatView::resizeEvent(QResizeEvent *event) {
// we can reduce viewport updates if we scroll to the bottom allready at the beginning
verticalScrollBar()->setValue(verticalScrollBar()->maximum());
-
- // FIXME: without the hardcoded -4 Qt reserves space for a horizontal scrollbar even though it's disabled permanently.
- // this does only occur on QtX11 (at least not on Qt for Mac OS). Seems like a Qt Bug.
- scene()->updateForViewport(viewport()->width() - 4, viewport()->height());
+ scene()->updateForViewport(viewport()->width(), viewport()->height());
+ adjustSceneRect();
_lastScrollbarPos = verticalScrollBar()->maximum();
verticalScrollBar()->setValue(verticalScrollBar()->maximum());
}
+void ChatView::adjustSceneRect() {
+ // Workaround for QTBUG-6322
+ // If the viewport's sceneRect() is (almost) as wide as as the viewport itself,
+ // Qt wants to reserve space for scrollbars even if they're turned off, resulting in
+ // an ugly white space at the bottom of the ChatView.
+ // Since the view's scene's width actually doesn't matter at all, we just adjust it
+ // by some hopefully large enough value to avoid this problem.
+
+ setSceneRect(scene()->sceneRect().adjusted(0, 0, -25 ,0));
+}
+
void ChatView::mouseMoveWhileSelecting(const QPointF &scenePos) {
int y = (int)mapFromScene(scenePos).y();
_scrollOffset = 0;
}
}
_lastScrollbarPos = newPos;
+
+ // FIXME: Fugly workaround for the ChatView scrolling up 1px on buffer switch
+ if(vbar->maximum() - newPos <= 2)
+ vbar->setValue(vbar->maximum());
}
MsgId ChatView::lastMsgId() const {
return model->data(model->index(model->rowCount() - 1, 0), MessageModel::MsgIdRole).value<MsgId>();
}
+void ChatView::addActionsToMenu(QMenu *menu, const QPointF &pos) {
+ // zoom actions
+ BufferWidget *bw = qobject_cast<BufferWidget *>(bufferContainer());
+ if(bw) {
+ bw->addActionsToMenu(menu, pos);
+ menu->addSeparator();
+ }
+}
+
void ChatView::zoomIn() {
_currentScaleFactor *= 1.2;
scale(1.2, 1.2);
scene()->setWidth(viewport()->width() / _currentScaleFactor - 2);
}
-void ChatView::zoomNormal() {
+void ChatView::zoomOriginal() {
scale(1/_currentScaleFactor, 1/_currentScaleFactor);
_currentScaleFactor = 1;
scene()->setWidth(viewport()->width() - 2);
}
+
+void ChatView::invalidateFilter() {
+ // if this is the currently selected chatview
+ // invalidate immediately
+ if(isVisible()) {
+ _scene->filter()->invalidateFilter();
+ _invalidateFilter = false;
+ }
+ // otherwise invalidate whenever the view is shown
+ else {
+ _invalidateFilter = true;
+ }
+}