* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
-#ifndef _CHATSCENE_H_
-#define _CHATSCENE_H_
+#ifndef CHATSCENE_H_
+#define CHATSCENE_H_
#include <QAbstractItemModel>
#include <QGraphicsScene>
+#include <QSet>
+
+#include "columnhandleitem.h"
+#include "messagefilter.h"
class AbstractUiMsg;
-class Buffer;
class ChatItem;
class ChatLine;
-class ColumnHandleItem;
class QGraphicsSceneMouseEvent;
class ChatScene : public QGraphicsScene {
Q_OBJECT
- public:
- ChatScene(QAbstractItemModel *model, const QString &idString, QObject *parent);
- virtual ~ChatScene();
+public:
+ ChatScene(QAbstractItemModel *model, const QString &idString, qreal width, QObject *parent);
+ virtual ~ChatScene();
+
+ inline QAbstractItemModel *model() const { return _model; }
+ inline QString idString() const { return _idString; }
+
+ int sectionByScenePos(int x);
+ inline int sectionByScenePos(const QPoint &pos) { return sectionByScenePos(pos.x()); }
+ inline bool isSingleBufferScene() const { return _singleBufferScene; }
+ inline bool containsBuffer(const BufferId &id) const;
+ inline ChatLine *chatLine(int row) { return (row < _lines.count()) ? _lines[row] : 0; }
+
+ inline ColumnHandleItem *firstColumnHandle() const { return firstColHandle; }
+ inline ColumnHandleItem *secondColumnHandle() const { return secondColHandle; }
- Buffer *buffer() const;
- inline QAbstractItemModel *model() const { return _model; }
+public slots:
+ void updateForViewport(qreal width, qreal height);
+ void setWidth(qreal, bool forceReposition = false);
- public slots:
- void setWidth(qreal);
+ // these are used by the chatitems to notify the scene and manage selections
+ void setSelectingItem(ChatItem *item);
+ ChatItem *selectingItem() const { return _selectingItem; }
+ void startGlobalSelection(ChatItem *item, const QPointF &itemPos);
+ void putToClipboard(const QString &);
- // these are used by the chatitems to notify the scene
- void setSelectingItem(ChatItem *item);
- ChatItem *selectingItem() const { return _selectingItem; }
+ void requestBacklog();
- signals:
- void heightChanged(qreal height);
+signals:
+ void lastLineChanged(QGraphicsItem *);
- protected:
- virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *mouseEvent);
- virtual void mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent);
- virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *mouseEvent);
+protected:
+ virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *mouseEvent);
+ virtual void mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent);
+ virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *mouseEvent);
- protected slots:
- void rowsInserted(const QModelIndex &, int, int);
+protected slots:
+ void rowsInserted(const QModelIndex &, int, int);
+ void rowsAboutToBeRemoved(const QModelIndex &, int, int);
- private slots:
- void rectChanged(const QRectF &);
- void handlePositionChanged(qreal xpos);
+private slots:
+ void handlePositionChanged(qreal xpos);
- private:
- QString _idString;
- qreal _width, _height;
- QAbstractItemModel *_model;
- QList<ChatLine *> _lines;
+private:
+ void setHandleXLimits();
+ void updateSelection(const QPointF &pos);
+ QString selectionToString() const;
- ColumnHandleItem *firstColHandle, *secondColHandle;
- qreal firstColHandlePos, secondColHandlePos;
+ QString _idString;
+ QAbstractItemModel *_model;
+ QList<ChatLine *> _lines;
+ bool _singleBufferScene;
- ChatItem *_selectingItem;
+ // calls to QChatScene::sceneRect() are very expensive. As we manage the scenerect ourselves
+ // we store the size in a member variable.
+ QRectF _sceneRect;
+ void updateSceneRect(const QRectF &rect);
+ qreal _viewportHeight;
+
+ ColumnHandleItem *firstColHandle, *secondColHandle;
+ qreal firstColHandlePos, secondColHandlePos;
+
+ ChatItem *_selectingItem;
+ int _selectionStartCol, _selectionMinCol;
+ int _selectionStart;
+ int _selectionEnd;
+ int _firstSelectionRow, _lastSelectionRow;
+ bool _isSelecting;
+
+ int _lastBacklogSize;
};
+bool ChatScene::containsBuffer(const BufferId &id) const {
+ MessageFilter *filter = qobject_cast<MessageFilter*>(model());
+ if(filter)
+ return filter->containsBuffer(id);
+ else
+ return false;
+}
+
#endif