/***************************************************************************
- * Copyright (C) 2009 by the Quassel Project *
+ * Copyright (C) 2005-2016 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
- * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************/
#include "coreconnection.h"
-#ifndef QT_NO_NETWORKPROXY
-# include <QNetworkProxy>
-#endif
-
#include "client.h"
+#include "clientauthhandler.h"
#include "clientsettings.h"
#include "coreaccountmodel.h"
#include "identity.h"
+#include "internalpeer.h"
#include "network.h"
#include "networkmodel.h"
#include "quassel.h"
#include "signalproxy.h"
#include "util.h"
-CoreConnection::CoreConnection(CoreAccountModel *model, QObject *parent)
- : QObject(parent),
- _model(model),
- _blockSize(0),
- _state(Disconnected),
- _wantReconnect(false),
- _progressMinimum(0),
- _progressMaximum(-1),
- _progressValue(-1)
+#include "protocols/legacy/legacypeer.h"
+
+CoreConnection::CoreConnection(QObject *parent)
+ : QObject(parent),
+ _authHandler(0),
+ _state(Disconnected),
+ _wantReconnect(false),
+ _wasReconnect(false),
+ _progressMinimum(0),
+ _progressMaximum(-1),
+ _progressValue(-1),
+ _resetting(false)
{
- qRegisterMetaType<ConnectionState>("CoreConnection::ConnectionState");
+ qRegisterMetaType<ConnectionState>("CoreConnection::ConnectionState");
}
-void CoreConnection::init() {
- Client::signalProxy()->setHeartBeatInterval(30);
- connect(Client::signalProxy(), SIGNAL(disconnected()), SLOT(coreSocketDisconnected()));
- connect(Client::signalProxy(), SIGNAL(lagUpdated(int)), SIGNAL(lagUpdated(int)));
- _reconnectTimer.setSingleShot(true);
- connect(&_reconnectTimer, SIGNAL(timeout()), SLOT(reconnectTimeout()));
+void CoreConnection::init()
+{
+ Client::signalProxy()->setHeartBeatInterval(30);
+ connect(Client::signalProxy(), SIGNAL(lagUpdated(int)), SIGNAL(lagUpdated(int)));
-#ifdef HAVE_KDE
- connect(Solid::Networking::notifier(), SIGNAL(statusChanged(Solid::Networking::Status)),
- SLOT(solidNetworkStatusChanged(Solid::Networking::Status)));
-#endif
+ _reconnectTimer.setSingleShot(true);
+ connect(&_reconnectTimer, SIGNAL(timeout()), SLOT(reconnectTimeout()));
- CoreConnectionSettings s;
- s.initAndNotify("PingTimeoutInterval", this, SLOT(pingTimeoutIntervalChanged(QVariant)), 60);
- s.initAndNotify("ReconnectInterval", this, SLOT(reconnectIntervalChanged(QVariant)), 60);
- s.notify("NetworkDetectionMode", this, SLOT(networkDetectionModeChanged(QVariant)));
- networkDetectionModeChanged(s.networkDetectionMode());
-}
+ _qNetworkConfigurationManager = new QNetworkConfigurationManager(this);
+ connect(_qNetworkConfigurationManager, SIGNAL(onlineStateChanged(bool)), SLOT(onlineStateChanged(bool)));
-void CoreConnection::setProgressText(const QString &text) {
- if(_progressText != text) {
- _progressText = text;
- emit progressTextChanged(text);
- }
+ CoreConnectionSettings s;
+ s.initAndNotify("PingTimeoutInterval", this, SLOT(pingTimeoutIntervalChanged(QVariant)), 60);
+ s.initAndNotify("ReconnectInterval", this, SLOT(reconnectIntervalChanged(QVariant)), 60);
+ s.notify("NetworkDetectionMode", this, SLOT(networkDetectionModeChanged(QVariant)));
+ networkDetectionModeChanged(s.networkDetectionMode());
}
-void CoreConnection::setProgressValue(int value) {
- if(_progressValue != value) {
- _progressValue = value;
- emit progressValueChanged(value);
- }
-}
-void CoreConnection::setProgressMinimum(int minimum) {
- if(_progressMinimum != minimum) {
- _progressMinimum = minimum;
- emit progressRangeChanged(minimum, _progressMaximum);
- }
+CoreAccountModel *CoreConnection::accountModel() const
+{
+ return Client::coreAccountModel();
}
-void CoreConnection::setProgressMaximum(int maximum) {
- if(_progressMaximum != maximum) {
- _progressMaximum = maximum;
- emit progressRangeChanged(_progressMinimum, maximum);
- }
-}
-void CoreConnection::updateProgress(int value, int max) {
- if(max != _progressMaximum) {
- _progressMaximum = max;
- emit progressRangeChanged(_progressMinimum, _progressMaximum);
- }
- setProgressValue(value);
+void CoreConnection::setProgressText(const QString &text)
+{
+ if (_progressText != text) {
+ _progressText = text;
+ emit progressTextChanged(text);
+ }
}
-void CoreConnection::reconnectTimeout() {
- if(!_socket) {
- CoreConnectionSettings s;
- if(_wantReconnect && s.autoReconnect()) {
-
-#ifdef HAVE_KDE
- // If using Solid, we don't want to reconnect if we're offline
- if(s.networkDetectionMode() == CoreConnectionSettings::UseSolid) {
- if(Solid::Networking::status() != Solid::Networking::Connected
- && Solid::Networking::status() != Solid::Networking::Unknown) {
- return;
- }
- }
-#endif /* HAVE_KDE */
- reconnectToCore();
+void CoreConnection::setProgressValue(int value)
+{
+ if (_progressValue != value) {
+ _progressValue = value;
+ emit progressValueChanged(value);
}
- }
}
-void CoreConnection::networkDetectionModeChanged(const QVariant &vmode) {
- CoreConnectionSettings s;
- CoreConnectionSettings::NetworkDetectionMode mode = (CoreConnectionSettings::NetworkDetectionMode)vmode.toInt();
- if(mode == CoreConnectionSettings::UsePingTimeout)
- Client::signalProxy()->setMaxHeartBeatCount(s.pingTimeoutInterval() / 30);
- else {
- Client::signalProxy()->setMaxHeartBeatCount(-1);
- }
-}
-void CoreConnection::pingTimeoutIntervalChanged(const QVariant &interval) {
- CoreConnectionSettings s;
- if(s.networkDetectionMode() == CoreConnectionSettings::UsePingTimeout)
- Client::signalProxy()->setMaxHeartBeatCount(interval.toInt() / 30); // interval is 30 seconds
+void CoreConnection::setProgressMinimum(int minimum)
+{
+ if (_progressMinimum != minimum) {
+ _progressMinimum = minimum;
+ emit progressRangeChanged(minimum, _progressMaximum);
+ }
}
-void CoreConnection::reconnectIntervalChanged(const QVariant &interval) {
- _reconnectTimer.setInterval(interval.toInt() * 1000);
-}
-#ifdef HAVE_KDE
+void CoreConnection::setProgressMaximum(int maximum)
+{
+ if (_progressMaximum != maximum) {
+ _progressMaximum = maximum;
+ emit progressRangeChanged(_progressMinimum, maximum);
+ }
+}
-void CoreConnection::solidNetworkStatusChanged(Solid::Networking::Status status) {
- CoreConnectionSettings s;
- if(s.networkDetectionMode() != CoreConnectionSettings::UseSolid)
- return;
- switch(status) {
- case Solid::Networking::Unknown:
- case Solid::Networking::Connected:
- qDebug() << "Solid: Network status changed to connected or unknown";
- if(state() == Disconnected) {
- if(_wantReconnect && s.autoReconnect()) {
- reconnectToCore();
- }
+void CoreConnection::updateProgress(int value, int max)
+{
+ if (max != _progressMaximum) {
+ _progressMaximum = max;
+ emit progressRangeChanged(_progressMinimum, _progressMaximum);
}
- break;
- case Solid::Networking::Unconnected:
- qDebug() << "Solid: Disconnected";
- if(!isLocalConnection())
- disconnectFromCore(tr("Network is down"), true);
- break;
- default:
- break;
- }
+ setProgressValue(value);
}
-#endif
-bool CoreConnection::isEncrypted() const {
-#ifndef HAVE_SSL
- return false;
-#else
- QSslSocket *sock = qobject_cast<QSslSocket *>(_socket);
- return isConnected() && sock && sock->isEncrypted();
-#endif
+void CoreConnection::reconnectTimeout()
+{
+ if (!_peer) {
+ CoreConnectionSettings s;
+ if (_wantReconnect && s.autoReconnect()) {
+ // If using QNetworkConfigurationManager, we don't want to reconnect if we're offline
+ if (s.networkDetectionMode() == CoreConnectionSettings::UseQNetworkConfigurationManager) {
+ if (!_qNetworkConfigurationManager->isOnline()) {
+ return;
+ }
+ }
+ reconnectToCore();
+ }
+ }
}
-bool CoreConnection::isLocalConnection() const {
- if(!isConnected())
- return false;
- if(currentAccount().isInternal())
- return true;
- if(_socket->peerAddress().isInSubnet(QHostAddress::LocalHost, 0x00ffffff))
- return true;
- return false;
-}
-
-void CoreConnection::socketStateChanged(QAbstractSocket::SocketState socketState) {
- QString text;
-
- switch(socketState) {
- case QAbstractSocket::UnconnectedState:
- text = tr("Disconnected");
- break;
- case QAbstractSocket::HostLookupState:
- text = tr("Looking up %1...").arg(currentAccount().hostName());
- break;
- case QAbstractSocket::ConnectingState:
- text = tr("Connecting to %1...").arg(currentAccount().hostName());
- break;
- case QAbstractSocket::ConnectedState:
- text = tr("Connected to %1").arg(currentAccount().hostName());
- break;
- case QAbstractSocket::ClosingState:
- text = tr("Disconnecting from %1...").arg(currentAccount().hostName());
- break;
- default:
- break;
- }
-
- if(!text.isEmpty())
- emit progressTextChanged(text);
-
- setState(socketState);
-}
-
-void CoreConnection::setState(QAbstractSocket::SocketState socketState) {
- ConnectionState state;
-
- switch(socketState) {
- case QAbstractSocket::UnconnectedState:
- state = Disconnected;
- break;
- case QAbstractSocket::HostLookupState:
- case QAbstractSocket::ConnectingState:
- case QAbstractSocket::ConnectedState: // we'll set it to Connected in connectionReady()
- state = Connecting;
- break;
- default:
- state = Disconnected;
- }
-
- setState(state);
-}
-
-void CoreConnection::setState(ConnectionState state) {
- if(state != _state) {
- _state = state;
- emit stateChanged(state);
- if(state == Disconnected)
- emit disconnected();
- }
-}
-
-void CoreConnection::coreSocketError(QAbstractSocket::SocketError) {
- qDebug() << "coreSocketError" << _socket << _socket->errorString();
- disconnectFromCore(_socket->errorString(), true);
-}
-
-void CoreConnection::coreSocketDisconnected() {
- qDebug() << Q_FUNC_INFO;
- resetConnection(true);
- // FIXME handle disconnects gracefully
-}
-
-void CoreConnection::coreHasData() {
- QVariant item;
- while(SignalProxy::readDataFromDevice(_socket, _blockSize, item)) {
- QVariantMap msg = item.toMap();
- if(!msg.contains("MsgType")) {
- // This core is way too old and does not even speak our init protocol...
- emit connectionErrorPopup(tr("The Quassel Core you try to connect to is too old! Please consider upgrading."));
- disconnectFromCore(QString(), false);
- return;
- }
- if(msg["MsgType"] == "ClientInitAck") {
- clientInitAck(msg);
- } else if(msg["MsgType"] == "ClientInitReject") {
- emit connectionErrorPopup(msg["Error"].toString());
- disconnectFromCore(QString(), false);
- return;
- } else if(msg["MsgType"] == "CoreSetupAck") {
- emit coreSetupSuccess();
- } else if(msg["MsgType"] == "CoreSetupReject") {
- emit coreSetupFailed(msg["Error"].toString());
- } else if(msg["MsgType"] == "ClientLoginReject") {
- loginFailed(msg["Error"].toString());
- } else if(msg["MsgType"] == "ClientLoginAck") {
- loginSuccess();
- } else if(msg["MsgType"] == "SessionInit") {
- // that's it, let's hand over to the signal proxy
- // if the socket is an orphan, the signalProxy adopts it.
- // -> we don't need to care about it anymore
- _socket->setParent(0);
- Client::signalProxy()->addPeer(_socket);
-
- sessionStateReceived(msg["SessionState"].toMap());
- break; // this is definitively the last message we process here!
- } else {
- disconnectFromCore(tr("Invalid data received from core"), false);
- return;
+void CoreConnection::networkDetectionModeChanged(const QVariant &vmode)
+{
+ CoreConnectionSettings s;
+ CoreConnectionSettings::NetworkDetectionMode mode = (CoreConnectionSettings::NetworkDetectionMode)vmode.toInt();
+ if (mode == CoreConnectionSettings::UsePingTimeout)
+ Client::signalProxy()->setMaxHeartBeatCount(s.pingTimeoutInterval() / 30);
+ else {
+ Client::signalProxy()->setMaxHeartBeatCount(-1);
}
- }
- if(_blockSize > 0) {
- updateProgress(_socket->bytesAvailable(), _blockSize);
- }
}
-void CoreConnection::disconnectFromCore() {
- disconnectFromCore(QString(), false); // requested disconnect, so don't try to reconnect
+
+void CoreConnection::pingTimeoutIntervalChanged(const QVariant &interval)
+{
+ CoreConnectionSettings s;
+ if (s.networkDetectionMode() == CoreConnectionSettings::UsePingTimeout)
+ Client::signalProxy()->setMaxHeartBeatCount(interval.toInt() / 30); // interval is 30 seconds
+}
+
+
+void CoreConnection::reconnectIntervalChanged(const QVariant &interval)
+{
+ _reconnectTimer.setInterval(interval.toInt() * 1000);
}
-void CoreConnection::disconnectFromCore(const QString &errorString, bool wantReconnect) {
- if(!wantReconnect)
- _reconnectTimer.stop();
- if(errorString.isEmpty())
- emit connectionError(tr("Disconnected"));
- else
- emit connectionError(errorString);
+void CoreConnection::onlineStateChanged(bool isOnline)
+{
+ CoreConnectionSettings s;
+ if (s.networkDetectionMode() != CoreConnectionSettings::UseQNetworkConfigurationManager)
+ return;
- Client::signalProxy()->removeAllPeers();
- resetConnection(wantReconnect);
+ if(isOnline) {
+ // qDebug() << "QNetworkConfigurationManager reports Online";
+ if (state() == Disconnected) {
+ if (_wantReconnect && s.autoReconnect()) {
+ reconnectToCore();
+ }
+ }
+ } else {
+ // qDebug() << "QNetworkConfigurationManager reports Offline";
+ if (state() != Disconnected && !isLocalConnection())
+ disconnectFromCore(tr("Network is down"), true);
+ }
}
-void CoreConnection::resetConnection(bool wantReconnect) {
- _wantReconnect = wantReconnect;
- if(_socket) {
- disconnect(_socket, 0, this, 0);
- _socket->deleteLater();
- _socket = 0;
- }
- _blockSize = 0;
+bool CoreConnection::isEncrypted() const
+{
+ return _peer && _peer->isSecure();
+}
- _coreMsgBuffer.clear();
- _netsToSync.clear();
- _numNetsToSync = 0;
+bool CoreConnection::isLocalConnection() const
+{
+ if (!isConnected())
+ return false;
+ if (currentAccount().isInternal())
+ return true;
+ if (_authHandler)
+ return _authHandler->isLocal();
+ if (_peer)
+ return _peer->isLocal();
- setProgressMaximum(-1); // disable
- setState(Disconnected);
- emit lagUpdated(-1);
+ return false;
+}
- emit connectionMsg(tr("Disconnected from core."));
- emit encrypted(false);
- // initiate if a reconnect if appropriate
- CoreConnectionSettings s;
- if(wantReconnect && s.autoReconnect()) {
- _reconnectTimer.start();
- }
+void CoreConnection::onConnectionReady()
+{
+ setState(Connected);
}
-void CoreConnection::reconnectToCore() {
- if(currentAccount().isValid())
- connectToCore(currentAccount().accountId());
+
+void CoreConnection::setState(ConnectionState state)
+{
+ if (state != _state) {
+ _state = state;
+ emit stateChanged(state);
+ if (state == Connected)
+ _wantReconnect = true;
+ if (state == Disconnected)
+ emit disconnected();
+ }
}
-bool CoreConnection::connectToCore(AccountId accId) {
- if(isConnected())
- return false;
- CoreAccountSettings s;
+void CoreConnection::coreSocketError(QAbstractSocket::SocketError error, const QString &errorString)
+{
+ Q_UNUSED(error)
+
+ disconnectFromCore(errorString, true);
+}
- // FIXME: Don't force connection to internal core in mono client
- if(Quassel::runMode() == Quassel::Monolithic) {
- _account = accountModel()->account(accountModel()->internalAccount());
- Q_ASSERT(_account.isValid());
- } else {
- if(!accId.isValid()) {
- // check our settings and figure out what to do
- if(!s.autoConnectOnStartup())
- return false;
- if(s.autoConnectToFixedAccount())
- accId = s.autoConnectAccount();
- else
- accId = s.lastAccount();
- if(!accId.isValid())
- return false;
- }
- _account = accountModel()->account(accId);
- if(!_account.accountId().isValid()) {
- return false;
- }
- if(Quassel::runMode() != Quassel::Monolithic) {
- if(_account.isInternal())
- return false;
- }
- }
- s.setLastAccount(accId);
- connectToCurrentAccount();
- return true;
+void CoreConnection::coreSocketDisconnected()
+{
+ setState(Disconnected);
+ _wasReconnect = false;
+ resetConnection(_wantReconnect);
}
-void CoreConnection::connectToCurrentAccount() {
- resetConnection(false);
- if(currentAccount().isInternal()) {
- if(Quassel::runMode() != Quassel::Monolithic) {
- qWarning() << "Cannot connect to internal core in client-only mode!";
- return;
- }
- emit startInternalCore();
- emit connectToInternalCore(Client::instance()->signalProxy());
- return;
- }
+void CoreConnection::disconnectFromCore()
+{
+ disconnectFromCore(QString(), false); // requested disconnect, so don't try to reconnect
+}
- CoreAccountSettings s;
- Q_ASSERT(!_socket);
-#ifdef HAVE_SSL
- QSslSocket *sock = new QSslSocket(Client::instance());
- // make sure the warning is shown if we happen to connect without SSL support later
- s.setAccountValue("ShowNoClientSslWarning", true);
-#else
- if(_account.useSsl()) {
- if(s.accountValue("ShowNoClientSslWarning", true).toBool()) {
- bool accepted = false;
- emit handleNoSslInClient(&accepted);
- if(!accepted) {
- emit connectionError(tr("Unencrypted connection canceled"));
- return;
- }
- s.setAccountValue("ShowNoClientSslWarning", false);
- }
- }
- QTcpSocket *sock = new QTcpSocket(Client::instance());
-#endif
+void CoreConnection::disconnectFromCore(const QString &errorString, bool wantReconnect)
+{
+ if (wantReconnect)
+ _reconnectTimer.start();
+ else
+ _reconnectTimer.stop();
-#ifndef QT_NO_NETWORKPROXY
- if(_account.useProxy()) {
- QNetworkProxy proxy(_account.proxyType(), _account.proxyHostName(), _account.proxyPort(), _account.proxyUser(), _account.proxyPassword());
- sock->setProxy(proxy);
- }
-#endif
+ _wantReconnect = wantReconnect; // store if disconnect was requested
+ _wasReconnect = false;
- _socket = sock;
- connect(sock, SIGNAL(readyRead()), SLOT(coreHasData()));
- connect(sock, SIGNAL(connected()), SLOT(coreSocketConnected()));
- connect(sock, SIGNAL(disconnected()), SLOT(coreSocketDisconnected()));
- connect(sock, SIGNAL(error(QAbstractSocket::SocketError)), SLOT(coreSocketError(QAbstractSocket::SocketError)));
- connect(sock, SIGNAL(stateChanged(QAbstractSocket::SocketState)), SLOT(socketStateChanged(QAbstractSocket::SocketState)));
+ if (_authHandler)
+ _authHandler->close();
+ else if(_peer)
+ _peer->close();
- emit connectionMsg(tr("Connecting to %1...").arg(currentAccount().accountName()));
- sock->connectToHost(_account.hostName(), _account.port());
+ if (errorString.isEmpty())
+ emit connectionError(tr("Disconnected"));
+ else
+ emit connectionError(errorString);
}
-void CoreConnection::coreSocketConnected() {
- // Phase One: Send client info and wait for core info
- emit connectionMsg(tr("Synchronizing to core..."));
+void CoreConnection::resetConnection(bool wantReconnect)
+{
+ if (_resetting)
+ return;
+ _resetting = true;
- QVariantMap clientInit;
- clientInit["MsgType"] = "ClientInit";
- clientInit["ClientVersion"] = Quassel::buildInfo().fancyVersionString;
- clientInit["ClientDate"] = Quassel::buildInfo().buildDate;
- clientInit["ProtocolVersion"] = Quassel::buildInfo().protocolVersion;
- clientInit["UseSsl"] = _account.useSsl();
-#ifndef QT_NO_COMPRESS
- clientInit["UseCompression"] = true;
-#else
- clientInit["UseCompression"] = false;
-#endif
+ _wantReconnect = wantReconnect;
- SignalProxy::writeDataToDevice(_socket, clientInit);
-}
+ if (_authHandler) {
+ disconnect(_authHandler, 0, this, 0);
+ _authHandler->close();
+ _authHandler->deleteLater();
+ _authHandler = 0;
+ }
-void CoreConnection::clientInitAck(const QVariantMap &msg) {
- // Core has accepted our version info and sent its own. Let's see if we accept it as well...
- uint ver = msg["ProtocolVersion"].toUInt();
- if(ver < Quassel::buildInfo().clientNeedsProtocol) {
- emit connectionErrorPopup(tr("<b>The Quassel Core you are trying to connect to is too old!</b><br>"
- "Need at least core/client protocol v%1 to connect.").arg(Quassel::buildInfo().clientNeedsProtocol));
- disconnectFromCore(QString(), false);
- return;
- }
+ if (_peer) {
+ disconnect(_peer, 0, this, 0);
+ // peer belongs to the sigproxy and thus gets deleted by it
+ _peer->close();
+ _peer = 0;
+ }
- Client::setCoreFeatures((Quassel::Features)msg["CoreFeatures"].toUInt());
+ _netsToSync.clear();
+ _numNetsToSync = 0;
-#ifndef QT_NO_COMPRESS
- if(msg["SupportsCompression"].toBool()) {
- _socket->setProperty("UseCompression", true);
- }
-#endif
+ setProgressMaximum(-1); // disable
+ setState(Disconnected);
+ emit lagUpdated(-1);
- _coreMsgBuffer = msg;
+ emit connectionMsg(tr("Disconnected from core."));
+ emit encrypted(false);
+ setState(Disconnected);
-#ifdef HAVE_SSL
- CoreAccountSettings s;
- if(currentAccount().useSsl()) {
- if(msg["SupportSsl"].toBool()) {
- // Make sure the warning is shown next time we don't have SSL in the core
- s.setAccountValue("ShowNoCoreSslWarning", true);
-
- QSslSocket *sslSocket = qobject_cast<QSslSocket *>(_socket);
- Q_ASSERT(sslSocket);
- connect(sslSocket, SIGNAL(encrypted()), SLOT(sslSocketEncrypted()));
- connect(sslSocket, SIGNAL(sslErrors(const QList<QSslError> &)), SLOT(sslErrors()));
- sslSocket->startClientEncryption();
- } else {
- if(s.accountValue("ShowNoCoreSslWarning", true).toBool()) {
- bool accepted = false;
- emit handleNoSslInCore(&accepted);
- if(!accepted) {
- disconnectFromCore(tr("Unencrypted connection canceled"), false);
- return;
- }
- s.setAccountValue("ShowNoCoreSslWarning", false);
- s.setAccountValue("SslCert", QString());
- }
- connectionReady();
+ // initiate if a reconnect if appropriate
+ CoreConnectionSettings s;
+ if (wantReconnect && s.autoReconnect()) {
+ _reconnectTimer.start();
}
- return;
- }
-#endif
- // if we use SSL we wait for the next step until every SSL warning has been cleared
- connectionReady();
+
+ _resetting = false;
}
-#ifdef HAVE_SSL
-void CoreConnection::sslSocketEncrypted() {
- QSslSocket *socket = qobject_cast<QSslSocket *>(sender());
- Q_ASSERT(socket);
+void CoreConnection::reconnectToCore()
+{
+ if (currentAccount().isValid()) {
+ _wasReconnect = true;
+ connectToCore(currentAccount().accountId());
+ }
+}
- if(!socket->sslErrors().count()) {
- // Cert is valid, so we don't want to store it as known
- // That way, a warning will appear in case it becomes invalid at some point
- CoreAccountSettings s;
- s.setAccountValue("SSLCert", QString());
- }
- emit encrypted(true);
- connectionReady();
-}
+bool CoreConnection::connectToCore(AccountId accId)
+{
+ if (isConnected())
+ return false;
-void CoreConnection::sslErrors() {
- QSslSocket *socket = qobject_cast<QSslSocket *>(sender());
- Q_ASSERT(socket);
+ CoreAccountSettings s;
+
+ // FIXME: Don't force connection to internal core in mono client
+ if (Quassel::runMode() == Quassel::Monolithic) {
+ _account = accountModel()->account(accountModel()->internalAccount());
+ Q_ASSERT(_account.isValid());
+ }
+ else {
+ if (!accId.isValid()) {
+ // check our settings and figure out what to do
+ if (!s.autoConnectOnStartup())
+ return false;
+ if (s.autoConnectToFixedAccount())
+ accId = s.autoConnectAccount();
+ else
+ accId = s.lastAccount();
+ if (!accId.isValid())
+ return false;
+ }
+ _account = accountModel()->account(accId);
+ if (!_account.accountId().isValid()) {
+ return false;
+ }
+ if (Quassel::runMode() != Quassel::Monolithic) {
+ if (_account.isInternal())
+ return false;
+ }
+ }
- CoreAccountSettings s;
- QByteArray knownDigest = s.accountValue("SslCert").toByteArray();
+ s.setLastAccount(accId);
+ connectToCurrentAccount();
+ return true;
+}
- if(knownDigest != socket->peerCertificate().digest()) {
- bool accepted = false;
- bool permanently = false;
- emit handleSslErrors(socket, &accepted, &permanently);
- if(!accepted) {
- disconnectFromCore(tr("Unencrypted connection canceled"), false);
- return;
+void CoreConnection::connectToCurrentAccount()
+{
+ if (_authHandler) {
+ qWarning() << Q_FUNC_INFO << "Already connected!";
+ return;
}
- if(permanently)
- s.setAccountValue("SslCert", socket->peerCertificate().digest());
- else
- s.setAccountValue("SslCert", QString());
- }
+ if (currentAccount().isInternal()) {
+ if (Quassel::runMode() != Quassel::Monolithic) {
+ qWarning() << "Cannot connect to internal core in client-only mode!";
+ return;
+ }
+ emit startInternalCore();
- socket->ignoreSslErrors();
-}
+ InternalPeer *peer = new InternalPeer();
+ _peer = peer;
+ Client::instance()->signalProxy()->addPeer(peer); // sigproxy will take ownership
+ emit connectToInternalCore(peer);
+ setState(Connected);
+
+ return;
+ }
-#endif /* HAVE_SSL */
+ _authHandler = new ClientAuthHandler(currentAccount(), this);
+
+ connect(_authHandler, SIGNAL(disconnected()), SLOT(coreSocketDisconnected()));
+ connect(_authHandler, SIGNAL(connectionReady()), SLOT(onConnectionReady()));
+ connect(_authHandler, SIGNAL(socketError(QAbstractSocket::SocketError,QString)), SLOT(coreSocketError(QAbstractSocket::SocketError,QString)));
+ connect(_authHandler, SIGNAL(transferProgress(int,int)), SLOT(updateProgress(int,int)));
+ connect(_authHandler, SIGNAL(requestDisconnect(QString,bool)), SLOT(disconnectFromCore(QString,bool)));
+
+ connect(_authHandler, SIGNAL(errorMessage(QString)), SIGNAL(connectionError(QString)));
+ connect(_authHandler, SIGNAL(errorPopup(QString)), SIGNAL(connectionErrorPopup(QString)), Qt::QueuedConnection);
+ connect(_authHandler, SIGNAL(statusMessage(QString)), SIGNAL(connectionMsg(QString)));
+ connect(_authHandler, SIGNAL(encrypted(bool)), SIGNAL(encrypted(bool)));
+ connect(_authHandler, SIGNAL(startCoreSetup(QVariantList)), SIGNAL(startCoreSetup(QVariantList)));
+ connect(_authHandler, SIGNAL(coreSetupFailed(QString)), SIGNAL(coreSetupFailed(QString)));
+ connect(_authHandler, SIGNAL(coreSetupSuccessful()), SIGNAL(coreSetupSuccess()));
+ connect(_authHandler, SIGNAL(userAuthenticationRequired(CoreAccount*,bool*,QString)), SIGNAL(userAuthenticationRequired(CoreAccount*,bool*,QString)));
+ connect(_authHandler, SIGNAL(handleNoSslInClient(bool*)), SIGNAL(handleNoSslInClient(bool*)));
+ connect(_authHandler, SIGNAL(handleNoSslInCore(bool*)), SIGNAL(handleNoSslInCore(bool*)));
+#ifdef HAVE_SSL
+ connect(_authHandler, SIGNAL(handleSslErrors(const QSslSocket*,bool*,bool*)), SIGNAL(handleSslErrors(const QSslSocket*,bool*,bool*)));
+#endif
-void CoreConnection::connectionReady() {
- setState(Connected);
- emit connectionMsg(tr("Connected to %1").arg(currentAccount().accountName()));
+ connect(_authHandler, SIGNAL(loginSuccessful(CoreAccount)), SLOT(onLoginSuccessful(CoreAccount)));
+ connect(_authHandler, SIGNAL(handshakeComplete(RemotePeer*,Protocol::SessionState)), SLOT(onHandshakeComplete(RemotePeer*,Protocol::SessionState)));
- if(!_coreMsgBuffer["Configured"].toBool()) {
- // start wizard
- emit startCoreSetup(_coreMsgBuffer["StorageBackends"].toList());
- } else if(_coreMsgBuffer["LoginEnabled"].toBool()) {
- loginToCore();
- }
- _coreMsgBuffer.clear();
+ setState(Connecting);
+ _authHandler->connectToCore();
}
-void CoreConnection::loginToCore(const QString &user, const QString &password, bool remember) {
- _account.setUser(user);
- _account.setPassword(password);
- _account.setStorePassword(remember);
- loginToCore();
+
+void CoreConnection::setupCore(const Protocol::SetupData &setupData)
+{
+ _authHandler->setupCore(setupData);
}
-void CoreConnection::loginToCore(const QString &prevError) {
- emit connectionMsg(tr("Logging in..."));
- if(currentAccount().user().isEmpty() || currentAccount().password().isEmpty() || !prevError.isEmpty()) {
- bool valid = false;
- emit userAuthenticationRequired(&_account, &valid, prevError); // *must* be a synchronous call
- if(!valid || currentAccount().user().isEmpty() || currentAccount().password().isEmpty()) {
- disconnectFromCore(tr("Login canceled"), false);
- return;
- }
- }
- QVariantMap clientLogin;
- clientLogin["MsgType"] = "ClientLogin";
- clientLogin["User"] = currentAccount().user();
- clientLogin["Password"] = currentAccount().password();
- SignalProxy::writeDataToDevice(_socket, clientLogin);
+void CoreConnection::loginToCore(const QString &user, const QString &password, bool remember)
+{
+ _authHandler->login(user, password, remember);
}
-void CoreConnection::loginFailed(const QString &error) {
- loginToCore(error);
-}
-void CoreConnection::loginSuccess() {
- updateProgress(0, 0);
+void CoreConnection::onLoginSuccessful(const CoreAccount &account)
+{
+ updateProgress(0, 0);
- // save current account data
- _model->createOrUpdateAccount(currentAccount());
- _model->save();
+ // save current account data
+ accountModel()->createOrUpdateAccount(account);
+ accountModel()->save();
- _reconnectTimer.stop();
+ _reconnectTimer.stop();
- setProgressText(tr("Receiving session state"));
- setState(Synchronizing);
- emit connectionMsg(tr("Synchronizing to %1...").arg(currentAccount().accountName()));
+ setProgressText(tr("Receiving session state"));
+ setState(Synchronizing);
+ emit connectionMsg(tr("Synchronizing to %1...").arg(account.accountName()));
}
-void CoreConnection::sessionStateReceived(const QVariantMap &state) {
- updateProgress(100, 100);
- // rest of communication happens through SignalProxy...
- disconnect(_socket, SIGNAL(readyRead()), this, 0);
- disconnect(_socket, SIGNAL(connected()), this, 0);
+void CoreConnection::onHandshakeComplete(RemotePeer *peer, const Protocol::SessionState &sessionState)
+{
+ updateProgress(100, 100);
- syncToCore(state);
-}
+ disconnect(_authHandler, 0, this, 0);
+ _authHandler->deleteLater();
+ _authHandler = 0;
-void CoreConnection::internalSessionStateReceived(const QVariant &packedState) {
- updateProgress(100, 100);
+ _peer = peer;
+ connect(peer, SIGNAL(disconnected()), SLOT(coreSocketDisconnected()));
+ connect(peer, SIGNAL(statusMessage(QString)), SIGNAL(connectionMsg(QString)));
+ connect(peer, SIGNAL(socketError(QAbstractSocket::SocketError,QString)), SLOT(coreSocketError(QAbstractSocket::SocketError,QString)));
- setState(Synchronizing);
- syncToCore(packedState.toMap());
+ Client::signalProxy()->addPeer(_peer); // sigproxy takes ownership of the peer!
+
+ syncToCore(sessionState);
}
-void CoreConnection::syncToCore(const QVariantMap &sessionState) {
- setProgressText(tr("Receiving network states"));
- updateProgress(0, 100);
- // create identities
- foreach(QVariant vid, sessionState["Identities"].toList()) {
- Client::instance()->coreIdentityCreated(vid.value<Identity>());
- }
+void CoreConnection::internalSessionStateReceived(const Protocol::SessionState &sessionState)
+{
+ updateProgress(100, 100);
- // create buffers
- // FIXME: get rid of this crap -- why?
- QVariantList bufferinfos = sessionState["BufferInfos"].toList();
- NetworkModel *networkModel = Client::networkModel();
- Q_ASSERT(networkModel);
- foreach(QVariant vinfo, bufferinfos)
- networkModel->bufferUpdated(vinfo.value<BufferInfo>()); // create BufferItems
+ Client::setCoreFeatures(Quassel::features()); // mono connection...
- QVariantList networkids = sessionState["NetworkIds"].toList();
+ setState(Synchronizing);
+ syncToCore(sessionState);
+}
+
+
+void CoreConnection::syncToCore(const Protocol::SessionState &sessionState)
+{
+ setProgressText(tr("Receiving network states"));
+ updateProgress(0, 100);
- // prepare sync progress thingys...
- // FIXME: Care about removal of networks
- _numNetsToSync = networkids.count();
- updateProgress(0, _numNetsToSync);
+ // create identities
+ foreach(const QVariant &vid, sessionState.identities) {
+ Client::instance()->coreIdentityCreated(vid.value<Identity>());
+ }
- // create network objects
- foreach(QVariant networkid, networkids) {
- NetworkId netid = networkid.value<NetworkId>();
- if(Client::network(netid))
- continue;
- Network *net = new Network(netid, Client::instance());
- _netsToSync.insert(net);
- connect(net, SIGNAL(initDone()), SLOT(networkInitDone()));
- connect(net, SIGNAL(destroyed()), SLOT(networkInitDone()));
- Client::addNetwork(net);
- }
- checkSyncState();
+ // create buffers
+ // FIXME: get rid of this crap -- why?
+ NetworkModel *networkModel = Client::networkModel();
+ Q_ASSERT(networkModel);
+ foreach(const QVariant &vinfo, sessionState.bufferInfos)
+ networkModel->bufferUpdated(vinfo.value<BufferInfo>()); // create BufferItems
+
+ // prepare sync progress thingys...
+ // FIXME: Care about removal of networks
+ _numNetsToSync = sessionState.networkIds.count();
+ updateProgress(0, _numNetsToSync);
+
+ // create network objects
+ foreach(const QVariant &networkid, sessionState.networkIds) {
+ NetworkId netid = networkid.value<NetworkId>();
+ if (Client::network(netid))
+ continue;
+ Network *net = new Network(netid, Client::instance());
+ _netsToSync.insert(net);
+ connect(net, SIGNAL(initDone()), SLOT(networkInitDone()));
+ connect(net, SIGNAL(destroyed()), SLOT(networkInitDone()));
+ Client::addNetwork(net);
+ }
+ checkSyncState();
}
+
// this is also called for destroyed networks!
-void CoreConnection::networkInitDone() {
- QObject *net = sender();
- Q_ASSERT(net);
- disconnect(net, 0, this, 0);
- _netsToSync.remove(net);
- updateProgress(_numNetsToSync - _netsToSync.count(), _numNetsToSync);
- checkSyncState();
-}
-
-void CoreConnection::checkSyncState() {
- if(_netsToSync.isEmpty() && state() >= Synchronizing) {
- setState(Synchronized);
- setProgressText(tr("Synchronized to %1").arg(currentAccount().accountName()));
- setProgressMaximum(-1);
- emit synchronized();
- }
-}
-
-void CoreConnection::doCoreSetup(const QVariant &setupData) {
- QVariantMap setup;
- setup["MsgType"] = "CoreSetupData";
- setup["SetupData"] = setupData;
- SignalProxy::writeDataToDevice(_socket, setup);
+void CoreConnection::networkInitDone()
+{
+ QObject *net = sender();
+ Q_ASSERT(net);
+ disconnect(net, 0, this, 0);
+ _netsToSync.remove(net);
+ updateProgress(_numNetsToSync - _netsToSync.count(), _numNetsToSync);
+ checkSyncState();
+}
+
+
+void CoreConnection::checkSyncState()
+{
+ if (_netsToSync.isEmpty() && state() >= Synchronizing) {
+ setState(Synchronized);
+ setProgressText(tr("Synchronized to %1").arg(currentAccount().accountName()));
+ setProgressMaximum(-1);
+ emit synchronized();
+ }
}