/***************************************************************************
- * Copyright (C) 2005-08 by the Quassel Project *
+ * Copyright (C) 2005-09 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
-#ifndef _CLIENT_H_
-#define _CLIENT_H_
+#ifndef CLIENT_H_
+#define CLIENT_H_
#include <QAbstractSocket>
#include <QTcpSocket>
#include <QList>
#include <QPointer>
-#include "buffer.h" // needed for activity lvl
-class BufferInfo;
+#include "bufferinfo.h"
+#include "types.h"
+
class Message;
+class MessageModel;
+class AbstractMessageProcessor;
class Identity;
+class CertIdentity;
class Network;
-
class AbstractUi;
class AbstractUiMsg;
class NetworkModel;
class BufferModel;
+class BufferSyncer;
+class BufferViewOverlay;
+class ClientAliasManager;
+class ClientBacklogManager;
+class ClientBufferViewManager;
+class ClientIrcListHelper;
+class ClientSyncer;
+class ClientUserInputHandler;
class IrcUser;
class IrcChannel;
-class NickModel;
class SignalProxy;
-
-class QTimer;
-
+struct NetworkInfo;
class Client : public QObject {
Q_OBJECT
public:
+ enum ClientMode {
+ LocalCore,
+ RemoteCore
+ };
+
+ static bool instanceExists();
static Client *instance();
static void destroy();
static void init(AbstractUi *);
-
- static QList<BufferInfo> allBufferInfos();
- static QList<Buffer *> buffers();
- static Buffer *buffer(BufferId bufferUid);
- static Buffer *buffer(BufferInfo);
+ static AbstractUi *mainUi();
static QList<NetworkId> networkIds();
static const Network * network(NetworkId);
static QList<IdentityId> identityIds();
- static const Identity * identity(IdentityId);
+ static const Identity *identity(IdentityId);
//! Request creation of an identity with the given data.
/** The request will be sent to the core, and will be propagated back to all the clients
* with a new valid IdentityId.
* \param identity The identity template for the new identity. It does not need to have a valid ID.
*/
- static void createIdentity(const Identity &identity);
+ static void createIdentity(const CertIdentity &identity);
//! Request update of an identity with the given data.
/** The request will be sent to the core, and will be propagated back to all the clients.
- * \param identity The identity to be updated.
+ * \param id The identity to be updated.
+ * \param serializedData The identity's content (cf. SyncableObject::toVariantMap())
*/
- static void updateIdentity(const Identity &identity);
+ static void updateIdentity(IdentityId id, const QVariantMap &serializedData);
//! Request removal of the identity with the given ID from the core (and all the clients, of course).
/** \param id The ID of the identity to be removed.
*/
static void removeIdentity(IdentityId id);
- static void addNetwork(NetworkId id);
- static void addNetwork(Network *);
+ static void createNetwork(const NetworkInfo &info, const QStringList &persistentChannels = QStringList());
+ static void updateNetwork(const NetworkInfo &info);
+ static void removeNetwork(NetworkId id);
+ static inline NetworkModel *networkModel() { return instance()->_networkModel; }
+ static inline BufferModel *bufferModel() { return instance()->_bufferModel; }
+ static inline MessageModel *messageModel() { return instance()->_messageModel; }
+ static inline AbstractMessageProcessor *messageProcessor() { return instance()->_messageProcessor; }
+ static inline SignalProxy *signalProxy() { return instance()->_signalProxy; }
- static NetworkModel *networkModel();
- static BufferModel *bufferModel();
- static NickModel *nickModel();
- static SignalProxy *signalProxy();
+ static inline ClientAliasManager *aliasManager() { return instance()->_aliasManager; }
+ static inline ClientBacklogManager *backlogManager() { return instance()->_backlogManager; }
+ static inline ClientIrcListHelper *ircListHelper() { return instance()->_ircListHelper; }
+ static inline ClientBufferViewManager *bufferViewManager() { return instance()->_bufferViewManager; }
+ static inline BufferViewOverlay *bufferViewOverlay() { return instance()->_bufferViewOverlay; }
+ static inline ClientUserInputHandler *inputHandler() { return instance()->_inputHandler; }
- static AbstractUiMsg *layoutMsg(const Message &);
+ static AccountId currentCoreAccount();
static bool isConnected();
static bool isSynced();
+ static inline bool internalCore() { return instance()->_internalCore; }
+
+ static void userInput(const BufferInfo &bufferInfo, const QString &message);
- static void fakeInput(BufferId bufferUid, QString message);
+ static void setBufferLastSeenMsg(BufferId id, const MsgId &msgId); // this is synced to core and other clients
+ static void removeBuffer(BufferId id);
+ static void renameBuffer(BufferId bufferId, const QString &newName);
+ static void mergeBuffersPermanently(BufferId bufferId1, BufferId bufferId2);
+ static void purgeKnownBufferIds();
- static void storeSessionData(const QString &key, const QVariant &data);
- static QVariant retrieveSessionData(const QString &key, const QVariant &def = QVariant());
- static QStringList sessionDataKeys();
+ static void logMessage(QtMsgType type, const char *msg);
+ static inline const QString &debugLog() { return instance()->_debugLogBuffer; }
- enum ClientMode { LocalCore, RemoteCore };
+ static inline void registerClientSyncer(ClientSyncer *syncer) { emit instance()->newClientSyncer(syncer); }
signals:
- void sendInput(BufferInfo, QString message);
- void showBuffer(Buffer *);
- void bufferUpdated(BufferInfo bufferInfo);
- void backlogReceived(Buffer *, QList<Message>);
- void requestBacklog(BufferInfo, QVariant, QVariant);
+ void requestInitialBacklog();
void requestNetworkStates();
void showConfigWizard(const QVariantMap &coredata);
void disconnected();
void coreConnectionStateChanged(bool);
- void sessionDataChanged(const QString &key);
- void sessionDataChanged(const QString &key, const QVariant &data);
- void sendSessionData(const QString &key, const QVariant &data);
-
//! The identity with the given ID has been newly created in core and client.
/** \param id The ID of the newly created identity.
*/
void identityRemoved(IdentityId id);
//! Sent to the core when an identity shall be created. Should not be used elsewhere.
- void requestCreateIdentity(const Identity &);
- //! Sent to the core when an identity shall be updated. Should not be used elsewhere.
- void requestUpdateIdentity(const Identity &);
+ void requestCreateIdentity(const Identity &, const QVariantMap &);
//! Sent to the core when an identity shall be removed. Should not be used elsewhere.
void requestRemoveIdentity(IdentityId);
- void networkAdded(NetworkId id);
+ void networkCreated(NetworkId id);
+ void networkRemoved(NetworkId id);
-public slots:
- //void selectBuffer(Buffer *);
+ void requestCreateNetwork(const NetworkInfo &info, const QStringList &persistentChannels = QStringList());
+ void requestRemoveNetwork(NetworkId);
- void setConnectedToCore(QIODevice *socket);
- void setSyncedToCore();
- void disconnectFromCore();
+ void newClientSyncer(ClientSyncer *);
- void setCoreConfiguration(const QVariantMap &settings);
+ void logUpdated(const QString &msg);
- void userInput(BufferInfo, QString);
-
-private slots:
- void recvSessionData(const QString &key, const QVariant &data);
+public slots:
+ void disconnectFromCore();
- //void coreSocketError(QAbstractSocket::SocketError);
+ void bufferRemoved(BufferId bufferId);
+ void bufferRenamed(BufferId bufferId, const QString &newName);
+ void buffersPermanentlyMerged(BufferId bufferId1, BufferId bufferId2);
- //void networkConnected(NetworkId);
- //void networkDisconnected(NetworkId);
+private slots:
+ void disconnectedFromCore();
void recvMessage(const Message &message);
void recvStatusMsg(QString network, QString message);
- void recvBacklogData(BufferInfo, QVariantList, bool);
- void updateBufferInfo(BufferInfo);
-
- void layoutMsg();
- void bufferDestroyed();
void networkDestroyed();
void coreIdentityCreated(const Identity &);
void coreIdentityRemoved(IdentityId);
+ void coreNetworkCreated(NetworkId);
+ void coreNetworkRemoved(NetworkId);
+
+ void setConnectedToCore(AccountId id, QIODevice *socket = 0);
+ void setSyncedToCore();
+ void requestInitialBacklogBarrier();
+ void createDefaultBufferView();
+
+ void sendBufferedUserInput();
private:
Client(QObject *parent = 0);
virtual ~Client();
void init();
- void syncToCore(const QVariantMap &sessionState);
+ static void addNetwork(Network *);
+ static void setCurrentCoreAccount(AccountId);
+ static inline BufferSyncer *bufferSyncer() { return instance()->_bufferSyncer; }
static QPointer<Client> instanceptr;
- QPointer<QIODevice> socket;
- QPointer<SignalProxy> _signalProxy;
- QPointer<AbstractUi> mainUi;
- QPointer<NetworkModel> _networkModel;
- QPointer<BufferModel> _bufferModel;
- QPointer<NickModel> _nickModel;
+ SignalProxy * _signalProxy;
+ AbstractUi * _mainUi;
+ NetworkModel * _networkModel;
+ BufferModel * _bufferModel;
+ BufferSyncer * _bufferSyncer;
+ ClientAliasManager *_aliasManager;
+ ClientBacklogManager *_backlogManager;
+ ClientBufferViewManager *_bufferViewManager;
+ BufferViewOverlay *_bufferViewOverlay;
+ ClientIrcListHelper *_ircListHelper;
+ ClientUserInputHandler *_inputHandler;
+
+ MessageModel *_messageModel;
+ AbstractMessageProcessor *_messageProcessor;
ClientMode clientMode;
bool _connectedToCore, _syncedToCore;
+ bool _internalCore;
- QHash<BufferId, Buffer *> _buffers;
QHash<NetworkId, Network *> _networks;
QHash<IdentityId, Identity *> _identities;
- QTimer *layoutTimer;
- QList<Buffer *> layoutQueue;
+ static AccountId _currentCoreAccount;
+
+ QString _debugLogBuffer;
+ QTextStream _debugLog;
- QVariantMap sessionData;
+ QList<QPair<BufferInfo, QString> > _userInputBuffer;
friend class ClientSyncer;
};