/***************************************************************************
- * Copyright (C) 2005-08 by the Quassel Project *
+ * Copyright (C) 2005-09 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
#include "client.h"
#include "abstractmessageprocessor.h"
+#include "abstractui.h"
#include "bufferinfo.h"
#include "buffermodel.h"
#include "buffersettings.h"
#include "buffersyncer.h"
-#include "bufferviewmanager.h"
+#include "bufferviewconfig.h"
+#include "bufferviewoverlay.h"
+#include "clientaliasmanager.h"
#include "clientbacklogmanager.h"
+#include "clientbufferviewmanager.h"
#include "clientirclisthelper.h"
#include "clientidentity.h"
+#include "clientuserinputhandler.h"
#include "ircchannel.h"
#include "ircuser.h"
#include "message.h"
#include "network.h"
#include "networkmodel.h"
#include "quassel.h"
-#include "quasselui.h"
#include "signalproxy.h"
#include "util.h"
/*** Initialization/destruction ***/
+bool Client::instanceExists()
+{
+ return instanceptr;
+}
+
Client *Client::instance() {
if(!instanceptr)
instanceptr = new Client();
_networkModel(0),
_bufferModel(0),
_bufferSyncer(0),
+ _aliasManager(0),
_backlogManager(new ClientBacklogManager(this)),
_bufferViewManager(0),
+ _bufferViewOverlay(new BufferViewOverlay(this)),
_ircListHelper(new ClientIrcListHelper(this)),
+ _inputHandler(0),
_messageModel(0),
_messageProcessor(0),
_connectedToCore(false),
_syncedToCore(false),
+ _internalCore(false),
_debugLog(&_debugLogBuffer)
{
_signalProxy->synchronize(_ircListHelper);
+ connect(this, SIGNAL(requestInitialBacklog()), _backlogManager, SLOT(requestInitialBacklog()), Qt::QueuedConnection);
}
Client::~Client() {
_bufferModel = new BufferModel(_networkModel);
_messageModel = mainUi()->createMessageModel(this);
_messageProcessor = mainUi()->createMessageProcessor(this);
+ _inputHandler = new ClientUserInputHandler(this);
SignalProxy *p = signalProxy();
p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), _networkModel, SLOT(bufferUpdated(BufferInfo)));
- p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString)));
+ p->attachSignal(inputHandler(), SIGNAL(sendInput(BufferInfo, QString)));
p->attachSignal(this, SIGNAL(requestNetworkStates()));
p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &, const QVariantMap &)), SIGNAL(createIdentity(const Identity &, const QVariantMap &)));
p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &)));
p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId)));
- p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &)), SIGNAL(createNetwork(const NetworkInfo &)));
+ p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &, const QStringList &)), SIGNAL(createNetwork(const NetworkInfo &, const QStringList &)));
p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId)));
p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId)));
p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId)));
else return 0;
}
-void Client::createNetwork(const NetworkInfo &info) {
- emit instance()->requestCreateNetwork(info);
+void Client::createNetwork(const NetworkInfo &info, const QStringList &persistentChannels) {
+ emit instance()->requestCreateNetwork(info, persistentChannels);
}
void Client::removeNetwork(NetworkId id) {
void Client::createIdentity(const CertIdentity &id) {
QVariantMap additional;
+#ifdef HAVE_SSL
additional["KeyPem"] = id.sslKey().toPem();
additional["CertPem"] = id.sslCert().toPem();
+#endif
emit instance()->requestCreateIdentity(id, additional);
}
}
}
-/*** ***/
-void Client::userInput(BufferInfo bufferInfo, QString message) {
- emit instance()->sendInput(bufferInfo, message);
+/*** User input handling ***/
+
+void Client::userInput(const BufferInfo &bufferInfo, const QString &message) {
+ // we need to make sure that AliasManager is ready before processing input
+ if(aliasManager() && aliasManager()->isInitialized())
+ inputHandler()->handleUserInput(bufferInfo, message);
+ else
+ instance()-> _userInputBuffer.append(qMakePair(bufferInfo, message));
+}
+
+void Client::sendBufferedUserInput() {
+ for(int i = 0; i < _userInputBuffer.count(); i++)
+ userInput(_userInputBuffer.at(i).first, _userInputBuffer.at(i).second);
+
+ _userInputBuffer.clear();
}
/*** core connection stuff ***/
socket->setParent(0);
signalProxy()->addPeer(socket);
}
+ _internalCore = !socket;
_connectedToCore = true;
setCurrentCoreAccount(id);
}
connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), _networkModel, SLOT(setLastSeenMsgId(BufferId, MsgId)));
connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId)));
connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString)));
- connect(bufferSyncer(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
+ connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), this, SLOT(buffersPermanentlyMerged(BufferId, BufferId)));
+ connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), _messageModel, SLOT(buffersPermanentlyMerged(BufferId, BufferId)));
connect(networkModel(), SIGNAL(setLastSeenMsg(BufferId, MsgId)), bufferSyncer(), SLOT(requestSetLastSeenMsg(BufferId, const MsgId &)));
signalProxy()->synchronize(bufferSyncer());
// create a new BufferViewManager
Q_ASSERT(!_bufferViewManager);
- _bufferViewManager = new BufferViewManager(signalProxy(), this);
- connect(bufferViewManager(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
+ _bufferViewManager = new ClientBufferViewManager(signalProxy(), this);
+ connect(bufferViewManager(), SIGNAL(initDone()), this, SLOT(createDefaultBufferView()));
+ connect(bufferViewManager(), SIGNAL(viewsInitialized()), this, SLOT(requestInitialBacklogBarrier()));
+
+ // create AliasManager
+ Q_ASSERT(!_aliasManager);
+ _aliasManager = new ClientAliasManager(this);
+ connect(aliasManager(), SIGNAL(initDone()), SLOT(sendBufferedUserInput()));
+ signalProxy()->synchronize(aliasManager());
_syncedToCore = true;
emit connected();
emit coreConnectionStateChanged(true);
}
-void Client::requestInitialBacklog() {
- if(bufferViewManager()->isInitialized() && bufferSyncer()->isInitialized())
- Client::backlogManager()->requestInitialBacklog();
+void Client::requestInitialBacklogBarrier() {
+ // usually it _should_ take longer until the bufferViews are initialized, so that's what
+ // triggers this slot. But we have to make sure that we know all buffers yet.
+ // so we check the BufferSyncer and in case it wasn't initialized we wait for that instead
+ if(!bufferSyncer()->isInitialized()) {
+ disconnect(bufferViewManager(), SIGNAL(viewsInitialized()), this, SLOT(requestInitialBacklogBarrier()));
+ connect(bufferSyncer(), SIGNAL(initDone()), this, SLOT(requestInitialBacklogBarrier()));
+ return;
+ }
+ emit requestInitialBacklog();
}
-void Client::setSecuredConnection() {
- emit securedConnection();
+void Client::createDefaultBufferView() {
+ if(bufferViewManager()->bufferViewConfigs().isEmpty()) {
+ BufferViewConfig config(-1);
+ config.setBufferViewName(tr("All Buffers"));
+ config.initSetBufferList(networkModel()->allBufferIdsSorted());
+ bufferViewManager()->requestCreateBufferView(config.toVariantMap());
+ }
}
void Client::disconnectFromCore() {
_bufferViewManager = 0;
}
+ if(_aliasManager) {
+ _aliasManager->deleteLater();
+ _aliasManager = 0;
+ }
+
+ // we probably don't want to save pending input for reconnect
+ _userInputBuffer.clear();
+
_messageModel->clear();
_networkModel->clear();
bufferSyncer()->requestRemoveBuffer(id);
}
+void Client::renameBuffer(BufferId bufferId, const QString &newName) {
+ if(!bufferSyncer())
+ return;
+ bufferSyncer()->requestRenameBuffer(bufferId, newName);
+}
+
+void Client::mergeBuffersPermanently(BufferId bufferId1, BufferId bufferId2) {
+ if(!bufferSyncer())
+ return;
+ bufferSyncer()->requestMergeBuffersPermanently(bufferId1, bufferId2);
+}
+
+void Client::purgeKnownBufferIds() {
+ if(!bufferSyncer())
+ return;
+ bufferSyncer()->requestPurgeBufferIds();
+}
+
void Client::bufferRemoved(BufferId bufferId) {
// select a sane buffer (status buffer)
/* we have to manually select a buffer because otherwise inconsitent changes
}
}
+void Client::buffersPermanentlyMerged(BufferId bufferId1, BufferId bufferId2) {
+ QModelIndex idx = networkModel()->bufferIndex(bufferId1);
+ bufferModel()->setCurrentIndex(bufferModel()->mapFromSource(idx));
+ networkModel()->removeBuffer(bufferId2);
+}
+
void Client::logMessage(QtMsgType type, const char *msg) {
fprintf(stderr, "%s\n", msg);
fflush(stderr);
Quassel::logFatalMessage(msg);
} else {
QString msgString = QString("%1\n").arg(msg);
+
+ //Check to see if there is an instance around, else we risk recursions
+ //when calling instance() and creating new ones.
+ if (!instanceExists())
+ return;
+
instance()->_debugLog << msgString;
emit instance()->logUpdated(msgString);
}