#include "buffersettings.h"
#include "buffersyncer.h"
#include "bufferviewconfig.h"
+#include "bufferviewoverlay.h"
#include "clientaliasmanager.h"
#include "clientbacklogmanager.h"
#include "clientbufferviewmanager.h"
#include "clientirclisthelper.h"
#include "clientidentity.h"
+#include "clientignorelistmanager.h"
#include "clientuserinputhandler.h"
#include "ircchannel.h"
#include "ircuser.h"
#include "message.h"
#include "messagemodel.h"
#include "network.h"
+#include "networkconfig.h"
#include "networkmodel.h"
#include "quassel.h"
#include "signalproxy.h"
/*** Initialization/destruction ***/
+bool Client::instanceExists()
+{
+ return instanceptr;
+}
+
Client *Client::instance() {
if(!instanceptr)
instanceptr = new Client();
_aliasManager(0),
_backlogManager(new ClientBacklogManager(this)),
_bufferViewManager(0),
+ _bufferViewOverlay(new BufferViewOverlay(this)),
_ircListHelper(new ClientIrcListHelper(this)),
_inputHandler(0),
+ _networkConfig(0),
+ _ignoreListManager(0),
_messageModel(0),
_messageProcessor(0),
_connectedToCore(false),
connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString)));
connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), this, SLOT(buffersPermanentlyMerged(BufferId, BufferId)));
connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), _messageModel, SLOT(buffersPermanentlyMerged(BufferId, BufferId)));
- connect(bufferSyncer(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
connect(networkModel(), SIGNAL(setLastSeenMsg(BufferId, MsgId)), bufferSyncer(), SLOT(requestSetLastSeenMsg(BufferId, const MsgId &)));
signalProxy()->synchronize(bufferSyncer());
// create a new BufferViewManager
Q_ASSERT(!_bufferViewManager);
_bufferViewManager = new ClientBufferViewManager(signalProxy(), this);
- connect(bufferViewManager(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
connect(bufferViewManager(), SIGNAL(initDone()), this, SLOT(createDefaultBufferView()));
// create AliasManager
connect(aliasManager(), SIGNAL(initDone()), SLOT(sendBufferedUserInput()));
signalProxy()->synchronize(aliasManager());
+ // create NetworkConfig
+ Q_ASSERT(!_networkConfig);
+ _networkConfig = new NetworkConfig("GlobalNetworkConfig", this);
+ signalProxy()->synchronize(networkConfig());
+
+ // create IgnoreListManager
+ Q_ASSERT(!_ignoreListManager);
+ _ignoreListManager = new ClientIgnoreListManager(this);
+ signalProxy()->synchronize(ignoreListManager());
+
+ // trigger backlog request once all active bufferviews are initialized
+ connect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
+
_syncedToCore = true;
emit connected();
emit coreConnectionStateChanged(true);
}
void Client::requestInitialBacklog() {
- if(bufferViewManager()->isInitialized() && bufferSyncer()->isInitialized())
- Client::backlogManager()->requestInitialBacklog();
+ // usually it _should_ take longer until the bufferViews are initialized, so that's what
+ // triggers this slot. But we have to make sure that we know all buffers yet.
+ // so we check the BufferSyncer and in case it wasn't initialized we wait for that instead
+ if(!bufferSyncer()->isInitialized()) {
+ connect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
+ connect(bufferSyncer(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
+ return;
+ }
+ _backlogManager->requestInitialBacklog();
}
void Client::createDefaultBufferView() {
if(bufferViewManager()->bufferViewConfigs().isEmpty()) {
BufferViewConfig config(-1);
- config.setBufferViewName(tr("All Buffers"));
+ config.setBufferViewName(tr("All Chats"));
config.initSetBufferList(networkModel()->allBufferIdsSorted());
bufferViewManager()->requestCreateBufferView(config.toVariantMap());
}
_aliasManager = 0;
}
+ if(_ignoreListManager) {
+ _ignoreListManager->deleteLater();
+ _ignoreListManager = 0;
+ }
// we probably don't want to save pending input for reconnect
_userInputBuffer.clear();
}
Q_ASSERT(_identities.isEmpty());
+ if(_networkConfig) {
+ _networkConfig->deleteLater();
+ _networkConfig = 0;
+ }
}
/*** ***/
Quassel::logFatalMessage(msg);
} else {
QString msgString = QString("%1\n").arg(msg);
+
+ //Check to see if there is an instance around, else we risk recursions
+ //when calling instance() and creating new ones.
+ if (!instanceExists())
+ return;
+
instance()->_debugLog << msgString;
emit instance()->logUpdated(msgString);
}
}
-