#include "network.h"
#include "networkmodel.h"
#include "buffermodel.h"
-#include "nickmodel.h"
#include "quasselui.h"
#include "signalproxy.h"
#include "util.h"
QPointer<Client> Client::instanceptr = 0;
+AccountId Client::_currentCoreAccount = 0;
/*** Initialization/destruction ***/
mainUi(0),
_networkModel(0),
_bufferModel(0),
- _nickModel(0),
_connectedToCore(false),
_syncedToCore(false)
{
+ _monitorBuffer = new Buffer(BufferInfo(), this);
}
Client::~Client() {
}
void Client::init() {
-
+ _currentCoreAccount = 0;
_networkModel = new NetworkModel(this);
connect(this, SIGNAL(bufferUpdated(BufferInfo)),
_networkModel, SLOT(bufferUpdated(BufferInfo)));
_bufferModel = new BufferModel(_networkModel);
- _nickModel = new NickModel(_networkModel);
SignalProxy *p = signalProxy();
- p->attachSignal(this, SIGNAL(sendSessionData(const QString &, const QVariant &)),
- SIGNAL(clientSessionDataChanged(const QString &, const QVariant &)));
- p->attachSlot(SIGNAL(coreSessionDataChanged(const QString &, const QVariant &)),
- this, SLOT(recvSessionData(const QString &, const QVariant &)));
- //p->attachSlot(SIGNAL(networkConnected(uint)),
- //FIXME this, SLOT(networkConnected(uint)));
- //p->attachSlot(SIGNAL(networkDisconnected(uint)),
- //FIXME this, SLOT(networkDisconnected(uint)));
- p->attachSlot(SIGNAL(displayMsg(const Message &)),
- this, SLOT(recvMessage(const Message &)));
- p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)),
- this, SLOT(recvStatusMsg(QString, QString)));
+ p->attachSlot(SIGNAL(displayMsg(Message &)), this, SLOT(recvMessage(Message &)));
+ p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
p->attachSlot(SIGNAL(backlogData(BufferInfo, const QVariantList &, bool)), this, SLOT(recvBacklogData(BufferInfo, const QVariantList &, bool)));
p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo)));
p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId)));
p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &)));
p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId)));
-/*
+
p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &)), SIGNAL(createNetwork(const NetworkInfo &)));
p->attachSignal(this, SIGNAL(requestUpdateNetwork(const NetworkInfo &)), SIGNAL(updateNetwork(const NetworkInfo &)));
p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId)));
- p->attachSlot(SIGNAL(networkCreated(const NetworkInfo &)), this, SLOT(coreNetworkCreated(const NetworkInfo &)));
+ p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId)));
p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId)));
-*/
+
connect(p, SIGNAL(disconnected()), this, SLOT(disconnectFromCore()));
//connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
/*** public static methods ***/
+AccountId Client::currentCoreAccount() {
+ return _currentCoreAccount;
+}
+
+void Client::setCurrentCoreAccount(AccountId id) {
+ _currentCoreAccount = id;
+}
+
QList<BufferInfo> Client::allBufferInfos() {
QList<BufferInfo> bufferids;
foreach(Buffer *buffer, buffers()) {
// FIXME remove
-Buffer *Client::buffer(BufferId bufferUid) {
- if(instance()->_buffers.contains(bufferUid))
- return instance()->_buffers[bufferUid];
+Buffer *Client::buffer(BufferId bufferId) {
+ if(instance()->_buffers.contains(bufferId))
+ return instance()->_buffers[bufferId];
else
return 0;
}
// FIXME remove
-Buffer *Client::buffer(BufferInfo id) {
- Buffer *buff = buffer(id.uid());
+Buffer *Client::buffer(BufferInfo bufferInfo) {
+ Buffer *buff = buffer(bufferInfo.bufferId());
if(!buff) {
Client *client = Client::instance();
- buff = new Buffer(id, client);
+ buff = new Buffer(bufferInfo, client);
connect(buff, SIGNAL(destroyed()),
client, SLOT(bufferDestroyed()));
- client->_buffers[id.uid()] = buff;
- emit client->bufferUpdated(id);
+ client->_buffers[bufferInfo.bufferId()] = buff;
+ emit client->bufferUpdated(bufferInfo);
}
Q_ASSERT(buff);
return buff;
}
+Buffer *Client::monitorBuffer() {
+ return instance()->_monitorBuffer;
+}
+
NetworkModel *Client::networkModel() {
return instance()->_networkModel;
return instance()->_bufferModel;
}
-NickModel *Client::nickModel() {
- return instance()->_nickModel;
-}
-
-
SignalProxy *Client::signalProxy() {
return instance()->_signalProxy;
}
else return 0;
}
+void Client::createNetwork(const NetworkInfo &info) {
+ emit instance()->requestCreateNetwork(info);
+}
+
+void Client::updateNetwork(const NetworkInfo &info) {
+ emit instance()->requestUpdateNetwork(info);
+}
+
+void Client::removeNetwork(NetworkId id) {
+ emit instance()->requestRemoveNetwork(id);
+}
+
+void Client::addNetwork(Network *net) {
+ net->setProxy(signalProxy());
+ signalProxy()->synchronize(net);
+ networkModel()->attachNetwork(net);
+ connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed()));
+ instance()->_networks[net->networkId()] = net;
+ emit instance()->networkCreated(net->networkId());
+}
+
+void Client::coreNetworkCreated(NetworkId id) {
+ if(_networks.contains(id)) {
+ qWarning() << "Creation of already existing network requested!";
+ return;
+ }
+ Network *net = new Network(id, this);
+ addNetwork(net);
+}
+
+void Client::coreNetworkRemoved(NetworkId id) {
+ if(!_networks.contains(id)) return;
+ Network *net = _networks.take(id);
+ emit networkRemoved(net->networkId());
+ net->deleteLater();
+}
+
/*** Identity handling ***/
QList<IdentityId> Client::identityIds() {
/*** core connection stuff ***/
-void Client::setConnectedToCore(QIODevice *sock) {
+void Client::setConnectedToCore(QIODevice *sock, AccountId id) {
socket = sock;
signalProxy()->addPeer(socket);
_connectedToCore = true;
+ setCurrentCoreAccount(id);
}
void Client::setSyncedToCore() {
}
_connectedToCore = false;
_syncedToCore = false;
+ setCurrentCoreAccount(0);
emit disconnected();
emit coreConnectionStateChanged(false);
QHash<NetworkId, Network*>::iterator netIter = _networks.begin();
while(netIter != _networks.end()) {
Network *net = netIter.value();
+ emit networkRemoved(net->networkId());
disconnect(net, SIGNAL(destroyed()), this, 0);
netIter = _networks.erase(netIter);
net->deleteLater();
}
Q_ASSERT(_identities.isEmpty());
- sessionData.clear();
layoutQueue.clear();
layoutTimer->stop();
}
SignalProxy::writeDataToDevice(socket, settings);
}
-/*** Session data ***/
-
-void Client::recvSessionData(const QString &key, const QVariant &data) {
- sessionData[key] = data;
- emit sessionDataChanged(key, data);
- emit sessionDataChanged(key);
-}
-
-void Client::storeSessionData(const QString &key, const QVariant &data) {
- // Not sure if this is a good idea, but we'll try it anyway:
- // Calling this function only sends a signal to core. Data is stored upon reception of the update signal,
- // rather than immediately.
- emit instance()->sendSessionData(key, data);
-}
-
-QVariant Client::retrieveSessionData(const QString &key, const QVariant &def) {
- if(instance()->sessionData.contains(key)) return instance()->sessionData[key];
- else return def;
-}
-
-QStringList Client::sessionDataKeys() {
- return instance()->sessionData.keys();
-}
-
-/*** ***/
-
-// FIXME
-void Client::disconnectFromNetwork(NetworkId id) {
- if(!instance()->_networks.contains(id)) return;
- Network *net = instance()->_networks[id];
- net->requestDisconnect();
-}
-
-/*
-void Client::networkConnected(uint netid) {
- // TODO: create statusBuffer / switch to networkids
- //BufferInfo id = statusBufferInfo(net);
- //Buffer *b = buffer(id);
- //b->setActive(true);
-
- Network *netinfo = new Network(netid, this);
- netinfo->setProxy(signalProxy());
- networkModel()->attachNetwork(netinfo);
- connect(netinfo, SIGNAL(destroyed()), this, SLOT(networkDestroyed()));
- _networks[netid] = netinfo;
-}
-
-void Client::networkDisconnected(NetworkId networkid) {
- if(!_networks.contains(networkid)) {
- qWarning() << "Client::networkDisconnected(uint): unknown Network" << networkid;
- return;
- }
-
- Network *net = _networks.take(networkid);
- if(!net->isInitialized()) {
- qDebug() << "Network" << networkid << "disconnected while not yet initialized!";
- updateCoreConnectionProgress();
- }
- net->deleteLater();
-}
-*/
-
-void Client::addNetwork(Network *net) {
- net->setProxy(signalProxy());
- signalProxy()->synchronize(net);
- networkModel()->attachNetwork(net);
- connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed()));
- instance()->_networks[net->networkId()] = net;
- emit instance()->networkCreated(net->networkId());
-}
-
-void Client::createNetwork(const NetworkInfo &info) {
-
-
-}
-
/*** ***/
void Client::updateBufferInfo(BufferInfo id) {
}
void Client::networkDestroyed() {
- // FIXME this is not gonna work, net is a QObject here already!
Network *net = static_cast<Network *>(sender());
- NetworkId networkId = net->networkId();
- if(_networks.contains(networkId))
- _networks.remove(networkId);
+ QHash<NetworkId, Network *>::iterator netIter = _networks.begin();
+ while(netIter != _networks.end()) {
+ if(*netIter == net) {
+ netIter = _networks.erase(netIter);
+ break;
+ } else {
+ netIter++;
+ }
+ }
}
-void Client::recvMessage(const Message &msg) {
- Buffer *b = buffer(msg.buffer());
+void Client::recvMessage(Message &msg) {
+ Buffer *b;
+
+ if(msg.type() == Message::Error) {
+ b = buffer(msg.bufferInfo().bufferId());
+ if(!b) {
+ // FIXME: if buffer doesn't exist, forward the message to the status or current buffer
+ b = buffer(msg.bufferInfo());
+ }
+ } else {
+ b = buffer(msg.bufferInfo());
+ }
+
+ checkForHighlight(msg);
b->appendMsg(msg);
networkModel()->updateBufferActivity(msg);
+
+ if(msg.type() == Message::Plain || msg.type() == Message::Notice || msg.type() == Message::Action) {
+ const Network *net = network(msg.bufferInfo().networkId());
+ QString networkName = net != 0
+ ? net->networkName() + ":"
+ : QString();
+ QString sender = networkName + msg.bufferInfo().bufferName() + ":" + msg.sender();
+ Message mmsg = Message(msg.timestamp(), msg.bufferInfo(), msg.type(), msg.text(), sender, msg.flags());
+ monitorBuffer()->appendMsg(mmsg);
+ }
+
}
void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
Buffer *b = buffer(id);
foreach(QVariant v, msgs) {
Message msg = v.value<Message>();
+ checkForHighlight(msg);
b->prependMsg(msg);
- // networkModel()->updateBufferActivity(msg);
+ networkModel()->updateBufferActivity(msg);
if(!layoutQueue.contains(b)) layoutQueue.append(b);
}
if(layoutQueue.count() && !layoutTimer->isActive()) layoutTimer->start();
return instance()->mainUi->layoutMsg(msg);
}
+void Client::checkForHighlight(Message &msg) const {
+ const Network *net = network(msg.bufferInfo().networkId());
+ if(net && !net->myNick().isEmpty()) {
+ QRegExp nickRegExp("^(.*\\W)?" + QRegExp::escape(net->myNick()) + "(\\W.*)?$");
+ if((msg.type() == Message::Plain || msg.type() == Message::Notice || msg.type() == Message::Action) && nickRegExp.exactMatch(msg.text()))
+ msg.setFlags(msg.flags() | Message::Highlight);
+ }
+}