void userInput(QString msg);
void aboutToClose();
- void layoutMessages(LayoutTask);
+ //void layoutMessages(LayoutTask);
void nickListUpdated(QStringList l);
protected:
public slots:
void setBuffer(Buffer *);
void saveState();
- void prependMessages(Buffer *, QList<Message>); // for backlog processing
+ //void prependMessages(Buffer *, QList<Message>); // for backlog processing
protected:
void resizeEvent ( QResizeEvent * event );
void setTopic(QString topic);
void setActive(bool act = true);
- void messagesLayouted(LayoutTask);
+ //void messagesLayouted(LayoutTask);
private:
QString networkName;
QString bufferName;
- LayoutThread *layoutThread;
- QHash<Buffer *, QList<ChatLine*> > chatLineCache;
- QHash<Buffer *, QList<Message> > msgCache;
+ //LayoutThread *layoutThread;
+ //QHash<Buffer *, QList<ChatLine*> > chatLineCache;
+ //QHash<Buffer *, QList<Message> > msgCache;
};
struct BufferState {