1 /***************************************************************************
2 * Copyright (C) 2005-08 by the Quassel Project *
3 * devel@quassel-irc.org *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) version 3. *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the *
17 * Free Software Foundation, Inc., *
18 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
19 ***************************************************************************/
25 #include "chatwidget.h"
26 #include "bufferview.h"
27 #include "chatline-old.h"
29 #include "coreconnectdlg.h"
30 #include "networkmodel.h"
31 #include "buffermodel.h"
32 #include "nicklistwidget.h"
33 #include "settingsdlg.h"
34 #include "settingspagedlg.h"
35 #include "signalproxy.h"
36 #include "topicwidget.h"
37 #include "inputwidget.h"
38 #include "verticaldock.h"
39 #include "uisettings.h"
40 #include "qtuisettings.h"
41 #include "jumpkeyhandler.h"
43 #include "selectionmodelsynchronizer.h"
44 #include "mappedselectionmodel.h"
46 #include "settingspages/colorsettingspage.h"
47 #include "settingspages/fontssettingspage.h"
48 #include "settingspages/generalsettingspage.h"
49 #include "settingspages/identitiessettingspage.h"
50 #include "settingspages/networkssettingspage.h"
53 #include "debugconsole.h"
55 MainWin::MainWin(QtUi *_gui, QWidget *parent)
56 : QMainWindow(parent),
58 settingsDlg(new SettingsDlg(this)),
59 debugConsole(new DebugConsole(this))
62 setWindowTitle("Quassel IRC");
63 setWindowIcon(QIcon(":icons/quassel-icon.png"));
64 setWindowIconText("Quassel IRC");
66 statusBar()->showMessage(tr("Waiting for core..."));
68 installEventFilter(new JumpKeyHandler(this));
71 void MainWin::init() {
73 if(s.value("MainWinSize").isValid())
74 resize(s.value("MainWinSize").toSize());
76 resize(QSize(800, 500));
78 Client::signalProxy()->attachSignal(this, SIGNAL(requestBacklog(BufferInfo, QVariant, QVariant)));
80 connect(Client::instance(), SIGNAL(networkCreated(NetworkId)), this, SLOT(clientNetworkCreated(NetworkId)));
81 connect(Client::instance(), SIGNAL(networkRemoved(NetworkId)), this, SLOT(clientNetworkRemoved(NetworkId)));
82 ui.bufferWidget->init();
86 statusBar()->showMessage(tr("Not connected to core."));
89 setDockNestingEnabled(true);
91 setCorner(Qt::TopLeftCorner, Qt::LeftDockWidgetArea);
92 setCorner(Qt::BottomLeftCorner, Qt::LeftDockWidgetArea);
93 setCorner(Qt::TopRightCorner, Qt::RightDockWidgetArea);
94 setCorner(Qt::BottomRightCorner, Qt::RightDockWidgetArea);
108 // restore mainwin state
109 restoreState(s.value("MainWinState").toByteArray());
111 disconnectedFromCore(); // Disable menus and stuff
112 showCoreConnectionDlg(true); // autoconnect if appropriate
114 // attach the BufferWidget to the PropertyMapper
115 ui.bufferWidget->setModel(Client::bufferModel());
116 ui.bufferWidget->setSelectionModel(Client::bufferModel()->standardSelectionModel());
127 MainWin::~MainWin() {
129 s.setValue("MainWinSize", size());
130 s.setValue("MainWinPos", pos());
131 s.setValue("MainWinState", saveState());
134 void MainWin::setupMenus() {
135 connect(ui.actionConnectCore, SIGNAL(triggered()), this, SLOT(showCoreConnectionDlg()));
136 connect(ui.actionDisconnectCore, SIGNAL(triggered()), Client::instance(), SLOT(disconnectFromCore()));
137 connect(ui.actionQuit, SIGNAL(triggered()), QCoreApplication::instance(), SLOT(quit()));
138 //connect(ui.actionNetworkList, SIGNAL(triggered()), this, SLOT(showServerList()));
139 connect(ui.actionSettingsDlg, SIGNAL(triggered()), this, SLOT(showSettingsDlg()));
140 connect(ui.actionDebug_Console, SIGNAL(triggered()), this, SLOT(showDebugConsole()));
141 connect(ui.actionAboutQuassel, SIGNAL(triggered()), this, SLOT(showAboutDlg()));
142 connect(ui.actionAboutQt, SIGNAL(triggered()), QApplication::instance(), SLOT(aboutQt()));
144 actionEditNetworks = new QAction(QIcon(":/22x22/actions/configure"), tr("Edit &Networks..."), this);
145 ui.menuNetworks->addAction(actionEditNetworks);
146 connect(actionEditNetworks, SIGNAL(triggered()), this, SLOT(showNetworkDlg()));
149 void MainWin::setupViews() {
150 BufferModel *model = Client::bufferModel();
152 addBufferView(tr("All Buffers"), model, BufferViewFilter::AllNets, QList<NetworkId>());
153 addBufferView(tr("All Channels"), model, BufferViewFilter::AllNets|BufferViewFilter::NoQueries|BufferViewFilter::NoServers, QList<NetworkId>());
154 addBufferView(tr("All Queries"), model, BufferViewFilter::AllNets|BufferViewFilter::NoChannels|BufferViewFilter::NoServers, QList<NetworkId>());
155 addBufferView(tr("All Networks"), model, BufferViewFilter::AllNets|BufferViewFilter::NoChannels|BufferViewFilter::NoQueries, QList<NetworkId>());
156 addBufferView(tr("Full Custom"), model, BufferViewFilter::FullCustom, QList<NetworkId>());
158 ui.menuViews->addSeparator();
161 QDockWidget *MainWin::addBufferView(const QString &viewname, QAbstractItemModel *model, const BufferViewFilter::Modes &mode, const QList<NetworkId> &nets) {
162 QDockWidget *dock = new QDockWidget(viewname, this);
163 dock->setObjectName(QString("ViewDock-" + viewname)); // should be unique for mainwindow state!
164 dock->setAllowedAreas(Qt::RightDockWidgetArea|Qt::LeftDockWidgetArea);
166 //create the view and initialize it's filter
167 BufferView *view = new BufferView(dock);
169 view->setFilteredModel(model, mode, nets);
170 Client::bufferModel()->synchronizeView(view);
171 dock->setWidget(view);
174 addDockWidget(Qt::LeftDockWidgetArea, dock);
176 ui.menuViews->addAction(dock->toggleViewAction());
178 netViews.append(dock);
182 void MainWin::setupSettingsDlg() {
183 //Category: Appearance
184 settingsDlg->registerSettingsPage(new ColorSettingsPage(settingsDlg));
185 settingsDlg->registerSettingsPage(new FontsSettingsPage(settingsDlg));
186 //Category: Behaviour
187 settingsDlg->registerSettingsPage(new GeneralSettingsPage(settingsDlg));
189 settingsDlg->registerSettingsPage(new IdentitiesSettingsPage(settingsDlg));
190 settingsDlg->registerSettingsPage(new NetworksSettingsPage(settingsDlg));
194 connect(settingsDlg, SIGNAL(finished(int)), QApplication::instance(), SLOT(quit())); // FIXME
198 void MainWin::setupNickWidget() {
200 nickDock = new QDockWidget(tr("Nicks"), this);
201 nickDock->setObjectName("NickDock");
202 nickDock->setAllowedAreas(Qt::LeftDockWidgetArea | Qt::RightDockWidgetArea);
204 nickListWidget = new NickListWidget(nickDock);
205 nickDock->setWidget(nickListWidget);
207 addDockWidget(Qt::RightDockWidgetArea, nickDock);
209 ui.menuViews->addAction(nickDock->toggleViewAction());
211 Client::bufferModel()->mapProperty(0, NetworkModel::BufferIdRole, nickListWidget, "currentBuffer");
214 void MainWin::setupChatMonitor() {
215 VerticalDock *dock = new VerticalDock(tr("Chat Monitor"), this);
216 dock->setObjectName("ChatMonitorDock");
218 ChatWidget *chatWidget = new ChatWidget(this);
220 dock->setWidget(chatWidget);
223 Buffer *buf = Client::monitorBuffer();
227 chatWidget->init(BufferId(0));
228 QList<ChatLine *> lines;
229 QList<AbstractUiMsg *> msgs = buf->contents();
230 foreach(AbstractUiMsg *msg, msgs) {
231 lines.append(dynamic_cast<ChatLine*>(msg));
233 chatWidget->setContents(lines);
234 connect(buf, SIGNAL(msgAppended(AbstractUiMsg *)), chatWidget, SLOT(appendMsg(AbstractUiMsg *)));
235 connect(buf, SIGNAL(msgPrepended(AbstractUiMsg *)), chatWidget, SLOT(prependMsg(AbstractUiMsg *)));
237 addDockWidget(Qt::TopDockWidgetArea, dock, Qt::Vertical);
238 ui.menuViews->addAction(dock->toggleViewAction());
241 void MainWin::setupInputWidget() {
242 VerticalDock *dock = new VerticalDock(tr("Inputline"), this);
243 dock->setObjectName("InputDock");
245 InputWidget *inputWidget = new InputWidget(dock);
246 dock->setWidget(inputWidget);
248 addDockWidget(Qt::BottomDockWidgetArea, dock);
250 ui.menuViews->addAction(dock->toggleViewAction());
252 inputWidget->setModel(Client::bufferModel());
253 inputWidget->setSelectionModel(Client::bufferModel()->standardSelectionModel());
255 ui.bufferWidget->setFocusProxy(inputWidget);
258 void MainWin::setupTopicWidget() {
259 VerticalDock *dock = new VerticalDock(tr("Topic"), this);
260 dock->setObjectName("TopicDock");
261 TopicWidget *topicwidget = new TopicWidget(dock);
262 connect(topicwidget, SIGNAL(topicChanged(const QString &)), this, SLOT(changeTopic(const QString &)));
264 dock->setWidget(topicwidget);
266 Client::bufferModel()->mapProperty(1, Qt::DisplayRole, topicwidget, "topic");
268 addDockWidget(Qt::TopDockWidgetArea, dock);
270 ui.menuViews->addAction(dock->toggleViewAction());
273 void MainWin::setupSystray() {
274 systray = new QSystemTrayIcon(this);
275 systray->setIcon(QIcon(":/icons/quassel-icon.png"));
276 // systray->setToolTip("left click to minimize the quassel client to tray");
277 // systray->setToolTip(toolTip);
279 systrayMenu = new QMenu(this);
280 systrayMenu->addAction(ui.actionAboutQuassel);
281 systrayMenu->addSeparator();
282 systrayMenu->addAction(ui.actionConnectCore);
283 systrayMenu->addAction(ui.actionDisconnectCore);
284 systrayMenu->addSeparator();
285 systrayMenu->addAction(ui.actionQuit);
287 systray->setContextMenu(systrayMenu);
290 if(s.value("UseSystemTrayIcon", QVariant(true)).toBool()) {
295 connect(systray, SIGNAL(activated( QSystemTrayIcon::ActivationReason )),
296 this, SLOT(systrayActivated( QSystemTrayIcon::ActivationReason )));
301 void MainWin::changeEvent(QEvent *event) {
302 if(event->type() == QEvent::WindowStateChange) {
303 if(windowState() & Qt::WindowMinimized) {
305 if(s.value("UseSystemTrayIcon").toBool() && s.value("MinimizeOnMinimize").toBool()) {
313 // FIXME this should be made prettier...
314 void MainWin::changeTopic(const QString &topic) {
315 BufferId id = ui.bufferWidget->currentBuffer();
316 if(!id.isValid()) return;
317 Buffer *buffer = Client::buffer(id);
318 if(buffer) Client::userInput(buffer->bufferInfo(), QString("/topic %1").arg(topic));
321 void MainWin::connectedToCore() {
322 foreach(BufferInfo id, Client::allBufferInfos()) {
323 emit requestBacklog(id, 1000, -1);
326 ui.menuViews->setEnabled(true);
327 //ui.menuCore->setEnabled(true);
328 ui.actionConnectCore->setEnabled(false);
329 ui.actionDisconnectCore->setEnabled(true);
330 //ui.actionNetworkList->setEnabled(true);
331 ui.bufferWidget->show();
332 statusBar()->showMessage(tr("Connected to core."));
335 void MainWin::disconnectedFromCore() {
336 ui.menuViews->setEnabled(false);
337 //ui.menuCore->setEnabled(false);
338 ui.actionDisconnectCore->setEnabled(false);
339 //ui.actionNetworkList->setEnabled(false);
340 ui.bufferWidget->hide();
341 ui.actionConnectCore->setEnabled(true);
342 nickListWidget->reset();
343 statusBar()->showMessage(tr("Not connected to core."));
346 AbstractUiMsg *MainWin::layoutMsg(const Message &msg) {
347 return new ChatLine(msg);
350 void MainWin::showCoreConnectionDlg(bool autoConnect) {
351 coreConnectDlg = new CoreConnectDlg(this, autoConnect);
352 connect(coreConnectDlg, SIGNAL(finished(int)), this, SLOT(coreConnectionDlgFinished(int)));
353 coreConnectDlg->setModal(true);
354 coreConnectDlg->show();
357 void MainWin::coreConnectionDlgFinished(int /*code*/) {
358 coreConnectDlg->close();
362 void MainWin::showSettingsDlg() {
366 void MainWin::showDebugConsole() {
367 debugConsole->show();
370 void MainWin::showAboutDlg() {
375 void MainWin::closeEvent(QCloseEvent *event) {
377 if(s.value("UseSystemTrayIcon").toBool() && s.value("MinimizeOnClose").toBool()) {
385 void MainWin::systrayActivated( QSystemTrayIcon::ActivationReason activationReason) {
386 if (activationReason == QSystemTrayIcon::Trigger) {
391 void MainWin::toggleVisibility() {
392 if(isHidden() /*|| !isActiveWindow()*/) {
401 setFocus(Qt::ActiveWindowFocusReason);
404 if(systray->isSystemTrayAvailable ()) {
407 if(!systray->isVisible()) {
416 void MainWin::showNetworkDlg() {
417 SettingsPageDlg dlg(new NetworksSettingsPage(this), this);
421 void MainWin::clientNetworkCreated(NetworkId id) {
422 const Network *net = Client::network(id);
423 QAction *act = new QAction(net->networkName(), this);
424 act->setData(QVariant::fromValue<NetworkId>(id));
425 connect(net, SIGNAL(updatedRemotely()), this, SLOT(clientNetworkUpdated()));
426 connect(act, SIGNAL(triggered()), this, SLOT(connectOrDisconnectFromNet()));
427 bool inserted = false;
428 for(int i = 0; i < networkActions.count(); i++) {
429 if(net->networkName().localeAwareCompare(networkActions[i]->text()) < 0) {
430 networkActions.insert(i, act);
435 if(!inserted) networkActions.append(act);
436 ui.menuNetworks->clear(); // why the f*** isn't there a QMenu::insertAction()???
437 foreach(QAction *a, networkActions) ui.menuNetworks->addAction(a);
438 ui.menuNetworks->addSeparator();
439 ui.menuNetworks->addAction(actionEditNetworks);
442 void MainWin::clientNetworkUpdated() {
443 const Network *net = qobject_cast<const Network *>(sender());
445 foreach(QAction *a, networkActions) {
446 if(a->data().value<NetworkId>() == net->networkId()) {
447 a->setText(net->networkName());
448 if(net->connectionState() == Network::Initialized) {
449 a->setIcon(QIcon(":/16x16/actions/network-connect"));
450 //a->setEnabled(true);
451 } else if(net->connectionState() == Network::Disconnected) {
452 a->setIcon(QIcon(":/16x16/actions/network-disconnect"));
453 //a->setEnabled(true);
455 a->setIcon(QIcon(":/16x16/actions/gear"));
456 //a->setEnabled(false);
463 void MainWin::clientNetworkRemoved(NetworkId id) {
464 QList<QAction *>::iterator actionIter = networkActions.begin();;
466 while(actionIter != networkActions.end()) {
467 action = *actionIter;
468 if(action->data().value<NetworkId>() == id) {
469 action->deleteLater();
470 actionIter = networkActions.erase(actionIter);
476 void MainWin::connectOrDisconnectFromNet() {
477 QAction *act = qobject_cast<QAction *>(sender());
479 const Network *net = Client::network(act->data().value<NetworkId>());
481 if(net->connectionState() == Network::Disconnected) net->requestConnect();
482 else net->requestDisconnect();