1 /***************************************************************************
2 * Copyright (C) 2005-08 by the Quassel Project *
3 * devel@quassel-irc.org *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) version 3. *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the *
17 * Free Software Foundation, Inc., *
18 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
19 ***************************************************************************/
23 #include "chatwidget.h"
24 #include "bufferview.h"
26 #include "chatline-old.h"
28 #include "coreconnectdlg.h"
29 #include "networkmodel.h"
30 #include "buffermodel.h"
31 #include "nicklistwidget.h"
32 #include "settingsdlg.h"
33 #include "settingspagedlg.h"
34 #include "signalproxy.h"
35 #include "topicwidget.h"
36 #include "inputwidget.h"
37 #include "verticaldock.h"
38 #include "uisettings.h"
39 #include "qtuisettings.h"
40 #include "jumpkeyhandler.h"
42 #include "selectionmodelsynchronizer.h"
43 #include "mappedselectionmodel.h"
45 #include "settingspages/colorsettingspage.h"
46 #include "settingspages/fontssettingspage.h"
47 #include "settingspages/generalsettingspage.h"
48 #include "settingspages/identitiessettingspage.h"
49 #include "settingspages/networkssettingspage.h"
52 #include "debugconsole.h"
55 MainWin::MainWin(QtUi *_gui, QWidget *parent)
56 : QMainWindow(parent),
58 settingsDlg(new SettingsDlg(this)),
59 debugConsole(new DebugConsole(this))
62 setWindowTitle("Quassel IRC");
63 setWindowIcon(QIcon(":icons/quassel-icon.png"));
64 setWindowIconText("Quassel IRC");
66 statusBar()->showMessage(tr("Waiting for core..."));
68 installEventFilter(new JumpKeyHandler(this));
71 void MainWin::init() {
73 if(s.value("MainWinSize").isValid())
74 resize(s.value("MainWinSize").toSize());
76 resize(QSize(800, 500));
78 Client::signalProxy()->attachSignal(this, SIGNAL(requestBacklog(BufferInfo, QVariant, QVariant)));
80 connect(Client::instance(), SIGNAL(networkCreated(NetworkId)), this, SLOT(clientNetworkCreated(NetworkId)));
81 connect(Client::instance(), SIGNAL(networkRemoved(NetworkId)), this, SLOT(clientNetworkRemoved(NetworkId)));
82 ui.bufferWidget->init();
86 statusBar()->showMessage(tr("Not connected to core."));
89 setDockNestingEnabled(true);
91 setCorner(Qt::TopLeftCorner, Qt::LeftDockWidgetArea);
92 setCorner(Qt::BottomLeftCorner, Qt::LeftDockWidgetArea);
93 setCorner(Qt::TopRightCorner, Qt::RightDockWidgetArea);
94 setCorner(Qt::BottomRightCorner, Qt::RightDockWidgetArea);
108 // restore mainwin state
109 restoreState(s.value("MainWinState").toByteArray());
111 disconnectedFromCore(); // Disable menus and stuff
112 showCoreConnectionDlg(true); // autoconnect if appropriate
114 // attach the BufferWidget to the BufferModel and the default selection
115 ui.bufferWidget->setModel(Client::bufferModel());
116 ui.bufferWidget->setSelectionModel(Client::bufferModel()->standardSelectionModel());
118 if(Global::SPUTDEV) {
127 MainWin::~MainWin() {
129 s.setValue("MainWinSize", size());
130 s.setValue("MainWinPos", pos());
131 s.setValue("MainWinState", saveState());
134 void MainWin::setupMenus() {
135 connect(ui.actionConnectCore, SIGNAL(triggered()), this, SLOT(showCoreConnectionDlg()));
136 connect(ui.actionDisconnectCore, SIGNAL(triggered()), Client::instance(), SLOT(disconnectFromCore()));
137 connect(ui.actionQuit, SIGNAL(triggered()), QCoreApplication::instance(), SLOT(quit()));
138 //connect(ui.actionNetworkList, SIGNAL(triggered()), this, SLOT(showServerList()));
139 connect(ui.actionSettingsDlg, SIGNAL(triggered()), this, SLOT(showSettingsDlg()));
140 connect(ui.actionDebug_Console, SIGNAL(triggered()), this, SLOT(showDebugConsole()));
141 connect(ui.actionAboutQuassel, SIGNAL(triggered()), this, SLOT(showAboutDlg()));
142 connect(ui.actionAboutQt, SIGNAL(triggered()), QApplication::instance(), SLOT(aboutQt()));
144 actionEditNetworks = new QAction(QIcon(":/22x22/actions/configure"), tr("Edit &Networks..."), this);
145 ui.menuNetworks->addAction(actionEditNetworks);
146 connect(actionEditNetworks, SIGNAL(triggered()), this, SLOT(showNetworkDlg()));
149 void MainWin::setupViews() {
150 BufferModel *model = Client::bufferModel();
152 addBufferView(tr("All Buffers"), model, BufferViewFilter::AllNets, QList<NetworkId>());
153 addBufferView(tr("All Channels"), model, BufferViewFilter::AllNets|BufferViewFilter::NoQueries|BufferViewFilter::NoServers, QList<NetworkId>());
154 addBufferView(tr("All Queries"), model, BufferViewFilter::AllNets|BufferViewFilter::NoChannels|BufferViewFilter::NoServers, QList<NetworkId>());
155 addBufferView(tr("All Networks"), model, BufferViewFilter::AllNets|BufferViewFilter::NoChannels|BufferViewFilter::NoQueries, QList<NetworkId>());
156 addBufferView(tr("Full Custom"), model, BufferViewFilter::FullCustom, QList<NetworkId>());
158 ui.menuViews->addSeparator();
161 QDockWidget *MainWin::addBufferView(const QString &viewname, QAbstractItemModel *model, const BufferViewFilter::Modes &mode, const QList<NetworkId> &nets) {
162 QDockWidget *dock = new QDockWidget(viewname, this);
163 dock->setObjectName(QString("ViewDock-" + viewname)); // should be unique for mainwindow state!
164 dock->setAllowedAreas(Qt::RightDockWidgetArea|Qt::LeftDockWidgetArea);
166 //create the view and initialize it's filter
167 BufferView *view = new BufferView(dock);
169 view->setFilteredModel(model, mode, nets);
170 Client::bufferModel()->synchronizeView(view);
171 dock->setWidget(view);
174 addDockWidget(Qt::LeftDockWidgetArea, dock);
176 ui.menuViews->addAction(dock->toggleViewAction());
178 netViews.append(dock);
182 void MainWin::setupSettingsDlg() {
183 //Category: Appearance
184 settingsDlg->registerSettingsPage(new ColorSettingsPage(settingsDlg));
185 settingsDlg->registerSettingsPage(new FontsSettingsPage(settingsDlg));
186 //Category: Behaviour
187 settingsDlg->registerSettingsPage(new GeneralSettingsPage(settingsDlg));
189 settingsDlg->registerSettingsPage(new IdentitiesSettingsPage(settingsDlg));
190 settingsDlg->registerSettingsPage(new NetworksSettingsPage(settingsDlg));
193 void MainWin::setupNickWidget() {
195 nickDock = new QDockWidget(tr("Nicks"), this);
196 nickDock->setObjectName("NickDock");
197 nickDock->setAllowedAreas(Qt::LeftDockWidgetArea | Qt::RightDockWidgetArea);
199 nickListWidget = new NickListWidget(nickDock);
200 nickDock->setWidget(nickListWidget);
202 addDockWidget(Qt::RightDockWidgetArea, nickDock);
204 ui.menuViews->addAction(nickDock->toggleViewAction());
206 // attach the NickListWidget to the BufferModel and the default selection
207 nickListWidget->setModel(Client::bufferModel());
208 nickListWidget->setSelectionModel(Client::bufferModel()->standardSelectionModel());
211 void MainWin::setupChatMonitor() {
212 VerticalDock *dock = new VerticalDock(tr("Chat Monitor"), this);
213 dock->setObjectName("ChatMonitorDock");
215 ChatWidget *chatWidget = new ChatWidget(this);
217 dock->setWidget(chatWidget);
220 Buffer *buf = Client::monitorBuffer();
224 chatWidget->init(BufferId(0));
225 QList<ChatLineOld *> lines;
226 QList<AbstractUiMsg *> msgs = buf->contents();
227 foreach(AbstractUiMsg *msg, msgs) {
228 lines.append(dynamic_cast<ChatLineOld*>(msg));
230 chatWidget->setContents(lines);
231 connect(buf, SIGNAL(msgAppended(AbstractUiMsg *)), chatWidget, SLOT(appendMsg(AbstractUiMsg *)));
232 connect(buf, SIGNAL(msgPrepended(AbstractUiMsg *)), chatWidget, SLOT(prependMsg(AbstractUiMsg *)));
234 addDockWidget(Qt::TopDockWidgetArea, dock, Qt::Vertical);
235 ui.menuViews->addAction(dock->toggleViewAction());
238 void MainWin::setupInputWidget() {
239 VerticalDock *dock = new VerticalDock(tr("Inputline"), this);
240 dock->setObjectName("InputDock");
242 InputWidget *inputWidget = new InputWidget(dock);
243 dock->setWidget(inputWidget);
245 addDockWidget(Qt::BottomDockWidgetArea, dock);
247 ui.menuViews->addAction(dock->toggleViewAction());
249 inputWidget->setModel(Client::bufferModel());
250 inputWidget->setSelectionModel(Client::bufferModel()->standardSelectionModel());
252 ui.bufferWidget->setFocusProxy(inputWidget);
255 void MainWin::setupTopicWidget() {
256 VerticalDock *dock = new VerticalDock(tr("Topic"), this);
257 dock->setObjectName("TopicDock");
258 TopicWidget *topicwidget = new TopicWidget(dock);
259 connect(topicwidget, SIGNAL(topicChanged(const QString &)), this, SLOT(changeTopic(const QString &)));
261 dock->setWidget(topicwidget);
263 topicwidget->setModel(Client::bufferModel());
264 topicwidget->setSelectionModel(Client::bufferModel()->standardSelectionModel());
266 addDockWidget(Qt::TopDockWidgetArea, dock);
268 ui.menuViews->addAction(dock->toggleViewAction());
271 void MainWin::setupSystray() {
272 systray = new QSystemTrayIcon(this);
273 systray->setIcon(QIcon(":/icons/quassel-icon.png"));
274 // systray->setToolTip("left click to minimize the quassel client to tray");
275 // systray->setToolTip(toolTip);
277 systrayMenu = new QMenu(this);
278 systrayMenu->addAction(ui.actionAboutQuassel);
279 systrayMenu->addSeparator();
280 systrayMenu->addAction(ui.actionConnectCore);
281 systrayMenu->addAction(ui.actionDisconnectCore);
282 systrayMenu->addSeparator();
283 systrayMenu->addAction(ui.actionQuit);
285 systray->setContextMenu(systrayMenu);
288 if(s.value("UseSystemTrayIcon", QVariant(true)).toBool()) {
293 connect(systray, SIGNAL(activated( QSystemTrayIcon::ActivationReason )),
294 this, SLOT(systrayActivated( QSystemTrayIcon::ActivationReason )));
299 void MainWin::changeEvent(QEvent *event) {
300 if(event->type() == QEvent::WindowStateChange) {
301 if(windowState() & Qt::WindowMinimized) {
303 if(s.value("UseSystemTrayIcon").toBool() && s.value("MinimizeOnMinimize").toBool()) {
311 // FIXME this should be made prettier...
312 void MainWin::changeTopic(const QString &topic) {
313 BufferId id = ui.bufferWidget->currentBuffer();
314 if(!id.isValid()) return;
315 Buffer *buffer = Client::buffer(id);
316 if(buffer) Client::userInput(buffer->bufferInfo(), QString("/topic %1").arg(topic));
319 void MainWin::connectedToCore() {
320 foreach(BufferInfo id, Client::allBufferInfos()) {
321 emit requestBacklog(id, 1000, -1);
324 ui.menuViews->setEnabled(true);
325 //ui.menuCore->setEnabled(true);
326 ui.actionConnectCore->setEnabled(false);
327 ui.actionDisconnectCore->setEnabled(true);
328 //ui.actionNetworkList->setEnabled(true);
329 ui.bufferWidget->show();
330 statusBar()->showMessage(tr("Connected to core."));
333 void MainWin::disconnectedFromCore() {
334 ui.menuViews->setEnabled(false);
335 //ui.menuCore->setEnabled(false);
336 ui.actionDisconnectCore->setEnabled(false);
337 //ui.actionNetworkList->setEnabled(false);
338 ui.bufferWidget->hide();
339 ui.actionConnectCore->setEnabled(true);
340 // nickListWidget->reset();
341 statusBar()->showMessage(tr("Not connected to core."));
344 AbstractUiMsg *MainWin::layoutMsg(const Message &msg) {
345 if(Global::SPUTDEV) return new ChatLine(msg);
346 return new ChatLineOld(msg);
349 void MainWin::showCoreConnectionDlg(bool autoConnect) {
350 coreConnectDlg = new CoreConnectDlg(this, autoConnect);
351 connect(coreConnectDlg, SIGNAL(finished(int)), this, SLOT(coreConnectionDlgFinished(int)));
352 coreConnectDlg->setModal(true);
353 coreConnectDlg->show();
356 void MainWin::coreConnectionDlgFinished(int /*code*/) {
357 coreConnectDlg->close();
361 void MainWin::showSettingsDlg() {
365 void MainWin::showDebugConsole() {
366 debugConsole->show();
369 void MainWin::showAboutDlg() {
374 void MainWin::closeEvent(QCloseEvent *event) {
376 if(s.value("UseSystemTrayIcon").toBool() && s.value("MinimizeOnClose").toBool()) {
384 void MainWin::systrayActivated( QSystemTrayIcon::ActivationReason activationReason) {
385 if (activationReason == QSystemTrayIcon::Trigger) {
390 void MainWin::toggleVisibility() {
391 if(isHidden() /*|| !isActiveWindow()*/) {
400 setFocus(Qt::ActiveWindowFocusReason);
403 if(systray->isSystemTrayAvailable ()) {
406 if(!systray->isVisible()) {
415 void MainWin::showNetworkDlg() {
416 SettingsPageDlg dlg(new NetworksSettingsPage(this), this);
420 void MainWin::clientNetworkCreated(NetworkId id) {
421 const Network *net = Client::network(id);
422 QAction *act = new QAction(net->networkName(), this);
423 act->setData(QVariant::fromValue<NetworkId>(id));
424 connect(net, SIGNAL(updatedRemotely()), this, SLOT(clientNetworkUpdated()));
425 connect(act, SIGNAL(triggered()), this, SLOT(connectOrDisconnectFromNet()));
426 bool inserted = false;
427 for(int i = 0; i < networkActions.count(); i++) {
428 if(net->networkName().localeAwareCompare(networkActions[i]->text()) < 0) {
429 networkActions.insert(i, act);
434 if(!inserted) networkActions.append(act);
435 ui.menuNetworks->clear(); // why the f*** isn't there a QMenu::insertAction()???
436 foreach(QAction *a, networkActions) ui.menuNetworks->addAction(a);
437 ui.menuNetworks->addSeparator();
438 ui.menuNetworks->addAction(actionEditNetworks);
441 void MainWin::clientNetworkUpdated() {
442 const Network *net = qobject_cast<const Network *>(sender());
444 foreach(QAction *a, networkActions) {
445 if(a->data().value<NetworkId>() == net->networkId()) {
446 a->setText(net->networkName());
447 if(net->connectionState() == Network::Initialized) {
448 a->setIcon(QIcon(":/16x16/actions/network-connect"));
449 //a->setEnabled(true);
450 } else if(net->connectionState() == Network::Disconnected) {
451 a->setIcon(QIcon(":/16x16/actions/network-disconnect"));
452 //a->setEnabled(true);
454 a->setIcon(QIcon(":/16x16/actions/gear"));
455 //a->setEnabled(false);
462 void MainWin::clientNetworkRemoved(NetworkId id) {
463 QList<QAction *>::iterator actionIter = networkActions.begin();;
465 while(actionIter != networkActions.end()) {
466 action = *actionIter;
467 if(action->data().value<NetworkId>() == id) {
468 action->deleteLater();
469 actionIter = networkActions.erase(actionIter);
475 void MainWin::connectOrDisconnectFromNet() {
476 QAction *act = qobject_cast<QAction *>(sender());
478 const Network *net = Client::network(act->data().value<NetworkId>());
480 if(net->connectionState() == Network::Disconnected) net->requestConnect();
481 else net->requestDisconnect();