1 /***************************************************************************
2 * Copyright (C) 2005-08 by the Quassel Project *
3 * devel@quassel-irc.org *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) version 3. *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the *
17 * Free Software Foundation, Inc., *
18 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
19 ***************************************************************************/
22 #include <QMetaObject>
23 #include <QMetaMethod>
28 #include "coresession.h"
31 #include "networkinfo.h"
33 #include "ircserverhandler.h"
34 #include "userinputhandler.h"
35 #include "ctcphandler.h"
37 Server::Server(UserId uid, NetworkId networkId, QString net, const QVariant &state)
39 _networkId(networkId),
40 _ircServerHandler(new IrcServerHandler(this)),
41 _userInputHandler(new UserInputHandler(this)),
42 _ctcpHandler(new CtcpHandler(this)),
43 _networkInfo(new NetworkInfo(networkId, this)),
46 connect(networkInfo(), SIGNAL(currentServerSet(const QString &)), this, SLOT(sendPerform()));
47 networkInfo()->setCodecForEncoding("ISO-8859-15"); // FIXME
48 networkInfo()->setCodecForDecoding("ISO-8859-15"); // FIXME
49 networkInfo()->setNetworkName(net);
50 networkInfo()->setProxy(coreSession()->signalProxy());
54 delete _ircServerHandler;
55 delete _userInputHandler;
60 connect(&socket, SIGNAL(connected()), this, SLOT(socketConnected()));
61 connect(&socket, SIGNAL(disconnected()), this, SLOT(quit()));
62 connect(&socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(socketError(QAbstractSocket::SocketError)));
63 connect(&socket, SIGNAL(stateChanged(QAbstractSocket::SocketState)), this, SLOT(socketStateChanged(QAbstractSocket::SocketState)));
64 connect(&socket, SIGNAL(readyRead()), this, SLOT(socketHasData()));
65 connect(this, SIGNAL(finished()), this, SLOT(threadFinished()));
70 QString Server::serverDecode(const QByteArray &string) const {
71 return networkInfo()->decodeString(string);
74 QString Server::bufferDecode(const QString &bufferName, const QByteArray &string) const {
76 // TODO: Implement buffer-specific encodings
77 return networkInfo()->decodeString(string);
80 QString Server::userDecode(const QString &userNick, const QByteArray &string) const {
81 IrcUser *user = networkInfo()->ircUser(userNick);
82 if(user) return user->decodeString(string);
83 return networkInfo()->decodeString(string);
86 QByteArray Server::serverEncode(const QString &string) const {
87 return networkInfo()->encodeString(string);
90 QByteArray Server::bufferEncode(const QString &bufferName, const QString &string) const {
92 // TODO: Implement buffer-specific encodings
93 return networkInfo()->encodeString(string);
96 QByteArray Server::userEncode(const QString &userNick, const QString &string) const {
97 IrcUser *user = networkInfo()->ircUser(userNick);
98 if(user) return user->encodeString(string);
99 return networkInfo()->encodeString(string);
103 void Server::connectToIrc(QString net) {
104 if(net != networkName())
107 CoreSession *sess = coreSession();
108 networkSettings = sess->retrieveSessionData("Networks").toMap()[net].toMap();
109 identity = sess->retrieveSessionData("Identities").toMap()[networkSettings["Identity"].toString()].toMap();
111 //FIXME this will result in a pretty fuckup if there are no servers in the list
112 QList<QVariant> servers = networkSettings["Servers"].toList();
113 QString host = servers[0].toMap()["Address"].toString();
114 quint16 port = servers[0].toMap()["Port"].toUInt();
115 displayStatusMsg(QString("Connecting to %1:%2...").arg(host).arg(port));
116 socket.connectToHost(host, port);
119 void Server::sendPerform() {
120 // TODO: reimplement perform List!
121 //// send performlist
122 //QStringList performList = networkSettings["Perform"].toString().split( "\n" );
123 //int count = performList.count();
124 //for(int a = 0; a < count; a++) {
125 // if(!performList[a].isEmpty() ) {
126 // userInput(network, "", performList[a]);
130 // rejoin channels we've been in
131 QStringList chans = _previousState.toStringList();
132 if(chans.count() > 0) {
133 qDebug() << "autojoining" << chans;
134 QString list = chans.join(",");
135 putCmd("join", QStringList(list));
137 // delete _previousState, we won't need it again
138 _previousState = QVariant();
141 QVariant Server::state() {
142 IrcUser *me = networkInfo()->ircUser(networkInfo()->myNick());
143 if(!me) return QVariant(); // this shouldn't really happen, I guess
144 return me->channels();
147 void Server::disconnectFromIrc(QString net) {
148 if(net != networkName())
150 socket.disconnectFromHost();
153 void Server::socketHasData() {
154 while(socket.canReadLine()) {
155 QByteArray s = socket.readLine().trimmed();
156 ircServerHandler()->handleServerMsg(s);
160 void Server::socketError( QAbstractSocket::SocketError err ) {
161 //qDebug() << "Socket Error!";
164 void Server::socketConnected() {
165 emit connected(networkId());
166 putRawLine(QString("NICK :%1").arg(identity["NickList"].toStringList()[0])); // FIXME: try more nicks if error occurs
167 putRawLine(QString("USER %1 8 * :%2").arg(identity["Ident"].toString()).arg(identity["RealName"].toString()));
170 void Server::threadFinished() {
171 // the Socket::disconnected() is connect to this::quit()
172 // so after the event loop is finished we're beeing called
173 // and propagate the disconnect
174 emit disconnected(networkId());
177 void Server::socketStateChanged(QAbstractSocket::SocketState state) {
178 //qDebug() << "Socket state changed: " << state;
181 void Server::userInput(uint netid, QString buf, QString msg) {
182 if(netid != networkId())
184 userInputHandler()->handleUserInput(buf, msg);
187 void Server::putRawLine(QString s) {
189 socket.write(s.toAscii());
192 void Server::putCmd(QString cmd, QStringList params, QString prefix) {
194 if(!prefix.isEmpty())
195 msg += ":" + prefix + " ";
196 msg += cmd.toUpper();
198 for(int i = 0; i < params.size() - 1; i++) {
199 msg += " " + params[i];
201 if(!params.isEmpty())
202 msg += " :" + params.last();
208 uint Server::networkId() const {
212 QString Server::networkName() const {
213 return networkInfo()->networkName();
216 CoreSession *Server::coreSession() const {
217 return Core::session(userId());
220 /* Exception classes for message handling */
221 Server::ParseError::ParseError(QString cmd, QString prefix, QStringList params) {
223 _msg = QString("Command Parse Error: ") + cmd + params.join(" ");
226 Server::UnknownCmdError::UnknownCmdError(QString cmd, QString prefix, QStringList params) {
228 _msg = QString("Unknown Command: ") + cmd + params.join(" ");