1 /***************************************************************************
2 * Copyright (C) 2005-07 by The Quassel IRC Development Team *
3 * devel@quassel-irc.org *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) any later version. *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the *
17 * Free Software Foundation, Inc., *
18 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
19 ***************************************************************************/
21 #include "coresession.h"
26 CoreSession::CoreSession(UserId uid, Storage *_storage) : user(uid), storage(_storage) {
27 coreProxy = new CoreProxy();
29 connect(coreProxy, SIGNAL(send(CoreSignal, QVariant, QVariant, QVariant)), this, SIGNAL(proxySignal(CoreSignal, QVariant, QVariant, QVariant)));
30 connect(coreProxy, SIGNAL(requestServerStates()), this, SIGNAL(serverStateRequested()));
31 connect(coreProxy, SIGNAL(gsRequestConnect(QStringList)), this, SLOT(connectToIrc(QStringList)));
32 connect(coreProxy, SIGNAL(gsUserInput(BufferId, QString)), this, SLOT(msgFromGui(BufferId, QString)));
33 connect(coreProxy, SIGNAL(gsImportBacklog()), storage, SLOT(importOldBacklog()));
34 connect(coreProxy, SIGNAL(gsRequestBacklog(BufferId, QVariant, QVariant)), this, SLOT(sendBacklog(BufferId, QVariant, QVariant)));
35 connect(coreProxy, SIGNAL(gsRequestNetworkStates()), this, SLOT(sendServerStates()));
36 connect(this, SIGNAL(displayMsg(Message)), coreProxy, SLOT(csDisplayMsg(Message)));
37 connect(this, SIGNAL(displayStatusMsg(QString, QString)), coreProxy, SLOT(csDisplayStatusMsg(QString, QString)));
38 connect(this, SIGNAL(backlogData(BufferId, QList<QVariant>, bool)), coreProxy, SLOT(csBacklogData(BufferId, QList<QVariant>, bool)));
39 connect(this, SIGNAL(bufferIdUpdated(BufferId)), coreProxy, SLOT(csUpdateBufferId(BufferId)));
40 connect(storage, SIGNAL(bufferIdUpdated(BufferId)), coreProxy, SLOT(csUpdateBufferId(BufferId)));
41 connect(Global::instance(), SIGNAL(dataUpdatedRemotely(UserId, QString)), this, SLOT(globalDataUpdated(UserId, QString)));
42 connect(Global::instance(), SIGNAL(dataPutLocally(UserId, QString)), this, SLOT(globalDataUpdated(UserId, QString)));
45 CoreSession::~CoreSession() {
49 UserId CoreSession::userId() const {
53 void CoreSession::processSignal(ClientSignal sig, QVariant arg1, QVariant arg2, QVariant arg3) {
54 coreProxy->recv(sig, arg1, arg2, arg3);
57 void CoreSession::globalDataUpdated(UserId uid, QString key) {
58 Q_ASSERT(uid == userId());
59 QVariant data = Global::data(userId(), key);
61 s.setValue(QString("Global/%1/").arg(userId())+key, data);
64 void CoreSession::connectToIrc(QStringList networks) {
65 foreach(QString net, networks) {
66 if(servers.contains(net)) {
69 Server *server = new Server(userId(), net);
70 connect(this, SIGNAL(serverStateRequested()), server, SLOT(sendState()));
71 connect(this, SIGNAL(connectToIrc(QString)), server, SLOT(connectToIrc(QString)));
72 connect(this, SIGNAL(disconnectFromIrc(QString)), server, SLOT(disconnectFromIrc(QString)));
73 connect(this, SIGNAL(msgFromGui(QString, QString, QString)), server, SLOT(userInput(QString, QString, QString)));
75 connect(server, SIGNAL(connected(QString)), this, SLOT(serverConnected(QString)));
76 connect(server, SIGNAL(disconnected(QString)), this, SLOT(serverDisconnected(QString)));
78 connect(server, SIGNAL(serverState(QString, VarMap)), coreProxy, SLOT(csServerState(QString, VarMap)));
79 //connect(server, SIGNAL(displayMsg(Message)), this, SLOT(recvMessageFromServer(Message)));
80 connect(server, SIGNAL(displayMsg(Message::Type, QString, QString, QString, quint8)), this, SLOT(recvMessageFromServer(Message::Type, QString, QString, QString, quint8)));
81 connect(server, SIGNAL(displayStatusMsg(QString)), this, SLOT(recvStatusMsgFromServer(QString)));
82 connect(server, SIGNAL(modeSet(QString, QString, QString)), coreProxy, SLOT(csModeSet(QString, QString, QString)));
83 connect(server, SIGNAL(topicSet(QString, QString, QString)), coreProxy, SLOT(csTopicSet(QString, QString, QString)));
84 connect(server, SIGNAL(nickAdded(QString, QString, VarMap)), coreProxy, SLOT(csNickAdded(QString, QString, VarMap)));
85 connect(server, SIGNAL(nickRenamed(QString, QString, QString)), coreProxy, SLOT(csNickRenamed(QString, QString, QString)));
86 connect(server, SIGNAL(nickRemoved(QString, QString)), coreProxy, SLOT(csNickRemoved(QString, QString)));
87 connect(server, SIGNAL(nickUpdated(QString, QString, VarMap)), coreProxy, SLOT(csNickUpdated(QString, QString, VarMap)));
88 connect(server, SIGNAL(ownNickSet(QString, QString)), coreProxy, SLOT(csOwnNickSet(QString, QString)));
89 connect(server, SIGNAL(queryRequested(QString, QString)), coreProxy, SLOT(csQueryRequested(QString, QString)));
90 // TODO add error handling
91 connect(server, SIGNAL(connected(QString)), coreProxy, SLOT(csServerConnected(QString)));
92 connect(server, SIGNAL(disconnected(QString)), coreProxy, SLOT(csServerDisconnected(QString)));
95 servers[net] = server;
97 emit connectToIrc(net);
101 void CoreSession::serverConnected(QString net) {
102 storage->getBufferId(userId(), net); // create status buffer
105 void CoreSession::serverDisconnected(QString net) {
108 coreProxy->csServerDisconnected(net);
111 void CoreSession::msgFromGui(BufferId bufid, QString msg) {
112 emit msgFromGui(bufid.network(), bufid.buffer(), msg);
115 // ALL messages coming pass through these functions before going to the GUI.
116 // So this is the perfect place for storing the backlog and log stuff.
118 void CoreSession::recvMessageFromServer(Message::Type type, QString target, QString text, QString sender, quint8 flags) {
119 Server *s = qobject_cast<Server*>(this->sender());
122 if((flags & Message::PrivMsg) && !(flags & Message::Self)) {
123 buf = storage->getBufferId(user, s->getNetwork(), nickFromMask(sender));
125 buf = storage->getBufferId(user, s->getNetwork(), target);
127 Message msg(buf, type, text, sender, flags);
128 msg.msgId = storage->logMessage(msg); //qDebug() << msg.msgId;
130 emit displayMsg(msg);
133 void CoreSession::recvStatusMsgFromServer(QString msg) {
134 Server *s = qobject_cast<Server*>(sender());
136 emit displayStatusMsg(s->getNetwork(), msg);
140 QList<BufferId> CoreSession::buffers() const {
141 return storage->requestBuffers(user);
145 QVariant CoreSession::sessionState() {
147 QList<QVariant> bufs;
148 foreach(BufferId id, storage->requestBuffers(user)) { bufs.append(QVariant::fromValue(id)); }
154 void CoreSession::sendServerStates() {
155 emit serverStateRequested();
158 void CoreSession::sendBacklog(BufferId id, QVariant v1, QVariant v2) {
160 QList<Message> msglist;
161 if(v1.type() == QVariant::DateTime) {
165 msglist = storage->requestMsgs(id, v1.toInt(), v2.toInt());
168 // Send messages out in smaller packages - we don't want to make the signal data too large!
169 for(int i = 0; i < msglist.count(); i++) {
170 log.append(QVariant::fromValue(msglist[i]));
171 if(log.count() >= 5) {
172 emit backlogData(id, log, i >= msglist.count() - 1);
176 if(log.count() > 0) emit backlogData(id, log, true);