1 /***************************************************************************
2 * Copyright (C) 2005-07 by The Quassel Team *
3 * devel@quassel-irc.org *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) any later version. *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the *
17 * Free Software Foundation, Inc., *
18 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
19 ***************************************************************************/
23 #include "networkinfo.h"
25 #include "ircchannel.h"
29 #include "bufferinfo.h"
30 #include "buffertreemodel.h"
31 #include "quasselui.h"
32 #include "signalproxy.h"
35 QPointer<Client> Client::instanceptr = 0;
37 // ==============================
38 // public Static Methods
39 // ==============================
40 Client *Client::instance() {
42 instanceptr = new Client();
46 void Client::destroy() {
50 void Client::init(AbstractUi *ui) {
51 instance()->mainUi = ui;
55 QList<NetworkInfo *> Client::networkInfos() {
56 return instance()->_networkInfo.values();
59 NetworkInfo *Client::networkInfo(uint networkid) {
60 if(instance()->_networkInfo.contains(networkid))
61 return instance()->_networkInfo[networkid];
66 QList<BufferInfo> Client::allBufferInfos() {
67 QList<BufferInfo> bufferids;
68 foreach(Buffer *buffer, buffers()) {
69 bufferids << buffer->bufferInfo();
74 QList<Buffer *> Client::buffers() {
75 return instance()->_buffers.values();
78 Buffer *Client::buffer(uint bufferUid) {
79 if(instance()->_buffers.contains(bufferUid))
80 return instance()->_buffers[bufferUid];
85 Buffer *Client::buffer(BufferInfo id) {
86 Buffer *buff = buffer(id.uid());
89 Client *client = Client::instance();
90 buff = new Buffer(id, client);
92 connect(buff, SIGNAL(userInput(BufferInfo, QString)),
93 client, SLOT(userInput(BufferInfo, QString)));
94 connect(buff, SIGNAL(bufferUpdated(Buffer *)),
95 client, SIGNAL(bufferUpdated(Buffer *)));
96 connect(buff, SIGNAL(destroyed()),
97 client, SLOT(bufferDestroyed()));
98 client->_buffers[id.uid()] = buff;
99 emit client->bufferUpdated(buff);
105 // FIXME switch to netids!
106 // WHEN IS THIS NEEDED ANYHOW!?
107 BufferInfo Client::bufferInfo(QString net, QString buf) {
108 foreach(Buffer *buffer_, buffers()) {
109 BufferInfo bufferInfo = buffer_->bufferInfo();
110 if(bufferInfo.network() == net && bufferInfo.buffer() == buf)
113 Q_ASSERT(false); // should never happen!
117 BufferInfo Client::statusBufferInfo(QString net) {
118 return bufferInfo(net, "");
121 BufferTreeModel *Client::bufferModel() {
122 return instance()->_bufferModel;
125 SignalProxy *Client::signalProxy() {
126 return instance()->_signalProxy;
129 // ==============================
130 // Constructor / Decon
131 // ==============================
132 Client::Client(QObject *parent)
135 _signalProxy(new SignalProxy(SignalProxy::Client, this)),
138 connectedToCore(false)
145 void Client::init() {
148 _bufferModel = new BufferTreeModel(this);
150 connect(this, SIGNAL(bufferSelected(Buffer *)),
151 _bufferModel, SLOT(selectBuffer(Buffer *)));
152 connect(this, SIGNAL(bufferUpdated(Buffer *)),
153 _bufferModel, SLOT(bufferUpdated(Buffer *)));
154 connect(this, SIGNAL(bufferActivity(Buffer::ActivityLevel, Buffer *)),
155 _bufferModel, SLOT(bufferActivity(Buffer::ActivityLevel, Buffer *)));
157 SignalProxy *p = signalProxy();
158 p->attachSignal(this, SIGNAL(sendSessionData(const QString &, const QVariant &)),
159 SIGNAL(clientSessionDataChanged(const QString &, const QVariant &)));
160 p->attachSlot(SIGNAL(coreSessionDataChanged(const QString &, const QVariant &)),
161 this, SLOT(recvSessionData(const QString &, const QVariant &)));
162 p->attachSlot(SIGNAL(coreState(const QVariant &)),
163 this, SLOT(recvCoreState(const QVariant &)));
164 p->attachSlot(SIGNAL(networkConnected(uint)),
165 this, SLOT(networkConnected(uint)));
166 p->attachSlot(SIGNAL(networkDisconnected(uint)),
167 this, SLOT(networkDisconnected(uint)));
168 p->attachSlot(SIGNAL(displayMsg(const Message &)),
169 this, SLOT(recvMessage(const Message &)));
170 p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)),
171 this, SLOT(recvStatusMsg(QString, QString)));
174 p->attachSlot(SIGNAL(backlogData(BufferInfo, const QVariantList &, bool)), this, SLOT(recvBacklogData(BufferInfo, const QVariantList &, bool)));
175 p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo)));
176 p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString)));
177 p->attachSignal(this, SIGNAL(requestNetworkStates()));
179 connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
180 connect(mainUi, SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
181 connect(this, SIGNAL(connected()), mainUi, SLOT(connectedToCore()));
182 connect(this, SIGNAL(disconnected()), mainUi, SLOT(disconnectedFromCore()));
184 layoutTimer = new QTimer(this);
185 layoutTimer->setInterval(0);
186 layoutTimer->setSingleShot(false);
187 connect(layoutTimer, SIGNAL(timeout()), this, SLOT(layoutMsg()));
191 bool Client::isConnected() {
192 return instance()->connectedToCore;
195 void Client::fakeInput(uint bufferUid, QString message) {
196 Buffer *buff = buffer(bufferUid);
198 qWarning() << "No Buffer with uid" << bufferUid << "can't send Input" << message;
200 emit instance()->sendInput(buff->bufferInfo(), message);
203 void Client::fakeInput(BufferInfo bufferInfo, QString message) {
204 fakeInput(bufferInfo, message);
207 void Client::connectToCore(const QVariantMap &conn) {
208 // TODO implement SSL
209 coreConnectionInfo = conn;
211 emit coreConnectionError(tr("Already connected to Core!"));
216 socket->deleteLater();
218 if(conn["Host"].toString().isEmpty()) {
219 clientMode = LocalCore;
220 socket = new QBuffer(this);
221 connect(socket, SIGNAL(readyRead()), this, SLOT(coreHasData()));
222 socket->open(QIODevice::ReadWrite);
223 //QVariant state = connectToLocalCore(coreConnectionInfo["User"].toString(), coreConnectionInfo["Password"].toString());
225 coreSocketConnected();
227 clientMode = RemoteCore;
228 emit coreConnectionMsg(tr("Connecting..."));
230 QTcpSocket *sock = new QTcpSocket(this);
232 connect(sock, SIGNAL(readyRead()), this, SLOT(coreHasData()));
233 connect(sock, SIGNAL(connected()), this, SLOT(coreSocketConnected()));
234 connect(signalProxy(), SIGNAL(disconnected()), this, SLOT(coreSocketDisconnected()));
235 connect(sock, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(coreSocketError(QAbstractSocket::SocketError)));
236 sock->connectToHost(conn["Host"].toString(), conn["Port"].toUInt());
240 void Client::disconnectFromCore() {
244 void Client::setCoreConfiguration(const QVariantMap &settings) {
245 writeDataToDevice(socket, settings);
248 void Client::coreSocketConnected() {
249 connect(this, SIGNAL(recvPartialItem(uint, uint)), this, SIGNAL(coreConnectionProgress(uint, uint)));
250 emit coreConnectionMsg(tr("Synchronizing to core..."));
251 QVariantMap clientInit;
252 clientInit["GuiProtocol"] = GUI_PROTOCOL;
253 clientInit["User"] = coreConnectionInfo["User"].toString();
254 clientInit["Password"] = coreConnectionInfo["Password"].toString();
255 writeDataToDevice(socket, clientInit);
258 void Client::coreSocketDisconnected() {
259 instance()->connectedToCore = false;
261 socket->deleteLater();
264 /* Clear internal data. Hopefully nothing relies on it at this point. */
265 _bufferModel->clear();
267 QHash<uint, Buffer *>::iterator bufferIter = _buffers.begin();
268 while(bufferIter != _buffers.end()) {
269 Buffer *buffer = bufferIter.value();
270 disconnect(buffer, SIGNAL(destroyed()), this, 0);
271 bufferIter = _buffers.erase(bufferIter);
272 buffer->deleteLater();
274 Q_ASSERT(_buffers.isEmpty());
277 QHash<uint, NetworkInfo*>::iterator netIter = _networkInfo.begin();
278 while(netIter != _networkInfo.end()) {
279 NetworkInfo *net = netIter.value();
280 disconnect(net, SIGNAL(destroyed()), this, 0);
281 netIter = _networkInfo.erase(netIter);
284 Q_ASSERT(_networkInfo.isEmpty());
286 coreConnectionInfo.clear();
292 void Client::recvCoreState(const QVariant &state) {
293 disconnect(this, SIGNAL(recvPartialItem(uint, uint)), this, SIGNAL(coreConnectionProgress(uint, uint)));
294 disconnect(socket, 0, this, 0); // rest of communication happens through SignalProxy
295 signalProxy()->addPeer(socket);
300 void Client::syncToCore(const QVariant &coreState) {
301 if(!coreState.toMap().contains("SessionState")) {
302 emit coreConnectionError(tr("Invalid data received from core!"));
303 disconnectFromCore();
307 QVariantMap sessionState = coreState.toMap()["SessionState"].toMap();
310 QVariantMap sessData = sessionState["SessionData"].toMap();
311 foreach(QString key, sessData.keys())
312 recvSessionData(key, sessData[key]);
314 // store Buffer details
315 QVariantList coreBuffers = sessionState["Buffers"].toList();
316 /* make lookups by id faster */
317 foreach(QVariant vid, coreBuffers) {
318 buffer(vid.value<BufferInfo>()); // create all buffers, so we see them in the network views
321 // create networkInfo objects
322 QVariantList networkids = sessionState["Networks"].toList();
323 foreach(QVariant networkid, networkids) {
324 networkConnected(networkid.toUInt());
327 instance()->connectedToCore = true;
328 updateCoreConnectionProgress();
332 void Client::updateCoreConnectionProgress() {
333 // we'll do this in three steps:
338 int numNets = networkInfos().count();
339 int numNetsWaiting = 0;
342 int numIrcUsersWaiting = 0;
345 int numChannelsWaiting = 0;
347 foreach(NetworkInfo *net, networkInfos()) {
348 if(! net->initialized())
351 numIrcUsers += net->ircUsers().count();
352 foreach(IrcUser *user, net->ircUsers()) {
353 if(! user->initialized())
354 numIrcUsersWaiting++;
357 numChannels += net->ircChannels().count();
358 foreach(IrcChannel *channel, net->ircChannels()) {
359 if(! channel->initialized())
360 numChannelsWaiting++;
364 if(numNetsWaiting > 0) {
365 emit coreConnectionMsg(tr("Requesting network states..."));
366 emit coreConnectionProgress(numNets - numNetsWaiting, numNets);
370 if(numIrcUsersWaiting > 0) {
371 emit coreConnectionMsg(tr("Requesting User states..."));
372 emit coreConnectionProgress(numIrcUsers - numIrcUsersWaiting, numIrcUsers);
376 if(numChannelsWaiting > 0) {
377 emit coreConnectionMsg(tr("Requesting Channel states..."));
378 emit coreConnectionProgress(numChannels - numChannelsWaiting, numChannels);
382 emit coreConnectionProgress(1,1);
384 foreach(NetworkInfo *net, networkInfos()) {
385 disconnect(net, 0, this, SLOT(updateCoreConnectionProgress()));
388 // signalProxy()->dumpProxyStats();
391 void Client::recvSessionData(const QString &key, const QVariant &data) {
392 sessionData[key] = data;
393 emit sessionDataChanged(key, data);
394 emit sessionDataChanged(key);
397 void Client::storeSessionData(const QString &key, const QVariant &data) {
398 // Not sure if this is a good idea, but we'll try it anyway:
399 // Calling this function only sends a signal to core. Data is stored upon reception of the update signal,
400 // rather than immediately.
401 emit instance()->sendSessionData(key, data);
404 QVariant Client::retrieveSessionData(const QString &key, const QVariant &def) {
405 if(instance()->sessionData.contains(key)) return instance()->sessionData[key];
409 QStringList Client::sessionDataKeys() {
410 return instance()->sessionData.keys();
413 void Client::coreSocketError(QAbstractSocket::SocketError) {
414 emit coreConnectionError(socket->errorString());
415 socket->deleteLater();
418 void Client::coreHasData() {
420 if(readDataFromDevice(socket, blockSize, item)) {
421 emit recvPartialItem(1,1);
422 QVariantMap msg = item.toMap();
423 if (!msg["StartWizard"].toBool()) {
424 recvCoreState(msg["Reply"]);
426 qWarning("Core not configured!");
427 qDebug() << "Available storage providers: " << msg["StorageProviders"].toStringList();
428 emit showConfigWizard(msg);
434 emit recvPartialItem(socket->bytesAvailable(), blockSize);
438 void Client::networkConnected(uint netid) {
439 // TODO: create statusBuffer / switch to networkids
440 //BufferInfo id = statusBufferInfo(net);
441 //Buffer *b = buffer(id);
442 //b->setActive(true);
444 NetworkInfo *netinfo = new NetworkInfo(netid, this);
445 netinfo->setProxy(signalProxy());
448 connect(netinfo, SIGNAL(initDone()), this, SLOT(updateCoreConnectionProgress()));
449 connect(netinfo, SIGNAL(ircUserInitDone()), this, SLOT(updateCoreConnectionProgress()));
450 connect(netinfo, SIGNAL(ircChannelInitDone()), this, SLOT(updateCoreConnectionProgress()));
452 connect(netinfo, SIGNAL(destroyed()), this, SLOT(networkInfoDestroyed()));
453 _networkInfo[netid] = netinfo;
456 void Client::networkDisconnected(uint networkid) {
457 foreach(Buffer *buffer, buffers()) {
458 if(buffer->bufferInfo().networkId() != networkid)
461 //buffer->displayMsg(Message(bufferid, Message::Server, tr("Server disconnected."))); FIXME
462 buffer->setActive(false);
465 Q_ASSERT(networkInfo(networkid));
466 if(!networkInfo(networkid)->initialized()) {
467 qDebug() << "Network" << networkid << "disconnected while not yet initialized!";
468 updateCoreConnectionProgress();
472 void Client::updateBufferInfo(BufferInfo id) {
473 buffer(id)->updateBufferInfo(id);
476 void Client::bufferDestroyed() {
477 Buffer *buffer = static_cast<Buffer *>(sender());
478 uint bufferUid = buffer->uid();
479 if(_buffers.contains(bufferUid))
480 _buffers.remove(bufferUid);
483 void Client::networkInfoDestroyed() {
484 NetworkInfo *netinfo = static_cast<NetworkInfo *>(sender());
485 uint networkId = netinfo->networkId();
486 if(_networkInfo.contains(networkId))
487 _networkInfo.remove(networkId);
490 void Client::recvMessage(const Message &msg) {
491 Buffer *b = buffer(msg.buffer());
493 Buffer::ActivityLevel level = Buffer::OtherActivity;
494 if(msg.type() == Message::Plain || msg.type() == Message::Notice){
495 level |= Buffer::NewMessage;
497 if(msg.flags() & Message::Highlight){
498 level |= Buffer::Highlight;
500 emit bufferActivity(level, b);
505 void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
506 //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
509 void Client::recvBacklogData(BufferInfo id, QVariantList msgs, bool /*done*/) {
510 Buffer *b = buffer(id);
511 foreach(QVariant v, msgs) {
512 Message msg = v.value<Message>();
514 if(!layoutQueue.contains(b)) layoutQueue.append(b);
516 if(layoutQueue.count() && !layoutTimer->isActive()) layoutTimer->start();
519 void Client::layoutMsg() {
520 if(layoutQueue.count()) {
521 Buffer *b = layoutQueue.takeFirst(); // TODO make this the current buffer
523 layoutQueue.append(b); // Buffer has more messages in its queue --> Round Robin
526 if(!layoutQueue.count())
530 AbstractUiMsg *Client::layoutMsg(const Message &msg) {
531 return instance()->mainUi->layoutMsg(msg);
534 void Client::userInput(BufferInfo id, QString msg) {
535 emit sendInput(id, msg);