1 /***************************************************************************
2 * Copyright (C) 2005-08 by the Quassel Project *
3 * devel@quassel-irc.org *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) version 3. *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the *
17 * Free Software Foundation, Inc., *
18 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
19 ***************************************************************************/
23 #include "bufferinfo.h"
24 #include "buffersyncer.h"
25 #include "clientbacklogmanager.h"
26 #include "bufferviewmanager.h"
29 #include "ircchannel.h"
33 #include "networkmodel.h"
34 #include "buffermodel.h"
35 #include "quasselui.h"
36 #include "signalproxy.h"
38 #include "buffersettings.h"
40 QPointer<Client> Client::instanceptr = 0;
41 AccountId Client::_currentCoreAccount = 0;
43 /*** Initialization/destruction ***/
45 Client *Client::instance() {
47 instanceptr = new Client();
51 void Client::destroy() {
53 instanceptr->deleteLater();
56 void Client::init(AbstractUi *ui) {
57 instance()->mainUi = ui;
61 Client::Client(QObject *parent)
64 _signalProxy(new SignalProxy(SignalProxy::Client, this)),
69 _backlogManager(new ClientBacklogManager(this)),
70 _bufferViewManager(0),
71 _connectedToCore(false),
74 _monitorBuffer = new Buffer(BufferInfo(), this);
75 connect(_backlogManager, SIGNAL(backlog(BufferId, const QVariantList &)),
76 this, SLOT(receiveBacklog(BufferId, const QVariantList &)));
84 _currentCoreAccount = 0;
85 _networkModel = new NetworkModel(this);
86 connect(this, SIGNAL(bufferUpdated(BufferInfo)),
87 _networkModel, SLOT(bufferUpdated(BufferInfo)));
88 connect(this, SIGNAL(networkRemoved(NetworkId)),
89 _networkModel, SLOT(networkRemoved(NetworkId)));
91 _bufferModel = new BufferModel(_networkModel);
93 SignalProxy *p = signalProxy();
95 p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &)));
96 p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
98 p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo)));
99 p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString)));
100 p->attachSignal(this, SIGNAL(requestNetworkStates()));
102 p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &)), SIGNAL(createIdentity(const Identity &)));
103 p->attachSignal(this, SIGNAL(requestUpdateIdentity(const Identity &)), SIGNAL(updateIdentity(const Identity &)));
104 p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId)));
105 p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &)));
106 p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId)));
108 p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &)), SIGNAL(createNetwork(const NetworkInfo &)));
109 p->attachSignal(this, SIGNAL(requestUpdateNetwork(const NetworkInfo &)), SIGNAL(updateNetwork(const NetworkInfo &)));
110 p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId)));
111 p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId)));
112 p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId)));
114 connect(p, SIGNAL(disconnected()), this, SLOT(disconnectFromCore()));
116 //connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
117 connect(mainUi, SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
118 connect(this, SIGNAL(connected()), mainUi, SLOT(connectedToCore()));
119 connect(this, SIGNAL(disconnected()), mainUi, SLOT(disconnectedFromCore()));
121 layoutTimer = new QTimer(this);
122 layoutTimer->setInterval(0);
123 layoutTimer->setSingleShot(false);
124 connect(layoutTimer, SIGNAL(timeout()), this, SLOT(layoutMsg()));
128 /*** public static methods ***/
130 AccountId Client::currentCoreAccount() {
131 return _currentCoreAccount;
134 void Client::setCurrentCoreAccount(AccountId id) {
135 _currentCoreAccount = id;
138 QList<BufferInfo> Client::allBufferInfos() {
139 QList<BufferInfo> bufferids;
140 foreach(Buffer *buffer, buffers()) {
141 bufferids << buffer->bufferInfo();
146 QList<Buffer *> Client::buffers() {
147 return instance()->_buffers.values();
151 Buffer *Client::statusBuffer(const NetworkId &networkId) const {
152 if(_statusBuffers.contains(networkId))
153 return _statusBuffers[networkId];
158 Buffer *Client::buffer(BufferId bufferId) {
159 if(instance()->_buffers.contains(bufferId))
160 return instance()->_buffers[bufferId];
165 Buffer *Client::buffer(BufferInfo bufferInfo) {
166 Buffer *buff = buffer(bufferInfo.bufferId());
169 Client *client = Client::instance();
170 buff = new Buffer(bufferInfo, client);
171 connect(buff, SIGNAL(destroyed()), client, SLOT(bufferDestroyed()));
172 client->_buffers[bufferInfo.bufferId()] = buff;
173 if(bufferInfo.type() == BufferInfo::StatusBuffer)
174 client->_statusBuffers[bufferInfo.networkId()] = buff;
176 emit client->bufferUpdated(bufferInfo);
178 // I don't like this: but currently there isn't really a prettier way:
179 if(isSynced()) { // this slows down syncing a lot, so disable it during sync
180 QModelIndex bufferIdx = networkModel()->bufferIndex(bufferInfo.bufferId());
181 bufferModel()->setCurrentIndex(bufferModel()->mapFromSource(bufferIdx));
188 bool Client::isConnected() {
189 return instance()->_connectedToCore;
192 bool Client::isSynced() {
193 return instance()->_syncedToCore;
196 /*** Network handling ***/
198 QList<NetworkId> Client::networkIds() {
199 return instance()->_networks.keys();
202 const Network * Client::network(NetworkId networkid) {
203 if(instance()->_networks.contains(networkid)) return instance()->_networks[networkid];
207 void Client::createNetwork(const NetworkInfo &info) {
208 emit instance()->requestCreateNetwork(info);
211 void Client::updateNetwork(const NetworkInfo &info) {
212 emit instance()->requestUpdateNetwork(info);
215 void Client::removeNetwork(NetworkId id) {
216 emit instance()->requestRemoveNetwork(id);
219 void Client::addNetwork(Network *net) {
220 net->setProxy(signalProxy());
221 signalProxy()->synchronize(net);
222 networkModel()->attachNetwork(net);
223 connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed()));
224 instance()->_networks[net->networkId()] = net;
225 emit instance()->networkCreated(net->networkId());
228 void Client::coreNetworkCreated(NetworkId id) {
229 if(_networks.contains(id)) {
230 qWarning() << "Creation of already existing network requested!";
233 Network *net = new Network(id, this);
237 void Client::coreNetworkRemoved(NetworkId id) {
238 if(!_networks.contains(id)) return;
239 Network *net = _networks.take(id);
240 emit networkRemoved(net->networkId());
244 /*** Identity handling ***/
246 QList<IdentityId> Client::identityIds() {
247 return instance()->_identities.keys();
250 const Identity * Client::identity(IdentityId id) {
251 if(instance()->_identities.contains(id)) return instance()->_identities[id];
255 void Client::createIdentity(const Identity &id) {
256 emit instance()->requestCreateIdentity(id);
259 void Client::updateIdentity(const Identity &id) {
260 emit instance()->requestUpdateIdentity(id);
263 void Client::removeIdentity(IdentityId id) {
264 emit instance()->requestRemoveIdentity(id);
267 void Client::coreIdentityCreated(const Identity &other) {
268 if(!_identities.contains(other.id())) {
269 Identity *identity = new Identity(other, this);
270 _identities[other.id()] = identity;
271 identity->setInitialized();
272 signalProxy()->synchronize(identity);
273 emit identityCreated(other.id());
275 qWarning() << tr("Identity already exists in client!");
279 void Client::coreIdentityRemoved(IdentityId id) {
280 if(_identities.contains(id)) {
281 emit identityRemoved(id);
282 Identity *i = _identities.take(id);
288 void Client::userInput(BufferInfo bufferInfo, QString message) {
289 emit instance()->sendInput(bufferInfo, message);
292 /*** core connection stuff ***/
294 void Client::setConnectedToCore(QIODevice *sock, AccountId id) {
296 signalProxy()->addPeer(socket);
297 _connectedToCore = true;
298 setCurrentCoreAccount(id);
301 void Client::setSyncedToCore() {
302 // create buffersyncer
303 Q_ASSERT(!_bufferSyncer);
304 _bufferSyncer = new BufferSyncer(this);
305 connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), this, SLOT(updateLastSeenMsg(BufferId, MsgId)));
306 connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId)));
307 connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString)));
308 signalProxy()->synchronize(bufferSyncer());
310 // attach backlog manager
311 signalProxy()->synchronize(backlogManager());
313 // create a new BufferViewManager
314 _bufferViewManager = new BufferViewManager(signalProxy(), this);
316 _syncedToCore = true;
318 emit coreConnectionStateChanged(true);
321 void Client::setSecuredConnection() {
322 emit securedConnection();
325 void Client::disconnectFromCore() {
331 socket->deleteLater();
333 _connectedToCore = false;
334 _syncedToCore = false;
335 setCurrentCoreAccount(0);
337 emit coreConnectionStateChanged(false);
339 // Clear internal data. Hopefully nothing relies on it at this point.
341 _bufferSyncer->deleteLater();
345 if(_bufferViewManager) {
346 _bufferViewManager->deleteLater();
347 _bufferViewManager = 0;
350 _networkModel->clear();
352 QHash<BufferId, Buffer *>::iterator bufferIter = _buffers.begin();
353 while(bufferIter != _buffers.end()) {
354 Buffer *buffer = bufferIter.value();
355 disconnect(buffer, SIGNAL(destroyed()), this, 0);
356 bufferIter = _buffers.erase(bufferIter);
357 buffer->deleteLater();
359 Q_ASSERT(_buffers.isEmpty());
361 _statusBuffers.clear();
363 QHash<NetworkId, Network*>::iterator netIter = _networks.begin();
364 while(netIter != _networks.end()) {
365 Network *net = netIter.value();
366 emit networkRemoved(net->networkId());
367 disconnect(net, SIGNAL(destroyed()), this, 0);
368 netIter = _networks.erase(netIter);
371 Q_ASSERT(_networks.isEmpty());
373 QHash<IdentityId, Identity*>::iterator idIter = _identities.begin();
374 while(idIter != _identities.end()) {
375 Identity *id = idIter.value();
376 emit identityRemoved(id->id());
377 idIter = _identities.erase(idIter);
380 Q_ASSERT(_identities.isEmpty());
386 void Client::setCoreConfiguration(const QVariantMap &settings) {
387 SignalProxy::writeDataToDevice(socket, settings);
392 void Client::updateBufferInfo(BufferInfo id) {
393 emit bufferUpdated(id);
396 void Client::bufferDestroyed() {
397 Buffer *buffer = static_cast<Buffer *>(sender());
398 QHash<BufferId, Buffer *>::iterator iter = _buffers.begin();
399 while(iter != _buffers.end()) {
400 if(iter.value() == buffer) {
401 iter = _buffers.erase(iter);
407 QHash<NetworkId, Buffer *>::iterator statusIter = _statusBuffers.begin();
408 while(statusIter != _statusBuffers.end()) {
409 if(statusIter.value() == buffer) {
410 statusIter = _statusBuffers.erase(statusIter);
417 void Client::networkDestroyed() {
418 Network *net = static_cast<Network *>(sender());
419 QHash<NetworkId, Network *>::iterator netIter = _networks.begin();
420 while(netIter != _networks.end()) {
421 if(*netIter == net) {
422 netIter = _networks.erase(netIter);
430 void Client::recvMessage(const Message &message) {
431 Message msg = message;
434 checkForHighlight(msg);
436 // FIXME clean up code! (dup)
438 if(msg.flags() & Message::Redirected) {
439 BufferSettings bufferSettings;
440 bool inStatus = bufferSettings.value("UserMessagesInStatusBuffer", QVariant(true)).toBool();
441 bool inQuery = bufferSettings.value("UserMessagesInQueryBuffer", QVariant(false)).toBool();
442 bool inCurrent = bufferSettings.value("UserMessagesInCurrentBuffer", QVariant(false)).toBool();
445 b = statusBuffer(msg.bufferInfo().networkId());
448 } else if(!inQuery && !inCurrent) { // make sure the message get's shown somewhere
449 b = buffer(msg.bufferInfo());
455 b = buffer(msg.bufferInfo().bufferId());
458 } else if(!inStatus && !inCurrent) { // make sure the message get's shown somewhere
459 b = statusBuffer(msg.bufferInfo().networkId());
460 if(!b) b = buffer(msg.bufferInfo()); // seems like we have to create the buffer anyways...
466 BufferId currentId = bufferModel()->currentIndex().data(NetworkModel::BufferIdRole).value<BufferId>();
467 b = buffer(currentId);
468 if(b && currentId != msg.bufferInfo().bufferId() && !inQuery) {
470 } else if(!inStatus && !inQuery) { // make sure the message get's shown somewhere
471 b = statusBuffer(msg.bufferInfo().networkId());
472 if(!b) b = buffer(msg.bufferInfo()); // seems like we have to create the buffer anyways...
477 // the regular case: we can deliver where it was supposed to go
478 b = buffer(msg.bufferInfo());
482 //bufferModel()->updateBufferActivity(msg);
484 if(msg.type() == Message::Plain || msg.type() == Message::Notice || msg.type() == Message::Action) {
485 const Network *net = network(msg.bufferInfo().networkId());
486 QString networkName = net != 0
487 ? net->networkName() + ":"
489 QString sender = networkName + msg.bufferInfo().bufferName() + ":" + msg.sender();
490 Message mmsg = Message(msg.timestamp(), msg.bufferInfo(), msg.type(), msg.text(), sender, msg.flags());
491 monitorBuffer()->appendMsg(mmsg);
494 emit messageReceived(msg);
497 void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
498 //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
501 void Client::receiveBacklog(BufferId bufferId, const QVariantList &msgs) {
502 Buffer *buffer_ = buffer(bufferId);
504 qWarning() << "Client::recvBacklogData(): received Backlog for unknown Buffer:" << bufferId;
509 return; // no work to be done...
511 QVariantList::const_iterator msgIter = msgs.constBegin();
512 QVariantList::const_iterator msgIterEnd = msgs.constEnd();
514 while(msgIter != msgIterEnd) {
515 msg = (*msgIter).value<Message>();
516 checkForHighlight(msg);
517 buffer_->prependMsg(msg);
521 if(!layoutQueue.contains(buffer_))
522 layoutQueue.append(buffer_);
524 if(!layoutTimer->isActive()) {
525 layoutTimer->start();
529 void Client::layoutMsg() {
530 if(layoutQueue.isEmpty()) {
535 Buffer *buffer = layoutQueue.takeFirst();
536 if(buffer->layoutMsg()) {
537 layoutQueue.append(buffer); // Buffer has more messages in its queue --> Round Robin
541 if(layoutQueue.isEmpty())
545 AbstractUiMsg *Client::layoutMsg(const Message &msg) {
546 return instance()->mainUi->layoutMsg(msg);
549 void Client::checkForHighlight(Message &msg) {
550 NotificationSettings notificationSettings;
551 const Network *net = network(msg.bufferInfo().networkId());
552 if(net && !net->myNick().isEmpty()) {
553 QStringList nickList;
554 if(notificationSettings.highlightNick() == NotificationSettings::CurrentNick) {
555 nickList << net->myNick();
556 } else if(notificationSettings.highlightNick() == NotificationSettings::AllNicks) {
557 nickList = identity(net->identity())->nicks();
559 foreach(QString nickname, nickList) {
560 QRegExp nickRegExp("^(.*\\W)?" + QRegExp::escape(nickname) + "(\\W.*)?$");
561 if((msg.type() & (Message::Plain | Message::Notice | Message::Action))
562 && !(msg.flags() & Message::Self)
563 && nickRegExp.exactMatch(msg.text())) {
564 msg.setFlags(msg.flags() | Message::Highlight);
569 foreach(QVariant highlight, notificationSettings.highlightList()) {
570 QVariantMap highlightRule = highlight.toMap();
571 if(!highlightRule["enable"].toBool())
573 Qt::CaseSensitivity caseSensitivity = highlightRule["cs"].toBool() ? Qt::CaseSensitive : Qt::CaseInsensitive;
574 QString name = highlightRule["name"].toString();
576 if(highlightRule["regex"].toBool()) {
577 userRegExp = QRegExp(name, caseSensitivity);
579 userRegExp = QRegExp("^(.*\\W)?" + QRegExp::escape(name) + "(\\W.*)?$", caseSensitivity);
581 if((msg.type() & (Message::Plain | Message::Notice | Message::Action))
582 && !(msg.flags() & Message::Self)
583 && userRegExp.exactMatch(msg.text())) {
584 msg.setFlags(msg.flags() | Message::Highlight);
591 void Client::updateLastSeenMsg(BufferId id, const MsgId &msgId) {
592 Buffer *b = buffer(id);
594 qWarning() << "Client::updateLastSeen(): Unknown buffer" << id;
597 b->setLastSeenMsg(msgId);
600 void Client::setBufferLastSeenMsg(BufferId id, const MsgId &msgId) {
603 bufferSyncer()->requestSetLastSeenMsg(id, msgId);
606 void Client::removeBuffer(BufferId id) {
607 if(!bufferSyncer()) return;
608 bufferSyncer()->requestRemoveBuffer(id);
611 void Client::bufferRemoved(BufferId bufferId) {
612 // first remove the buffer from has. this prohibits further lastSeenUpdates
614 if(_buffers.contains(bufferId)) {
615 buff = _buffers.take(bufferId);
616 disconnect(buff, 0, this, 0);
619 // then we select a sane buffer (status buffer)
620 /* we have to manually select a buffer because otherwise inconsitent changes
621 * to the model might occur:
622 * the result of a buffer removal triggers a change in the selection model.
623 * the newly selected buffer might be a channel that hasn't been selected yet
624 * and a new nickview would be created (which never heard of the "rowsAboutToBeRemoved").
625 * this new view (and/or) its sort filter will then only receive a "rowsRemoved" signal.
627 QModelIndex current = bufferModel()->currentIndex();
628 if(current.data(NetworkModel::BufferIdRole).value<BufferId>() == bufferId) {
629 bufferModel()->setCurrentIndex(current.sibling(0,0));
632 // and remove it from the model
633 networkModel()->removeBuffer(bufferId);
639 void Client::bufferRenamed(BufferId bufferId, const QString &newName) {
640 QModelIndex bufferIndex = networkModel()->bufferIndex(bufferId);
641 if(bufferIndex.isValid()) {
642 networkModel()->setData(bufferIndex, newName, Qt::DisplayRole);