1 /***************************************************************************
2 * Copyright (C) 2005-08 by the Quassel Project *
3 * devel@quassel-irc.org *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) version 3. *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the *
17 * Free Software Foundation, Inc., *
18 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
19 ***************************************************************************/
23 #include "bufferinfo.h"
26 #include "ircchannel.h"
30 #include "networkmodel.h"
31 #include "buffermodel.h"
32 #include "quasselui.h"
33 #include "signalproxy.h"
36 QPointer<Client> Client::instanceptr = 0;
38 /*** Initialization/destruction ***/
40 Client *Client::instance() {
42 instanceptr = new Client();
46 void Client::destroy() {
48 instanceptr->deleteLater();
51 void Client::init(AbstractUi *ui) {
52 instance()->mainUi = ui;
56 Client::Client(QObject *parent)
59 _signalProxy(new SignalProxy(SignalProxy::Client, this)),
63 _connectedToCore(false),
66 _monitorBuffer = new Buffer(BufferInfo(), this);
75 _networkModel = new NetworkModel(this);
76 connect(this, SIGNAL(bufferUpdated(BufferInfo)),
77 _networkModel, SLOT(bufferUpdated(BufferInfo)));
79 _bufferModel = new BufferModel(_networkModel);
81 SignalProxy *p = signalProxy();
83 p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &)));
84 p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
86 p->attachSlot(SIGNAL(backlogData(BufferInfo, const QVariantList &, bool)), this, SLOT(recvBacklogData(BufferInfo, const QVariantList &, bool)));
87 p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo)));
88 p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString)));
89 p->attachSignal(this, SIGNAL(requestNetworkStates()));
91 p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &)), SIGNAL(createIdentity(const Identity &)));
92 p->attachSignal(this, SIGNAL(requestUpdateIdentity(const Identity &)), SIGNAL(updateIdentity(const Identity &)));
93 p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId)));
94 p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &)));
95 p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId)));
97 p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &)), SIGNAL(createNetwork(const NetworkInfo &)));
98 p->attachSignal(this, SIGNAL(requestUpdateNetwork(const NetworkInfo &)), SIGNAL(updateNetwork(const NetworkInfo &)));
99 p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId)));
100 p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId)));
101 p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId)));
103 connect(p, SIGNAL(disconnected()), this, SLOT(disconnectFromCore()));
105 //connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
106 connect(mainUi, SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
107 connect(this, SIGNAL(connected()), mainUi, SLOT(connectedToCore()));
108 connect(this, SIGNAL(disconnected()), mainUi, SLOT(disconnectedFromCore()));
110 layoutTimer = new QTimer(this);
111 layoutTimer->setInterval(0);
112 layoutTimer->setSingleShot(false);
113 connect(layoutTimer, SIGNAL(timeout()), this, SLOT(layoutMsg()));
117 /*** public static methods ***/
119 QList<BufferInfo> Client::allBufferInfos() {
120 QList<BufferInfo> bufferids;
121 foreach(Buffer *buffer, buffers()) {
122 bufferids << buffer->bufferInfo();
127 QList<Buffer *> Client::buffers() {
128 return instance()->_buffers.values();
133 Buffer *Client::buffer(BufferId bufferId) {
134 if(instance()->_buffers.contains(bufferId))
135 return instance()->_buffers[bufferId];
141 Buffer *Client::buffer(BufferInfo bufferInfo) {
142 Buffer *buff = buffer(bufferInfo.bufferId());
145 Client *client = Client::instance();
146 buff = new Buffer(bufferInfo, client);
147 connect(buff, SIGNAL(destroyed()),
148 client, SLOT(bufferDestroyed()));
149 client->_buffers[bufferInfo.bufferId()] = buff;
150 emit client->bufferUpdated(bufferInfo);
156 Buffer *Client::monitorBuffer() {
157 return instance()->_monitorBuffer;
161 NetworkModel *Client::networkModel() {
162 return instance()->_networkModel;
165 BufferModel *Client::bufferModel() {
166 return instance()->_bufferModel;
169 SignalProxy *Client::signalProxy() {
170 return instance()->_signalProxy;
173 bool Client::isConnected() {
174 return instance()->_connectedToCore;
177 bool Client::isSynced() {
178 return instance()->_syncedToCore;
181 /*** Network handling ***/
183 QList<NetworkId> Client::networkIds() {
184 return instance()->_networks.keys();
187 const Network * Client::network(NetworkId networkid) {
188 if(instance()->_networks.contains(networkid)) return instance()->_networks[networkid];
192 void Client::createNetwork(const NetworkInfo &info) {
193 emit instance()->requestCreateNetwork(info);
196 void Client::updateNetwork(const NetworkInfo &info) {
197 emit instance()->requestUpdateNetwork(info);
200 void Client::removeNetwork(NetworkId id) {
201 emit instance()->requestRemoveNetwork(id);
204 void Client::addNetwork(Network *net) {
205 net->setProxy(signalProxy());
206 signalProxy()->synchronize(net);
207 networkModel()->attachNetwork(net);
208 connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed()));
209 instance()->_networks[net->networkId()] = net;
210 emit instance()->networkCreated(net->networkId());
213 void Client::coreNetworkCreated(NetworkId id) {
214 if(_networks.contains(id)) {
215 qWarning() << "Creation of already existing network requested!";
218 Network *net = new Network(id, this);
222 void Client::coreNetworkRemoved(NetworkId id) {
223 if(!_networks.contains(id)) return;
224 Network *net = _networks.take(id);
225 emit networkRemoved(net->networkId());
229 /*** Identity handling ***/
231 QList<IdentityId> Client::identityIds() {
232 return instance()->_identities.keys();
235 const Identity * Client::identity(IdentityId id) {
236 if(instance()->_identities.contains(id)) return instance()->_identities[id];
240 void Client::createIdentity(const Identity &id) {
241 emit instance()->requestCreateIdentity(id);
244 void Client::updateIdentity(const Identity &id) {
245 emit instance()->requestUpdateIdentity(id);
248 void Client::removeIdentity(IdentityId id) {
249 emit instance()->requestRemoveIdentity(id);
252 void Client::coreIdentityCreated(const Identity &other) {
253 if(!_identities.contains(other.id())) {
254 Identity *identity = new Identity(other, this);
255 _identities[other.id()] = identity;
256 identity->setInitialized();
257 signalProxy()->synchronize(identity);
258 emit identityCreated(other.id());
260 qWarning() << tr("Identity already exists in client!");
264 void Client::coreIdentityRemoved(IdentityId id) {
265 if(_identities.contains(id)) {
266 emit identityRemoved(id);
267 Identity *i = _identities.take(id);
273 void Client::userInput(BufferInfo bufferInfo, QString message) {
274 emit instance()->sendInput(bufferInfo, message);
277 /*** core connection stuff ***/
279 void Client::setConnectedToCore(QIODevice *sock) {
281 signalProxy()->addPeer(socket);
282 _connectedToCore = true;
285 void Client::setSyncedToCore() {
286 _syncedToCore = true;
288 emit coreConnectionStateChanged(true);
291 void Client::disconnectFromCore() {
294 socket->deleteLater();
296 _connectedToCore = false;
297 _syncedToCore = false;
299 emit coreConnectionStateChanged(false);
301 // Clear internal data. Hopefully nothing relies on it at this point.
302 _networkModel->clear();
304 QHash<NetworkId, Network*>::iterator netIter = _networks.begin();
305 while(netIter != _networks.end()) {
306 Network *net = netIter.value();
307 emit networkRemoved(net->networkId());
308 disconnect(net, SIGNAL(destroyed()), this, 0);
309 netIter = _networks.erase(netIter);
312 Q_ASSERT(_networks.isEmpty());
314 QHash<BufferId, Buffer *>::iterator bufferIter = _buffers.begin();
315 while(bufferIter != _buffers.end()) {
316 Buffer *buffer = bufferIter.value();
317 disconnect(buffer, SIGNAL(destroyed()), this, 0);
318 bufferIter = _buffers.erase(bufferIter);
319 buffer->deleteLater();
321 Q_ASSERT(_buffers.isEmpty());
323 QHash<IdentityId, Identity*>::iterator idIter = _identities.begin();
324 while(idIter != _identities.end()) {
325 Identity *id = idIter.value();
326 emit identityRemoved(id->id());
327 idIter = _identities.erase(idIter);
330 Q_ASSERT(_identities.isEmpty());
336 void Client::setCoreConfiguration(const QVariantMap &settings) {
337 SignalProxy::writeDataToDevice(socket, settings);
342 void Client::updateBufferInfo(BufferInfo id) {
343 emit bufferUpdated(id);
346 void Client::bufferDestroyed() {
347 Buffer *buffer = static_cast<Buffer *>(sender());
348 QHash<BufferId, Buffer *>::iterator iter = _buffers.begin();
349 while(iter != _buffers.end()) {
350 if(iter.value() == buffer) {
351 iter = _buffers.erase(iter);
358 void Client::networkDestroyed() {
359 // FIXME this is not gonna work, net is a QObject here already!
360 Network *net = static_cast<Network *>(sender());
361 NetworkId networkId = net->networkId();
362 if(_networks.contains(networkId))
363 _networks.remove(networkId);
366 void Client::recvMessage(const Message &msg) {
367 Buffer *b = buffer(msg.bufferInfo());
369 networkModel()->updateBufferActivity(msg);
371 if(msg.type() == Message::Plain || msg.type() == Message::Notice || msg.type() == Message::Action) {
372 // FIXME: fetch networkName();
373 QString sender = ":" + msg.bufferInfo().bufferName() + ":" + msg.sender();
374 Message mmsg = Message(msg.timestamp(), msg.bufferInfo(), msg.type(), msg.text(), sender, msg.flags());
375 monitorBuffer()->appendMsg(mmsg);
380 void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
381 //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
384 void Client::recvBacklogData(BufferInfo id, QVariantList msgs, bool /*done*/) {
385 Buffer *b = buffer(id);
386 foreach(QVariant v, msgs) {
387 Message msg = v.value<Message>();
389 // networkModel()->updateBufferActivity(msg);
390 if(!layoutQueue.contains(b)) layoutQueue.append(b);
392 if(layoutQueue.count() && !layoutTimer->isActive()) layoutTimer->start();
395 void Client::layoutMsg() {
396 if(layoutQueue.count()) {
397 Buffer *b = layoutQueue.takeFirst(); // TODO make this the current buffer
399 layoutQueue.append(b); // Buffer has more messages in its queue --> Round Robin
402 if(!layoutQueue.count())
406 AbstractUiMsg *Client::layoutMsg(const Message &msg) {
407 return instance()->mainUi->layoutMsg(msg);