1 /***************************************************************************
2 * Copyright (C) 2005-08 by the Quassel Project *
3 * devel@quassel-irc.org *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) version 3. *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the *
17 * Free Software Foundation, Inc., *
18 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
19 ***************************************************************************/
23 #include "abstractmessageprocessor.h"
24 #include "bufferinfo.h"
25 #include "buffermodel.h"
26 #include "buffersettings.h"
27 #include "buffersyncer.h"
28 #include "bufferviewmanager.h"
29 #include "clientbacklogmanager.h"
30 #include "clientirclisthelper.h"
33 #include "ircchannel.h"
36 #include "messagemodel.h"
38 #include "networkmodel.h"
39 #include "quasselui.h"
40 #include "signalproxy.h"
43 QPointer<Client> Client::instanceptr = 0;
44 AccountId Client::_currentCoreAccount = 0;
46 /*** Initialization/destruction ***/
48 Client *Client::instance() {
50 instanceptr = new Client();
54 void Client::destroy() {
56 instanceptr->deleteLater();
59 void Client::init(AbstractUi *ui) {
60 instance()->mainUi = ui;
64 Client::Client(QObject *parent)
67 _signalProxy(new SignalProxy(SignalProxy::Client, this)),
72 _backlogManager(new ClientBacklogManager(this)),
73 _bufferViewManager(0),
74 _ircListHelper(new ClientIrcListHelper(this)),
77 _connectedToCore(false),
80 _monitorBuffer = new Buffer(BufferInfo(), this);
81 _signalProxy->synchronize(_ircListHelper);
83 connect(_backlogManager, SIGNAL(backlog(BufferId, const QVariantList &)),
84 this, SLOT(receiveBacklog(BufferId, const QVariantList &)));
92 _currentCoreAccount = 0;
93 _networkModel = new NetworkModel(this);
95 connect(this, SIGNAL(bufferUpdated(BufferInfo)),
96 _networkModel, SLOT(bufferUpdated(BufferInfo)));
97 connect(this, SIGNAL(networkRemoved(NetworkId)),
98 _networkModel, SLOT(networkRemoved(NetworkId)));
100 _bufferModel = new BufferModel(_networkModel);
101 _messageModel = mainUi->createMessageModel(this);
102 _messageProcessor = mainUi->createMessageProcessor(this);
104 SignalProxy *p = signalProxy();
106 p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &)));
107 p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
109 p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo)));
110 p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString)));
111 p->attachSignal(this, SIGNAL(requestNetworkStates()));
113 p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &)), SIGNAL(createIdentity(const Identity &)));
114 p->attachSignal(this, SIGNAL(requestUpdateIdentity(const Identity &)), SIGNAL(updateIdentity(const Identity &)));
115 p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId)));
116 p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &)));
117 p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId)));
119 p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &)), SIGNAL(createNetwork(const NetworkInfo &)));
120 p->attachSignal(this, SIGNAL(requestUpdateNetwork(const NetworkInfo &)), SIGNAL(updateNetwork(const NetworkInfo &)));
121 p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId)));
122 p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId)));
123 p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId)));
125 connect(p, SIGNAL(disconnected()), this, SLOT(disconnectFromCore()));
127 //connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
128 connect(mainUi, SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
129 connect(this, SIGNAL(connected()), mainUi, SLOT(connectedToCore()));
130 connect(this, SIGNAL(disconnected()), mainUi, SLOT(disconnectedFromCore()));
134 /*** public static methods ***/
136 AccountId Client::currentCoreAccount() {
137 return _currentCoreAccount;
140 void Client::setCurrentCoreAccount(AccountId id) {
141 _currentCoreAccount = id;
144 QList<BufferInfo> Client::allBufferInfos() {
145 QList<BufferInfo> bufferids;
146 foreach(Buffer *buffer, buffers()) {
147 bufferids << buffer->bufferInfo();
152 QList<Buffer *> Client::buffers() {
153 return instance()->_buffers.values();
157 Buffer *Client::statusBuffer(const NetworkId &networkId) const {
158 if(_statusBuffers.contains(networkId))
159 return _statusBuffers[networkId];
164 Buffer *Client::buffer(BufferId bufferId) {
165 if(instance()->_buffers.contains(bufferId))
166 return instance()->_buffers[bufferId];
171 Buffer *Client::buffer(BufferInfo bufferInfo) {
172 Buffer *buff = buffer(bufferInfo.bufferId());
175 Client *client = Client::instance();
176 buff = new Buffer(bufferInfo, client);
177 connect(buff, SIGNAL(destroyed()), client, SLOT(bufferDestroyed()));
178 client->_buffers[bufferInfo.bufferId()] = buff;
179 if(bufferInfo.type() == BufferInfo::StatusBuffer)
180 client->_statusBuffers[bufferInfo.networkId()] = buff;
182 emit client->bufferUpdated(bufferInfo);
184 // I don't like this: but currently there isn't really a prettier way:
185 if(isSynced()) { // this slows down syncing a lot, so disable it during sync
186 QModelIndex bufferIdx = networkModel()->bufferIndex(bufferInfo.bufferId());
187 bufferModel()->setCurrentIndex(bufferModel()->mapFromSource(bufferIdx));
194 bool Client::isConnected() {
195 return instance()->_connectedToCore;
198 bool Client::isSynced() {
199 return instance()->_syncedToCore;
202 /*** Network handling ***/
204 QList<NetworkId> Client::networkIds() {
205 return instance()->_networks.keys();
208 const Network * Client::network(NetworkId networkid) {
209 if(instance()->_networks.contains(networkid)) return instance()->_networks[networkid];
213 void Client::createNetwork(const NetworkInfo &info) {
214 emit instance()->requestCreateNetwork(info);
217 void Client::updateNetwork(const NetworkInfo &info) {
218 emit instance()->requestUpdateNetwork(info);
221 void Client::removeNetwork(NetworkId id) {
222 emit instance()->requestRemoveNetwork(id);
225 void Client::addNetwork(Network *net) {
226 net->setProxy(signalProxy());
227 signalProxy()->synchronize(net);
228 networkModel()->attachNetwork(net);
229 connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed()));
230 instance()->_networks[net->networkId()] = net;
231 emit instance()->networkCreated(net->networkId());
234 void Client::coreNetworkCreated(NetworkId id) {
235 if(_networks.contains(id)) {
236 qWarning() << "Creation of already existing network requested!";
239 Network *net = new Network(id, this);
243 void Client::coreNetworkRemoved(NetworkId id) {
244 if(!_networks.contains(id))
246 Network *net = _networks.take(id);
247 emit networkRemoved(net->networkId());
251 /*** Identity handling ***/
253 QList<IdentityId> Client::identityIds() {
254 return instance()->_identities.keys();
257 const Identity * Client::identity(IdentityId id) {
258 if(instance()->_identities.contains(id)) return instance()->_identities[id];
262 void Client::createIdentity(const Identity &id) {
263 emit instance()->requestCreateIdentity(id);
266 void Client::updateIdentity(const Identity &id) {
267 emit instance()->requestUpdateIdentity(id);
270 void Client::removeIdentity(IdentityId id) {
271 emit instance()->requestRemoveIdentity(id);
274 void Client::coreIdentityCreated(const Identity &other) {
275 if(!_identities.contains(other.id())) {
276 Identity *identity = new Identity(other, this);
277 _identities[other.id()] = identity;
278 identity->setInitialized();
279 signalProxy()->synchronize(identity);
280 emit identityCreated(other.id());
282 qWarning() << tr("Identity already exists in client!");
286 void Client::coreIdentityRemoved(IdentityId id) {
287 if(_identities.contains(id)) {
288 emit identityRemoved(id);
289 Identity *i = _identities.take(id);
295 void Client::userInput(BufferInfo bufferInfo, QString message) {
296 emit instance()->sendInput(bufferInfo, message);
299 /*** core connection stuff ***/
301 void Client::setConnectedToCore(QIODevice *sock, AccountId id) {
303 signalProxy()->addPeer(socket);
304 _connectedToCore = true;
305 setCurrentCoreAccount(id);
308 void Client::setSyncedToCore() {
309 // create buffersyncer
310 Q_ASSERT(!_bufferSyncer);
311 _bufferSyncer = new BufferSyncer(this);
312 connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), this, SLOT(updateLastSeenMsg(BufferId, MsgId)));
313 connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId)));
314 connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString)));
315 signalProxy()->synchronize(bufferSyncer());
317 // attach backlog manager
318 signalProxy()->synchronize(backlogManager());
320 // create a new BufferViewManager
321 _bufferViewManager = new BufferViewManager(signalProxy(), this);
323 _syncedToCore = true;
325 emit coreConnectionStateChanged(true);
328 void Client::setSecuredConnection() {
329 emit securedConnection();
332 void Client::disconnectFromCore() {
335 _connectedToCore = false;
339 socket->deleteLater();
341 _syncedToCore = false;
343 emit coreConnectionStateChanged(false);
345 messageProcessor()->reset();
347 // Clear internal data. Hopefully nothing relies on it at this point.
348 setCurrentCoreAccount(0);
351 _bufferSyncer->deleteLater();
355 if(_bufferViewManager) {
356 _bufferViewManager->deleteLater();
357 _bufferViewManager = 0;
360 _messageModel->clear();
361 _networkModel->clear();
363 QHash<BufferId, Buffer *>::iterator bufferIter = _buffers.begin();
364 while(bufferIter != _buffers.end()) {
365 Buffer *buffer = bufferIter.value();
366 disconnect(buffer, SIGNAL(destroyed()), this, 0);
367 bufferIter = _buffers.erase(bufferIter);
368 buffer->deleteLater();
370 Q_ASSERT(_buffers.isEmpty());
372 _statusBuffers.clear();
374 QHash<NetworkId, Network*>::iterator netIter = _networks.begin();
375 while(netIter != _networks.end()) {
376 Network *net = netIter.value();
377 emit networkRemoved(net->networkId());
378 disconnect(net, SIGNAL(destroyed()), this, 0);
379 netIter = _networks.erase(netIter);
382 Q_ASSERT(_networks.isEmpty());
384 QHash<IdentityId, Identity*>::iterator idIter = _identities.begin();
385 while(idIter != _identities.end()) {
386 Identity *id = idIter.value();
387 emit identityRemoved(id->id());
388 idIter = _identities.erase(idIter);
391 Q_ASSERT(_identities.isEmpty());
395 void Client::setCoreConfiguration(const QVariantMap &settings) {
396 SignalProxy::writeDataToDevice(socket, settings);
401 void Client::updateBufferInfo(BufferInfo id) {
402 emit bufferUpdated(id);
405 void Client::bufferDestroyed() {
406 Buffer *buffer = static_cast<Buffer *>(sender());
407 QHash<BufferId, Buffer *>::iterator iter = _buffers.begin();
408 while(iter != _buffers.end()) {
409 if(iter.value() == buffer) {
410 iter = _buffers.erase(iter);
416 QHash<NetworkId, Buffer *>::iterator statusIter = _statusBuffers.begin();
417 while(statusIter != _statusBuffers.end()) {
418 if(statusIter.value() == buffer) {
419 statusIter = _statusBuffers.erase(statusIter);
426 void Client::networkDestroyed() {
427 Network *net = static_cast<Network *>(sender());
428 QHash<NetworkId, Network *>::iterator netIter = _networks.begin();
429 while(netIter != _networks.end()) {
430 if(*netIter == net) {
431 netIter = _networks.erase(netIter);
439 // Hmm... we never used this...
440 void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
441 //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
444 void Client::recvMessage(const Message &msg_) {
446 messageProcessor()->process(msg);
449 void Client::receiveBacklog(BufferId bufferId, const QVariantList &msgs) {
450 //QTime start = QTime::currentTime();
451 QList<Message> msglist;
452 foreach(QVariant v, msgs) {
453 msglist << v.value<Message>();
455 messageProcessor()->process(msglist);
456 //qDebug() << "processed" << msgs.count() << "backlog lines in" << start.msecsTo(QTime::currentTime());
459 void Client::updateLastSeenMsg(BufferId id, const MsgId &msgId) {
460 Buffer *b = buffer(id);
462 qWarning() << "Client::updateLastSeen(): Unknown buffer" << id;
465 b->setLastSeenMsg(msgId);
468 void Client::setBufferLastSeenMsg(BufferId id, const MsgId &msgId) {
471 bufferSyncer()->requestSetLastSeenMsg(id, msgId);
474 void Client::removeBuffer(BufferId id) {
475 if(!bufferSyncer()) return;
476 bufferSyncer()->requestRemoveBuffer(id);
479 void Client::bufferRemoved(BufferId bufferId) {
480 // first remove the buffer from hash. this prohibits further lastSeenUpdates
482 if(_buffers.contains(bufferId)) {
483 buff = _buffers.take(bufferId);
484 disconnect(buff, 0, this, 0);
487 // then we select a sane buffer (status buffer)
488 /* we have to manually select a buffer because otherwise inconsitent changes
489 * to the model might occur:
490 * the result of a buffer removal triggers a change in the selection model.
491 * the newly selected buffer might be a channel that hasn't been selected yet
492 * and a new nickview would be created (which never heard of the "rowsAboutToBeRemoved").
493 * this new view (and/or) its sort filter will then only receive a "rowsRemoved" signal.
495 QModelIndex current = bufferModel()->currentIndex();
496 if(current.data(NetworkModel::BufferIdRole).value<BufferId>() == bufferId) {
497 bufferModel()->setCurrentIndex(current.sibling(0,0));
500 // and remove it from the model
501 networkModel()->removeBuffer(bufferId);
507 void Client::bufferRenamed(BufferId bufferId, const QString &newName) {
508 QModelIndex bufferIndex = networkModel()->bufferIndex(bufferId);
509 if(bufferIndex.isValid()) {
510 networkModel()->setData(bufferIndex, newName, Qt::DisplayRole);