1 /***************************************************************************
2 * Copyright (C) 2005-08 by the Quassel Project *
3 * devel@quassel-irc.org *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) version 3. *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the *
17 * Free Software Foundation, Inc., *
18 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
19 ***************************************************************************/
23 #include "bufferinfo.h"
24 #include "buffersyncer.h"
25 #include "clientbacklogmanager.h"
26 #include "bufferviewmanager.h"
29 #include "ircchannel.h"
33 #include "networkmodel.h"
34 #include "buffermodel.h"
35 #include "quasselui.h"
36 #include "signalproxy.h"
38 #include "buffersettings.h"
40 QPointer<Client> Client::instanceptr = 0;
41 AccountId Client::_currentCoreAccount = 0;
43 /*** Initialization/destruction ***/
45 Client *Client::instance() {
47 instanceptr = new Client();
51 void Client::destroy() {
53 instanceptr->deleteLater();
56 void Client::init(AbstractUi *ui) {
57 instance()->mainUi = ui;
61 Client::Client(QObject *parent)
64 _signalProxy(new SignalProxy(SignalProxy::Client, this)),
69 _backlogManager(new ClientBacklogManager(this)),
70 _bufferViewManager(0),
71 _connectedToCore(false),
74 _monitorBuffer = new Buffer(BufferInfo(), this);
75 connect(_backlogManager, SIGNAL(backlog(BufferId, const QVariantList &)),
76 this, SLOT(receiveBacklog(BufferId, const QVariantList &)));
84 _currentCoreAccount = 0;
85 _networkModel = new NetworkModel(this);
86 connect(this, SIGNAL(bufferUpdated(BufferInfo)),
87 _networkModel, SLOT(bufferUpdated(BufferInfo)));
88 connect(this, SIGNAL(networkRemoved(NetworkId)),
89 _networkModel, SLOT(networkRemoved(NetworkId)));
91 _bufferModel = new BufferModel(_networkModel);
93 SignalProxy *p = signalProxy();
95 p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &)));
96 p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
98 p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo)));
99 p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString)));
100 p->attachSignal(this, SIGNAL(requestNetworkStates()));
102 p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &)), SIGNAL(createIdentity(const Identity &)));
103 p->attachSignal(this, SIGNAL(requestUpdateIdentity(const Identity &)), SIGNAL(updateIdentity(const Identity &)));
104 p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId)));
105 p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &)));
106 p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId)));
108 p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &)), SIGNAL(createNetwork(const NetworkInfo &)));
109 p->attachSignal(this, SIGNAL(requestUpdateNetwork(const NetworkInfo &)), SIGNAL(updateNetwork(const NetworkInfo &)));
110 p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId)));
111 p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId)));
112 p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId)));
114 connect(p, SIGNAL(disconnected()), this, SLOT(disconnectFromCore()));
116 //connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
117 connect(mainUi, SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
118 connect(this, SIGNAL(connected()), mainUi, SLOT(connectedToCore()));
119 connect(this, SIGNAL(disconnected()), mainUi, SLOT(disconnectedFromCore()));
121 layoutTimer = new QTimer(this);
122 layoutTimer->setInterval(0);
123 layoutTimer->setSingleShot(false);
124 connect(layoutTimer, SIGNAL(timeout()), this, SLOT(layoutMsg()));
128 /*** public static methods ***/
130 AccountId Client::currentCoreAccount() {
131 return _currentCoreAccount;
134 void Client::setCurrentCoreAccount(AccountId id) {
135 _currentCoreAccount = id;
138 QList<BufferInfo> Client::allBufferInfos() {
139 QList<BufferInfo> bufferids;
140 foreach(Buffer *buffer, buffers()) {
141 bufferids << buffer->bufferInfo();
146 QList<Buffer *> Client::buffers() {
147 return instance()->_buffers.values();
151 Buffer *Client::statusBuffer(const NetworkId &networkId) const {
152 if(_statusBuffers.contains(networkId))
153 return _statusBuffers[networkId];
158 Buffer *Client::buffer(BufferId bufferId) {
159 if(instance()->_buffers.contains(bufferId))
160 return instance()->_buffers[bufferId];
165 Buffer *Client::buffer(BufferInfo bufferInfo) {
166 Buffer *buff = buffer(bufferInfo.bufferId());
169 Client *client = Client::instance();
170 buff = new Buffer(bufferInfo, client);
171 connect(buff, SIGNAL(destroyed()), client, SLOT(bufferDestroyed()));
172 client->_buffers[bufferInfo.bufferId()] = buff;
173 if(bufferInfo.type() == BufferInfo::StatusBuffer)
174 client->_statusBuffers[bufferInfo.networkId()] = buff;
176 emit client->bufferUpdated(bufferInfo);
178 // I don't like this: but currently there isn't really a prettier way:
179 if(isSynced()) { // this slows down syncing a lot, so disable it during sync
180 QModelIndex bufferIdx = networkModel()->bufferIndex(bufferInfo.bufferId());
181 bufferModel()->setCurrentIndex(bufferModel()->mapFromSource(bufferIdx));
188 bool Client::isConnected() {
189 return instance()->_connectedToCore;
192 bool Client::isSynced() {
193 return instance()->_syncedToCore;
196 /*** Network handling ***/
198 QList<NetworkId> Client::networkIds() {
199 return instance()->_networks.keys();
202 const Network * Client::network(NetworkId networkid) {
203 if(instance()->_networks.contains(networkid)) return instance()->_networks[networkid];
207 void Client::createNetwork(const NetworkInfo &info) {
208 emit instance()->requestCreateNetwork(info);
211 void Client::updateNetwork(const NetworkInfo &info) {
212 emit instance()->requestUpdateNetwork(info);
215 void Client::removeNetwork(NetworkId id) {
216 emit instance()->requestRemoveNetwork(id);
219 void Client::addNetwork(Network *net) {
220 net->setProxy(signalProxy());
221 signalProxy()->synchronize(net);
222 networkModel()->attachNetwork(net);
223 connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed()));
224 instance()->_networks[net->networkId()] = net;
225 emit instance()->networkCreated(net->networkId());
228 void Client::coreNetworkCreated(NetworkId id) {
229 if(_networks.contains(id)) {
230 qWarning() << "Creation of already existing network requested!";
233 Network *net = new Network(id, this);
237 void Client::coreNetworkRemoved(NetworkId id) {
238 if(!_networks.contains(id)) return;
239 Network *net = _networks.take(id);
240 emit networkRemoved(net->networkId());
244 /*** Identity handling ***/
246 QList<IdentityId> Client::identityIds() {
247 return instance()->_identities.keys();
250 const Identity * Client::identity(IdentityId id) {
251 if(instance()->_identities.contains(id)) return instance()->_identities[id];
255 void Client::createIdentity(const Identity &id) {
256 emit instance()->requestCreateIdentity(id);
259 void Client::updateIdentity(const Identity &id) {
260 emit instance()->requestUpdateIdentity(id);
263 void Client::removeIdentity(IdentityId id) {
264 emit instance()->requestRemoveIdentity(id);
267 void Client::coreIdentityCreated(const Identity &other) {
268 if(!_identities.contains(other.id())) {
269 Identity *identity = new Identity(other, this);
270 _identities[other.id()] = identity;
271 identity->setInitialized();
272 signalProxy()->synchronize(identity);
273 emit identityCreated(other.id());
275 qWarning() << tr("Identity already exists in client!");
279 void Client::coreIdentityRemoved(IdentityId id) {
280 if(_identities.contains(id)) {
281 emit identityRemoved(id);
282 Identity *i = _identities.take(id);
288 void Client::userInput(BufferInfo bufferInfo, QString message) {
289 emit instance()->sendInput(bufferInfo, message);
292 /*** core connection stuff ***/
294 void Client::setConnectedToCore(QIODevice *sock, AccountId id) {
296 signalProxy()->addPeer(socket);
297 _connectedToCore = true;
298 setCurrentCoreAccount(id);
301 void Client::setSyncedToCore() {
302 // create buffersyncer
303 Q_ASSERT(!_bufferSyncer);
304 _bufferSyncer = new BufferSyncer(this);
305 connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), this, SLOT(updateLastSeenMsg(BufferId, MsgId)));
306 connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId)));
307 connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString)));
308 signalProxy()->synchronize(bufferSyncer());
310 // attach backlog manager
311 signalProxy()->synchronize(backlogManager());
313 // create a new BufferViewManager
314 _bufferViewManager = new BufferViewManager(signalProxy(), this);
316 _syncedToCore = true;
318 emit coreConnectionStateChanged(true);
321 void Client::disconnectFromCore() {
327 socket->deleteLater();
329 _connectedToCore = false;
330 _syncedToCore = false;
331 setCurrentCoreAccount(0);
333 emit coreConnectionStateChanged(false);
335 // Clear internal data. Hopefully nothing relies on it at this point.
337 _bufferSyncer->deleteLater();
341 if(_bufferViewManager) {
342 _bufferViewManager->deleteLater();
343 _bufferViewManager = 0;
346 _networkModel->clear();
348 QHash<BufferId, Buffer *>::iterator bufferIter = _buffers.begin();
349 while(bufferIter != _buffers.end()) {
350 Buffer *buffer = bufferIter.value();
351 disconnect(buffer, SIGNAL(destroyed()), this, 0);
352 bufferIter = _buffers.erase(bufferIter);
353 buffer->deleteLater();
355 Q_ASSERT(_buffers.isEmpty());
357 _statusBuffers.clear();
359 QHash<NetworkId, Network*>::iterator netIter = _networks.begin();
360 while(netIter != _networks.end()) {
361 Network *net = netIter.value();
362 emit networkRemoved(net->networkId());
363 disconnect(net, SIGNAL(destroyed()), this, 0);
364 netIter = _networks.erase(netIter);
367 Q_ASSERT(_networks.isEmpty());
369 QHash<IdentityId, Identity*>::iterator idIter = _identities.begin();
370 while(idIter != _identities.end()) {
371 Identity *id = idIter.value();
372 emit identityRemoved(id->id());
373 idIter = _identities.erase(idIter);
376 Q_ASSERT(_identities.isEmpty());
382 void Client::setCoreConfiguration(const QVariantMap &settings) {
383 SignalProxy::writeDataToDevice(socket, settings);
388 void Client::updateBufferInfo(BufferInfo id) {
389 emit bufferUpdated(id);
392 void Client::bufferDestroyed() {
393 Buffer *buffer = static_cast<Buffer *>(sender());
394 QHash<BufferId, Buffer *>::iterator iter = _buffers.begin();
395 while(iter != _buffers.end()) {
396 if(iter.value() == buffer) {
397 iter = _buffers.erase(iter);
403 QHash<NetworkId, Buffer *>::iterator statusIter = _statusBuffers.begin();
404 while(statusIter != _statusBuffers.end()) {
405 if(statusIter.value() == buffer) {
406 statusIter = _statusBuffers.erase(statusIter);
413 void Client::networkDestroyed() {
414 Network *net = static_cast<Network *>(sender());
415 QHash<NetworkId, Network *>::iterator netIter = _networks.begin();
416 while(netIter != _networks.end()) {
417 if(*netIter == net) {
418 netIter = _networks.erase(netIter);
426 void Client::recvMessage(const Message &message) {
427 Message msg = message;
430 checkForHighlight(msg);
432 // FIXME clean up code! (dup)
434 if(msg.flags() & Message::Redirected) {
435 BufferSettings bufferSettings;
436 bool inStatus = bufferSettings.value("UserMessagesInStatusBuffer", QVariant(true)).toBool();
437 bool inQuery = bufferSettings.value("UserMessagesInQueryBuffer", QVariant(false)).toBool();
438 bool inCurrent = bufferSettings.value("UserMessagesInCurrentBuffer", QVariant(false)).toBool();
441 b = statusBuffer(msg.bufferInfo().networkId());
444 } else if(!inQuery && !inCurrent) { // make sure the message get's shown somewhere
445 b = buffer(msg.bufferInfo());
451 b = buffer(msg.bufferInfo().bufferId());
454 } else if(!inStatus && !inCurrent) { // make sure the message get's shown somewhere
455 b = statusBuffer(msg.bufferInfo().networkId());
456 if(!b) b = buffer(msg.bufferInfo()); // seems like we have to create the buffer anyways...
462 BufferId currentId = bufferModel()->currentIndex().data(NetworkModel::BufferIdRole).value<BufferId>();
463 b = buffer(currentId);
464 if(b && currentId != msg.bufferInfo().bufferId() && !inQuery) {
466 } else if(!inStatus && !inQuery) { // make sure the message get's shown somewhere
467 b = statusBuffer(msg.bufferInfo().networkId());
468 if(!b) b = buffer(msg.bufferInfo()); // seems like we have to create the buffer anyways...
473 // the regular case: we can deliver where it was supposed to go
474 b = buffer(msg.bufferInfo());
478 //bufferModel()->updateBufferActivity(msg);
480 if(msg.type() == Message::Plain || msg.type() == Message::Notice || msg.type() == Message::Action) {
481 const Network *net = network(msg.bufferInfo().networkId());
482 QString networkName = net != 0
483 ? net->networkName() + ":"
485 QString sender = networkName + msg.bufferInfo().bufferName() + ":" + msg.sender();
486 Message mmsg = Message(msg.timestamp(), msg.bufferInfo(), msg.type(), msg.text(), sender, msg.flags());
487 monitorBuffer()->appendMsg(mmsg);
490 emit messageReceived(msg);
493 void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
494 //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
497 void Client::receiveBacklog(BufferId bufferId, const QVariantList &msgs) {
498 Buffer *buffer_ = buffer(bufferId);
500 qWarning() << "Client::recvBacklogData(): received Backlog for unknown Buffer:" << bufferId;
505 return; // no work to be done...
507 QVariantList::const_iterator msgIter = msgs.constBegin();
508 QVariantList::const_iterator msgIterEnd = msgs.constEnd();
510 while(msgIter != msgIterEnd) {
511 msg = (*msgIter).value<Message>();
512 checkForHighlight(msg);
513 buffer_->prependMsg(msg);
517 if(!layoutQueue.contains(buffer_))
518 layoutQueue.append(buffer_);
520 if(!layoutTimer->isActive()) {
521 layoutTimer->start();
525 void Client::layoutMsg() {
526 if(layoutQueue.isEmpty()) {
531 Buffer *buffer = layoutQueue.takeFirst();
532 if(buffer->layoutMsg()) {
533 layoutQueue.append(buffer); // Buffer has more messages in its queue --> Round Robin
537 if(layoutQueue.isEmpty())
541 AbstractUiMsg *Client::layoutMsg(const Message &msg) {
542 return instance()->mainUi->layoutMsg(msg);
545 void Client::checkForHighlight(Message &msg) {
546 NotificationSettings notificationSettings;
547 const Network *net = network(msg.bufferInfo().networkId());
548 if(net && !net->myNick().isEmpty()) {
549 QStringList nickList;
550 if(notificationSettings.highlightNick() == NotificationSettings::CurrentNick) {
551 nickList << net->myNick();
552 } else if(notificationSettings.highlightNick() == NotificationSettings::AllNicks) {
553 nickList = identity(net->identity())->nicks();
555 foreach(QString nickname, nickList) {
556 QRegExp nickRegExp("^(.*\\W)?" + QRegExp::escape(nickname) + "(\\W.*)?$");
557 if((msg.type() & (Message::Plain | Message::Notice | Message::Action))
558 && !(msg.flags() & Message::Self)
559 && nickRegExp.exactMatch(msg.text())) {
560 msg.setFlags(msg.flags() | Message::Highlight);
565 foreach(QVariant highlight, notificationSettings.highlightList()) {
566 QVariantMap highlightRule = highlight.toMap();
567 if(!highlightRule["enable"].toBool())
569 Qt::CaseSensitivity caseSensitivity = highlightRule["cs"].toBool() ? Qt::CaseSensitive : Qt::CaseInsensitive;
570 QString name = highlightRule["name"].toString();
572 if(highlightRule["regex"].toBool()) {
573 userRegExp = QRegExp(name, caseSensitivity);
575 userRegExp = QRegExp("^(.*\\W)?" + QRegExp::escape(name) + "(\\W.*)?$", caseSensitivity);
577 if((msg.type() & (Message::Plain | Message::Notice | Message::Action))
578 && !(msg.flags() & Message::Self)
579 && userRegExp.exactMatch(msg.text())) {
580 msg.setFlags(msg.flags() | Message::Highlight);
587 void Client::updateLastSeenMsg(BufferId id, const MsgId &msgId) {
588 Buffer *b = buffer(id);
590 qWarning() << "Client::updateLastSeen(): Unknown buffer" << id;
593 b->setLastSeenMsg(msgId);
596 void Client::setBufferLastSeenMsg(BufferId id, const MsgId &msgId) {
599 bufferSyncer()->requestSetLastSeenMsg(id, msgId);
602 void Client::removeBuffer(BufferId id) {
603 if(!bufferSyncer()) return;
604 bufferSyncer()->requestRemoveBuffer(id);
607 void Client::bufferRemoved(BufferId bufferId) {
608 // first remove the buffer from has. this prohibits further lastSeenUpdates
610 if(_buffers.contains(bufferId)) {
611 buff = _buffers.take(bufferId);
612 disconnect(buff, 0, this, 0);
615 // then we select a sane buffer (status buffer)
616 /* we have to manually select a buffer because otherwise inconsitent changes
617 * to the model might occur:
618 * the result of a buffer removal triggers a change in the selection model.
619 * the newly selected buffer might be a channel that hasn't been selected yet
620 * and a new nickview would be created (which never heard of the "rowsAboutToBeRemoved").
621 * this new view (and/or) its sort filter will then only receive a "rowsRemoved" signal.
623 QModelIndex current = bufferModel()->currentIndex();
624 if(current.data(NetworkModel::BufferIdRole).value<BufferId>() == bufferId) {
625 bufferModel()->setCurrentIndex(current.sibling(0,0));
628 // and remove it from the model
629 networkModel()->removeBuffer(bufferId);
635 void Client::bufferRenamed(BufferId bufferId, const QString &newName) {
636 QModelIndex bufferIndex = networkModel()->bufferIndex(bufferId);
637 if(bufferIndex.isValid()) {
638 networkModel()->setData(bufferIndex, newName, Qt::DisplayRole);