1 /***************************************************************************
2 * Copyright (C) 2005-08 by the Quassel Project *
3 * devel@quassel-irc.org *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) version 3. *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the *
17 * Free Software Foundation, Inc., *
18 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
19 ***************************************************************************/
23 #include "bufferinfo.h"
24 #include "buffermodel.h"
25 #include "buffersettings.h"
26 #include "buffersyncer.h"
27 #include "bufferviewmanager.h"
28 #include "clientbacklogmanager.h"
31 #include "ircchannel.h"
35 # include "messagemodel.h"
38 #include "networkmodel.h"
39 #include "quasselui.h"
40 #include "signalproxy.h"
43 QPointer<Client> Client::instanceptr = 0;
44 AccountId Client::_currentCoreAccount = 0;
46 /*** Initialization/destruction ***/
48 Client *Client::instance() {
50 instanceptr = new Client();
54 void Client::destroy() {
56 instanceptr->deleteLater();
59 void Client::init(AbstractUi *ui) {
60 instance()->mainUi = ui;
64 Client::Client(QObject *parent)
67 _signalProxy(new SignalProxy(SignalProxy::Client, this)),
72 _backlogManager(new ClientBacklogManager(this)),
73 _bufferViewManager(0),
75 _connectedToCore(false),
78 _monitorBuffer = new Buffer(BufferInfo(), this);
79 connect(_backlogManager, SIGNAL(backlog(BufferId, const QVariantList &)),
80 this, SLOT(receiveBacklog(BufferId, const QVariantList &)));
88 _currentCoreAccount = 0;
89 _networkModel = new NetworkModel(this);
91 connect(this, SIGNAL(bufferUpdated(BufferInfo)),
92 _networkModel, SLOT(bufferUpdated(BufferInfo)));
93 connect(this, SIGNAL(networkRemoved(NetworkId)),
94 _networkModel, SLOT(networkRemoved(NetworkId)));
96 _bufferModel = new BufferModel(_networkModel);
98 _messageModel = mainUi->createMessageModel(this);
100 SignalProxy *p = signalProxy();
102 p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &)));
103 p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
105 p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo)));
106 p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString)));
107 p->attachSignal(this, SIGNAL(requestNetworkStates()));
109 p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &)), SIGNAL(createIdentity(const Identity &)));
110 p->attachSignal(this, SIGNAL(requestUpdateIdentity(const Identity &)), SIGNAL(updateIdentity(const Identity &)));
111 p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId)));
112 p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &)));
113 p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId)));
115 p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &)), SIGNAL(createNetwork(const NetworkInfo &)));
116 p->attachSignal(this, SIGNAL(requestUpdateNetwork(const NetworkInfo &)), SIGNAL(updateNetwork(const NetworkInfo &)));
117 p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId)));
118 p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId)));
119 p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId)));
121 connect(p, SIGNAL(disconnected()), this, SLOT(disconnectFromCore()));
123 //connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
124 connect(mainUi, SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
125 connect(this, SIGNAL(connected()), mainUi, SLOT(connectedToCore()));
126 connect(this, SIGNAL(disconnected()), mainUi, SLOT(disconnectedFromCore()));
128 layoutTimer = new QTimer(this);
129 layoutTimer->setInterval(0);
130 layoutTimer->setSingleShot(false);
131 connect(layoutTimer, SIGNAL(timeout()), this, SLOT(layoutMsg()));
135 /*** public static methods ***/
137 AccountId Client::currentCoreAccount() {
138 return _currentCoreAccount;
141 void Client::setCurrentCoreAccount(AccountId id) {
142 _currentCoreAccount = id;
145 QList<BufferInfo> Client::allBufferInfos() {
146 QList<BufferInfo> bufferids;
147 foreach(Buffer *buffer, buffers()) {
148 bufferids << buffer->bufferInfo();
153 QList<Buffer *> Client::buffers() {
154 return instance()->_buffers.values();
158 Buffer *Client::statusBuffer(const NetworkId &networkId) const {
159 if(_statusBuffers.contains(networkId))
160 return _statusBuffers[networkId];
165 Buffer *Client::buffer(BufferId bufferId) {
166 if(instance()->_buffers.contains(bufferId))
167 return instance()->_buffers[bufferId];
172 Buffer *Client::buffer(BufferInfo bufferInfo) {
173 Buffer *buff = buffer(bufferInfo.bufferId());
176 Client *client = Client::instance();
177 buff = new Buffer(bufferInfo, client);
178 connect(buff, SIGNAL(destroyed()), client, SLOT(bufferDestroyed()));
179 client->_buffers[bufferInfo.bufferId()] = buff;
180 if(bufferInfo.type() == BufferInfo::StatusBuffer)
181 client->_statusBuffers[bufferInfo.networkId()] = buff;
183 emit client->bufferUpdated(bufferInfo);
185 // I don't like this: but currently there isn't really a prettier way:
186 if(isSynced()) { // this slows down syncing a lot, so disable it during sync
187 QModelIndex bufferIdx = networkModel()->bufferIndex(bufferInfo.bufferId());
188 bufferModel()->setCurrentIndex(bufferModel()->mapFromSource(bufferIdx));
195 bool Client::isConnected() {
196 return instance()->_connectedToCore;
199 bool Client::isSynced() {
200 return instance()->_syncedToCore;
203 /*** Network handling ***/
205 QList<NetworkId> Client::networkIds() {
206 return instance()->_networks.keys();
209 const Network * Client::network(NetworkId networkid) {
210 if(instance()->_networks.contains(networkid)) return instance()->_networks[networkid];
214 void Client::createNetwork(const NetworkInfo &info) {
215 emit instance()->requestCreateNetwork(info);
218 void Client::updateNetwork(const NetworkInfo &info) {
219 emit instance()->requestUpdateNetwork(info);
222 void Client::removeNetwork(NetworkId id) {
223 emit instance()->requestRemoveNetwork(id);
226 void Client::addNetwork(Network *net) {
227 net->setProxy(signalProxy());
228 signalProxy()->synchronize(net);
229 networkModel()->attachNetwork(net);
230 connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed()));
231 instance()->_networks[net->networkId()] = net;
232 emit instance()->networkCreated(net->networkId());
235 void Client::coreNetworkCreated(NetworkId id) {
236 if(_networks.contains(id)) {
237 qWarning() << "Creation of already existing network requested!";
240 Network *net = new Network(id, this);
244 void Client::coreNetworkRemoved(NetworkId id) {
245 if(!_networks.contains(id)) return;
246 Network *net = _networks.take(id);
247 emit networkRemoved(net->networkId());
251 /*** Identity handling ***/
253 QList<IdentityId> Client::identityIds() {
254 return instance()->_identities.keys();
257 const Identity * Client::identity(IdentityId id) {
258 if(instance()->_identities.contains(id)) return instance()->_identities[id];
262 void Client::createIdentity(const Identity &id) {
263 emit instance()->requestCreateIdentity(id);
266 void Client::updateIdentity(const Identity &id) {
267 emit instance()->requestUpdateIdentity(id);
270 void Client::removeIdentity(IdentityId id) {
271 emit instance()->requestRemoveIdentity(id);
274 void Client::coreIdentityCreated(const Identity &other) {
275 if(!_identities.contains(other.id())) {
276 Identity *identity = new Identity(other, this);
277 _identities[other.id()] = identity;
278 identity->setInitialized();
279 signalProxy()->synchronize(identity);
280 emit identityCreated(other.id());
282 qWarning() << tr("Identity already exists in client!");
286 void Client::coreIdentityRemoved(IdentityId id) {
287 if(_identities.contains(id)) {
288 emit identityRemoved(id);
289 Identity *i = _identities.take(id);
295 void Client::userInput(BufferInfo bufferInfo, QString message) {
296 emit instance()->sendInput(bufferInfo, message);
299 /*** core connection stuff ***/
301 void Client::setConnectedToCore(QIODevice *sock, AccountId id) {
303 signalProxy()->addPeer(socket);
304 _connectedToCore = true;
305 setCurrentCoreAccount(id);
308 void Client::setSyncedToCore() {
309 // create buffersyncer
310 Q_ASSERT(!_bufferSyncer);
311 _bufferSyncer = new BufferSyncer(this);
312 connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), this, SLOT(updateLastSeenMsg(BufferId, MsgId)));
313 connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId)));
314 connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString)));
315 signalProxy()->synchronize(bufferSyncer());
317 // attach backlog manager
318 signalProxy()->synchronize(backlogManager());
320 // create a new BufferViewManager
321 _bufferViewManager = new BufferViewManager(signalProxy(), this);
323 _syncedToCore = true;
325 emit coreConnectionStateChanged(true);
328 void Client::setSecuredConnection() {
329 emit securedConnection();
332 void Client::disconnectFromCore() {
335 _connectedToCore = false;
339 socket->deleteLater();
341 _syncedToCore = false;
343 emit coreConnectionStateChanged(false);
345 // Clear internal data. Hopefully nothing relies on it at this point.
346 setCurrentCoreAccount(0);
349 _bufferSyncer->deleteLater();
353 if(_bufferViewManager) {
354 _bufferViewManager->deleteLater();
355 _bufferViewManager = 0;
358 _networkModel->clear();
360 QHash<BufferId, Buffer *>::iterator bufferIter = _buffers.begin();
361 while(bufferIter != _buffers.end()) {
362 Buffer *buffer = bufferIter.value();
363 disconnect(buffer, SIGNAL(destroyed()), this, 0);
364 bufferIter = _buffers.erase(bufferIter);
365 buffer->deleteLater();
367 Q_ASSERT(_buffers.isEmpty());
369 _statusBuffers.clear();
371 QHash<NetworkId, Network*>::iterator netIter = _networks.begin();
372 while(netIter != _networks.end()) {
373 Network *net = netIter.value();
374 emit networkRemoved(net->networkId());
375 disconnect(net, SIGNAL(destroyed()), this, 0);
376 netIter = _networks.erase(netIter);
379 Q_ASSERT(_networks.isEmpty());
381 QHash<IdentityId, Identity*>::iterator idIter = _identities.begin();
382 while(idIter != _identities.end()) {
383 Identity *id = idIter.value();
384 emit identityRemoved(id->id());
385 idIter = _identities.erase(idIter);
388 Q_ASSERT(_identities.isEmpty());
394 void Client::setCoreConfiguration(const QVariantMap &settings) {
395 SignalProxy::writeDataToDevice(socket, settings);
400 void Client::updateBufferInfo(BufferInfo id) {
401 emit bufferUpdated(id);
404 void Client::bufferDestroyed() {
405 Buffer *buffer = static_cast<Buffer *>(sender());
406 QHash<BufferId, Buffer *>::iterator iter = _buffers.begin();
407 while(iter != _buffers.end()) {
408 if(iter.value() == buffer) {
409 iter = _buffers.erase(iter);
415 QHash<NetworkId, Buffer *>::iterator statusIter = _statusBuffers.begin();
416 while(statusIter != _statusBuffers.end()) {
417 if(statusIter.value() == buffer) {
418 statusIter = _statusBuffers.erase(statusIter);
425 void Client::networkDestroyed() {
426 Network *net = static_cast<Network *>(sender());
427 QHash<NetworkId, Network *>::iterator netIter = _networks.begin();
428 while(netIter != _networks.end()) {
429 if(*netIter == net) {
430 netIter = _networks.erase(netIter);
439 void Client::recvMessage(const Message &message) {
440 Message msg = message;
443 checkForHighlight(msg);
445 // FIXME clean up code! (dup)
447 // TODO: make redirected messages show up in the correct buffer!
449 if(msg.flags() & Message::Redirected) {
450 BufferSettings bufferSettings;
451 bool inStatus = bufferSettings.value("UserMessagesInStatusBuffer", QVariant(true)).toBool();
452 bool inQuery = bufferSettings.value("UserMessagesInQueryBuffer", QVariant(false)).toBool();
453 bool inCurrent = bufferSettings.value("UserMessagesInCurrentBuffer", QVariant(false)).toBool();
456 b = statusBuffer(msg.bufferInfo().networkId());
459 } else if(!inQuery && !inCurrent) { // make sure the message get's shown somewhere
460 b = buffer(msg.bufferInfo());
466 b = buffer(msg.bufferInfo().bufferId());
469 } else if(!inStatus && !inCurrent) { // make sure the message get's shown somewhere
470 b = statusBuffer(msg.bufferInfo().networkId());
471 if(!b) b = buffer(msg.bufferInfo()); // seems like we have to create the buffer anyways...
477 BufferId currentId = bufferModel()->currentIndex().data(NetworkModel::BufferIdRole).value<BufferId>();
478 b = buffer(currentId);
479 if(b && currentId != msg.bufferInfo().bufferId() && !inQuery) {
481 } else if(!inStatus && !inQuery) { // make sure the message get's shown somewhere
482 b = statusBuffer(msg.bufferInfo().networkId());
483 if(!b) b = buffer(msg.bufferInfo()); // seems like we have to create the buffer anyways...
488 // the regular case: we can deliver where it was supposed to go
489 b = buffer(msg.bufferInfo());
492 //bufferModel()->updateBufferActivity(msg);
494 if(msg.type() == Message::Plain || msg.type() == Message::Notice || msg.type() == Message::Action) {
495 const Network *net = network(msg.bufferInfo().networkId());
496 QString networkName = net != 0
497 ? net->networkName() + ":"
499 QString sender = networkName + msg.bufferInfo().bufferName() + ":" + msg.sender();
500 Message mmsg = Message(msg.timestamp(), msg.bufferInfo(), msg.type(), msg.contents(), sender, msg.flags());
501 monitorBuffer()->appendMsg(mmsg);
503 emit messageReceived(msg);
507 void Client::recvMessage(const Message &msg) {
508 //checkForHighlight(msg);
509 _messageModel->insertMessage(msg);
514 void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
515 //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
519 void Client::receiveBacklog(BufferId bufferId, const QVariantList &msgs) {
520 //checkForHighlight(msg);
521 foreach(QVariant v, msgs) {
522 _messageModel->insertMessage(v.value<Message>());
528 void Client::receiveBacklog(BufferId bufferId, const QVariantList &msgs) {
529 Buffer *buffer_ = buffer(bufferId);
531 qWarning() << "Client::receiveBacklog(): received Backlog for unknown Buffer:" << bufferId;
536 return; // no work to be done...
538 QVariantList::const_iterator msgIter = msgs.constBegin();
539 QVariantList::const_iterator msgIterEnd = msgs.constEnd();
541 while(msgIter != msgIterEnd) {
542 msg = (*msgIter).value<Message>();
543 checkForHighlight(msg);
544 buffer_->prependMsg(msg);
548 if(!layoutQueue.contains(buffer_))
549 layoutQueue.append(buffer_);
551 if(!layoutTimer->isActive()) {
552 layoutTimer->start();
557 void Client::layoutMsg() {
558 if(layoutQueue.isEmpty()) {
563 Buffer *buffer = layoutQueue.takeFirst();
564 if(buffer->layoutMsg()) {
565 layoutQueue.append(buffer); // Buffer has more messages in its queue --> Round Robin
569 if(layoutQueue.isEmpty())
573 AbstractUiMsg *Client::layoutMsg(const Message &msg) {
574 return instance()->mainUi->layoutMsg(msg);
577 void Client::checkForHighlight(Message &msg) {
578 NotificationSettings notificationSettings;
579 const Network *net = network(msg.bufferInfo().networkId());
580 if(net && !net->myNick().isEmpty()) {
581 QStringList nickList;
582 if(notificationSettings.highlightNick() == NotificationSettings::CurrentNick) {
583 nickList << net->myNick();
584 } else if(notificationSettings.highlightNick() == NotificationSettings::AllNicks) {
585 nickList = identity(net->identity())->nicks();
587 foreach(QString nickname, nickList) {
588 QRegExp nickRegExp("^(.*\\W)?" + QRegExp::escape(nickname) + "(\\W.*)?$");
589 if((msg.type() & (Message::Plain | Message::Notice | Message::Action))
590 && !(msg.flags() & Message::Self)
591 && nickRegExp.exactMatch(msg.contents())) {
592 msg.setFlags(msg.flags() | Message::Highlight);
597 foreach(QVariant highlight, notificationSettings.highlightList()) {
598 QVariantMap highlightRule = highlight.toMap();
599 if(!highlightRule["enable"].toBool())
601 Qt::CaseSensitivity caseSensitivity = highlightRule["cs"].toBool() ? Qt::CaseSensitive : Qt::CaseInsensitive;
602 QString name = highlightRule["name"].toString();
604 if(highlightRule["regex"].toBool()) {
605 userRegExp = QRegExp(name, caseSensitivity);
607 userRegExp = QRegExp("^(.*\\W)?" + QRegExp::escape(name) + "(\\W.*)?$", caseSensitivity);
609 if((msg.type() & (Message::Plain | Message::Notice | Message::Action))
610 && !(msg.flags() & Message::Self)
611 && userRegExp.exactMatch(msg.contents())) {
612 msg.setFlags(msg.flags() | Message::Highlight);
619 void Client::updateLastSeenMsg(BufferId id, const MsgId &msgId) {
620 Buffer *b = buffer(id);
622 qWarning() << "Client::updateLastSeen(): Unknown buffer" << id;
625 b->setLastSeenMsg(msgId);
628 void Client::setBufferLastSeenMsg(BufferId id, const MsgId &msgId) {
631 bufferSyncer()->requestSetLastSeenMsg(id, msgId);
634 void Client::removeBuffer(BufferId id) {
635 if(!bufferSyncer()) return;
636 bufferSyncer()->requestRemoveBuffer(id);
639 void Client::bufferRemoved(BufferId bufferId) {
640 // first remove the buffer from has. this prohibits further lastSeenUpdates
642 if(_buffers.contains(bufferId)) {
643 buff = _buffers.take(bufferId);
644 disconnect(buff, 0, this, 0);
647 // then we select a sane buffer (status buffer)
648 /* we have to manually select a buffer because otherwise inconsitent changes
649 * to the model might occur:
650 * the result of a buffer removal triggers a change in the selection model.
651 * the newly selected buffer might be a channel that hasn't been selected yet
652 * and a new nickview would be created (which never heard of the "rowsAboutToBeRemoved").
653 * this new view (and/or) its sort filter will then only receive a "rowsRemoved" signal.
655 QModelIndex current = bufferModel()->currentIndex();
656 if(current.data(NetworkModel::BufferIdRole).value<BufferId>() == bufferId) {
657 bufferModel()->setCurrentIndex(current.sibling(0,0));
660 // and remove it from the model
661 networkModel()->removeBuffer(bufferId);
667 void Client::bufferRenamed(BufferId bufferId, const QString &newName) {
668 QModelIndex bufferIndex = networkModel()->bufferIndex(bufferId);
669 if(bufferIndex.isValid()) {
670 networkModel()->setData(bufferIndex, newName, Qt::DisplayRole);