1 /***************************************************************************
2 * Copyright (C) 2005-08 by the Quassel Project *
3 * devel@quassel-irc.org *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) version 3. *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the *
17 * Free Software Foundation, Inc., *
18 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
19 ***************************************************************************/
23 #include "abstractmessageprocessor.h"
24 #include "bufferinfo.h"
25 #include "buffermodel.h"
26 #include "buffersettings.h"
27 #include "buffersyncer.h"
28 #include "bufferviewmanager.h"
29 #include "clientbacklogmanager.h"
30 #include "clientirclisthelper.h"
33 #include "ircchannel.h"
36 #include "messagemodel.h"
38 #include "networkmodel.h"
39 #include "quasselui.h"
40 #include "signalproxy.h"
43 QPointer<Client> Client::instanceptr = 0;
44 AccountId Client::_currentCoreAccount = 0;
46 /*** Initialization/destruction ***/
48 Client *Client::instance() {
50 instanceptr = new Client();
54 void Client::destroy() {
56 instanceptr->deleteLater();
59 void Client::init(AbstractUi *ui) {
60 instance()->mainUi = ui;
64 Client::Client(QObject *parent)
67 _signalProxy(new SignalProxy(SignalProxy::Client, this)),
72 _backlogManager(new ClientBacklogManager(this)),
73 _bufferViewManager(0),
74 _ircListHelper(new ClientIrcListHelper(this)),
77 _connectedToCore(false),
80 _signalProxy->synchronize(_ircListHelper);
82 connect(_backlogManager, SIGNAL(backlog(BufferId, const QVariantList &)),
83 this, SLOT(receiveBacklog(BufferId, const QVariantList &)));
91 _currentCoreAccount = 0;
92 _networkModel = new NetworkModel(this);
94 connect(this, SIGNAL(bufferUpdated(BufferInfo)),
95 _networkModel, SLOT(bufferUpdated(BufferInfo)));
96 connect(this, SIGNAL(networkRemoved(NetworkId)),
97 _networkModel, SLOT(networkRemoved(NetworkId)));
99 _bufferModel = new BufferModel(_networkModel);
100 _messageModel = mainUi->createMessageModel(this);
101 _messageProcessor = mainUi->createMessageProcessor(this);
103 SignalProxy *p = signalProxy();
105 p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &)));
106 p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
108 p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo)));
109 p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString)));
110 p->attachSignal(this, SIGNAL(requestNetworkStates()));
112 p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &)), SIGNAL(createIdentity(const Identity &)));
113 p->attachSignal(this, SIGNAL(requestUpdateIdentity(const Identity &)), SIGNAL(updateIdentity(const Identity &)));
114 p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId)));
115 p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &)));
116 p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId)));
118 p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &)), SIGNAL(createNetwork(const NetworkInfo &)));
119 p->attachSignal(this, SIGNAL(requestUpdateNetwork(const NetworkInfo &)), SIGNAL(updateNetwork(const NetworkInfo &)));
120 p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId)));
121 p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId)));
122 p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId)));
124 connect(p, SIGNAL(disconnected()), this, SLOT(disconnectFromCore()));
126 //connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
127 connect(mainUi, SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
128 connect(this, SIGNAL(connected()), mainUi, SLOT(connectedToCore()));
129 connect(this, SIGNAL(disconnected()), mainUi, SLOT(disconnectedFromCore()));
133 /*** public static methods ***/
135 AccountId Client::currentCoreAccount() {
136 return _currentCoreAccount;
139 void Client::setCurrentCoreAccount(AccountId id) {
140 _currentCoreAccount = id;
143 QList<BufferInfo> Client::allBufferInfos() {
144 QList<BufferInfo> bufferids;
145 foreach(Buffer *buffer, buffers()) {
146 bufferids << buffer->bufferInfo();
151 QList<Buffer *> Client::buffers() {
152 return instance()->_buffers.values();
156 Buffer *Client::statusBuffer(const NetworkId &networkId) const {
157 if(_statusBuffers.contains(networkId))
158 return _statusBuffers[networkId];
163 Buffer *Client::buffer(BufferInfo bufferInfo) {
165 if(instance()->_buffers.contains(bufferInfo.bufferId()))
166 buff = instance()->_buffers[bufferInfo.bufferId()];
169 Client *client = Client::instance();
170 buff = new Buffer(bufferInfo, client);
171 connect(buff, SIGNAL(destroyed()), client, SLOT(bufferDestroyed()));
172 client->_buffers[bufferInfo.bufferId()] = buff;
173 if(bufferInfo.type() == BufferInfo::StatusBuffer)
174 client->_statusBuffers[bufferInfo.networkId()] = buff;
176 emit client->bufferUpdated(bufferInfo);
178 // I don't like this: but currently there isn't really a prettier way:
179 if(isSynced()) { // this slows down syncing a lot, so disable it during sync
180 QModelIndex bufferIdx = networkModel()->bufferIndex(bufferInfo.bufferId());
181 bufferModel()->setCurrentIndex(bufferModel()->mapFromSource(bufferIdx));
188 bool Client::isConnected() {
189 return instance()->_connectedToCore;
192 bool Client::isSynced() {
193 return instance()->_syncedToCore;
196 /*** Network handling ***/
198 QList<NetworkId> Client::networkIds() {
199 return instance()->_networks.keys();
202 const Network * Client::network(NetworkId networkid) {
203 if(instance()->_networks.contains(networkid)) return instance()->_networks[networkid];
207 void Client::createNetwork(const NetworkInfo &info) {
208 emit instance()->requestCreateNetwork(info);
211 void Client::updateNetwork(const NetworkInfo &info) {
212 emit instance()->requestUpdateNetwork(info);
215 void Client::removeNetwork(NetworkId id) {
216 emit instance()->requestRemoveNetwork(id);
219 void Client::addNetwork(Network *net) {
220 net->setProxy(signalProxy());
221 signalProxy()->synchronize(net);
222 networkModel()->attachNetwork(net);
223 connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed()));
224 instance()->_networks[net->networkId()] = net;
225 emit instance()->networkCreated(net->networkId());
228 void Client::coreNetworkCreated(NetworkId id) {
229 if(_networks.contains(id)) {
230 qWarning() << "Creation of already existing network requested!";
233 Network *net = new Network(id, this);
237 void Client::coreNetworkRemoved(NetworkId id) {
238 if(!_networks.contains(id))
240 Network *net = _networks.take(id);
241 emit networkRemoved(net->networkId());
245 /*** Identity handling ***/
247 QList<IdentityId> Client::identityIds() {
248 return instance()->_identities.keys();
251 const Identity * Client::identity(IdentityId id) {
252 if(instance()->_identities.contains(id)) return instance()->_identities[id];
256 void Client::createIdentity(const Identity &id) {
257 emit instance()->requestCreateIdentity(id);
260 void Client::updateIdentity(const Identity &id) {
261 emit instance()->requestUpdateIdentity(id);
264 void Client::removeIdentity(IdentityId id) {
265 emit instance()->requestRemoveIdentity(id);
268 void Client::coreIdentityCreated(const Identity &other) {
269 if(!_identities.contains(other.id())) {
270 Identity *identity = new Identity(other, this);
271 _identities[other.id()] = identity;
272 identity->setInitialized();
273 signalProxy()->synchronize(identity);
274 emit identityCreated(other.id());
276 qWarning() << tr("Identity already exists in client!");
280 void Client::coreIdentityRemoved(IdentityId id) {
281 if(_identities.contains(id)) {
282 emit identityRemoved(id);
283 Identity *i = _identities.take(id);
289 void Client::userInput(BufferInfo bufferInfo, QString message) {
290 emit instance()->sendInput(bufferInfo, message);
293 /*** core connection stuff ***/
295 void Client::setConnectedToCore(QIODevice *sock, AccountId id) {
297 signalProxy()->addPeer(socket);
298 _connectedToCore = true;
299 setCurrentCoreAccount(id);
302 void Client::setSyncedToCore() {
303 // create buffersyncer
304 Q_ASSERT(!_bufferSyncer);
305 _bufferSyncer = new BufferSyncer(this);
306 connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), _networkModel, SLOT(setLastSeenMsgId(BufferId, MsgId)));
307 connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId)));
308 connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString)));
309 signalProxy()->synchronize(bufferSyncer());
311 // attach backlog manager
312 signalProxy()->synchronize(backlogManager());
314 // create a new BufferViewManager
315 _bufferViewManager = new BufferViewManager(signalProxy(), this);
317 _syncedToCore = true;
319 emit coreConnectionStateChanged(true);
322 void Client::setSecuredConnection() {
323 emit securedConnection();
326 void Client::disconnectFromCore() {
329 _connectedToCore = false;
333 socket->deleteLater();
335 _syncedToCore = false;
337 emit coreConnectionStateChanged(false);
339 messageProcessor()->reset();
341 // Clear internal data. Hopefully nothing relies on it at this point.
342 setCurrentCoreAccount(0);
345 _bufferSyncer->deleteLater();
349 if(_bufferViewManager) {
350 _bufferViewManager->deleteLater();
351 _bufferViewManager = 0;
354 _messageModel->clear();
355 _networkModel->clear();
357 QHash<BufferId, Buffer *>::iterator bufferIter = _buffers.begin();
358 while(bufferIter != _buffers.end()) {
359 Buffer *buffer = bufferIter.value();
360 disconnect(buffer, SIGNAL(destroyed()), this, 0);
361 bufferIter = _buffers.erase(bufferIter);
362 buffer->deleteLater();
364 Q_ASSERT(_buffers.isEmpty());
366 _statusBuffers.clear();
368 QHash<NetworkId, Network*>::iterator netIter = _networks.begin();
369 while(netIter != _networks.end()) {
370 Network *net = netIter.value();
371 emit networkRemoved(net->networkId());
372 disconnect(net, SIGNAL(destroyed()), this, 0);
373 netIter = _networks.erase(netIter);
376 Q_ASSERT(_networks.isEmpty());
378 QHash<IdentityId, Identity*>::iterator idIter = _identities.begin();
379 while(idIter != _identities.end()) {
380 Identity *id = idIter.value();
381 emit identityRemoved(id->id());
382 idIter = _identities.erase(idIter);
385 Q_ASSERT(_identities.isEmpty());
389 void Client::setCoreConfiguration(const QVariantMap &settings) {
390 SignalProxy::writeDataToDevice(socket, settings);
395 void Client::updateBufferInfo(BufferInfo id) {
396 emit bufferUpdated(id);
399 void Client::bufferDestroyed() {
400 Buffer *buffer = static_cast<Buffer *>(sender());
401 QHash<BufferId, Buffer *>::iterator iter = _buffers.begin();
402 while(iter != _buffers.end()) {
403 if(iter.value() == buffer) {
404 iter = _buffers.erase(iter);
410 QHash<NetworkId, Buffer *>::iterator statusIter = _statusBuffers.begin();
411 while(statusIter != _statusBuffers.end()) {
412 if(statusIter.value() == buffer) {
413 statusIter = _statusBuffers.erase(statusIter);
420 void Client::networkDestroyed() {
421 Network *net = static_cast<Network *>(sender());
422 QHash<NetworkId, Network *>::iterator netIter = _networks.begin();
423 while(netIter != _networks.end()) {
424 if(*netIter == net) {
425 netIter = _networks.erase(netIter);
433 // Hmm... we never used this...
434 void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
435 //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
438 void Client::recvMessage(const Message &msg_) {
440 messageProcessor()->process(msg);
443 void Client::receiveBacklog(BufferId bufferId, const QVariantList &msgs) {
444 //QTime start = QTime::currentTime();
445 QList<Message> msglist;
446 foreach(QVariant v, msgs) {
447 Message msg = v.value<Message>();
448 msg.setFlags(msg.flags() | Message::Backlog);
451 messageProcessor()->process(msglist);
452 //qDebug() << "processed" << msgs.count() << "backlog lines in" << start.msecsTo(QTime::currentTime());
455 void Client::setBufferLastSeenMsg(BufferId id, const MsgId &msgId) {
458 bufferSyncer()->requestSetLastSeenMsg(id, msgId);
461 void Client::removeBuffer(BufferId id) {
462 if(!bufferSyncer()) return;
463 bufferSyncer()->requestRemoveBuffer(id);
466 void Client::bufferRemoved(BufferId bufferId) {
467 // first remove the buffer from hash. this prohibits further lastSeenUpdates
469 if(_buffers.contains(bufferId)) {
470 buff = _buffers.take(bufferId);
471 disconnect(buff, 0, this, 0);
474 // then we select a sane buffer (status buffer)
475 /* we have to manually select a buffer because otherwise inconsitent changes
476 * to the model might occur:
477 * the result of a buffer removal triggers a change in the selection model.
478 * the newly selected buffer might be a channel that hasn't been selected yet
479 * and a new nickview would be created (which never heard of the "rowsAboutToBeRemoved").
480 * this new view (and/or) its sort filter will then only receive a "rowsRemoved" signal.
482 QModelIndex current = bufferModel()->currentIndex();
483 if(current.data(NetworkModel::BufferIdRole).value<BufferId>() == bufferId) {
484 bufferModel()->setCurrentIndex(current.sibling(0,0));
487 // and remove it from the model
488 networkModel()->removeBuffer(bufferId);
494 void Client::bufferRenamed(BufferId bufferId, const QString &newName) {
495 QModelIndex bufferIndex = networkModel()->bufferIndex(bufferId);
496 if(bufferIndex.isValid()) {
497 networkModel()->setData(bufferIndex, newName, Qt::DisplayRole);