1 /***************************************************************************
2 * Copyright (C) 2005-08 by the Quassel Project *
3 * devel@quassel-irc.org *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) version 3. *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the *
17 * Free Software Foundation, Inc., *
18 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
19 ***************************************************************************/
23 #include "bufferinfo.h"
24 #include "buffersyncer.h"
25 #include "clientbacklogmanager.h"
26 #include "clientirclisthelper.h"
27 #include "bufferviewmanager.h"
30 #include "ircchannel.h"
34 #include "networkmodel.h"
35 #include "buffermodel.h"
36 #include "quasselui.h"
37 #include "signalproxy.h"
39 #include "buffersettings.h"
41 QPointer<Client> Client::instanceptr = 0;
42 AccountId Client::_currentCoreAccount = 0;
44 /*** Initialization/destruction ***/
46 Client *Client::instance() {
48 instanceptr = new Client();
52 void Client::destroy() {
54 instanceptr->deleteLater();
57 void Client::init(AbstractUi *ui) {
58 instance()->mainUi = ui;
62 Client::Client(QObject *parent)
65 _signalProxy(new SignalProxy(SignalProxy::Client, this)),
70 _backlogManager(new ClientBacklogManager(this)),
71 _bufferViewManager(0),
72 _ircListHelper(new ClientIrcListHelper(this)),
73 _connectedToCore(false),
76 _monitorBuffer = new Buffer(BufferInfo(), this);
77 _signalProxy->synchronize(_ircListHelper);
79 connect(_backlogManager, SIGNAL(backlog(BufferId, const QVariantList &)),
80 this, SLOT(receiveBacklog(BufferId, const QVariantList &)));
88 _currentCoreAccount = 0;
89 _networkModel = new NetworkModel(this);
91 connect(this, SIGNAL(bufferUpdated(BufferInfo)),
92 _networkModel, SLOT(bufferUpdated(BufferInfo)));
93 connect(this, SIGNAL(networkRemoved(NetworkId)),
94 _networkModel, SLOT(networkRemoved(NetworkId)));
96 _bufferModel = new BufferModel(_networkModel);
98 SignalProxy *p = signalProxy();
100 p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &)));
101 p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
103 p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo)));
104 p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString)));
105 p->attachSignal(this, SIGNAL(requestNetworkStates()));
107 p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &)), SIGNAL(createIdentity(const Identity &)));
108 p->attachSignal(this, SIGNAL(requestUpdateIdentity(const Identity &)), SIGNAL(updateIdentity(const Identity &)));
109 p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId)));
110 p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &)));
111 p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId)));
113 p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &)), SIGNAL(createNetwork(const NetworkInfo &)));
114 p->attachSignal(this, SIGNAL(requestUpdateNetwork(const NetworkInfo &)), SIGNAL(updateNetwork(const NetworkInfo &)));
115 p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId)));
116 p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId)));
117 p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId)));
119 connect(p, SIGNAL(disconnected()), this, SLOT(disconnectFromCore()));
121 //connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
122 connect(mainUi, SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
123 connect(this, SIGNAL(connected()), mainUi, SLOT(connectedToCore()));
124 connect(this, SIGNAL(disconnected()), mainUi, SLOT(disconnectedFromCore()));
126 layoutTimer = new QTimer(this);
127 layoutTimer->setInterval(0);
128 layoutTimer->setSingleShot(false);
129 connect(layoutTimer, SIGNAL(timeout()), this, SLOT(layoutMsg()));
133 /*** public static methods ***/
135 AccountId Client::currentCoreAccount() {
136 return _currentCoreAccount;
139 void Client::setCurrentCoreAccount(AccountId id) {
140 _currentCoreAccount = id;
143 QList<BufferInfo> Client::allBufferInfos() {
144 QList<BufferInfo> bufferids;
145 foreach(Buffer *buffer, buffers()) {
146 bufferids << buffer->bufferInfo();
151 QList<Buffer *> Client::buffers() {
152 return instance()->_buffers.values();
156 Buffer *Client::statusBuffer(const NetworkId &networkId) const {
157 if(_statusBuffers.contains(networkId))
158 return _statusBuffers[networkId];
163 Buffer *Client::buffer(BufferId bufferId) {
164 if(instance()->_buffers.contains(bufferId))
165 return instance()->_buffers[bufferId];
170 Buffer *Client::buffer(BufferInfo bufferInfo) {
171 Buffer *buff = buffer(bufferInfo.bufferId());
174 Client *client = Client::instance();
175 buff = new Buffer(bufferInfo, client);
176 connect(buff, SIGNAL(destroyed()), client, SLOT(bufferDestroyed()));
177 client->_buffers[bufferInfo.bufferId()] = buff;
178 if(bufferInfo.type() == BufferInfo::StatusBuffer)
179 client->_statusBuffers[bufferInfo.networkId()] = buff;
181 emit client->bufferUpdated(bufferInfo);
183 // I don't like this: but currently there isn't really a prettier way:
184 if(isSynced()) { // this slows down syncing a lot, so disable it during sync
185 QModelIndex bufferIdx = networkModel()->bufferIndex(bufferInfo.bufferId());
186 bufferModel()->setCurrentIndex(bufferModel()->mapFromSource(bufferIdx));
193 bool Client::isConnected() {
194 return instance()->_connectedToCore;
197 bool Client::isSynced() {
198 return instance()->_syncedToCore;
201 /*** Network handling ***/
203 QList<NetworkId> Client::networkIds() {
204 return instance()->_networks.keys();
207 const Network * Client::network(NetworkId networkid) {
208 if(instance()->_networks.contains(networkid)) return instance()->_networks[networkid];
212 void Client::createNetwork(const NetworkInfo &info) {
213 emit instance()->requestCreateNetwork(info);
216 void Client::updateNetwork(const NetworkInfo &info) {
217 emit instance()->requestUpdateNetwork(info);
220 void Client::removeNetwork(NetworkId id) {
221 emit instance()->requestRemoveNetwork(id);
224 void Client::addNetwork(Network *net) {
225 net->setProxy(signalProxy());
226 signalProxy()->synchronize(net);
227 networkModel()->attachNetwork(net);
228 connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed()));
229 instance()->_networks[net->networkId()] = net;
230 emit instance()->networkCreated(net->networkId());
233 void Client::coreNetworkCreated(NetworkId id) {
234 if(_networks.contains(id)) {
235 qWarning() << "Creation of already existing network requested!";
238 Network *net = new Network(id, this);
242 void Client::coreNetworkRemoved(NetworkId id) {
243 if(!_networks.contains(id)) return;
244 Network *net = _networks.take(id);
245 emit networkRemoved(net->networkId());
249 /*** Identity handling ***/
251 QList<IdentityId> Client::identityIds() {
252 return instance()->_identities.keys();
255 const Identity * Client::identity(IdentityId id) {
256 if(instance()->_identities.contains(id)) return instance()->_identities[id];
260 void Client::createIdentity(const Identity &id) {
261 emit instance()->requestCreateIdentity(id);
264 void Client::updateIdentity(const Identity &id) {
265 emit instance()->requestUpdateIdentity(id);
268 void Client::removeIdentity(IdentityId id) {
269 emit instance()->requestRemoveIdentity(id);
272 void Client::coreIdentityCreated(const Identity &other) {
273 if(!_identities.contains(other.id())) {
274 Identity *identity = new Identity(other, this);
275 _identities[other.id()] = identity;
276 identity->setInitialized();
277 signalProxy()->synchronize(identity);
278 emit identityCreated(other.id());
280 qWarning() << tr("Identity already exists in client!");
284 void Client::coreIdentityRemoved(IdentityId id) {
285 if(_identities.contains(id)) {
286 emit identityRemoved(id);
287 Identity *i = _identities.take(id);
293 void Client::userInput(BufferInfo bufferInfo, QString message) {
294 emit instance()->sendInput(bufferInfo, message);
297 /*** core connection stuff ***/
299 void Client::setConnectedToCore(QIODevice *sock, AccountId id) {
301 signalProxy()->addPeer(socket);
302 _connectedToCore = true;
303 setCurrentCoreAccount(id);
306 void Client::setSyncedToCore() {
307 // create buffersyncer
308 Q_ASSERT(!_bufferSyncer);
309 _bufferSyncer = new BufferSyncer(this);
310 connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), this, SLOT(updateLastSeenMsg(BufferId, MsgId)));
311 connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId)));
312 connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString)));
313 signalProxy()->synchronize(bufferSyncer());
315 // attach backlog manager
316 signalProxy()->synchronize(backlogManager());
318 // create a new BufferViewManager
319 _bufferViewManager = new BufferViewManager(signalProxy(), this);
321 _syncedToCore = true;
323 emit coreConnectionStateChanged(true);
326 void Client::setSecuredConnection() {
327 emit securedConnection();
330 void Client::disconnectFromCore() {
333 _connectedToCore = false;
337 socket->deleteLater();
339 _syncedToCore = false;
341 emit coreConnectionStateChanged(false);
343 // Clear internal data. Hopefully nothing relies on it at this point.
344 setCurrentCoreAccount(0);
347 _bufferSyncer->deleteLater();
351 if(_bufferViewManager) {
352 _bufferViewManager->deleteLater();
353 _bufferViewManager = 0;
356 _networkModel->clear();
358 QHash<BufferId, Buffer *>::iterator bufferIter = _buffers.begin();
359 while(bufferIter != _buffers.end()) {
360 Buffer *buffer = bufferIter.value();
361 disconnect(buffer, SIGNAL(destroyed()), this, 0);
362 bufferIter = _buffers.erase(bufferIter);
363 buffer->deleteLater();
365 Q_ASSERT(_buffers.isEmpty());
367 _statusBuffers.clear();
369 QHash<NetworkId, Network*>::iterator netIter = _networks.begin();
370 while(netIter != _networks.end()) {
371 Network *net = netIter.value();
372 emit networkRemoved(net->networkId());
373 disconnect(net, SIGNAL(destroyed()), this, 0);
374 netIter = _networks.erase(netIter);
377 Q_ASSERT(_networks.isEmpty());
379 QHash<IdentityId, Identity*>::iterator idIter = _identities.begin();
380 while(idIter != _identities.end()) {
381 Identity *id = idIter.value();
382 emit identityRemoved(id->id());
383 idIter = _identities.erase(idIter);
386 Q_ASSERT(_identities.isEmpty());
392 void Client::setCoreConfiguration(const QVariantMap &settings) {
393 SignalProxy::writeDataToDevice(socket, settings);
398 void Client::updateBufferInfo(BufferInfo id) {
399 emit bufferUpdated(id);
402 void Client::bufferDestroyed() {
403 Buffer *buffer = static_cast<Buffer *>(sender());
404 QHash<BufferId, Buffer *>::iterator iter = _buffers.begin();
405 while(iter != _buffers.end()) {
406 if(iter.value() == buffer) {
407 iter = _buffers.erase(iter);
413 QHash<NetworkId, Buffer *>::iterator statusIter = _statusBuffers.begin();
414 while(statusIter != _statusBuffers.end()) {
415 if(statusIter.value() == buffer) {
416 statusIter = _statusBuffers.erase(statusIter);
423 void Client::networkDestroyed() {
424 Network *net = static_cast<Network *>(sender());
425 QHash<NetworkId, Network *>::iterator netIter = _networks.begin();
426 while(netIter != _networks.end()) {
427 if(*netIter == net) {
428 netIter = _networks.erase(netIter);
436 void Client::recvMessage(const Message &message) {
437 Message msg = message;
440 checkForHighlight(msg);
442 // FIXME clean up code! (dup)
444 if(msg.flags() & Message::Redirected) {
445 BufferSettings bufferSettings;
446 bool inStatus = bufferSettings.value("UserMessagesInStatusBuffer", QVariant(true)).toBool();
447 bool inQuery = bufferSettings.value("UserMessagesInQueryBuffer", QVariant(false)).toBool();
448 bool inCurrent = bufferSettings.value("UserMessagesInCurrentBuffer", QVariant(false)).toBool();
451 b = statusBuffer(msg.bufferInfo().networkId());
454 } else if(!inQuery && !inCurrent) { // make sure the message get's shown somewhere
455 b = buffer(msg.bufferInfo());
461 b = buffer(msg.bufferInfo().bufferId());
464 } else if(!inStatus && !inCurrent) { // make sure the message get's shown somewhere
465 b = statusBuffer(msg.bufferInfo().networkId());
466 if(!b) b = buffer(msg.bufferInfo()); // seems like we have to create the buffer anyways...
472 BufferId currentId = bufferModel()->currentIndex().data(NetworkModel::BufferIdRole).value<BufferId>();
473 b = buffer(currentId);
474 if(b && currentId != msg.bufferInfo().bufferId() && !inQuery) {
476 } else if(!inStatus && !inQuery) { // make sure the message get's shown somewhere
477 b = statusBuffer(msg.bufferInfo().networkId());
478 if(!b) b = buffer(msg.bufferInfo()); // seems like we have to create the buffer anyways...
483 // the regular case: we can deliver where it was supposed to go
484 b = buffer(msg.bufferInfo());
488 //bufferModel()->updateBufferActivity(msg);
490 if(msg.type() == Message::Plain || msg.type() == Message::Notice || msg.type() == Message::Action) {
491 const Network *net = network(msg.bufferInfo().networkId());
492 QString networkName = net != 0
493 ? net->networkName() + ":"
495 QString sender = networkName + msg.bufferInfo().bufferName() + ":" + msg.sender();
496 Message mmsg = Message(msg.timestamp(), msg.bufferInfo(), msg.type(), msg.text(), sender, msg.flags());
497 monitorBuffer()->appendMsg(mmsg);
500 emit messageReceived(msg);
503 void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
504 //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
507 void Client::receiveBacklog(BufferId bufferId, const QVariantList &msgs) {
508 Buffer *buffer_ = buffer(bufferId);
510 qWarning() << "Client::receiveBacklog(): received Backlog for unknown Buffer:" << bufferId;
515 return; // no work to be done...
517 QVariantList::const_iterator msgIter = msgs.constBegin();
518 QVariantList::const_iterator msgIterEnd = msgs.constEnd();
520 while(msgIter != msgIterEnd) {
521 msg = (*msgIter).value<Message>();
522 checkForHighlight(msg);
523 buffer_->prependMsg(msg);
527 if(!layoutQueue.contains(buffer_))
528 layoutQueue.append(buffer_);
530 if(!layoutTimer->isActive()) {
531 layoutTimer->start();
535 void Client::layoutMsg() {
536 if(layoutQueue.isEmpty()) {
541 Buffer *buffer = layoutQueue.takeFirst();
542 if(buffer->layoutMsg()) {
543 layoutQueue.append(buffer); // Buffer has more messages in its queue --> Round Robin
547 if(layoutQueue.isEmpty())
551 AbstractUiMsg *Client::layoutMsg(const Message &msg) {
552 return instance()->mainUi->layoutMsg(msg);
555 void Client::checkForHighlight(Message &msg) {
556 NotificationSettings notificationSettings;
557 const Network *net = network(msg.bufferInfo().networkId());
558 if(net && !net->myNick().isEmpty()) {
559 QStringList nickList;
560 if(notificationSettings.highlightNick() == NotificationSettings::CurrentNick) {
561 nickList << net->myNick();
562 } else if(notificationSettings.highlightNick() == NotificationSettings::AllNicks) {
563 nickList = identity(net->identity())->nicks();
565 foreach(QString nickname, nickList) {
566 QRegExp nickRegExp("^(.*\\W)?" + QRegExp::escape(nickname) + "(\\W.*)?$");
567 if((msg.type() & (Message::Plain | Message::Notice | Message::Action))
568 && !(msg.flags() & Message::Self)
569 && nickRegExp.exactMatch(msg.text())) {
570 msg.setFlags(msg.flags() | Message::Highlight);
575 foreach(QVariant highlight, notificationSettings.highlightList()) {
576 QVariantMap highlightRule = highlight.toMap();
577 if(!highlightRule["enable"].toBool())
579 Qt::CaseSensitivity caseSensitivity = highlightRule["cs"].toBool() ? Qt::CaseSensitive : Qt::CaseInsensitive;
580 QString name = highlightRule["name"].toString();
582 if(highlightRule["regex"].toBool()) {
583 userRegExp = QRegExp(name, caseSensitivity);
585 userRegExp = QRegExp("^(.*\\W)?" + QRegExp::escape(name) + "(\\W.*)?$", caseSensitivity);
587 if((msg.type() & (Message::Plain | Message::Notice | Message::Action))
588 && !(msg.flags() & Message::Self)
589 && userRegExp.exactMatch(msg.text())) {
590 msg.setFlags(msg.flags() | Message::Highlight);
597 void Client::updateLastSeenMsg(BufferId id, const MsgId &msgId) {
598 Buffer *b = buffer(id);
600 qWarning() << "Client::updateLastSeen(): Unknown buffer" << id;
603 b->setLastSeenMsg(msgId);
606 void Client::setBufferLastSeenMsg(BufferId id, const MsgId &msgId) {
609 bufferSyncer()->requestSetLastSeenMsg(id, msgId);
612 void Client::removeBuffer(BufferId id) {
613 if(!bufferSyncer()) return;
614 bufferSyncer()->requestRemoveBuffer(id);
617 void Client::bufferRemoved(BufferId bufferId) {
618 // first remove the buffer from has. this prohibits further lastSeenUpdates
620 if(_buffers.contains(bufferId)) {
621 buff = _buffers.take(bufferId);
622 disconnect(buff, 0, this, 0);
625 // then we select a sane buffer (status buffer)
626 /* we have to manually select a buffer because otherwise inconsitent changes
627 * to the model might occur:
628 * the result of a buffer removal triggers a change in the selection model.
629 * the newly selected buffer might be a channel that hasn't been selected yet
630 * and a new nickview would be created (which never heard of the "rowsAboutToBeRemoved").
631 * this new view (and/or) its sort filter will then only receive a "rowsRemoved" signal.
633 QModelIndex current = bufferModel()->currentIndex();
634 if(current.data(NetworkModel::BufferIdRole).value<BufferId>() == bufferId) {
635 bufferModel()->setCurrentIndex(current.sibling(0,0));
638 // and remove it from the model
639 networkModel()->removeBuffer(bufferId);
645 void Client::bufferRenamed(BufferId bufferId, const QString &newName) {
646 QModelIndex bufferIndex = networkModel()->bufferIndex(bufferId);
647 if(bufferIndex.isValid()) {
648 networkModel()->setData(bufferIndex, newName, Qt::DisplayRole);