1 /***************************************************************************
2 * Copyright (C) 2005-09 by the Quassel Project *
3 * devel@quassel-irc.org *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) version 3. *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the *
17 * Free Software Foundation, Inc., *
18 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
19 ***************************************************************************/
23 #include "abstractmessageprocessor.h"
24 #include "abstractui.h"
25 #include "bufferinfo.h"
26 #include "buffermodel.h"
27 #include "buffersettings.h"
28 #include "buffersyncer.h"
29 #include "bufferviewconfig.h"
30 #include "bufferviewoverlay.h"
31 #include "clientaliasmanager.h"
32 #include "clientbacklogmanager.h"
33 #include "clientbufferviewmanager.h"
34 #include "clientirclisthelper.h"
35 #include "clientidentity.h"
36 #include "clientignorelistmanager.h"
37 #include "clientuserinputhandler.h"
38 #include "coreaccountmodel.h"
39 #include "coreconnection.h"
40 #include "ircchannel.h"
43 #include "messagemodel.h"
45 #include "networkconfig.h"
46 #include "networkmodel.h"
48 #include "signalproxy.h"
54 QPointer<Client> Client::instanceptr = 0;
55 Quassel::Features Client::_coreFeatures = 0;
57 /*** Initialization/destruction ***/
59 bool Client::instanceExists()
64 Client *Client::instance() {
66 instanceptr = new Client();
70 void Client::destroy() {
72 delete instanceptr->mainUi();
73 instanceptr->deleteLater();
78 void Client::init(AbstractUi *ui) {
79 instance()->_mainUi = ui;
83 Client::Client(QObject *parent)
85 _signalProxy(new SignalProxy(SignalProxy::Client, this)),
91 _backlogManager(new ClientBacklogManager(this)),
92 _bufferViewManager(0),
93 _bufferViewOverlay(new BufferViewOverlay(this)),
94 _ircListHelper(new ClientIrcListHelper(this)),
97 _ignoreListManager(0),
100 _coreAccountModel(new CoreAccountModel(this)),
101 _coreConnection(new CoreConnection(_coreAccountModel, this)),
103 _debugLog(&_debugLogBuffer)
105 _signalProxy->synchronize(_ircListHelper);
109 disconnectFromCore();
112 void Client::init() {
113 _networkModel = new NetworkModel(this);
115 connect(this, SIGNAL(networkRemoved(NetworkId)),
116 _networkModel, SLOT(networkRemoved(NetworkId)));
118 _bufferModel = new BufferModel(_networkModel);
119 _messageModel = mainUi()->createMessageModel(this);
120 _messageProcessor = mainUi()->createMessageProcessor(this);
121 _inputHandler = new ClientUserInputHandler(this);
123 SignalProxy *p = signalProxy();
125 p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &)));
126 p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString)));
128 p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), _networkModel, SLOT(bufferUpdated(BufferInfo)));
129 p->attachSignal(inputHandler(), SIGNAL(sendInput(BufferInfo, QString)));
130 p->attachSignal(this, SIGNAL(requestNetworkStates()));
132 p->attachSignal(this, SIGNAL(requestCreateIdentity(const Identity &, const QVariantMap &)), SIGNAL(createIdentity(const Identity &, const QVariantMap &)));
133 p->attachSignal(this, SIGNAL(requestRemoveIdentity(IdentityId)), SIGNAL(removeIdentity(IdentityId)));
134 p->attachSlot(SIGNAL(identityCreated(const Identity &)), this, SLOT(coreIdentityCreated(const Identity &)));
135 p->attachSlot(SIGNAL(identityRemoved(IdentityId)), this, SLOT(coreIdentityRemoved(IdentityId)));
137 p->attachSignal(this, SIGNAL(requestCreateNetwork(const NetworkInfo &, const QStringList &)), SIGNAL(createNetwork(const NetworkInfo &, const QStringList &)));
138 p->attachSignal(this, SIGNAL(requestRemoveNetwork(NetworkId)), SIGNAL(removeNetwork(NetworkId)));
139 p->attachSlot(SIGNAL(networkCreated(NetworkId)), this, SLOT(coreNetworkCreated(NetworkId)));
140 p->attachSlot(SIGNAL(networkRemoved(NetworkId)), this, SLOT(coreNetworkRemoved(NetworkId)));
142 //connect(mainUi(), SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
143 connect(mainUi(), SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
144 connect(this, SIGNAL(connected()), mainUi(), SLOT(connectedToCore()));
145 connect(this, SIGNAL(disconnected()), mainUi(), SLOT(disconnectedFromCore()));
147 // attach backlog manager
148 p->synchronize(backlogManager());
149 connect(backlogManager(), SIGNAL(messagesReceived(BufferId, int)), _messageModel, SLOT(messagesReceived(BufferId, int)));
151 coreAccountModel()->load();
153 connect(coreConnection(), SIGNAL(stateChanged(CoreConnection::ConnectionState)), SLOT(connectionStateChanged(CoreConnection::ConnectionState)));
154 coreConnection()->init();
157 /*** public static methods ***/
159 AbstractUi *Client::mainUi() {
160 return instance()->_mainUi;
163 void Client::setCoreFeatures(Quassel::Features features) {
164 _coreFeatures = features;
167 bool Client::isConnected() {
168 return instance()->_connected;
171 bool Client::internalCore() {
172 return currentCoreAccount().isInternal();
175 /*** Network handling ***/
177 QList<NetworkId> Client::networkIds() {
178 return instance()->_networks.keys();
181 const Network * Client::network(NetworkId networkid) {
182 if(instance()->_networks.contains(networkid)) return instance()->_networks[networkid];
186 void Client::createNetwork(const NetworkInfo &info, const QStringList &persistentChannels) {
187 emit instance()->requestCreateNetwork(info, persistentChannels);
190 void Client::removeNetwork(NetworkId id) {
191 emit instance()->requestRemoveNetwork(id);
194 void Client::updateNetwork(const NetworkInfo &info) {
195 Network *netptr = instance()->_networks.value(info.networkId, 0);
197 qWarning() << "Update for unknown network requested:" << info;
200 netptr->requestSetNetworkInfo(info);
203 void Client::addNetwork(Network *net) {
204 net->setProxy(signalProxy());
205 signalProxy()->synchronize(net);
206 networkModel()->attachNetwork(net);
207 connect(net, SIGNAL(destroyed()), instance(), SLOT(networkDestroyed()));
208 instance()->_networks[net->networkId()] = net;
209 emit instance()->networkCreated(net->networkId());
212 void Client::coreNetworkCreated(NetworkId id) {
213 if(_networks.contains(id)) {
214 qWarning() << "Creation of already existing network requested!";
217 Network *net = new Network(id, this);
221 void Client::coreNetworkRemoved(NetworkId id) {
222 if(!_networks.contains(id))
224 Network *net = _networks.take(id);
225 emit networkRemoved(net->networkId());
229 /*** Identity handling ***/
231 QList<IdentityId> Client::identityIds() {
232 return instance()->_identities.keys();
235 const Identity *Client::identity(IdentityId id) {
236 if(instance()->_identities.contains(id)) return instance()->_identities[id];
240 void Client::createIdentity(const CertIdentity &id) {
241 QVariantMap additional;
243 additional["KeyPem"] = id.sslKey().toPem();
244 additional["CertPem"] = id.sslCert().toPem();
246 emit instance()->requestCreateIdentity(id, additional);
249 void Client::updateIdentity(IdentityId id, const QVariantMap &ser) {
250 Identity *idptr = instance()->_identities.value(id, 0);
252 qWarning() << "Update for unknown identity requested:" << id;
255 idptr->requestUpdate(ser);
258 void Client::removeIdentity(IdentityId id) {
259 emit instance()->requestRemoveIdentity(id);
262 void Client::coreIdentityCreated(const Identity &other) {
263 if(!_identities.contains(other.id())) {
264 Identity *identity = new Identity(other, this);
265 _identities[other.id()] = identity;
266 identity->setInitialized();
267 signalProxy()->synchronize(identity);
268 emit identityCreated(other.id());
270 qWarning() << tr("Identity already exists in client!");
274 void Client::coreIdentityRemoved(IdentityId id) {
275 if(_identities.contains(id)) {
276 emit identityRemoved(id);
277 Identity *i = _identities.take(id);
282 /*** User input handling ***/
284 void Client::userInput(const BufferInfo &bufferInfo, const QString &message) {
285 // we need to make sure that AliasManager is ready before processing input
286 if(aliasManager() && aliasManager()->isInitialized())
287 inputHandler()->handleUserInput(bufferInfo, message);
289 instance()-> _userInputBuffer.append(qMakePair(bufferInfo, message));
292 void Client::sendBufferedUserInput() {
293 for(int i = 0; i < _userInputBuffer.count(); i++)
294 userInput(_userInputBuffer.at(i).first, _userInputBuffer.at(i).second);
296 _userInputBuffer.clear();
299 /*** core connection stuff ***/
301 void Client::connectionStateChanged(CoreConnection::ConnectionState state) {
303 case CoreConnection::Disconnected:
304 setDisconnectedFromCore();
306 case CoreConnection::Synchronized:
314 void Client::setSyncedToCore() {
315 // create buffersyncer
316 Q_ASSERT(!_bufferSyncer);
317 _bufferSyncer = new BufferSyncer(this);
318 connect(bufferSyncer(), SIGNAL(lastSeenMsgSet(BufferId, MsgId)), _networkModel, SLOT(setLastSeenMsgId(BufferId, MsgId)));
319 connect(bufferSyncer(), SIGNAL(markerLineSet(BufferId,MsgId)), _networkModel, SLOT(setMarkerLineMsgId(BufferId,MsgId)));
320 connect(bufferSyncer(), SIGNAL(bufferRemoved(BufferId)), this, SLOT(bufferRemoved(BufferId)));
321 connect(bufferSyncer(), SIGNAL(bufferRenamed(BufferId, QString)), this, SLOT(bufferRenamed(BufferId, QString)));
322 connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), this, SLOT(buffersPermanentlyMerged(BufferId, BufferId)));
323 connect(bufferSyncer(), SIGNAL(buffersPermanentlyMerged(BufferId, BufferId)), _messageModel, SLOT(buffersPermanentlyMerged(BufferId, BufferId)));
324 connect(bufferSyncer(), SIGNAL(bufferMarkedAsRead(BufferId)), SIGNAL(bufferMarkedAsRead(BufferId)));
325 connect(networkModel(), SIGNAL(requestSetLastSeenMsg(BufferId, MsgId)), bufferSyncer(), SLOT(requestSetLastSeenMsg(BufferId, const MsgId &)));
326 signalProxy()->synchronize(bufferSyncer());
328 // create a new BufferViewManager
329 Q_ASSERT(!_bufferViewManager);
330 _bufferViewManager = new ClientBufferViewManager(signalProxy(), this);
331 connect(_bufferViewManager, SIGNAL(initDone()), _bufferViewOverlay, SLOT(restore()));
333 // create AliasManager
334 Q_ASSERT(!_aliasManager);
335 _aliasManager = new ClientAliasManager(this);
336 connect(aliasManager(), SIGNAL(initDone()), SLOT(sendBufferedUserInput()));
337 signalProxy()->synchronize(aliasManager());
339 // create NetworkConfig
340 Q_ASSERT(!_networkConfig);
341 _networkConfig = new NetworkConfig("GlobalNetworkConfig", this);
342 signalProxy()->synchronize(networkConfig());
344 // create IgnoreListManager
345 Q_ASSERT(!_ignoreListManager);
346 _ignoreListManager = new ClientIgnoreListManager(this);
347 signalProxy()->synchronize(ignoreListManager());
349 // trigger backlog request once all active bufferviews are initialized
350 connect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
354 emit coreConnectionStateChanged(true);
357 void Client::requestInitialBacklog() {
358 // usually it _should_ take longer until the bufferViews are initialized, so that's what
359 // triggers this slot. But we have to make sure that we know all buffers yet.
360 // so we check the BufferSyncer and in case it wasn't initialized we wait for that instead
361 if(!bufferSyncer()->isInitialized()) {
362 disconnect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
363 connect(bufferSyncer(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
366 disconnect(bufferViewOverlay(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
367 disconnect(bufferSyncer(), SIGNAL(initDone()), this, SLOT(requestInitialBacklog()));
369 _backlogManager->requestInitialBacklog();
372 void Client::disconnectFromCore() {
373 if(!coreConnection()->isConnected())
376 coreConnection()->disconnectFromCore();
379 void Client::setDisconnectedFromCore() {
384 emit coreConnectionStateChanged(false);
386 backlogManager()->reset();
387 messageProcessor()->reset();
389 // Clear internal data. Hopefully nothing relies on it at this point.
392 _bufferSyncer->deleteLater();
396 if(_bufferViewManager) {
397 _bufferViewManager->deleteLater();
398 _bufferViewManager = 0;
401 _bufferViewOverlay->reset();
404 _aliasManager->deleteLater();
408 if(_ignoreListManager) {
409 _ignoreListManager->deleteLater();
410 _ignoreListManager = 0;
412 // we probably don't want to save pending input for reconnect
413 _userInputBuffer.clear();
415 _messageModel->clear();
416 _networkModel->clear();
418 QHash<NetworkId, Network*>::iterator netIter = _networks.begin();
419 while(netIter != _networks.end()) {
420 Network *net = netIter.value();
421 emit networkRemoved(net->networkId());
422 disconnect(net, SIGNAL(destroyed()), this, 0);
423 netIter = _networks.erase(netIter);
426 Q_ASSERT(_networks.isEmpty());
428 QHash<IdentityId, Identity *>::iterator idIter = _identities.begin();
429 while(idIter != _identities.end()) {
430 emit identityRemoved(idIter.key());
431 Identity *id = idIter.value();
432 idIter = _identities.erase(idIter);
435 Q_ASSERT(_identities.isEmpty());
438 _networkConfig->deleteLater();
445 void Client::networkDestroyed() {
446 Network *net = static_cast<Network *>(sender());
447 QHash<NetworkId, Network *>::iterator netIter = _networks.begin();
448 while(netIter != _networks.end()) {
449 if(*netIter == net) {
450 netIter = _networks.erase(netIter);
458 // Hmm... we never used this...
459 void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
460 //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
463 void Client::recvMessage(const Message &msg) {
465 messageProcessor()->process(msg_);
468 void Client::setBufferLastSeenMsg(BufferId id, const MsgId &msgId) {
470 bufferSyncer()->requestSetLastSeenMsg(id, msgId);
473 void Client::setMarkerLine(BufferId id, const MsgId &msgId) {
475 bufferSyncer()->requestSetMarkerLine(id, msgId);
478 MsgId Client::markerLine(BufferId id) {
479 if(id.isValid() && networkModel())
480 return networkModel()->markerLineMsgId(id);
484 void Client::removeBuffer(BufferId id) {
485 if(!bufferSyncer()) return;
486 bufferSyncer()->requestRemoveBuffer(id);
489 void Client::renameBuffer(BufferId bufferId, const QString &newName) {
492 bufferSyncer()->requestRenameBuffer(bufferId, newName);
495 void Client::mergeBuffersPermanently(BufferId bufferId1, BufferId bufferId2) {
498 bufferSyncer()->requestMergeBuffersPermanently(bufferId1, bufferId2);
501 void Client::purgeKnownBufferIds() {
504 bufferSyncer()->requestPurgeBufferIds();
507 void Client::bufferRemoved(BufferId bufferId) {
508 // select a sane buffer (status buffer)
509 /* we have to manually select a buffer because otherwise inconsitent changes
510 * to the model might occur:
511 * the result of a buffer removal triggers a change in the selection model.
512 * the newly selected buffer might be a channel that hasn't been selected yet
513 * and a new nickview would be created (which never heard of the "rowsAboutToBeRemoved").
514 * this new view (and/or) its sort filter will then only receive a "rowsRemoved" signal.
516 QModelIndex current = bufferModel()->currentIndex();
517 if(current.data(NetworkModel::BufferIdRole).value<BufferId>() == bufferId) {
518 bufferModel()->setCurrentIndex(current.sibling(0,0));
521 // and remove it from the model
522 networkModel()->removeBuffer(bufferId);
525 void Client::bufferRenamed(BufferId bufferId, const QString &newName) {
526 QModelIndex bufferIndex = networkModel()->bufferIndex(bufferId);
527 if(bufferIndex.isValid()) {
528 networkModel()->setData(bufferIndex, newName, Qt::DisplayRole);
532 void Client::buffersPermanentlyMerged(BufferId bufferId1, BufferId bufferId2) {
533 QModelIndex idx = networkModel()->bufferIndex(bufferId1);
534 bufferModel()->setCurrentIndex(bufferModel()->mapFromSource(idx));
535 networkModel()->removeBuffer(bufferId2);
538 void Client::markBufferAsRead(BufferId id) {
539 if(bufferSyncer() && id.isValid())
540 bufferSyncer()->requestMarkBufferAsRead(id);
543 void Client::logMessage(QtMsgType type, const char *msg) {
544 fprintf(stderr, "%s\n", msg);
546 if(type == QtFatalMsg) {
547 Quassel::logFatalMessage(msg);
549 QString msgString = QString("%1\n").arg(msg);
551 //Check to see if there is an instance around, else we risk recursions
552 //when calling instance() and creating new ones.
553 if (!instanceExists())
556 instance()->_debugLog << msgString;
557 emit instance()->logUpdated(msgString);