1 /***************************************************************************
2 * Copyright (C) 2005-07 by The Quassel Team *
3 * devel@quassel-irc.org *
5 * This program is free software; you can redistribute it and/or modify *
6 * it under the terms of the GNU General Public License as published by *
7 * the Free Software Foundation; either version 2 of the License, or *
8 * (at your option) any later version. *
10 * This program is distributed in the hope that it will be useful, *
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13 * GNU General Public License for more details. *
15 * You should have received a copy of the GNU General Public License *
16 * along with this program; if not, write to the *
17 * Free Software Foundation, Inc., *
18 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
19 ***************************************************************************/
23 #include "bufferinfo.h"
24 #include "buffertreemodel.h"
26 #include "ircchannel.h"
29 #include "networkinfo.h"
30 #include "quasselui.h"
31 #include "signalproxy.h"
34 QPointer<Client> Client::instanceptr = 0;
36 // ==============================
37 // public Static Methods
38 // ==============================
39 Client *Client::instance() {
41 instanceptr = new Client();
45 void Client::destroy() {
49 void Client::init(AbstractUi *ui) {
50 instance()->mainUi = ui;
54 QList<NetworkInfo *> Client::networkInfos() {
55 return instance()->_networkInfo.values();
58 NetworkInfo *Client::networkInfo(uint networkid) {
59 if(instance()->_networkInfo.contains(networkid))
60 return instance()->_networkInfo[networkid];
65 QList<BufferInfo> Client::allBufferInfos() {
66 QList<BufferInfo> bufferids;
67 foreach(Buffer *buffer, buffers()) {
68 bufferids << buffer->bufferInfo();
73 QList<Buffer *> Client::buffers() {
74 return instance()->_buffers.values();
77 Buffer *Client::buffer(uint bufferUid) {
78 if(instance()->_buffers.contains(bufferUid))
79 return instance()->_buffers[bufferUid];
84 Buffer *Client::buffer(BufferInfo id) {
85 Buffer *buff = buffer(id.uid());
88 Client *client = Client::instance();
89 buff = new Buffer(id, client);
91 connect(buff, SIGNAL(userInput(BufferInfo, QString)),
92 client, SLOT(userInput(BufferInfo, QString)));
93 connect(buff, SIGNAL(bufferUpdated(Buffer *)),
94 client, SIGNAL(bufferUpdated(Buffer *)));
95 connect(buff, SIGNAL(destroyed()),
96 client, SLOT(bufferDestroyed()));
97 client->_buffers[id.uid()] = buff;
98 emit client->bufferUpdated(buff);
104 // FIXME switch to netids!
105 // WHEN IS THIS NEEDED ANYHOW!?
106 // ...only for finding the Buffer for a channel, I guess...
107 BufferInfo Client::bufferInfo(QString net, QString buf) {
108 foreach(Buffer *buffer_, buffers()) {
109 BufferInfo bufferInfo = buffer_->bufferInfo();
110 if(!bufferInfo.network().compare(net, Qt::CaseInsensitive) && !bufferInfo.buffer().compare(buf, Qt::CaseInsensitive))
113 Q_ASSERT(false); // should never happen!
117 BufferInfo Client::statusBufferInfo(QString net) {
118 return bufferInfo(net, "");
121 BufferTreeModel *Client::bufferModel() {
122 return instance()->_bufferModel;
125 SignalProxy *Client::signalProxy() {
126 return instance()->_signalProxy;
129 // ==============================
130 // Constructor / Decon
131 // ==============================
132 Client::Client(QObject *parent)
135 _signalProxy(new SignalProxy(SignalProxy::Client, this)),
138 connectedToCore(false)
146 void Client::init() {
149 _bufferModel = new BufferTreeModel(this);
151 connect(this, SIGNAL(bufferSelected(Buffer *)),
152 _bufferModel, SLOT(selectBuffer(Buffer *)));
153 connect(this, SIGNAL(bufferUpdated(Buffer *)),
154 _bufferModel, SLOT(bufferUpdated(Buffer *)));
155 connect(this, SIGNAL(bufferActivity(Buffer::ActivityLevel, Buffer *)),
156 _bufferModel, SLOT(bufferActivity(Buffer::ActivityLevel, Buffer *)));
158 SignalProxy *p = signalProxy();
159 p->attachSignal(this, SIGNAL(sendSessionData(const QString &, const QVariant &)),
160 SIGNAL(clientSessionDataChanged(const QString &, const QVariant &)));
161 p->attachSlot(SIGNAL(coreSessionDataChanged(const QString &, const QVariant &)),
162 this, SLOT(recvSessionData(const QString &, const QVariant &)));
163 p->attachSlot(SIGNAL(coreState(const QVariant &)),
164 this, SLOT(recvCoreState(const QVariant &)));
165 p->attachSlot(SIGNAL(networkConnected(uint)),
166 this, SLOT(networkConnected(uint)));
167 p->attachSlot(SIGNAL(networkDisconnected(uint)),
168 this, SLOT(networkDisconnected(uint)));
169 p->attachSlot(SIGNAL(displayMsg(const Message &)),
170 this, SLOT(recvMessage(const Message &)));
171 p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)),
172 this, SLOT(recvStatusMsg(QString, QString)));
175 p->attachSlot(SIGNAL(backlogData(BufferInfo, const QVariantList &, bool)), this, SLOT(recvBacklogData(BufferInfo, const QVariantList &, bool)));
176 p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo)));
177 p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString)));
178 p->attachSignal(this, SIGNAL(requestNetworkStates()));
180 connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &)));
181 connect(mainUi, SIGNAL(disconnectFromCore()), this, SLOT(disconnectFromCore()));
182 connect(this, SIGNAL(connected()), mainUi, SLOT(connectedToCore()));
183 connect(this, SIGNAL(disconnected()), mainUi, SLOT(disconnectedFromCore()));
185 layoutTimer = new QTimer(this);
186 layoutTimer->setInterval(0);
187 layoutTimer->setSingleShot(false);
188 connect(layoutTimer, SIGNAL(timeout()), this, SLOT(layoutMsg()));
192 bool Client::isConnected() {
193 return instance()->connectedToCore;
196 void Client::fakeInput(uint bufferUid, QString message) {
197 Buffer *buff = buffer(bufferUid);
199 qWarning() << "No Buffer with uid" << bufferUid << "can't send Input" << message;
201 emit instance()->sendInput(buff->bufferInfo(), message);
204 void Client::fakeInput(BufferInfo bufferInfo, QString message) {
205 fakeInput(bufferInfo, message);
208 void Client::connectToCore(const QVariantMap &conn) {
209 // TODO implement SSL
210 coreConnectionInfo = conn;
212 emit coreConnectionError(tr("Already connected to Core!"));
217 socket->deleteLater();
219 if(conn["Host"].toString().isEmpty()) {
220 clientMode = LocalCore;
221 socket = new QBuffer(this);
222 connect(socket, SIGNAL(readyRead()), this, SLOT(coreHasData()));
223 socket->open(QIODevice::ReadWrite);
224 //QVariant state = connectToLocalCore(coreConnectionInfo["User"].toString(), coreConnectionInfo["Password"].toString());
226 coreSocketConnected();
228 clientMode = RemoteCore;
229 emit coreConnectionMsg(tr("Connecting..."));
231 QTcpSocket *sock = new QTcpSocket(this);
233 connect(sock, SIGNAL(readyRead()), this, SLOT(coreHasData()));
234 connect(sock, SIGNAL(connected()), this, SLOT(coreSocketConnected()));
235 connect(signalProxy(), SIGNAL(disconnected()), this, SLOT(coreSocketDisconnected()));
236 connect(sock, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(coreSocketError(QAbstractSocket::SocketError)));
237 sock->connectToHost(conn["Host"].toString(), conn["Port"].toUInt());
241 void Client::disconnectFromCore() {
245 void Client::setCoreConfiguration(const QVariantMap &settings) {
246 writeDataToDevice(socket, settings);
249 void Client::coreSocketConnected() {
250 connect(this, SIGNAL(recvPartialItem(uint, uint)), this, SIGNAL(coreConnectionProgress(uint, uint)));
251 emit coreConnectionMsg(tr("Synchronizing to core..."));
252 QVariantMap clientInit;
253 clientInit["GuiProtocol"] = GUI_PROTOCOL;
254 clientInit["User"] = coreConnectionInfo["User"].toString();
255 clientInit["Password"] = coreConnectionInfo["Password"].toString();
256 writeDataToDevice(socket, clientInit);
259 void Client::coreSocketDisconnected() {
260 instance()->connectedToCore = false;
262 socket->deleteLater();
265 /* Clear internal data. Hopefully nothing relies on it at this point. */
266 _bufferModel->clear();
268 QHash<uint, Buffer *>::iterator bufferIter = _buffers.begin();
269 while(bufferIter != _buffers.end()) {
270 Buffer *buffer = bufferIter.value();
271 disconnect(buffer, SIGNAL(destroyed()), this, 0);
272 bufferIter = _buffers.erase(bufferIter);
273 buffer->deleteLater();
275 Q_ASSERT(_buffers.isEmpty());
278 QHash<uint, NetworkInfo*>::iterator netIter = _networkInfo.begin();
279 while(netIter != _networkInfo.end()) {
280 NetworkInfo *net = netIter.value();
281 disconnect(net, SIGNAL(destroyed()), this, 0);
282 netIter = _networkInfo.erase(netIter);
285 Q_ASSERT(_networkInfo.isEmpty());
287 coreConnectionInfo.clear();
293 void Client::recvCoreState(const QVariant &state) {
294 disconnect(this, SIGNAL(recvPartialItem(uint, uint)), this, SIGNAL(coreConnectionProgress(uint, uint)));
295 disconnect(socket, 0, this, 0); // rest of communication happens through SignalProxy
296 signalProxy()->addPeer(socket);
301 void Client::syncToCore(const QVariant &coreState) {
302 if(!coreState.toMap().contains("SessionState")) {
303 emit coreConnectionError(tr("Invalid data received from core!"));
304 disconnectFromCore();
308 QVariantMap sessionState = coreState.toMap()["SessionState"].toMap();
311 QVariantMap sessData = sessionState["SessionData"].toMap();
312 foreach(QString key, sessData.keys())
313 recvSessionData(key, sessData[key]);
315 // store Buffer details
316 QVariantList coreBuffers = sessionState["Buffers"].toList();
317 /* make lookups by id faster */
318 foreach(QVariant vid, coreBuffers) {
319 buffer(vid.value<BufferInfo>()); // create all buffers, so we see them in the network views
322 // create networkInfo objects
323 QVariantList networkids = sessionState["Networks"].toList();
324 foreach(QVariant networkid, networkids) {
325 networkConnected(networkid.toUInt());
328 instance()->connectedToCore = true;
329 updateCoreConnectionProgress();
333 void Client::updateCoreConnectionProgress() {
334 // we'll do this in three steps:
339 int numNets = networkInfos().count();
340 int numNetsWaiting = 0;
343 int numIrcUsersWaiting = 0;
346 int numChannelsWaiting = 0;
348 foreach(NetworkInfo *net, networkInfos()) {
349 if(! net->initialized())
352 numIrcUsers += net->ircUsers().count();
353 foreach(IrcUser *user, net->ircUsers()) {
354 if(! user->initialized())
355 numIrcUsersWaiting++;
358 numChannels += net->ircChannels().count();
359 foreach(IrcChannel *channel, net->ircChannels()) {
360 if(! channel->initialized())
361 numChannelsWaiting++;
365 if(numNetsWaiting > 0) {
366 emit coreConnectionMsg(tr("Requesting network states..."));
367 emit coreConnectionProgress(numNets - numNetsWaiting, numNets);
371 if(numIrcUsersWaiting > 0) {
372 emit coreConnectionMsg(tr("Requesting User states..."));
373 emit coreConnectionProgress(numIrcUsers - numIrcUsersWaiting, numIrcUsers);
377 if(numChannelsWaiting > 0) {
378 emit coreConnectionMsg(tr("Requesting Channel states..."));
379 emit coreConnectionProgress(numChannels - numChannelsWaiting, numChannels);
383 emit coreConnectionProgress(1,1);
385 foreach(NetworkInfo *net, networkInfos()) {
386 disconnect(net, 0, this, SLOT(updateCoreConnectionProgress()));
389 // signalProxy()->dumpProxyStats();
392 void Client::recvSessionData(const QString &key, const QVariant &data) {
393 sessionData[key] = data;
394 emit sessionDataChanged(key, data);
395 emit sessionDataChanged(key);
398 void Client::storeSessionData(const QString &key, const QVariant &data) {
399 // Not sure if this is a good idea, but we'll try it anyway:
400 // Calling this function only sends a signal to core. Data is stored upon reception of the update signal,
401 // rather than immediately.
402 emit instance()->sendSessionData(key, data);
405 QVariant Client::retrieveSessionData(const QString &key, const QVariant &def) {
406 if(instance()->sessionData.contains(key)) return instance()->sessionData[key];
410 QStringList Client::sessionDataKeys() {
411 return instance()->sessionData.keys();
414 void Client::coreSocketError(QAbstractSocket::SocketError) {
415 emit coreConnectionError(socket->errorString());
416 socket->deleteLater();
419 void Client::coreHasData() {
421 if(readDataFromDevice(socket, blockSize, item)) {
422 emit recvPartialItem(1,1);
423 QVariantMap msg = item.toMap();
424 if (!msg["StartWizard"].toBool()) {
425 recvCoreState(msg["Reply"]);
427 qWarning("Core not configured!");
428 qDebug() << "Available storage providers: " << msg["StorageProviders"].toStringList();
429 emit showConfigWizard(msg);
435 emit recvPartialItem(socket->bytesAvailable(), blockSize);
439 void Client::networkConnected(uint netid) {
440 // TODO: create statusBuffer / switch to networkids
441 //BufferInfo id = statusBufferInfo(net);
442 //Buffer *b = buffer(id);
443 //b->setActive(true);
445 NetworkInfo *netinfo = new NetworkInfo(netid, this);
446 netinfo->setProxy(signalProxy());
449 connect(netinfo, SIGNAL(initDone()), this, SLOT(updateCoreConnectionProgress()));
450 connect(netinfo, SIGNAL(ircUserInitDone()), this, SLOT(updateCoreConnectionProgress()));
451 connect(netinfo, SIGNAL(ircChannelInitDone()), this, SLOT(updateCoreConnectionProgress()));
453 connect(netinfo, SIGNAL(ircChannelAdded(QString)), this, SLOT(ircChannelAdded(QString)));
454 connect(netinfo, SIGNAL(destroyed()), this, SLOT(networkInfoDestroyed()));
455 _networkInfo[netid] = netinfo;
458 void Client::networkDisconnected(uint networkid) {
459 foreach(Buffer *buffer, buffers()) {
460 if(buffer->bufferInfo().networkId() != networkid)
463 //buffer->displayMsg(Message(bufferid, Message::Server, tr("Server disconnected."))); FIXME
464 buffer->setActive(false);
467 Q_ASSERT(networkInfo(networkid));
468 if(!networkInfo(networkid)->initialized()) {
469 qDebug() << "Network" << networkid << "disconnected while not yet initialized!";
470 updateCoreConnectionProgress();
474 void Client::ircChannelAdded(QString chanName) {
475 NetworkInfo *netInfo = qobject_cast<NetworkInfo*>(sender());
477 Buffer *buf = buffer(bufferInfo(netInfo->networkName(), chanName));
479 buf->setIrcChannel(netInfo->ircChannel(chanName));
483 void Client::updateBufferInfo(BufferInfo id) {
484 buffer(id)->updateBufferInfo(id);
487 void Client::bufferDestroyed() {
488 Buffer *buffer = static_cast<Buffer *>(sender());
489 uint bufferUid = buffer->uid();
490 if(_buffers.contains(bufferUid))
491 _buffers.remove(bufferUid);
494 void Client::networkInfoDestroyed() {
495 NetworkInfo *netinfo = static_cast<NetworkInfo *>(sender());
496 uint networkId = netinfo->networkId();
497 if(_networkInfo.contains(networkId))
498 _networkInfo.remove(networkId);
501 void Client::recvMessage(const Message &msg) {
502 Buffer *b = buffer(msg.buffer());
504 Buffer::ActivityLevel level = Buffer::OtherActivity;
505 if(msg.type() == Message::Plain || msg.type() == Message::Notice){
506 level |= Buffer::NewMessage;
508 if(msg.flags() & Message::Highlight){
509 level |= Buffer::Highlight;
511 emit bufferActivity(level, b);
516 void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) {
517 //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg)));
520 void Client::recvBacklogData(BufferInfo id, QVariantList msgs, bool /*done*/) {
521 Buffer *b = buffer(id);
522 foreach(QVariant v, msgs) {
523 Message msg = v.value<Message>();
525 if(!layoutQueue.contains(b)) layoutQueue.append(b);
527 if(layoutQueue.count() && !layoutTimer->isActive()) layoutTimer->start();
530 void Client::layoutMsg() {
531 if(layoutQueue.count()) {
532 Buffer *b = layoutQueue.takeFirst(); // TODO make this the current buffer
534 layoutQueue.append(b); // Buffer has more messages in its queue --> Round Robin
537 if(!layoutQueue.count())
541 AbstractUiMsg *Client::layoutMsg(const Message &msg) {
542 return instance()->mainUi->layoutMsg(msg);
545 void Client::userInput(BufferInfo id, QString msg) {
546 emit sendInput(id, msg);